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https://github.com/terrymacdonald/DisplayMagician.git
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Initial manual shortcut implementation
This commit is contained in:
parent
ecb3acad0e
commit
f1023df478
@ -132,6 +132,9 @@ namespace DisplayMagician
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[JsonIgnore]
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[JsonIgnore]
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#pragma warning disable CS3008 // Identifier is not CLS-compliant
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#pragma warning disable CS3008 // Identifier is not CLS-compliant
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public string _originalIconPath;
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public string _originalIconPath;
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public bool _userChoseOwnIcon = false;
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public string _userIconPath;
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private Bitmap _userIconBitmap;
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[JsonIgnore]
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[JsonIgnore]
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public string _savedShortcutIconCacheFilename;
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public string _savedShortcutIconCacheFilename;
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#pragma warning restore CS3008 // Identifier is not CLS-compliant
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#pragma warning restore CS3008 // Identifier is not CLS-compliant
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@ -713,6 +716,51 @@ namespace DisplayMagician
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}
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}
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}
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}
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public bool UserChoseOwnIcon
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{
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get
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{
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return _userChoseOwnIcon;
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}
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set
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{
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_userChoseOwnIcon = value;
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}
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}
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public string UserIconPath
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{
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get
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{
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return _userIconPath;
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}
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set
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{
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_userIconPath = value;
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// And we do the same for the UserLargeBitmap
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//_userIconBitmap = ToLargeBitmap(_userIconPath);
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}
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}
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[JsonConverter(typeof(CustomBitmapConverter))]
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public Bitmap UserLargeBitmap
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{
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get
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{
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return _userIconBitmap;
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}
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set
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{
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_userIconBitmap = value;
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}
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}
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public void UpdateNoGameShortcut(
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public void UpdateNoGameShortcut(
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string name,
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string name,
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#pragma warning disable CS3001 // Argument type is not CLS-compliant
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#pragma warning disable CS3001 // Argument type is not CLS-compliant
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@ -776,6 +824,8 @@ namespace DisplayMagician
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ShortcutPermanence audioPermanence,
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ShortcutPermanence audioPermanence,
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ShortcutPermanence capturePermanence,
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ShortcutPermanence capturePermanence,
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string originalIconPath,
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string originalIconPath,
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bool userChoseOwnIcon = false,
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string userIconPath = "",
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bool changeAudioDevice = false,
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bool changeAudioDevice = false,
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string audioDevice = "",
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string audioDevice = "",
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bool setAudioVolume = false,
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bool setAudioVolume = false,
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@ -819,25 +869,15 @@ namespace DisplayMagician
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_autoName = autoName;
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_autoName = autoName;
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_startPrograms = startPrograms;
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_startPrograms = startPrograms;
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_originalIconPath = originalIconPath;
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_originalIconPath = originalIconPath;
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_userChoseOwnIcon = userChoseOwnIcon;
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_userIconPath = userIconPath;
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_hotkey = hotkey;
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_hotkey = hotkey;
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// Now we need to find and populate the profileUuid
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// Now we need to find and populate the profileUuid
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_profileUuid = profile.UUID;
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_profileUuid = profile.UUID;
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// We create the OriginalBitmap
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// We create the Bitmaps for the game
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// Find the game bitmap that matches the game name we just got
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SetBitmapsForGame();
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foreach (var aGame in DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries)
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{
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if (aGame.Name.Equals(_gameName))
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{
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_originalBitmap = aGame.GameBitmap;
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}
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}
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// We create the ShortcutBitmap from the OriginalBitmap
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// (We only do it if there is a valid profile)
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if (_profileToUse is ProfileItem)
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_shortcutBitmap = ToBitmapOverlay(_originalBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
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ReplaceShortcutIconInCache();
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ReplaceShortcutIconInCache();
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RefreshValidity();
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RefreshValidity();
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@ -853,6 +893,8 @@ namespace DisplayMagician
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ShortcutPermanence audioPermanence,
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ShortcutPermanence audioPermanence,
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ShortcutPermanence capturePermanence,
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ShortcutPermanence capturePermanence,
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string originalIconPath,
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string originalIconPath,
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bool userChoseOwnIcon = false,
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string userIconPath = "",
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bool changeAudioDevice = false,
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bool changeAudioDevice = false,
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string audioDevice = "",
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string audioDevice = "",
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bool setAudioVolume = false,
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bool setAudioVolume = false,
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@ -893,21 +935,15 @@ namespace DisplayMagician
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_autoName = autoName;
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_autoName = autoName;
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_startPrograms = startPrograms;
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_startPrograms = startPrograms;
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_originalIconPath = originalIconPath;
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_originalIconPath = originalIconPath;
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_userChoseOwnIcon = userChoseOwnIcon;
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_userIconPath = userIconPath;
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_hotkey = hotkey;
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_hotkey = hotkey;
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// Now we need to find and populate the profileUuid
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// Now we need to find and populate the profileUuid
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_profileUuid = profile.UUID;
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_profileUuid = profile.UUID;
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// We create the OriginalBitmap from the IconPath
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// We create the Bitmaps for the executable
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//_originalLargeBitmap = ToLargeBitmap(_originalIconPath);
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SetBitmapsForExecutable();
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// We create the OriginalBitmap
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_originalBitmap = ImageUtils.GetMeABitmapFromFile(_originalIconPath);
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// We create the ShortcutBitmap from the OriginalBitmap
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// (We only do it if there is a valid profile)
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//if (_profileToUse is ProfileItem)
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// _shortcutBitmap = ToBitmapOverlay(_originalLargeBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
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_shortcutBitmap = ToBitmapOverlay(_originalBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
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ReplaceShortcutIconInCache();
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ReplaceShortcutIconInCache();
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RefreshValidity();
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RefreshValidity();
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@ -945,6 +981,9 @@ namespace DisplayMagician
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shortcut.OriginalLargeBitmap = OriginalLargeBitmap;
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shortcut.OriginalLargeBitmap = OriginalLargeBitmap;
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shortcut.ShortcutBitmap = ShortcutBitmap;
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shortcut.ShortcutBitmap = ShortcutBitmap;
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shortcut.SavedShortcutIconCacheFilename = SavedShortcutIconCacheFilename;
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shortcut.SavedShortcutIconCacheFilename = SavedShortcutIconCacheFilename;
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shortcut.UserChoseOwnIcon = UserChoseOwnIcon;
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shortcut.UserIconPath = UserIconPath;
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shortcut.UserLargeBitmap = UserLargeBitmap;
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shortcut.IsValid = IsValid;
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shortcut.IsValid = IsValid;
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shortcut.Errors.AddRange(Errors);
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shortcut.Errors.AddRange(Errors);
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shortcut.StartPrograms = StartPrograms;
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shortcut.StartPrograms = StartPrograms;
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@ -1000,57 +1039,17 @@ namespace DisplayMagician
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// Work out the name of the shortcut we'll save.
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// Work out the name of the shortcut we'll save.
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_savedShortcutIconCacheFilename = Path.Combine(Program.AppShortcutPath, $"{UUID}.ico");
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_savedShortcutIconCacheFilename = Path.Combine(Program.AppShortcutPath, $"{UUID}.ico");
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Planning on saving shortcut icon to cache as {_savedShortcutIconCacheFilename}.");
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Planning on saving shortcut icon to cache as {_savedShortcutIconCacheFilename}.");
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Icon shortcutIcon;
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MultiIcon shortcutIcon;
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try
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try
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{
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Creating IconOverlay.");
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Creating Icon from Shortcut bitmap.");
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shortcutIcon = ToIconOverlay();
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// Get an Hicon for the shortcutBitmap
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if (shortcutIcon != null)
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IntPtr Hicon = _shortcutBitmap.GetHicon();
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{
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// Create a new icon from the handle.
