mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
[WIP] Part way through alt game exe
Have updated the loading and storing of the alternative game exe monitoring and created the user interface for it. Need to next: - create a file selection dialog - have the file selected result in the name being extracted into the text file - actually set up the RunShortcut to use the alternative monitoring if set
This commit is contained in:
parent
d57ad60121
commit
8356290c3f
@ -67,6 +67,8 @@ namespace DisplayMagician
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public int StartTimeout;
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public int StartTimeout;
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public string GameArguments;
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public string GameArguments;
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public bool GameArgumentsRequired;
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public bool GameArgumentsRequired;
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public string DifferentGameExeToMonitor;
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public bool MonitorDifferentGameExe;
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}
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}
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public struct ShortcutError
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public struct ShortcutError
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@ -95,6 +97,8 @@ namespace DisplayMagician
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private int _startTimeout = 20;
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private int _startTimeout = 20;
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private string _gameArguments;
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private string _gameArguments;
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private bool _gameArgumentsRequired;
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private bool _gameArgumentsRequired;
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private string _differentGameExeToMonitor;
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private bool _monitorDifferentGameExe = false;
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private string _audioDevice;
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private string _audioDevice;
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private bool _changeAudioDevice;
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private bool _changeAudioDevice;
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private bool _setAudioVolume = false;
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private bool _setAudioVolume = false;
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@ -286,6 +290,8 @@ namespace DisplayMagician
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int gameTimeout,
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int gameTimeout,
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string gameArguments,
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string gameArguments,
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bool gameArgumentsRequired,
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bool gameArgumentsRequired,
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string differentGameExeToMonitor,
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bool monitorDifferentGameExe,
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ShortcutPermanence displayPermanence,
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ShortcutPermanence displayPermanence,
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ShortcutPermanence audioPermanence,
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ShortcutPermanence audioPermanence,
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ShortcutPermanence capturePermanence,
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ShortcutPermanence capturePermanence,
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@ -314,6 +320,8 @@ namespace DisplayMagician
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_startTimeout = gameTimeout;
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_startTimeout = gameTimeout;
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_gameArguments = gameArguments;
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_gameArguments = gameArguments;
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_gameArgumentsRequired = gameArgumentsRequired;
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_gameArgumentsRequired = gameArgumentsRequired;
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_differentGameExeToMonitor = differentGameExeToMonitor;
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_monitorDifferentGameExe = monitorDifferentGameExe;
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_changeAudioDevice = changeAudioDevice;
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_changeAudioDevice = changeAudioDevice;
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_audioDevice = audioDevice;
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_audioDevice = audioDevice;
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_setAudioVolume = setAudioVolume;
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_setAudioVolume = setAudioVolume;
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@ -379,6 +387,8 @@ namespace DisplayMagician
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_startTimeout = game.StartTimeout;
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_startTimeout = game.StartTimeout;
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_gameArguments = game.GameArguments;
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_gameArguments = game.GameArguments;
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_gameArgumentsRequired = game.GameArgumentsRequired;
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_gameArgumentsRequired = game.GameArgumentsRequired;
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_differentGameExeToMonitor = game.DifferentGameExeToMonitor;
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_monitorDifferentGameExe = game.MonitorDifferentGameExe;
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_changeAudioDevice = changeAudioDevice;
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_changeAudioDevice = changeAudioDevice;
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_audioDevice = audioDevice;
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_audioDevice = audioDevice;
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_setAudioVolume = setAudioVolume;
