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https://github.com/terrymacdonald/DisplayMagician.git
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Fixed issues creating new Shortcuts
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parent
11792ec1a3
commit
5d97bf5d38
@ -26,8 +26,8 @@ using System.Resources;
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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// Version information
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[assembly: AssemblyVersion("2.3.0.36")]
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[assembly: AssemblyFileVersion("2.3.0.36")]
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[assembly: AssemblyVersion("2.3.0.46")]
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[assembly: AssemblyFileVersion("2.3.0.46")]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: CLSCompliant(true)]
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@ -153,8 +153,8 @@ namespace DisplayMagician
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private bool _autoName = true;
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private ShortcutValidity _isValid;
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private List<ShortcutError> _shortcutErrors = new List<ShortcutError>();
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private List<StartProgram> _startPrograms;
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private List<StopProgram> _stopPrograms;
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private List<StartProgram> _startPrograms = new List<StartProgram> ();
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private List<StopProgram> _stopPrograms = new List<StopProgram>();
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private Bitmap _shortcutBitmap, _originalBitmap;
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[JsonIgnore]
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#pragma warning disable CS3008 // Identifier is not CLS-compliant
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@ -883,14 +883,17 @@ namespace DisplayMagician.UIForms
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}
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// Look for any start programs without an exe
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List<StartProgram> startProgramsToStartWithoutExe = _shortcutToEdit.StartPrograms.Where(program => program.Executable == null).ToList();
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if (startProgramsToStartWithoutExe.Count > 0)
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if (_shortcutToEdit.StartPrograms.Count > 0)
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{
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foreach (StartProgram myStartProgram in startProgramsToStartWithoutExe)
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List<StartProgram> startProgramsToStartWithoutExe = _shortcutToEdit.StartPrograms.Where(program => program.Executable == null).ToList();
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if (startProgramsToStartWithoutExe.Count > 0)
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{
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logger.Error($"ShortcutForm/CanEnableSaveButton: The start program at position #{myStartProgram.Priority} doesn't have an executable listed");
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foreach (StartProgram myStartProgram in startProgramsToStartWithoutExe)
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{
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logger.Error($"ShortcutForm/CanEnableSaveButton: The start program at position #{myStartProgram.Priority} doesn't have an executable listed");
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}
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return false;
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}
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return false;
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}
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// Check the stop program has an exe in there
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@ -923,9 +926,9 @@ namespace DisplayMagician.UIForms
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else if (rb_switch_display_temp.Checked)
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txt_shortcut_save_name.Text = $"{_profileToUse.Name} (Temporary)";
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}
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else if (rb_launcher.Checked && ilv_games.SelectedItems.Count > 0)
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else if (rb_launcher.Checked && ilv_games.SelectedItems.Count > 0 && _selectedGame != null)
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{
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txt_shortcut_save_name.Text = $"{txt_game_name.Text} ({_profileToUse.Name})";
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txt_shortcut_save_name.Text = $"{_selectedGame.Name} ({_profileToUse.Name})";
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}
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else if (rb_standalone.Checked && txt_executable.Text.Length > 0)
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{
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@ -956,6 +959,7 @@ namespace DisplayMagician.UIForms
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//_loadedProfiles = new List<ProfileItem>();
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_profileToUse = null;
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_gameLauncher = "";
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//_gameToUse;
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// _executableToUse;
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_displayPermanence = ShortcutPermanence.Temporary;
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@ -983,6 +987,7 @@ namespace DisplayMagician.UIForms
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selectedCaptureDevice = null;
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_hotkey = Keys.None;
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// Prepare the Game process priority combo box
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cbx_game_priority.DataSource = new ComboItem[] {
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new ComboItem{ Value = ProcessPriority.High, Text = "High" },
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@ -1297,6 +1302,8 @@ namespace DisplayMagician.UIForms
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}
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_profileToUse = chosenProfile;
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// *** 2. Choose Audio Tab ***
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// Populate all the Audio devices in the audio devices list.
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// Set the Audio device to the shortcut audio device only if
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@ -1955,6 +1962,7 @@ namespace DisplayMagician.UIForms
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}
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}
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_profileToUse = chosenProfile;
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}
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@ -2078,6 +2086,7 @@ namespace DisplayMagician.UIForms
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_shortcutToEdit.AvailableImages = _selectedGame.AvailableGameBitmaps;
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_selectedImage = ImageUtils.GetMeLargestAvailableBitmap(_availableImages);
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_shortcutToEdit.SelectedImage = _selectedImage;
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txt_game_name.Text = _selectedGame.Name;
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pb_game_icon.Image = _selectedImage.Image;
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btn_choose_game_icon.Enabled = true;
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}
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@ -3120,14 +3129,30 @@ namespace DisplayMagician.UIForms
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_shortcutToEdit.AvailableImages = game.AvailableGameBitmaps;
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_selectedImage = ImageUtils.GetMeLargestAvailableBitmap(_availableImages);
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_shortcutToEdit.SelectedImage = _selectedImage;
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txt_game_name.Text = game.Name;
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pb_game_icon.Image = _selectedImage.Image;
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btn_choose_game_icon.Enabled = true;
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break;
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}
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}
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SuggestShortcutName();
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EnableSaveButtonIfValid();
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try
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{
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SuggestShortcutName();
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}
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catch(Exception ex)
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{
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}
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try
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{
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EnableSaveButtonIfValid();
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}
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catch (Exception ex)
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{
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}
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}
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