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https://github.com/terrymacdonald/DisplayMagician.git
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Working user added icons
This commit is contained in:
parent
f1023df478
commit
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@ -26,8 +26,8 @@ using System.Resources;
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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// Version information
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// Version information
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[assembly: AssemblyVersion("2.1.0.79")]
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[assembly: AssemblyVersion("2.1.0.83")]
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[assembly: AssemblyFileVersion("2.1.0.79")]
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[assembly: AssemblyFileVersion("2.1.0.83")]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: CLSCompliant(true)]
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[assembly: CLSCompliant(true)]
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2
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
2
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
@ -768,6 +768,7 @@ namespace DisplayMagician.UIForms
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//
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//
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// btn_exe_use_different_icon
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// btn_exe_use_different_icon
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//
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//
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this.btn_exe_use_different_icon.Enabled = false;
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this.btn_exe_use_different_icon.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_exe_use_different_icon.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_exe_use_different_icon.ForeColor = System.Drawing.Color.White;
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this.btn_exe_use_different_icon.ForeColor = System.Drawing.Color.White;
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this.btn_exe_use_different_icon.Location = new System.Drawing.Point(880, 159);
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this.btn_exe_use_different_icon.Location = new System.Drawing.Point(880, 159);
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@ -1001,6 +1002,7 @@ namespace DisplayMagician.UIForms
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//
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//
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// btn_game_use_different_icon
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// btn_game_use_different_icon
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//
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//
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this.btn_game_use_different_icon.Enabled = false;
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this.btn_game_use_different_icon.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_game_use_different_icon.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_game_use_different_icon.ForeColor = System.Drawing.Color.White;
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this.btn_game_use_different_icon.ForeColor = System.Drawing.Color.White;
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this.btn_game_use_different_icon.Location = new System.Drawing.Point(912, 121);
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this.btn_game_use_different_icon.Location = new System.Drawing.Point(912, 121);
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@ -1546,6 +1546,9 @@ namespace DisplayMagician.UIForms
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private void btn_choose_alternative_executable_Click(object sender, EventArgs e)
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private void btn_choose_alternative_executable_Click(object sender, EventArgs e)
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{
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{
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dialog_open.InitialDirectory = Path.GetDirectoryName(_executableToUse.ExecutableNameAndPath);
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dialog_open.DefaultExt = "*.exe";
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dialog_open.Filter = "exe files (*.exe;*.com) | *.exe;*.com | All files(*.*) | *.*";
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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{
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{
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if (_loadedShortcut)
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if (_loadedShortcut)
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@ -1814,6 +1817,9 @@ namespace DisplayMagician.UIForms
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private string getExeFile()
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private string getExeFile()
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{
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{
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dialog_open.InitialDirectory = Environment.SpecialFolder.ProgramFiles.ToString();
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dialog_open.DefaultExt = "*.exe";
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dialog_open.Filter = "exe files (*.exe;*.com) | *.exe;*.com | All files(*.*) | *.*";
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string textToReturn = "";
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string textToReturn = "";
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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{
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{
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@ -2224,6 +2230,19 @@ namespace DisplayMagician.UIForms
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private void btn_choose_alternative_game_Click(object sender, EventArgs e)
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private void btn_choose_alternative_game_Click(object sender, EventArgs e)
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{
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{
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string gamePath = "";
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foreach (Game game in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries)
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{
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if (game.Name == txt_game_name.Text)
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{
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gamePath = game.Directory;
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break;
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}
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}
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dialog_open.InitialDirectory = gamePath;
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dialog_open.DefaultExt = "*.exe";
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dialog_open.Filter = "exe files (*.exe;*.com) | *.exe;*.com | All files(*.*) | *.*";
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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{
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{
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if (_loadedShortcut)
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if (_loadedShortcut)
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@ -2529,6 +2548,19 @@ namespace DisplayMagician.UIForms
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private void btn_game_use_different_icon_Click(object sender, EventArgs e)
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private void btn_game_use_different_icon_Click(object sender, EventArgs e)
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{
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{
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string gamePath = "";
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foreach (Game game in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries)
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{
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if (game.Name == txt_game_name.Text)
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{
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gamePath = game.Directory;
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break;
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}
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}
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dialog_open.InitialDirectory = gamePath;
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dialog_open.DefaultExt = "*.exe";
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dialog_open.Filter = "exe or icon files (*.exe;*.com;*.ico) | *.exe;*.com;*.ico | All files(*.*) | *.*";
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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{
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{
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if (_loadedShortcut)
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if (_loadedShortcut)
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@ -2552,6 +2584,9 @@ namespace DisplayMagician.UIForms
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private void btn_exe_use_different_icon_Click(object sender, EventArgs e)
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private void btn_exe_use_different_icon_Click(object sender, EventArgs e)
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{
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{
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dialog_open.InitialDirectory = Path.GetDirectoryName(_executableToUse.ExecutableNameAndPath);
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dialog_open.DefaultExt = "*.exe";
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dialog_open.Filter = "exe or icon files (*.exe;*.com;*.ico) | *.exe;*.com;*.ico | All files(*.*) | *.*";
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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if (dialog_open.ShowDialog(this) == DialogResult.OK)
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{
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{
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if (_loadedShortcut)
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if (_loadedShortcut)
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