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_setAudioVolume = setAudioVolume;
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@ -442,6 +452,8 @@ namespace DisplayMagician
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_startTimeout = game.StartTimeout;
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_startTimeout = game.StartTimeout;
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_gameArguments = game.GameArguments;
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_gameArguments = game.GameArguments;
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_gameArgumentsRequired = game.GameArgumentsRequired;
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_gameArgumentsRequired = game.GameArgumentsRequired;
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_differentGameExeToMonitor = game.DifferentGameExeToMonitor;
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_monitorDifferentGameExe = game.MonitorDifferentGameExe;
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_gameArgumentsRequired = false;
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_gameArgumentsRequired = false;
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_changeAudioDevice = changeAudioDevice;
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_changeAudioDevice = changeAudioDevice;
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_audioDevice = audioDevice;
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_audioDevice = audioDevice;
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@ -991,6 +1003,33 @@ namespace DisplayMagician
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}
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}
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}
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}
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public string DifferentGameExeToMonitor
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{
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get
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{
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return _differentGameExeToMonitor;
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}
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set
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{
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_differentGameExeToMonitor = value;
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}
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}
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public bool MonitorDifferentGameExe
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{
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get
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{
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return _monitorDifferentGameExe;
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}
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set
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{
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_monitorDifferentGameExe = value;
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}
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}
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public string AudioDevice
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public string AudioDevice
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{
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{
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get
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get
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144
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
144
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
@ -44,6 +44,9 @@ namespace DisplayMagician.UIForms
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this.ilv_saved_profiles = new Manina.Windows.Forms.ImageListView();
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this.ilv_saved_profiles = new Manina.Windows.Forms.ImageListView();
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this.dv_profile = new DisplayMagicianShared.UserControls.DisplayView();
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this.dv_profile = new DisplayMagicianShared.UserControls.DisplayView();
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this.tabp_audio = new System.Windows.Forms.TabPage();
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this.tabp_audio = new System.Windows.Forms.TabPage();
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this.lbl_no_active_capture_devices = new System.Windows.Forms.Label();
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this.lbl_no_active_audio_devices = new System.Windows.Forms.Label();
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this.lbl_disabled_shortcut_audio_chipset = new System.Windows.Forms.Label();
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this.gb_capture_settings = new System.Windows.Forms.GroupBox();
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this.gb_capture_settings = new System.Windows.Forms.GroupBox();
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this.gb_capture_volume = new System.Windows.Forms.GroupBox();
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this.gb_capture_volume = new System.Windows.Forms.GroupBox();
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this.rb_set_capture_volume = new System.Windows.Forms.RadioButton();
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this.rb_set_capture_volume = new System.Windows.Forms.RadioButton();
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@ -118,6 +121,8 @@ namespace DisplayMagician.UIForms
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this.rb_standalone = new System.Windows.Forms.RadioButton();
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this.rb_standalone = new System.Windows.Forms.RadioButton();
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this.rb_no_game = new System.Windows.Forms.RadioButton();
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this.rb_no_game = new System.Windows.Forms.RadioButton();
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this.p_game = new System.Windows.Forms.Panel();
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this.p_game = new System.Windows.Forms.Panel();
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this.btn_choose_alternative_game = new System.Windows.Forms.Button();
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this.txt_alternative_game = new System.Windows.Forms.TextBox();
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this.txt_game_launcher = new System.Windows.Forms.TextBox();