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shortcutIcon = Icon.FromHandle(Hicon);
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Saving shortcut icon to cache with {_savedShortcutIconCacheFilename} as the name.");
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Saving shortcut icon to cache with {_savedShortcutIconCacheFilename} as the name.");
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shortcutIcon.Save(_savedShortcutIconCacheFilename, MultiIconFormat.ICO);
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using (FileStream fs = new FileStream(_savedShortcutIconCacheFilename, FileMode.Create))
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}
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shortcutIcon.Save(fs);
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else
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{
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// If we fail to create an icon based on the original executable or game
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// Then we use the one appropriate for the game library
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SingleIcon si = shortcutIcon.Add("icon");
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Bitmap bm = null;
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if (_gameLibrary == SupportedGameLibraryType.Steam)
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the Steam icon as the icon instead.");
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bm = ToBitmapOverlay(Properties.Resources.Steam, _profileToUse.ProfileIcon.ToBitmap(),256,256);
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}
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else if (_gameLibrary == SupportedGameLibraryType.Uplay)
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the Uplay icon as the icon instead.");
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bm = ToBitmapOverlay(Properties.Resources.Uplay, _profileToUse.ProfileIcon.ToBitmap(), 256, 256);
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}
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else if (_gameLibrary == SupportedGameLibraryType.Origin)
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the Origin icon as the icon instead.");
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bm = ToBitmapOverlay(Properties.Resources.Origin, _profileToUse.ProfileIcon.ToBitmap(), 256, 256);
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}
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else if (_gameLibrary == SupportedGameLibraryType.Epic)
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the Epic icon as the icon instead.");
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bm = ToBitmapOverlay(Properties.Resources.Epic, _profileToUse.ProfileIcon.ToBitmap(), 256, 256);
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}
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else if (_gameLibrary == SupportedGameLibraryType.GOG)
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the GOG icon as the icon instead.");
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bm = ToBitmapOverlay(Properties.Resources.GOG, _profileToUse.ProfileIcon.ToBitmap(), 256, 256);
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}
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else
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{
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Unknown Game Library, so using the DisplayMagician icon as the icon instead.");
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bm = ToBitmapOverlay(Properties.Resources.DisplayMagician.ToBitmap(), _profileToUse.ProfileIcon.ToBitmap(), 256, 256);
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}
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si.Add(bm);
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Saving the replacement icon for Shortcut '{Name}' to {_savedShortcutIconCacheFilename}.");
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shortcutIcon.Save(_savedShortcutIconCacheFilename, MultiIconFormat.ICO);
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}
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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@ -1059,91 +1058,109 @@ namespace DisplayMagician
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// If we fail to create an icon any other way, then we use the default profile icon
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// If we fail to create an icon any other way, then we use the default profile icon
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the Display Profile icon for {_profileToUse.Name} as the icon instead.");
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Using the Display Profile icon for {_profileToUse.Name} as the icon instead.");
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shortcutIcon = _profileToUse.ProfileIcon.ToIcon();
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shortcutIcon = Properties.Resources.DisplayMagician;
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Saving the Display Profile icon for {_profileToUse.Name} to {_savedShortcutIconCacheFilename}.");
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logger.Trace($"ShortcutItem/SaveShortcutIconToCache: Saving the Display Profile icon for {_profileToUse.Name} to {_savedShortcutIconCacheFilename}.");
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shortcutIcon.Save(_savedShortcutIconCacheFilename, MultiIconFormat.ICO);
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using (FileStream fs = new FileStream(_savedShortcutIconCacheFilename, FileMode.Create))
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shortcutIcon.Save(fs);
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}
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}
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}
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}
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public Bitmap ToBitmapOverlay(Bitmap originalBitmap, Bitmap overlayBitmap, int width, int height, PixelFormat format = PixelFormat.Format32bppArgb)
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public void SetBitmapsForGame()
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{
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{
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if (originalBitmap == null)
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// Get the user icon bitmap if its set.
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if (_userChoseOwnIcon)
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{
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{
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if (_category == ShortcutCategory.Application)
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the user set icon as the game icon instead (from {_userIconPath}).");
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{
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_userIconBitmap = ImageUtils.GetMeABitmapFromFile(_userIconPath);
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the executable icon as the icon instead.");
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originalBitmap = ImageUtils.GetMeABitmapFromFile(_executableNameAndPath);
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}
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}
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else if (_category == ShortcutCategory.Game)
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// Get the game icon bitmap if we can find it.
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the game executable icon as the game icon instead from {_originalIconPath}.");
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// Find the game bitmap that matches the game name we just got
