diff --git a/DisplayMagician/GameLibraries/UplayGame.cs b/DisplayMagician/GameLibraries/UplayGame.cs index 59125c0..d601ba5 100644 --- a/DisplayMagician/GameLibraries/UplayGame.cs +++ b/DisplayMagician/GameLibraries/UplayGame.cs @@ -3,39 +3,13 @@ using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; -using System.Reflection; -using System.Security; -using System.Drawing; -using System.Text; -using System.Text.RegularExpressions; -using System.Threading; -using System.Threading.Tasks; using DisplayMagician.Resources; -using DisplayMagician.Shared; -//using HtmlAgilityPack; -using Microsoft.Win32; -using Newtonsoft.Json; -//using VdfParser; -//using Gameloop.Vdf; -using System.Collections.ObjectModel; -using ValveKeyValue; -using System.Security.Cryptography; -using System.ServiceModel.Configuration; -//using DisplayMagician.GameLibraries.UplayAppInfoParser; -using TsudaKageyu; -using System.Drawing.IconLib; -using System.Drawing.IconLib.Exceptions; using System.Diagnostics; namespace DisplayMagician.GameLibraries { public class UplayGame : Game { - /*private static string UplayLibrary.UplayExe; - private static string UplayLibrary.UplayPath; - private static string _uplayConfigVdfFile; - private static string _registryUplayKey = @"SOFTWARE\\Valve\\Uplay"; - private static string _registryAppsKey = $@"{_registryUplayKey}\\Apps";*/ private string _gameRegistryKey; private uint _uplayGameId; private string _uplayGameName; @@ -46,15 +20,6 @@ namespace DisplayMagician.GameLibraries private string _uplayGameIconPath; private static List _allInstalledUplayGames = null; - /*private struct UplayAppInfo - { - public uint GameID; - public string GameName; - public List GameExes; - public string GameInstallDir; - public string GameUplayIconPath; - }*/ - static UplayGame() { ServicePointManager.ServerCertificateValidationCallback +=