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this.txt_game_launcher = new System.Windows.Forms.TextBox();
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this.txt_game_name = new System.Windows.Forms.TextBox();
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this.txt_game_name = new System.Windows.Forms.TextBox();
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this.lbl_game_library = new System.Windows.Forms.Label();
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this.lbl_game_library = new System.Windows.Forms.Label();
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@ -146,9 +151,7 @@ namespace DisplayMagician.UIForms
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this.lbl_title = new System.Windows.Forms.Label();
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this.lbl_title = new System.Windows.Forms.Label();
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this.lbl_shortcut_name = new System.Windows.Forms.Label();
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this.lbl_shortcut_name = new System.Windows.Forms.Label();
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this.cb_autosuggest = new System.Windows.Forms.CheckBox();
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this.cb_autosuggest = new System.Windows.Forms.CheckBox();
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this.lbl_disabled_shortcut_audio_chipset = new System.Windows.Forms.Label();
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this.cb_wait_alternative_game = new System.Windows.Forms.CheckBox();
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this.lbl_no_active_audio_devices = new System.Windows.Forms.Label();
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this.lbl_no_active_capture_devices = new System.Windows.Forms.Label();
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this.tabc_shortcut.SuspendLayout();
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this.tabc_shortcut.SuspendLayout();
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this.tabp_display.SuspendLayout();
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this.tabp_display.SuspendLayout();
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this.tabp_audio.SuspendLayout();
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this.tabp_audio.SuspendLayout();
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@ -336,6 +339,56 @@ namespace DisplayMagician.UIForms
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this.tabp_audio.TabIndex = 4;
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this.tabp_audio.TabIndex = 4;
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this.tabp_audio.Text = "2. Choose Audio";
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this.tabp_audio.Text = "2. Choose Audio";
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//
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//
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// lbl_no_active_capture_devices
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//
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this.lbl_no_active_capture_devices.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
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this.lbl_no_active_capture_devices.AutoSize = true;
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this.lbl_no_active_capture_devices.BackColor = System.Drawing.Color.Brown;
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this.lbl_no_active_capture_devices.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.lbl_no_active_capture_devices.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
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this.lbl_no_active_capture_devices.ForeColor = System.Drawing.Color.White;
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this.lbl_no_active_capture_devices.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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this.lbl_no_active_capture_devices.Location = new System.Drawing.Point(126, 433);
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this.lbl_no_active_capture_devices.Name = "lbl_no_active_capture_devices";
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this.lbl_no_active_capture_devices.Size = new System.Drawing.Size(831, 22);
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this.lbl_no_active_capture_devices.TabIndex = 36;
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this.lbl_no_active_capture_devices.Text = "No active microphone inputs found. Please connect or enable at least one micropho" +
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"ne if you want to use this feature.";
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this.lbl_no_active_capture_devices.Visible = false;
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//
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// lbl_no_active_audio_devices
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//
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this.lbl_no_active_audio_devices.Anchor = System.Windows.Forms.AnchorStyles.None;
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this.lbl_no_active_audio_devices.AutoSize = true;
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this.lbl_no_active_audio_devices.BackColor = System.Drawing.Color.Brown;
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this.lbl_no_active_audio_devices.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.lbl_no_active_audio_devices.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
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this.lbl_no_active_audio_devices.ForeColor = System.Drawing.Color.White;
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this.lbl_no_active_audio_devices.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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this.lbl_no_active_audio_devices.Location = new System.Drawing.Point(131, 151);
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this.lbl_no_active_audio_devices.Name = "lbl_no_active_audio_devices";
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this.lbl_no_active_audio_devices.Size = new System.Drawing.Size(804, 22);
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this.lbl_no_active_audio_devices.TabIndex = 35;
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this.lbl_no_active_audio_devices.Text = "No active audio outputs found. Please connect or enable at least one audio output" +
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" if you want to use this feature.";
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this.lbl_no_active_audio_devices.Visible = false;