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foreach (var aGame in GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries)
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{
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if (aGame.Name.Equals(_gameName))
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{
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_originalBitmap = aGame.GameBitmap;
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}
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}
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// If we can't find the game icon bitmap then we try the icons for the game libraries themselves
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if (_originalBitmap == null)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: OriginalBitmap is null, so we'll try to make the BitmapOverlay using GameLibrary Icon.");
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if (_gameLibrary == SupportedGameLibraryType.Steam)
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if (_gameLibrary == SupportedGameLibraryType.Steam)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the Steam icon as the icon instead.");
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logger.Trace($"ShortcutItem/GetOriginalBitmapFromGame: Using the Steam icon as the icon instead.");
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originalBitmap = Properties.Resources.Steam;
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_originalBitmap = Properties.Resources.Steam;
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}
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}
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else if (_gameLibrary == SupportedGameLibraryType.Uplay)
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else if (_gameLibrary == SupportedGameLibraryType.Uplay)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the Uplay icon as the icon instead.");
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logger.Trace($"ShortcutItem/GetOriginalBitmapFromGame: Using the Uplay icon as the icon instead.");
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originalBitmap = Properties.Resources.Uplay;
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_originalBitmap = Properties.Resources.Uplay;
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}
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}
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else if (_gameLibrary == SupportedGameLibraryType.Origin)
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else if (_gameLibrary == SupportedGameLibraryType.Origin)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the Origin icon as the icon instead.");
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logger.Trace($"ShortcutItem/GetOriginalBitmapFromGame: Using the Origin icon as the icon instead.");
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originalBitmap = Properties.Resources.Origin;
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_originalBitmap = Properties.Resources.Origin;
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}
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}
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else if (_gameLibrary == SupportedGameLibraryType.Epic)
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else if (_gameLibrary == SupportedGameLibraryType.Epic)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the Epic icon as the icon instead.");
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logger.Trace($"ShortcutItem/GetOriginalBitmapFromGame: Using the Epic icon as the icon instead.");
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originalBitmap = Properties.Resources.Epic;
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_originalBitmap = Properties.Resources.Epic;
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}
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}
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else if (_gameLibrary == SupportedGameLibraryType.GOG)
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else if (_gameLibrary == SupportedGameLibraryType.GOG)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the GOG icon as the icon instead.");
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logger.Trace($"ShortcutItem/GetOriginalBitmapFromGame: Using the GOG icon as the icon instead.");
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originalBitmap = Properties.Resources.GOG;
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_originalBitmap = Properties.Resources.GOG;
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}
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}
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else
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else
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Unknown Game Library, so using the DisplayMagician icon as the icon instead.");
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logger.Trace($"ShortcutItem/GetOriginalBitmapFromGame: Unknown Game Library, so using the DisplayMagician icon as the icon instead.");
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originalBitmap = Properties.Resources.DisplayMagician.ToBitmap();
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_originalBitmap = Properties.Resources.DisplayMagician.ToBitmap();
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}
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}
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}
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}
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// Now we use the originalBitmap or userBitmap, and create the shortcutBitmap from it
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if (_userChoseOwnIcon)
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{
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_shortcutBitmap = ImageUtils.ToBitmapOverlay(_userIconBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
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}
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else
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else
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Using the profile icon as the icon instead.");
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_shortcutBitmap = ImageUtils.ToBitmapOverlay(_originalBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
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originalBitmap = _profileToUse.ProfileBitmap;
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}
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}
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}
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}
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if (overlayBitmap == null)
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public void SetBitmapsForExecutable()
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: overlayBitmap is null, so we'll just return the original bitmap without a profile overlay.");
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return originalBitmap;
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}
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if (width <= 0 || width > 256)
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if (_userChoseOwnIcon)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Width is out of range so setting to 256.");
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logger.Trace($"ShortcutItem/SetBitmapsForExecutable: Using the user set icon as the app icon instead (from {_userIconPath}).");
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width = 256;
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_userIconBitmap = ImageUtils.GetMeABitmapFromFile(_userIconPath);
