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https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Fixed small bug with game imagelistview selection.
The game imagelistview wasn't showing the correct selected item when loading an existing shortcut into the shortcutform after creating a new shortcut. This is now fixed and displays correctly.
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@ -26,8 +26,8 @@ using System.Resources;
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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// Version information
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[assembly: AssemblyVersion("2.1.1.255")]
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[assembly: AssemblyFileVersion("2.1.1.255")]
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[assembly: AssemblyVersion("2.1.0.263")]
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[assembly: AssemblyFileVersion("2.1.0.263")]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: CLSCompliant(true)]
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@ -1221,6 +1221,7 @@ namespace DisplayMagician.UIForms
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// Load all the Games into the Games ListView
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ilv_games.ClearSelection();
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foreach (var game in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries.OrderBy(game => game.Name))
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{
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// Add the game to the game array
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@ -1234,7 +1235,7 @@ namespace DisplayMagician.UIForms
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}
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if (_shortcutToEdit.Category == ShortcutCategory.Game && _shortcutToEdit.GameAppId != null)
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if (_editingExistingShortcut && _shortcutToEdit.Category == ShortcutCategory.Game && _shortcutToEdit.GameAppId != null)
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{
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bool gameStillInstalled = false;
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foreach (ImageListViewItem gameItem in ilv_games.Items)
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@ -1242,6 +1243,7 @@ namespace DisplayMagician.UIForms
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if (gameItem.Text.Equals(_shortcutToEdit.GameName))
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{
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gameStillInstalled = true;
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gameItem.Selected = true;
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break;
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}
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@ -1957,11 +1959,7 @@ namespace DisplayMagician.UIForms
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bool thisLoadedProfileIsAlreadyHere = (from item in ilv_saved_profiles.Items where item.Text == loadedProfile.Name orderby item.Text select item.Text).Any();
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if (!thisLoadedProfileIsAlreadyHere)
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{
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//loadedProfile.SaveProfileImageToCache();
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//newItem = new ImageListViewItem(loadedProfile.SavedProfileCacheFilename, loadedProfile.Name);
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//newItem = new ImageListViewItem(loadedProfile, loadedProfile.Name);
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newItem = new ImageListViewItem(loadedProfile, loadedProfile.Name);
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//ilv_saved_profiles.Items.Add(newItem);
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ilv_saved_profiles.Items.Add(newItem, _profileAdaptor);
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}
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@ -2902,12 +2900,21 @@ namespace DisplayMagician.UIForms
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// Parse the libraries
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GameLibraries.GameLibrary.RefreshGameBitmaps();
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// Load all the Games into the Games ListView
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ImageListViewItem previouslySelectedItem = null;
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if (ilv_games.SelectedItems.Count > 0)
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{
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previouslySelectedItem = ilv_games.SelectedItems[0];
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}
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ilv_games.Items.Clear();
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foreach (var game in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries.OrderBy(game => game.Name))
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{
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// Add the game to the game array
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ImageListViewItem newItem = new ImageListViewItem(game, game.Name);
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if (_editingExistingShortcut && game.Name.Equals(_shortcutToEdit.GameName))
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if (previouslySelectedItem != null && newItem.Text.Equals(previouslySelectedItem.Text))
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{
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newItem.Selected = true;
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}
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else if (_editingExistingShortcut && game.Name.Equals(_shortcutToEdit.GameName))
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{
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newItem.Selected = true;
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}
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