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//
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// lbl_disabled_shortcut_audio_chipset
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//
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this.lbl_disabled_shortcut_audio_chipset.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
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this.lbl_disabled_shortcut_audio_chipset.AutoSize = true;
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this.lbl_disabled_shortcut_audio_chipset.BackColor = System.Drawing.Color.Brown;
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this.lbl_disabled_shortcut_audio_chipset.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.lbl_disabled_shortcut_audio_chipset.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
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this.lbl_disabled_shortcut_audio_chipset.ForeColor = System.Drawing.Color.White;
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this.lbl_disabled_shortcut_audio_chipset.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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this.lbl_disabled_shortcut_audio_chipset.Location = new System.Drawing.Point(326, 298);
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this.lbl_disabled_shortcut_audio_chipset.Name = "lbl_disabled_shortcut_audio_chipset";
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this.lbl_disabled_shortcut_audio_chipset.Size = new System.Drawing.Size(430, 22);
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this.lbl_disabled_shortcut_audio_chipset.TabIndex = 34;
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this.lbl_disabled_shortcut_audio_chipset.Text = "Unsupported Audio Chipset. Setting audio isn\'t supported :(";
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this.lbl_disabled_shortcut_audio_chipset.Visible = false;
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//
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// gb_capture_settings
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// gb_capture_settings
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//
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//
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this.gb_capture_settings.Controls.Add(this.gb_capture_volume);
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this.gb_capture_settings.Controls.Add(this.gb_capture_volume);
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@ -1236,6 +1289,9 @@ namespace DisplayMagician.UIForms
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//
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//
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// p_game
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// p_game
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//
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//
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this.p_game.Controls.Add(this.cb_wait_alternative_game);
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this.p_game.Controls.Add(this.btn_choose_alternative_game);
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this.p_game.Controls.Add(this.txt_alternative_game);
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this.p_game.Controls.Add(this.txt_game_launcher);
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this.p_game.Controls.Add(this.txt_game_launcher);
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this.p_game.Controls.Add(this.txt_game_name);
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this.p_game.Controls.Add(this.txt_game_name);
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this.p_game.Controls.Add(this.lbl_game_library);
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this.p_game.Controls.Add(this.lbl_game_library);
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@ -1252,6 +1308,26 @@ namespace DisplayMagician.UIForms
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this.p_game.Size = new System.Drawing.Size(1006, 278);
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this.p_game.Size = new System.Drawing.Size(1006, 278);
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this.p_game.TabIndex = 7;
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this.p_game.TabIndex = 7;
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//
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//
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// btn_choose_alternative_game
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//
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this.btn_choose_alternative_game.Enabled = false;
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this.btn_choose_alternative_game.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_choose_alternative_game.ForeColor = System.Drawing.Color.White;
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this.btn_choose_alternative_game.Location = new System.Drawing.Point(878, 224);
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this.btn_choose_alternative_game.Name = "btn_choose_alternative_game";
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this.btn_choose_alternative_game.Size = new System.Drawing.Size(85, 27);
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this.btn_choose_alternative_game.TabIndex = 26;
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this.btn_choose_alternative_game.Text = "Choose";
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this.btn_choose_alternative_game.UseVisualStyleBackColor = true;
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//
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// txt_alternative_game
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//
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this.txt_alternative_game.Enabled = false;
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this.txt_alternative_game.Location = new System.Drawing.Point(667, 225);
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this.txt_alternative_game.Name = "txt_alternative_game";
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this.txt_alternative_game.Size = new System.Drawing.Size(205, 26);
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this.txt_alternative_game.TabIndex = 24;
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//
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// txt_game_launcher
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// txt_game_launcher
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//
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//