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}
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}
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if (height <= 0 || height > 256)
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logger.Trace($"ShortcutItem/SetBitmapsForExecutable: Using the executable icon as the app icon instead from {_executableNameAndPath}.");
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_originalBitmap = ImageUtils.GetMeABitmapFromFile(_executableNameAndPath);
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if (_originalBitmap == null)
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{
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{
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logger.Trace($"ShortcutItem/ToBitmapOverlay: Height is out of range so setting to 256.");
|
logger.Trace($"ShortcutItem/SetBitmapsForExecutable: Unknown Game Library, so using the DisplayMagician icon as the icon instead.");
|
||||||
height = 256;
|
_originalBitmap = ImageUtils.ToBitmapOverlay(Properties.Resources.DisplayMagician.ToBitmap(), _profileToUse.ProfileIcon.ToBitmap(), 256, 256);
|
||||||
}
|
}
|
||||||
|
|
||||||
return ImageUtils.ToBitmapOverlay(originalBitmap, overlayBitmap, width, height, format);
|
// Now we use the originalBitmap or userBitmap, and create the shortcutBitmap from it
|
||||||
|
if (_userChoseOwnIcon)
|
||||||
}
|
|
||||||
|
|
||||||
#pragma warning disable CS3002 // Return type is not CLS-compliant
|
|
||||||
public MultiIcon ToIconOverlay()
|
|
||||||
#pragma warning restore CS3002 // Return type is not CLS-compliant
|
|
||||||
{
|
{
|
||||||
return ImageUtils.ToIconOverlay(_originalBitmap, ProfileToUse.ProfileTightestBitmap);
|
logger.Trace($"ShortcutItem/SetBitmapsForExecutable: Unknown Game Library, so using the DisplayMagician icon as the icon instead.");
|
||||||
|
_shortcutBitmap = ImageUtils.ToBitmapOverlay(_userIconBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_shortcutBitmap = ImageUtils.ToBitmapOverlay(_originalBitmap, _profileToUse.ProfileTightestBitmap, 256, 256);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RefreshValidity()
|
public void RefreshValidity()
|
||||||
@ -1485,7 +1502,7 @@ namespace DisplayMagician
|
|||||||
shortcutFileName = Path.ChangeExtension(shortcutFileName, @"lnk");
|
shortcutFileName = Path.ChangeExtension(shortcutFileName, @"lnk");
|
||||||
|
|
||||||
// And we use the Icon from the shortcutIconCache
|
// And we use the Icon from the shortcutIconCache
|
||||||
SaveShortcutIconToCache();
|
//SaveShortcutIconToCache();
|
||||||
shortcutIconFileName = SavedShortcutIconCacheFilename;
|
shortcutIconFileName = SavedShortcutIconCacheFilename;
|
||||||
|
|
||||||
// If the user supplied a file
|
// If the user supplied a file
|
||||||
|
201
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
201
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
@ -74,8 +74,10 @@ namespace DisplayMagician.UIForms
|
|||||||
this.flp_start_programs = new System.Windows.Forms.FlowLayoutPanel();
|
this.flp_start_programs = new System.Windows.Forms.FlowLayoutPanel();
|
||||||
this.tabp_game = new System.Windows.Forms.TabPage();
|
this.tabp_game = new System.Windows.Forms.TabPage();
|
||||||
this.btn_find_examples_game = new System.Windows.Forms.Button();
|
this.btn_find_examples_game = new System.Windows.Forms.Button();
|
||||||
this.lbl_no_game_libraries = new System.Windows.Forms.Label();
|
|
||||||
this.p_standalone = new System.Windows.Forms.Panel();
|
this.p_standalone = new System.Windows.Forms.Panel();
|
||||||
|
this.btn_exe_use_different_icon = new System.Windows.Forms.Button();
|
||||||
|
this.txt_exe_use_different_icon = new System.Windows.Forms.TextBox();
|
||||||
|
this.cb_exe_use_different_icon = new System.Windows.Forms.CheckBox();
|
||||||
this.cbx_exe_priority = new System.Windows.Forms.ComboBox();
|
this.cbx_exe_priority = new System.Windows.Forms.ComboBox();
|
||||||
this.lbl_exe_priority = new System.Windows.Forms.Label();
|
this.lbl_exe_priority = new System.Windows.Forms.Label();
|
||||||
this.btn_exe_to_start = new System.Windows.Forms.Button();
|
this.btn_exe_to_start = new System.Windows.Forms.Button();
|
||||||
@ -92,6 +94,10 @@ namespace DisplayMagician.UIForms
|
|||||||
this.rb_standalone = new System.Windows.Forms.RadioButton();
|
this.rb_standalone = new System.Windows.Forms.RadioButton();
|
||||||
this.rb_no_game = new System.Windows.Forms.RadioButton();
|
this.rb_no_game = new System.Windows.Forms.RadioButton();
|
||||||
this.p_game = new System.Windows.Forms.Panel();
|
this.p_game = new System.Windows.Forms.Panel();
|
||||||
|
this.btn_game_use_different_icon = new System.Windows.Forms.Button();
|
||||||
|
this.txt_game_use_different_icon = new System.Windows.Forms.TextBox();
|
||||||
|
this.cb_game_use_different_icon = new System.Windows.Forms.CheckBox();
|
||||||
|
this.lbl_no_game_libraries = new System.Windows.Forms.Label();
|
||||||
this.lbl_game_library = new System.Windows.Forms.Label();
|
this.lbl_game_library = new System.Windows.Forms.Label();
|
||||||
this.cbx_game_priority = new System.Windows.Forms.ComboBox();
|
this.cbx_game_priority = new System.Windows.Forms.ComboBox();
|
||||||
this.ilv_games = new Manina.Windows.Forms.ImageListView();
|
this.ilv_games = new Manina.Windows.Forms.ImageListView();
|
||||||
@ -154,7 +160,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_save.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_save.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_save.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.btn_save.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.btn_save.ForeColor = System.Drawing.Color.White;
|
this.btn_save.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_save.Location = new System.Drawing.Point(560, 806);
|
this.btn_save.Location = new System.Drawing.Point(560, 868);
|
||||||
this.btn_save.Name = "btn_save";
|
this.btn_save.Name = "btn_save";
|
||||||
this.btn_save.Size = new System.Drawing.Size(120, 40);
|
this.btn_save.Size = new System.Drawing.Size(120, 40);
|
||||||
this.btn_save.TabIndex = 6;
|
this.btn_save.TabIndex = 6;
|
||||||
@ -170,7 +176,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_cancel.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
|
this.btn_cancel.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
|
||||||
this.btn_cancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_cancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_cancel.ForeColor = System.Drawing.Color.White;
|
this.btn_cancel.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_cancel.Location = new System.Drawing.Point(1008, 821);
|
this.btn_cancel.Location = new System.Drawing.Point(1008, 883);
|
||||||
this.btn_cancel.Name = "btn_cancel";
|
this.btn_cancel.Name = "btn_cancel";
|
||||||
this.btn_cancel.Size = new System.Drawing.Size(94, 25);
|
this.btn_cancel.Size = new System.Drawing.Size(94, 25);
|
||||||
this.btn_cancel.TabIndex = 5;
|
this.btn_cancel.TabIndex = 5;
|
||||||
@ -209,7 +215,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.tabc_shortcut.Name = "tabc_shortcut";
|
this.tabc_shortcut.Name = "tabc_shortcut";
|
||||||
this.tabc_shortcut.SelectedIndex = 0;
|
this.tabc_shortcut.SelectedIndex = 0;
|
||||||
this.tabc_shortcut.ShowToolTips = true;
|
this.tabc_shortcut.ShowToolTips = true;
|
||||||
this.tabc_shortcut.Size = new System.Drawing.Size(1090, 682);
|
this.tabc_shortcut.Size = new System.Drawing.Size(1090, 744);
|
||||||
this.tabc_shortcut.TabIndex = 28;
|
this.tabc_shortcut.TabIndex = 28;
|
||||||
this.tabc_shortcut.Click += new System.EventHandler(this.tabc_shortcut_VisibleChanged);
|
this.tabc_shortcut.Click += new System.EventHandler(this.tabc_shortcut_VisibleChanged);
|
||||||
//
|
//
|
||||||
@ -226,7 +232,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.tabp_display.Location = new System.Drawing.Point(4, 32);
