[WIP] Modified shortcut generation and Uplay skeleton

The programme compiles with the commandline changes
and the changes to the shortcut form, including aligning
the shortcut generation with the new command line.
   The Uplay skeleton has been disabled for now as I'm
concentrating on getting the commandline args working
and fixing the annoying errors in the way the MainForm
and the ShortcutForm work. Probably have a couple more
days work to fix that.
This commit is contained in:
temacdonald
2020-04-22 23:46:31 +12:00
parent e71b5bcb29
commit 413525f9a1
10 changed files with 614 additions and 299 deletions

View File

@ -106,7 +106,7 @@ namespace HeliosDisplayManagement.UIForms
this.lbl_profile.Name = "lbl_profile";
this.lbl_profile.Size = new System.Drawing.Size(382, 13);
this.lbl_profile.TabIndex = 3;
this.lbl_profile.Text = global::HeliosDisplayManagement.Resources.Language.None;
this.lbl_profile.Text = "[None]";
this.lbl_profile.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
//
// btn_delete
@ -206,6 +206,8 @@ namespace HeliosDisplayManagement.UIForms
| System.Windows.Forms.AnchorStyles.Left)));
this.lv_profiles.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(248)))), ((int)(((byte)(248)))), ((int)(((byte)(248)))));
this.lv_profiles.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.lv_profiles.GridLines = true;
this.lv_profiles.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.Nonclickable;
this.lv_profiles.HideSelection = false;
this.lv_profiles.LabelEdit = true;
this.lv_profiles.LargeImageList = this.il_profiles;
@ -262,7 +264,7 @@ namespace HeliosDisplayManagement.UIForms
this.MinimumSize = new System.Drawing.Size(800, 400);
this.Name = "MainForm";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = global::HeliosDisplayManagement.Resources.Language.Helios_Display_Management;
this.Text = "Helios Display Management";
this.Activated += new System.EventHandler(this.MainForm_Activated);
this.Load += new System.EventHandler(this.MainForm_Load);
this.menu_profiles.ResumeLayout(false);