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this.txt_game_launcher.Location = new System.Drawing.Point(605, 76);
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this.txt_game_launcher.Location = new System.Drawing.Point(605, 76);
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@ -1378,7 +1454,7 @@ namespace DisplayMagician.UIForms
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this.lv_games.LargeImageList = this.il_games;
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this.lv_games.LargeImageList = this.il_games;
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this.lv_games.Location = new System.Drawing.Point(23, 30);
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this.lv_games.Location = new System.Drawing.Point(23, 30);
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this.lv_games.Name = "lv_games";
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this.lv_games.Name = "lv_games";
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this.lv_games.Size = new System.Drawing.Size(338, 217);
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this.lv_games.Size = new System.Drawing.Size(338, 221);
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this.lv_games.SmallImageList = this.il_games;
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this.lv_games.SmallImageList = this.il_games;
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this.lv_games.TabIndex = 22;
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this.lv_games.TabIndex = 22;
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this.lv_games.UseCompatibleStateImageBehavior = false;
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this.lv_games.UseCompatibleStateImageBehavior = false;
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@ -1583,55 +1659,16 @@ namespace DisplayMagician.UIForms
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this.cb_autosuggest.UseVisualStyleBackColor = true;
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this.cb_autosuggest.UseVisualStyleBackColor = true;
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this.cb_autosuggest.CheckedChanged += new System.EventHandler(this.cb_autosuggest_CheckedChanged);
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this.cb_autosuggest.CheckedChanged += new System.EventHandler(this.cb_autosuggest_CheckedChanged);
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//
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//
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// lbl_disabled_shortcut_audio_chipset
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// cb_wait_alternative_game
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//
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//
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this.lbl_disabled_shortcut_audio_chipset.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
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this.cb_wait_alternative_game.AutoSize = true;
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this.lbl_disabled_shortcut_audio_chipset.AutoSize = true;
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this.cb_wait_alternative_game.Location = new System.Drawing.Point(451, 214);
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this.lbl_disabled_shortcut_audio_chipset.BackColor = System.Drawing.Color.Brown;
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this.cb_wait_alternative_game.Name = "cb_wait_alternative_game";
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this.lbl_disabled_shortcut_audio_chipset.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.cb_wait_alternative_game.Size = new System.Drawing.Size(220, 44);
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this.lbl_disabled_shortcut_audio_chipset.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
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this.cb_wait_alternative_game.TabIndex = 27;
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this.lbl_disabled_shortcut_audio_chipset.ForeColor = System.Drawing.Color.White;
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this.cb_wait_alternative_game.Text = "Wait until this executable \r\nis closed before continuing:";
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this.lbl_disabled_shortcut_audio_chipset.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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this.cb_wait_alternative_game.UseVisualStyleBackColor = true;
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this.lbl_disabled_shortcut_audio_chipset.Location = new System.Drawing.Point(326, 298);
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this.cb_wait_alternative_game.CheckedChanged += new System.EventHandler(this.cb_wait_alternative_game_CheckedChanged);
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this.lbl_disabled_shortcut_audio_chipset.Name = "lbl_disabled_shortcut_audio_chipset";
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this.lbl_disabled_shortcut_audio_chipset.Size = new System.Drawing.Size(430, 22);
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this.lbl_disabled_shortcut_audio_chipset.TabIndex = 34;
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this.lbl_disabled_shortcut_audio_chipset.Text = "Unsupported Audio Chipset. Setting audio isn\'t supported :(";
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this.lbl_disabled_shortcut_audio_chipset.Visible = false;
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//
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// lbl_no_active_audio_devices
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//
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this.lbl_no_active_audio_devices.Anchor = System.Windows.Forms.AnchorStyles.None;
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this.lbl_no_active_audio_devices.AutoSize = true;
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this.lbl_no_active_audio_devices.BackColor = System.Drawing.Color.Brown;
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this.lbl_no_active_audio_devices.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.lbl_no_active_audio_devices.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
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this.lbl_no_active_audio_devices.ForeColor = System.Drawing.Color.White;
|
|
||||||
this.lbl_no_active_audio_devices.ImeMode = System.Windows.Forms.ImeMode.NoControl;
|
|
||||||
this.lbl_no_active_audio_devices.Location = new System.Drawing.Point(131, 151);
|
|
||||||
this.lbl_no_active_audio_devices.Name = "lbl_no_active_audio_devices";
|
|
||||||
this.lbl_no_active_audio_devices.Size = new System.Drawing.Size(804, 22);