|
this.tabp_display.Location = new System.Drawing.Point(4, 32);
|
||||||
this.tabp_display.Name = "tabp_display";
|
this.tabp_display.Name = "tabp_display";
|
||||||
this.tabp_display.Padding = new System.Windows.Forms.Padding(3);
|
this.tabp_display.Padding = new System.Windows.Forms.Padding(3);
|
||||||
this.tabp_display.Size = new System.Drawing.Size(1082, 646);
|
this.tabp_display.Size = new System.Drawing.Size(1082, 708);
|
||||||
this.tabp_display.TabIndex = 0;
|
this.tabp_display.TabIndex = 0;
|
||||||
this.tabp_display.Text = "1. Choose Display Profile";
|
this.tabp_display.Text = "1. Choose Display Profile";
|
||||||
this.tabp_display.ToolTipText = "Choose which previously saved Display Profile you will use with this shortcut.";
|
this.tabp_display.ToolTipText = "Choose which previously saved Display Profile you will use with this shortcut.";
|
||||||
@ -314,7 +320,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.tabp_audio.Location = new System.Drawing.Point(4, 32);
|
this.tabp_audio.Location = new System.Drawing.Point(4, 32);
|
||||||
this.tabp_audio.Name = "tabp_audio";
|
this.tabp_audio.Name = "tabp_audio";
|
||||||
this.tabp_audio.Padding = new System.Windows.Forms.Padding(3);
|
this.tabp_audio.Padding = new System.Windows.Forms.Padding(3);
|
||||||
this.tabp_audio.Size = new System.Drawing.Size(1082, 646);
|
this.tabp_audio.Size = new System.Drawing.Size(1082, 708);
|
||||||
this.tabp_audio.TabIndex = 4;
|
this.tabp_audio.TabIndex = 4;
|
||||||
this.tabp_audio.Text = "2. Choose Audio";
|
this.tabp_audio.Text = "2. Choose Audio";
|
||||||
//
|
//
|
||||||
@ -642,7 +648,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.tabp_before.Location = new System.Drawing.Point(4, 32);
|
this.tabp_before.Location = new System.Drawing.Point(4, 32);
|
||||||
this.tabp_before.Name = "tabp_before";
|
this.tabp_before.Name = "tabp_before";
|
||||||
this.tabp_before.Padding = new System.Windows.Forms.Padding(3);
|
this.tabp_before.Padding = new System.Windows.Forms.Padding(3);
|
||||||
this.tabp_before.Size = new System.Drawing.Size(1082, 646);
|
this.tabp_before.Size = new System.Drawing.Size(1082, 708);
|
||||||
this.tabp_before.TabIndex = 1;
|
this.tabp_before.TabIndex = 1;
|
||||||
this.tabp_before.Text = "3. Choose what happens before";
|
this.tabp_before.Text = "3. Choose what happens before";
|
||||||
//
|
//
|
||||||
@ -654,7 +660,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_find_examples_startprograms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_find_examples_startprograms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_find_examples_startprograms.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.btn_find_examples_startprograms.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.btn_find_examples_startprograms.ForeColor = System.Drawing.Color.White;
|
this.btn_find_examples_startprograms.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_find_examples_startprograms.Location = new System.Drawing.Point(953, 72);
|
this.btn_find_examples_startprograms.Location = new System.Drawing.Point(953, 134);
|
||||||
this.btn_find_examples_startprograms.Name = "btn_find_examples_startprograms";
|
this.btn_find_examples_startprograms.Name = "btn_find_examples_startprograms";
|
||||||
this.btn_find_examples_startprograms.Size = new System.Drawing.Size(117, 25);
|
this.btn_find_examples_startprograms.Size = new System.Drawing.Size(117, 25);
|
||||||
this.btn_find_examples_startprograms.TabIndex = 40;
|
this.btn_find_examples_startprograms.TabIndex = 40;
|
||||||
@ -681,7 +687,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_add_new_start_program.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_add_new_start_program.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_add_new_start_program.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.btn_add_new_start_program.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.btn_add_new_start_program.ForeColor = System.Drawing.Color.White;
|
this.btn_add_new_start_program.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_add_new_start_program.Location = new System.Drawing.Point(424, 61);
|
this.btn_add_new_start_program.Location = new System.Drawing.Point(424, 123);
|
||||||
this.btn_add_new_start_program.Name = "btn_add_new_start_program";
|
this.btn_add_new_start_program.Name = "btn_add_new_start_program";
|
||||||
this.btn_add_new_start_program.Size = new System.Drawing.Size(235, 40);
|
this.btn_add_new_start_program.Size = new System.Drawing.Size(235, 40);
|
||||||
this.btn_add_new_start_program.TabIndex = 38;
|
this.btn_add_new_start_program.TabIndex = 38;
|
||||||
@ -697,7 +703,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.flp_start_programs.AutoScrollMinSize = new System.Drawing.Size(5, 0);
|
this.flp_start_programs.AutoScrollMinSize = new System.Drawing.Size(5, 0);
|
||||||
this.flp_start_programs.BackColor = System.Drawing.Color.White;
|
this.flp_start_programs.BackColor = System.Drawing.Color.White;
|
||||||
this.flp_start_programs.Dock = System.Windows.Forms.DockStyle.Bottom;
|
this.flp_start_programs.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||||
this.flp_start_programs.Location = new System.Drawing.Point(3, 135);
|
this.flp_start_programs.Location = new System.Drawing.Point(3, 197);
|
||||||
this.flp_start_programs.Name = "flp_start_programs";
|
this.flp_start_programs.Name = "flp_start_programs";
|
||||||
this.flp_start_programs.Size = new System.Drawing.Size(1076, 508);
|
this.flp_start_programs.Size = new System.Drawing.Size(1076, 508);
|
||||||
this.flp_start_programs.TabIndex = 0;
|
this.flp_start_programs.TabIndex = 0;
|
||||||
@ -706,7 +712,6 @@ namespace DisplayMagician.UIForms
|
|||||||
//
|
//
|
||||||
this.tabp_game.BackColor = System.Drawing.Color.Black;
|
this.tabp_game.BackColor = System.Drawing.Color.Black;
|
||||||
this.tabp_game.Controls.Add(this.btn_find_examples_game);
|
this.tabp_game.Controls.Add(this.btn_find_examples_game);
|
||||||
this.tabp_game.Controls.Add(this.lbl_no_game_libraries);
|
|
||||||
this.tabp_game.Controls.Add(this.p_standalone);
|
this.tabp_game.Controls.Add(this.p_standalone);
|
||||||
this.tabp_game.Controls.Add(this.rb_standalone);
|
this.tabp_game.Controls.Add(this.rb_standalone);
|
||||||
this.tabp_game.Controls.Add(this.rb_no_game);
|
this.tabp_game.Controls.Add(this.rb_no_game);
|
||||||
@ -717,19 +722,19 @@ namespace DisplayMagician.UIForms
|
|||||||
this.tabp_game.Location = new System.Drawing.Point(4, 32);
|
this.tabp_game.Location = new System.Drawing.Point(4, 32);
|
||||||
this.tabp_game.Name = "tabp_game";
|
this.tabp_game.Name = "tabp_game";
|
||||||
this.tabp_game.Padding = new System.Windows.Forms.Padding(3);
|
this.tabp_game.Padding = new System.Windows.Forms.Padding(3);
|
||||||
this.tabp_game.Size = new System.Drawing.Size(1082, 646);
|
this.tabp_game.Size = new System.Drawing.Size(1082, 708);
|
||||||
this.tabp_game.TabIndex = 2;
|
this.tabp_game.TabIndex = 2;
|
||||||
this.tabp_game.Text = "4. Choose Game to start";
|
this.tabp_game.Text = "4. Choose Game to start";
|
||||||
//
|
//
|
||||||
// btn_find_examples_game
|
// btn_find_examples_game
|
||||||
//
|
//
|
||||||
this.btn_find_examples_game.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
this.btn_find_examples_game.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
this.btn_find_examples_game.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
|
this.btn_find_examples_game.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
|
||||||
this.btn_find_examples_game.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
|
this.btn_find_examples_game.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
|
||||||
