diff --git a/DisplayMagician/Program.cs b/DisplayMagician/Program.cs index 53496f2..21e3f57 100644 --- a/DisplayMagician/Program.cs +++ b/DisplayMagician/Program.cs @@ -918,7 +918,11 @@ namespace DisplayMagician { } catch (AggregateException ae) { - logger.Error(ae, $"Program/LoadGamesInBackground exception during loadGamesActions"); + logger.Error(ae, $"Program/LoadGamesInBackground: One or more exception during execution of loadGamesActions"); + foreach (Exception ex in ae.InnerExceptions) + { + logger.Error(ex, $"Program/LoadGamesInBackground: LoadGamesActions exception:"); + } } // Produce a single array of Games we can reference later diff --git a/DisplayMagician/Properties/AssemblyInfo.cs b/DisplayMagician/Properties/AssemblyInfo.cs index cc08480..7d2074f 100644 --- a/DisplayMagician/Properties/AssemblyInfo.cs +++ b/DisplayMagician/Properties/AssemblyInfo.cs @@ -26,8 +26,8 @@ using System.Resources; [assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")] // Version information -[assembly: AssemblyVersion("2.0.1.92")] -[assembly: AssemblyFileVersion("2.0.1.92")] +[assembly: AssemblyVersion("2.0.1.95")] +[assembly: AssemblyFileVersion("2.0.1.95")] [assembly: NeutralResourcesLanguageAttribute( "en" )] [assembly: CLSCompliant(true)]