|
|
||||||
this.lbl_no_active_audio_devices.TabIndex = 35;
|
|
||||||
this.lbl_no_active_audio_devices.Text = "No active audio outputs found. Please connect or enable at least one audio output" +
|
|
||||||
" if you want to use this feature.";
|
|
||||||
this.lbl_no_active_audio_devices.Visible = false;
|
|
||||||
//
|
|
||||||
// lbl_no_active_capture_devices
|
|
||||||
//
|
|
||||||
this.lbl_no_active_capture_devices.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
|
|
||||||
this.lbl_no_active_capture_devices.AutoSize = true;
|
|
||||||
this.lbl_no_active_capture_devices.BackColor = System.Drawing.Color.Brown;
|
|
||||||
this.lbl_no_active_capture_devices.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
|
||||||
this.lbl_no_active_capture_devices.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
|
|
||||||
this.lbl_no_active_capture_devices.ForeColor = System.Drawing.Color.White;
|
|
||||||
this.lbl_no_active_capture_devices.ImeMode = System.Windows.Forms.ImeMode.NoControl;
|
|
||||||
this.lbl_no_active_capture_devices.Location = new System.Drawing.Point(126, 433);
|
|
||||||
this.lbl_no_active_capture_devices.Name = "lbl_no_active_capture_devices";
|
|
||||||
this.lbl_no_active_capture_devices.Size = new System.Drawing.Size(831, 22);
|
|
||||||
this.lbl_no_active_capture_devices.TabIndex = 36;
|
|
||||||
this.lbl_no_active_capture_devices.Text = "No active microphone inputs found. Please connect or enable at least one micropho" +
|
|
||||||
"ne if you want to use this feature.";
|
|
||||||
this.lbl_no_active_capture_devices.Visible = false;
|
|
||||||
//
|
//
|
||||||
// ShortcutForm
|
// ShortcutForm
|
||||||
//
|
//
|
||||||
@ -1819,5 +1856,8 @@ namespace DisplayMagician.UIForms
|
|||||||
private System.Windows.Forms.Label lbl_disabled_shortcut_audio_chipset;
|
private System.Windows.Forms.Label lbl_disabled_shortcut_audio_chipset;
|
||||||
private System.Windows.Forms.Label lbl_no_active_audio_devices;
|
private System.Windows.Forms.Label lbl_no_active_audio_devices;
|
||||||
private System.Windows.Forms.Label lbl_no_active_capture_devices;
|
private System.Windows.Forms.Label lbl_no_active_capture_devices;
|
||||||
|
private System.Windows.Forms.Button btn_choose_alternative_game;
|
||||||
|
private System.Windows.Forms.TextBox txt_alternative_game;
|
||||||
|
private System.Windows.Forms.CheckBox cb_wait_alternative_game;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -493,7 +493,9 @@ namespace DisplayMagician.UIForms
|
|||||||
GameToPlay = (from steamGame in SteamLibrary.GetLibrary().AllInstalledGames where steamGame.Id == _gameId select steamGame).First(),
|
GameToPlay = (from steamGame in SteamLibrary.GetLibrary().AllInstalledGames where steamGame.Id == _gameId select steamGame).First(),
|
||||||
StartTimeout = Convert.ToInt32(nud_timeout_game.Value),
|
StartTimeout = Convert.ToInt32(nud_timeout_game.Value),
|
||||||
GameArguments = txt_args_game.Text,
|
GameArguments = txt_args_game.Text,
|
||||||
GameArgumentsRequired = cb_args_game.Checked
|
GameArgumentsRequired = cb_args_game.Checked,
|
||||||
|
DifferentGameExeToMonitor = txt_alternative_game.Text,
|
||||||
|
MonitorDifferentGameExe = cb_wait_alternative_game.Checked
|
||||||
};
|
};
|
||||||
|
|
||||||
_shortcutToEdit.UpdateGameShortcut(
|
_shortcutToEdit.UpdateGameShortcut(
|
||||||
@ -528,7 +530,9 @@ namespace DisplayMagician.UIForms
|
|||||||
GameToPlay = (from uplayGame in UplayLibrary.GetLibrary().AllInstalledGames where uplayGame.Id == _gameId select uplayGame).First(),
|
GameToPlay = (from uplayGame in UplayLibrary.GetLibrary().AllInstalledGames where uplayGame.Id == _gameId select uplayGame).First(),
|
||||||
StartTimeout = Convert.ToInt32(nud_timeout_game.Value),
|
StartTimeout = Convert.ToInt32(nud_timeout_game.Value),
|
||||||
GameArguments = txt_args_game.Text,
|
GameArguments = txt_args_game.Text,
|
||||||
GameArgumentsRequired = cb_args_game.Checked
|
GameArgumentsRequired = cb_args_game.Checked,
|
||||||
|
DifferentGameExeToMonitor = txt_alternative_game.Text,
|
||||||
|
MonitorDifferentGameExe = cb_wait_alternative_game.Checked
|
||||||
};
|
};
|
||||||
|
|
||||||
_shortcutToEdit.UpdateGameShortcut(
|
_shortcutToEdit.UpdateGameShortcut(
|
||||||
@ -562,7 +566,9 @@ namespace DisplayMagician.UIForms
|
|||||||
GameToPlay = (from originGame in OriginLibrary.GetLibrary().AllInstalledGames where originGame.Id == _gameId select originGame).First(),
|
GameToPlay = (from originGame in OriginLibrary.GetLibrary().AllInstalledGames where originGame.Id == _gameId select originGame).First(),
|
||||||
StartTimeout = Convert.ToInt32(nud_timeout_game.Value),
|
StartTimeout = Convert.ToInt32(nud_timeout_game.Value),
|
||||||
GameArguments = txt_args_game.Text,
|
GameArguments = txt_args_game.Text,
|
||||||
GameArgumentsRequired = cb_args_game.Checked
|
GameArgumentsRequired = cb_args_game.Checked,
|
||||||
|
DifferentGameExeToMonitor = txt_alternative_game.Text,
|
||||||
|
MonitorDifferentGameExe = cb_wait_alternative_game.Checked
|
||||||
};
|
};
|
||||||
|
|
||||||
_shortcutToEdit.UpdateGameShortcut(
|
_shortcutToEdit.UpdateGameShortcut(
|
||||||
@ -1082,6 +1088,21 @@ namespace DisplayMagician.UIForms
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Monitor the alternative game exe if we have it
|
||||||
|
if (_shortcutToEdit.MonitorDifferentGameExe)
|
||||||
|
{
|
||||||
|
cb_wait_alternative_game.Checked = true;
|
||||||
|
if (!String.IsNullOrWhiteSpace(_shortcutToEdit.DifferentGameExeToMonitor))
|
||||||
|
{
|
||||||
|
txt_alternative_game.Text = _shortcutToEdit.DifferentGameExeToMonitor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cb_wait_alternative_game.Checked = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// Set the launcher items if we have them
|
// Set the launcher items if we have them
|
||||||
if (_shortcutToEdit.GameLibrary.Equals(SupportedGameLibraryType.Unknown))
|
if (_shortcutToEdit.GameLibrary.Equals(SupportedGameLibraryType.Unknown))
|
||||||
{
|
{
|
||||||
@ -2202,5 +2223,21 @@ namespace DisplayMagician.UIForms
|
|||||||
else
|
else
|
||||||
cb_start_program4.CheckState = CheckState.Unchecked;
|
cb_start_program4.CheckState = CheckState.Unchecked;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void cb_wait_alternative_game_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_loadedShortcut)
|
||||||
|
_isUnsaved = true;
|
||||||
|
if (cb_wait_alternative_game.Checked)
|
||||||
|
{
|
||||||
|
txt_alternative_game.Enabled = true;
|
||||||
|
btn_choose_alternative_game.Enabled = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
txt_alternative_game.Enabled = false;
|
||||||
|
btn_choose_alternative_game.Enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user