this.btn_find_examples_game.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_find_examples_game.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_find_examples_game.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.btn_find_examples_game.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.btn_find_examples_game.ForeColor = System.Drawing.Color.White;
|
this.btn_find_examples_game.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_find_examples_game.Location = new System.Drawing.Point(953, 45);
|
this.btn_find_examples_game.Location = new System.Drawing.Point(924, 19);
|
||||||
this.btn_find_examples_game.Name = "btn_find_examples_game";
|
this.btn_find_examples_game.Name = "btn_find_examples_game";
|
||||||
this.btn_find_examples_game.Size = new System.Drawing.Size(117, 25);
|
this.btn_find_examples_game.Size = new System.Drawing.Size(117, 25);
|
||||||
this.btn_find_examples_game.TabIndex = 41;
|
this.btn_find_examples_game.TabIndex = 41;
|
||||||
@ -737,26 +742,11 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_find_examples_game.UseVisualStyleBackColor = true;
|
this.btn_find_examples_game.UseVisualStyleBackColor = true;
|
||||||
this.btn_find_examples_game.Click += new System.EventHandler(this.btn_find_examples_game_Click);
|
this.btn_find_examples_game.Click += new System.EventHandler(this.btn_find_examples_game_Click);
|
||||||
//
|
//
|
||||||
// lbl_no_game_libraries
|
|
||||||
//
|
|
||||||
this.lbl_no_game_libraries.Anchor = System.Windows.Forms.AnchorStyles.None;
|
|
||||||
this.lbl_no_game_libraries.AutoSize = true;
|
|
||||||
this.lbl_no_game_libraries.BackColor = System.Drawing.Color.Brown;
|
|
||||||
this.lbl_no_game_libraries.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
|
||||||
this.lbl_no_game_libraries.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
|
|
||||||
this.lbl_no_game_libraries.ForeColor = System.Drawing.Color.White;
|
|
||||||
this.lbl_no_game_libraries.ImeMode = System.Windows.Forms.ImeMode.NoControl;
|
|
||||||
this.lbl_no_game_libraries.Location = new System.Drawing.Point(255, 281);
|
|
||||||
this.lbl_no_game_libraries.Name = "lbl_no_game_libraries";
|
|
||||||
this.lbl_no_game_libraries.Size = new System.Drawing.Size(613, 22);
|
|
||||||
this.lbl_no_game_libraries.TabIndex = 34;
|
|
||||||
this.lbl_no_game_libraries.Text = "No supported game libraries detected! (Steam, Origin, Uplay, Epic or GOG supporte" +
|
|
||||||
"d)";
|
|
||||||
this.lbl_no_game_libraries.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
||||||
this.lbl_no_game_libraries.Visible = false;
|
|
||||||
//
|
|
||||||
// p_standalone
|
// p_standalone
|
||||||
//
|
//
|
||||||
|
this.p_standalone.Controls.Add(this.btn_exe_use_different_icon);
|
||||||
|
this.p_standalone.Controls.Add(this.txt_exe_use_different_icon);
|
||||||
|
this.p_standalone.Controls.Add(this.cb_exe_use_different_icon);
|
||||||
this.p_standalone.Controls.Add(this.cbx_exe_priority);
|
this.p_standalone.Controls.Add(this.cbx_exe_priority);
|
||||||
this.p_standalone.Controls.Add(this.lbl_exe_priority);
|
this.p_standalone.Controls.Add(this.lbl_exe_priority);
|
||||||
this.p_standalone.Controls.Add(this.btn_exe_to_start);
|
this.p_standalone.Controls.Add(this.btn_exe_to_start);
|
||||||
@ -773,9 +763,42 @@ namespace DisplayMagician.UIForms
|
|||||||
this.p_standalone.Enabled = false;
|
this.p_standalone.Enabled = false;
|
||||||
this.p_standalone.Location = new System.Drawing.Point(35, 86);
|
this.p_standalone.Location = new System.Drawing.Point(35, 86);
|
||||||
this.p_standalone.Name = "p_standalone";
|
this.p_standalone.Name = "p_standalone";
|
||||||
this.p_standalone.Size = new System.Drawing.Size(1006, 160);
|
this.p_standalone.Size = new System.Drawing.Size(1006, 201);
|
||||||
this.p_standalone.TabIndex = 10;
|
this.p_standalone.TabIndex = 10;
|
||||||
//
|
//
|
||||||
|
// btn_exe_use_different_icon
|
||||||
|
//
|
||||||
|
this.btn_exe_use_different_icon.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
|
this.btn_exe_use_different_icon.ForeColor = System.Drawing.Color.White;
|
||||||
|
this.btn_exe_use_different_icon.Location = new System.Drawing.Point(880, 159);
|
||||||
|
this.btn_exe_use_different_icon.Name = "btn_exe_use_different_icon";
|
||||||
|
this.btn_exe_use_different_icon.Size = new System.Drawing.Size(85, 27);
|
||||||
|
this.btn_exe_use_different_icon.TabIndex = 34;
|
||||||
|
this.btn_exe_use_different_icon.Text = "Choose";
|
||||||
|
this.btn_exe_use_different_icon.UseVisualStyleBackColor = true;
|
||||||
|
this.btn_exe_use_different_icon.Click += new System.EventHandler(this.btn_exe_use_different_icon_Click);
|
||||||
|
//
|
||||||
|
// txt_exe_use_different_icon
|
||||||
|
//
|
||||||
|
this.txt_exe_use_different_icon.Enabled = false;
|
||||||
|
this.txt_exe_use_different_icon.Location = new System.Drawing.Point(425, 160);
|
||||||
|
this.txt_exe_use_different_icon.Name = "txt_exe_use_different_icon";
|
||||||
|
this.txt_exe_use_different_icon.Size = new System.Drawing.Size(449, 26);
|
||||||
|
this.txt_exe_use_different_icon.TabIndex = 33;
|
||||||
|
//
|
||||||
|
// cb_exe_use_different_icon
|
||||||
|
//
|
||||||
|
this.cb_exe_use_different_icon.AutoSize = true;
|
||||||
|
this.cb_exe_use_different_icon.ForeColor = System.Drawing.Color.White;
|
||||||
|
this.cb_exe_use_different_icon.Location = new System.Drawing.Point(171, 162);
|
||||||
|
this.cb_exe_use_different_icon.Name = "cb_exe_use_different_icon";
|
||||||
|
this.cb_exe_use_different_icon.Size = new System.Drawing.Size(232, 24);
|
||||||
|
this.cb_exe_use_different_icon.TabIndex = 32;
|
||||||
|
this.cb_exe_use_different_icon.Text = "Use a different shortcut icon:";
|
||||||
|
this.cb_exe_use_different_icon.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||||
|
this.cb_exe_use_different_icon.UseVisualStyleBackColor = true;
|
||||||
|
this.cb_exe_use_different_icon.CheckedChanged += new System.EventHandler(this.cb_exe_use_different_icon_CheckedChanged);
|
||||||
|
//
|
||||||
// cbx_exe_priority
|
// cbx_exe_priority
|
||||||
//
|
//
|
||||||
this.cbx_exe_priority.AllowDrop = true;
|
this.cbx_exe_priority.AllowDrop = true;
|
||||||
@ -953,6 +976,10 @@ namespace DisplayMagician.UIForms
|
|||||||
//
|
//
|
||||||
// p_game
|
// p_game
|
||||||
//
|
//
|
||||||
|
this.p_game.Controls.Add(this.btn_game_use_different_icon);
|
||||||
|
this.p_game.Controls.Add(this.txt_game_use_different_icon);
|
||||||
|
this.p_game.Controls.Add(this.cb_game_use_different_icon);
|
||||||
|
this.p_game.Controls.Add(this.lbl_no_game_libraries);
|
||||||
this.p_game.Controls.Add(this.lbl_game_library);
|
this.p_game.Controls.Add(this.lbl_game_library);
|
||||||
this.p_game.Controls.Add(this.cbx_game_priority);
|
this.p_game.Controls.Add(this.cbx_game_priority);
|
||||||
this.p_game.Controls.Add(this.ilv_games);
|
this.p_game.Controls.Add(this.ilv_games);
|
||||||
@ -967,19 +994,70 @@ namespace DisplayMagician.UIForms
|
|||||||
this.p_game.Controls.Add(this.lbl_game_timeout);
|
this.p_game.Controls.Add(this.lbl_game_timeout);
|
||||||
this.p_game.Controls.Add(this.nud_timeout_game);
|
this.p_game.Controls.Add(this.nud_timeout_game);
|
||||||
this.p_game.Dock = System.Windows.Forms.DockStyle.Bottom;
|
this.p_game.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||||
this.p_game.Location = new System.Drawing.Point(3, 292);
|
this.p_game.Location = new System.Drawing.Point(3, 339);
|
||||||
this.p_game.Name = "p_game";
|
this.p_game.Name = "p_game";
|
||||||
this.p_game.Size = new System.Drawing.Size(1076, 351);
|
this.p_game.Size = new System.Drawing.Size(1076, 366);
|
||||||
this.p_game.TabIndex = 7;
|
this.p_game.TabIndex = 7;
|
||||||
//
|
//
|
||||||
|
// btn_game_use_different_icon
|
||||||
|
//
|
||||||
|
this.btn_game_use_different_icon.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
|
this.btn_game_use_different_icon.ForeColor = System.Drawing.Color.White;
|
||||||
|
this.btn_game_use_different_icon.Location = new System.Drawing.Point(912, 121);
|
||||||
|
this.btn_game_use_different_icon.Name = "btn_game_use_different_icon";
|
