mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Fixed bug preventing autonaing from working
With the recent changes to the way that ShortcutForm worked, I had left a logic check that was no longer needed, an in fact actually caused an Autoname bug. Now fixed.
This commit is contained in:
parent
714cb910ec
commit
db0bfbecbe
@ -26,8 +26,8 @@ using System.Resources;
|
|||||||
[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
|
[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
|
||||||
|
|
||||||
// Version information
|
// Version information
|
||||||
[assembly: AssemblyVersion("2.1.0.246")]
|
[assembly: AssemblyVersion("2.1.0.249")]
|
||||||
[assembly: AssemblyFileVersion("2.1.0.246")]
|
[assembly: AssemblyFileVersion("2.1.0.249")]
|
||||||
[assembly: NeutralResourcesLanguageAttribute( "en" )]
|
[assembly: NeutralResourcesLanguageAttribute( "en" )]
|
||||||
[assembly: CLSCompliant(true)]
|
[assembly: CLSCompliant(true)]
|
||||||
|
|
||||||
|
@ -924,21 +924,6 @@ namespace DisplayMagician.UIForms
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*private void SelectGameInImageListView()
|
|
||||||
{
|
|
||||||
ilv_games.ClearSelection();
|
|
||||||
IEnumerable<ImageListViewItem> matchingImageListViewItems = (from item in ilv_games.Items where item.Text == _shortcutToEdit.GameName select item);
|
|
||||||
if (matchingImageListViewItems.Any())
|
|
||||||
{
|
|
||||||
ImageListViewItem itemToSelect = matchingImageListViewItems.First();
|
|
||||||
itemToSelect.Selected = true;
|
|
||||||
itemToSelect.Focused = true;
|
|
||||||
itemToSelect.Enabled = true;
|
|
||||||
ilv_games.EnsureVisible(itemToSelect.Index);
|
|
||||||
//ilv_games.Refresh();
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
|
|
||||||
private void ClearForm()
|
private void ClearForm()
|
||||||
{
|
{
|
||||||
// Clear the textboxes
|
// Clear the textboxes
|
||||||
@ -1635,6 +1620,7 @@ namespace DisplayMagician.UIForms
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// We're editing a new shortcut, so no game or anything selected
|
// We're editing a new shortcut, so no game or anything selected
|
||||||
|
ilv_games.ClearSelection();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set up the start programs
|
// Set up the start programs
|
||||||
@ -2790,8 +2776,6 @@ namespace DisplayMagician.UIForms
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void ilv_games_ItemClick(object sender, ItemClickEventArgs e)
|
private void ilv_games_ItemClick(object sender, ItemClickEventArgs e)
|
||||||
{
|
|
||||||
if (ilv_games.SelectedItems.Count > 0)
|
|
||||||
{
|
{
|
||||||
txt_game_name.Text = e.Item.Text;
|
txt_game_name.Text = e.Item.Text;
|
||||||
foreach (Game game in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries)
|
foreach (Game game in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries)
|
||||||
@ -2812,17 +2796,11 @@ namespace DisplayMagician.UIForms
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
SuggestShortcutName();
|
SuggestShortcutName();
|
||||||
EnableSaveButtonIfValid();
|
EnableSaveButtonIfValid();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*private void tabc_shortcut_VisibleChanged(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
//if (tabc_shortcut.Visible == true)
|
|
||||||
// SelectGameInImageListView();
|
|
||||||
}*/
|
|
||||||
|
|
||||||
private void btn_find_examples_startprograms_Click(object sender, EventArgs e)
|
private void btn_find_examples_startprograms_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user