||||||
|
this.btn_game_use_different_icon.Size = new System.Drawing.Size(85, 27);
|
||||||
|
this.btn_game_use_different_icon.TabIndex = 37;
|
||||||
|
this.btn_game_use_different_icon.Text = "Choose";
|
||||||
|
this.btn_game_use_different_icon.UseVisualStyleBackColor = true;
|
||||||
|
this.btn_game_use_different_icon.Click += new System.EventHandler(this.btn_game_use_different_icon_Click);
|
||||||
|
//
|
||||||
|
// txt_game_use_different_icon
|
||||||
|
//
|
||||||
|
this.txt_game_use_different_icon.Enabled = false;
|
||||||
|
this.txt_game_use_different_icon.Location = new System.Drawing.Point(399, 122);
|
||||||
|
this.txt_game_use_different_icon.Name = "txt_game_use_different_icon";
|
||||||
|
this.txt_game_use_different_icon.Size = new System.Drawing.Size(507, 26);
|
||||||
|
this.txt_game_use_different_icon.TabIndex = 36;
|
||||||
|
//
|
||||||
|
// cb_game_use_different_icon
|
||||||
|
//
|
||||||
|
this.cb_game_use_different_icon.AutoSize = true;
|
||||||
|
this.cb_game_use_different_icon.ForeColor = System.Drawing.Color.White;
|
||||||
|
this.cb_game_use_different_icon.Location = new System.Drawing.Point(165, 124);
|
||||||
|
this.cb_game_use_different_icon.Name = "cb_game_use_different_icon";
|
||||||
|
this.cb_game_use_different_icon.Size = new System.Drawing.Size(232, 24);
|
||||||
|
this.cb_game_use_different_icon.TabIndex = 35;
|
||||||
|
this.cb_game_use_different_icon.Text = "Use a different shortcut icon:";
|
||||||
|
this.cb_game_use_different_icon.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||||
|
this.cb_game_use_different_icon.UseVisualStyleBackColor = true;
|
||||||
|
this.cb_game_use_different_icon.CheckedChanged += new System.EventHandler(this.cb_game_use_different_icon_CheckedChanged);
|
||||||
|
//
|
||||||
|
// lbl_no_game_libraries
|
||||||
|
//
|
||||||
|
this.lbl_no_game_libraries.Anchor = System.Windows.Forms.AnchorStyles.None;
|
||||||
|
this.lbl_no_game_libraries.AutoSize = true;
|
||||||
|
this.lbl_no_game_libraries.BackColor = System.Drawing.Color.Brown;
|
||||||
|
this.lbl_no_game_libraries.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||||
|
this.lbl_no_game_libraries.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F);
|
||||||
|
this.lbl_no_game_libraries.ForeColor = System.Drawing.Color.White;
|
||||||
|
this.lbl_no_game_libraries.ImeMode = System.Windows.Forms.ImeMode.NoControl;
|
||||||
|
this.lbl_no_game_libraries.Location = new System.Drawing.Point(266, 176);
|
||||||
|
this.lbl_no_game_libraries.Name = "lbl_no_game_libraries";
|
||||||
|
this.lbl_no_game_libraries.Size = new System.Drawing.Size(613, 22);
|
||||||
|
this.lbl_no_game_libraries.TabIndex = 34;
|
||||||
|
this.lbl_no_game_libraries.Text = "No supported game libraries detected! (Steam, Origin, Uplay, Epic or GOG supporte" +
|
||||||
|
"d)";
|
||||||
|
this.lbl_no_game_libraries.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||||
|
this.lbl_no_game_libraries.Visible = false;
|
||||||
|
//
|
||||||
// lbl_game_library
|
// lbl_game_library
|
||||||
//
|
//
|
||||||
this.lbl_game_library.Anchor = System.Windows.Forms.AnchorStyles.None;
|
this.lbl_game_library.Anchor = System.Windows.Forms.AnchorStyles.None;
|
||||||
this.lbl_game_library.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.lbl_game_library.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.lbl_game_library.ForeColor = System.Drawing.Color.White;
|
this.lbl_game_library.ForeColor = System.Drawing.Color.White;
|
||||||
this.lbl_game_library.Location = new System.Drawing.Point(389, 40);
|
this.lbl_game_library.Location = new System.Drawing.Point(22, 40);
|
||||||
this.lbl_game_library.Name = "lbl_game_library";
|
this.lbl_game_library.Name = "lbl_game_library";
|
||||||
this.lbl_game_library.Size = new System.Drawing.Size(145, 16);
|
this.lbl_game_library.Size = new System.Drawing.Size(127, 22);
|
||||||
this.lbl_game_library.TabIndex = 30;
|
this.lbl_game_library.TabIndex = 30;
|
||||||
this.lbl_game_library.Text = "Game Library:";
|
this.lbl_game_library.Text = "Game Library:";
|
||||||
this.lbl_game_library.TextAlign = System.Drawing.ContentAlignment.TopRight;
|
this.lbl_game_library.TextAlign = System.Drawing.ContentAlignment.TopRight;
|
||||||
@ -989,7 +1067,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.cbx_game_priority.AllowDrop = true;
|
this.cbx_game_priority.AllowDrop = true;
|
||||||
this.cbx_game_priority.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
this.cbx_game_priority.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||||
this.cbx_game_priority.FormattingEnabled = true;
|
this.cbx_game_priority.FormattingEnabled = true;
|
||||||
this.cbx_game_priority.Location = new System.Drawing.Point(150, 47);
|
this.cbx_game_priority.Location = new System.Drawing.Point(679, 11);
|
||||||
this.cbx_game_priority.Name = "cbx_game_priority";
|
this.cbx_game_priority.Name = "cbx_game_priority";
|
||||||
this.cbx_game_priority.Size = new System.Drawing.Size(164, 28);
|
this.cbx_game_priority.Size = new System.Drawing.Size(164, 28);
|
||||||
this.cbx_game_priority.TabIndex = 29;
|
this.cbx_game_priority.TabIndex = 29;
|
||||||
@ -1000,11 +1078,11 @@ namespace DisplayMagician.UIForms
|
|||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
| System.Windows.Forms.AnchorStyles.Right)));
|
||||||
this.ilv_games.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.ilv_games.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.ilv_games.IntegralScroll = true;
|
this.ilv_games.IntegralScroll = true;
|
||||||
this.ilv_games.Location = new System.Drawing.Point(0, 125);
|
this.ilv_games.Location = new System.Drawing.Point(0, 164);
|
||||||
this.ilv_games.Name = "ilv_games";
|
this.ilv_games.Name = "ilv_games";
|
||||||
this.ilv_games.PersistentCacheDirectory = "";
|
this.ilv_games.PersistentCacheDirectory = "";
|
||||||
this.ilv_games.PersistentCacheSize = ((long)(100));
|
this.ilv_games.PersistentCacheSize = ((long)(100));
|
||||||
this.ilv_games.Size = new System.Drawing.Size(1076, 226);
|
this.ilv_games.Size = new System.Drawing.Size(1076, 202);
|
||||||
this.ilv_games.SortOrder = Manina.Windows.Forms.SortOrder.Ascending;
|
this.ilv_games.SortOrder = Manina.Windows.Forms.SortOrder.Ascending;
|
||||||
this.ilv_games.TabIndex = 28;
|
this.ilv_games.TabIndex = 28;
|
||||||
this.ilv_games.UseWIC = true;
|
this.ilv_games.UseWIC = true;
|
||||||
@ -1013,7 +1091,7 @@ namespace DisplayMagician.UIForms
|
|||||||
// cb_wait_alternative_game
|
// cb_wait_alternative_game
|
||||||
//
|
//
|
||||||
this.cb_wait_alternative_game.AutoSize = true;
|
this.cb_wait_alternative_game.AutoSize = true;
|
||||||
this.cb_wait_alternative_game.Location = new System.Drawing.Point(25, 85);
|
this.cb_wait_alternative_game.Location = new System.Drawing.Point(165, 87);
|
||||||
this.cb_wait_alternative_game.Name = "cb_wait_alternative_game";
|
this.cb_wait_alternative_game.Name = "cb_wait_alternative_game";
|
||||||
this.cb_wait_alternative_game.Size = new System.Drawing.Size(229, 24);
|
this.cb_wait_alternative_game.Size = new System.Drawing.Size(229, 24);
|
||||||
this.cb_wait_alternative_game.TabIndex = 27;
|
this.cb_wait_alternative_game.TabIndex = 27;
|
||||||
@ -1026,7 +1104,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_choose_alternative_game.Enabled = false;
|
this.btn_choose_alternative_game.Enabled = false;
|
||||||
this.btn_choose_alternative_game.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_choose_alternative_game.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_choose_alternative_game.ForeColor = System.Drawing.Color.White;
|
this.btn_choose_alternative_game.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_choose_alternative_game.Location = new System.Drawing.Point(453, 85);
|
this.btn_choose_alternative_game.Location = new System.Drawing.Point(912, 85);
|
||||||
this.btn_choose_alternative_game.Name = "btn_choose_alternative_game";
|
this.btn_choose_alternative_game.Name = "btn_choose_alternative_game";
|
||||||
this.btn_choose_alternative_game.Size = new System.Drawing.Size(85, 27);
|
this.btn_choose_alternative_game.Size = new System.Drawing.Size(85, 27);
|
||||||
this.btn_choose_alternative_game.TabIndex = 26;
|
this.btn_choose_alternative_game.TabIndex = 26;
|
||||||
@ -1037,9 +1115,9 @@ namespace DisplayMagician.UIForms
|
|||||||
// txt_alternative_game
|
// txt_alternative_game
|
||||||
//
|
//
|
||||||
this.txt_alternative_game.Enabled = false;
|
this.txt_alternative_game.Enabled = false;
|
||||||
this.txt_alternative_game.Location = new System.Drawing.Point(258, 86);
|
this.txt_alternative_game.Location = new System.Drawing.Point(399, 85);
|
||||||
this.txt_alternative_game.Name = "txt_alternative_game";
|
this.txt_alternative_game.Name = "txt_alternative_game";
|
||||||
this.txt_alternative_game.Size = new System.Drawing.Size(193, 26);
|
this.txt_alternative_game.Size = new System.Drawing.Size(507, 26);
|
||||||
this.txt_alternative_game.TabIndex = 24;
|
this.txt_alternative_game.TabIndex = 24;
|
||||||
//
|
//
|
||||||
// txt_game_name
|
// txt_game_name
|
||||||
@ -1054,7 +1132,7 @@ namespace DisplayMagician.UIForms
|
|||||||
//
|
//
|
||||||
this.lbl_game_priority.AutoSize = true;
|
this.lbl_game_priority.AutoSize = true;
|
||||||
this.lbl_game_priority.ForeColor = System.Drawing.Color.White;
|
this.lbl_game_priority.ForeColor = System.Drawing.Color.White;
|
||||||
this.lbl_game_priority.Location = new System.Drawing.Point(41, 50);
|
this.lbl_game_priority.Location = new System.Drawing.Point(570, 14);
|
||||||
this.lbl_game_priority.Name = "lbl_game_priority";
|
this.lbl_game_priority.Name = "lbl_game_priority";
|
||||||
this.lbl_game_priority.Size = new System.Drawing.Size(108, 20);
|
this.lbl_game_priority.Size = new System.Drawing.Size(108, 20);
|
||||||
this.lbl_game_priority.TabIndex = 18;
|
this.lbl_game_priority.TabIndex = 18;
|
||||||
@ -1076,16 +1154,16 @@ namespace DisplayMagician.UIForms
|
|||||||
// txt_args_game
|
// txt_args_game
|
||||||
//
|
//
|
||||||
this.txt_args_game.Enabled = false;
|
this.txt_args_game.Enabled = false;
|
||||||
this.txt_args_game.Location = new System.Drawing.Point(788, 11);
|
this.txt_args_game.Location = new System.Drawing.Point(399, 48);
|
||||||
this.txt_args_game.Name = "txt_args_game";
|
this.txt_args_game.Name = "txt_args_game";
|
||||||
this.txt_args_game.Size = new System.Drawing.Size(279, 26);
|
this.txt_args_game.Size = new System.Drawing.Size(667, 26);
|
||||||
this.txt_args_game.TabIndex = 13;
|
this.txt_args_game.TabIndex = 13;
|
||||||
//
|
//
|
||||||
// cb_args_game
|
// cb_args_game
|
||||||
//
|
//
|
||||||
this.cb_args_game.AutoSize = true;
|
this.cb_args_game.AutoSize = true;
|
||||||
this.cb_args_game.ForeColor = System.Drawing.Color.White;
|
this.cb_args_game.ForeColor = System.Drawing.Color.White;
|
||||||
this.cb_args_game.Location = new System.Drawing.Point(555, 13);
|
this.cb_args_game.Location = new System.Drawing.Point(166, 50);
|
||||||
this.cb_args_game.Name = "cb_args_game";
|
this.cb_args_game.Name = "cb_args_game";
|
||||||
this.cb_args_game.Size = new System.Drawing.Size(213, 24);
|
this.cb_args_game.Size = new System.Drawing.Size(213, 24);
|
||||||
this.cb_args_game.TabIndex = 12;
|
this.cb_args_game.TabIndex = 12;
|
||||||
@ -1099,7 +1177,7 @@ namespace DisplayMagician.UIForms
|
|||||||
//
|
//
|
||||||
this.lbl_game_timeout.AutoSize = true;
|
this.lbl_game_timeout.AutoSize = true;
|
||||||
this.lbl_game_timeout.ForeColor = System.Drawing.Color.White;
|
this.lbl_game_timeout.ForeColor = System.Drawing.Color.White;
|
||||||
this.lbl_game_timeout.Location = new System.Drawing.Point(656, 51);
|
this.lbl_game_timeout.Location = new System.Drawing.Point(881, 14);
|
||||||
this.lbl_game_timeout.Name = "lbl_game_timeout";
|
this.lbl_game_timeout.Name = "lbl_game_timeout";
|
||||||
this.lbl_game_timeout.Size = new System.Drawing.Size(125, 20);
|
this.lbl_game_timeout.Size = new System.Drawing.Size(125, 20);
|
||||||
this.lbl_game_timeout.TabIndex = 4;
|
this.lbl_game_timeout.TabIndex = 4;
|
||||||
@ -1108,7 +1186,7 @@ namespace DisplayMagician.UIForms
|
|||||||
//
|
//
|
||||||
// nud_timeout_game
|
// nud_timeout_game
|
||||||
//
|
//
|
||||||
this.nud_timeout_game.Location = new System.Drawing.Point(787, 50);
|
this.nud_timeout_game.Location = new System.Drawing.Point(1012, 13);
|
||||||
this.nud_timeout_game.Maximum = new decimal(new int[] {
|
this.nud_timeout_game.Maximum = new decimal(new int[] {
|
||||||
240,
|
240,
|
||||||
0,
|
0,
|
||||||
@ -1128,7 +1206,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.rb_launcher.AutoSize = true;
|
this.rb_launcher.AutoSize = true;
|
||||||
this.rb_launcher.Checked = true;
|
this.rb_launcher.Checked = true;
|
||||||
this.rb_launcher.ForeColor = System.Drawing.Color.White;
|
this.rb_launcher.ForeColor = System.Drawing.Color.White;
|
||||||
this.rb_launcher.Location = new System.Drawing.Point(15, 262);
|
this.rb_launcher.Location = new System.Drawing.Point(15, 309);
|
||||||
this.rb_launcher.Name = "rb_launcher";
|
this.rb_launcher.Name = "rb_launcher";
|
||||||
this.rb_launcher.Size = new System.Drawing.Size(466, 24);
|
this.rb_launcher.Size = new System.Drawing.Size(466, 24);
|
||||||
this.rb_launcher.TabIndex = 6;
|
this.rb_launcher.TabIndex = 6;
|
||||||
@ -1148,7 +1226,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.tabp_after.Location = new System.Drawing.Point(4, 32);
|
this.tabp_after.Location = new System.Drawing.Point(4, 32);
|
||||||
this.tabp_after.Name = "tabp_after";
|
this.tabp_after.Name = "tabp_after";
|
||||||
this.tabp_after.Padding = new System.Windows.Forms.Padding(3);
|
this.tabp_after.Padding = new System.Windows.Forms.Padding(3);
|
||||||
this.tabp_after.Size = new System.Drawing.Size(1082, 646);
|
this.tabp_after.Size = new System.Drawing.Size(1082, 708);
|
||||||
this.tabp_after.TabIndex = 3;
|
this.tabp_after.TabIndex = 3;
|
||||||
this.tabp_after.Text = "5. Choose what happens afterwards";
|
this.tabp_after.Text = "5. Choose what happens afterwards";
|
||||||
//
|
//
|
||||||
@ -1274,7 +1352,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.txt_shortcut_save_name.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
this.txt_shortcut_save_name.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||||
| System.Windows.Forms.AnchorStyles.Right)));
|
| System.Windows.Forms.AnchorStyles.Right)));
|
||||||
this.txt_shortcut_save_name.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.txt_shortcut_save_name.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.txt_shortcut_save_name.Location = new System.Drawing.Point(207, 759);
|
this.txt_shortcut_save_name.Location = new System.Drawing.Point(207, 821);
|
||||||
this.txt_shortcut_save_name.MaxLength = 200;
|
this.txt_shortcut_save_name.MaxLength = 200;
|
||||||
this.txt_shortcut_save_name.Name = "txt_shortcut_save_name";
|
this.txt_shortcut_save_name.Name = "txt_shortcut_save_name";
|
||||||
this.txt_shortcut_save_name.Size = new System.Drawing.Size(744, 35);
|
this.txt_shortcut_save_name.Size = new System.Drawing.Size(744, 35);
|
||||||
@ -1300,7 +1378,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.lbl_shortcut_name.AutoSize = true;
|
this.lbl_shortcut_name.AutoSize = true;
|
||||||
this.lbl_shortcut_name.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.lbl_shortcut_name.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.lbl_shortcut_name.ForeColor = System.Drawing.Color.Transparent;
|
this.lbl_shortcut_name.ForeColor = System.Drawing.Color.Transparent;
|
||||||
this.lbl_shortcut_name.Location = new System.Drawing.Point(23, 762);
|
this.lbl_shortcut_name.Location = new System.Drawing.Point(23, 824);
|
||||||
this.lbl_shortcut_name.Name = "lbl_shortcut_name";
|
this.lbl_shortcut_name.Name = "lbl_shortcut_name";
|
||||||
this.lbl_shortcut_name.Size = new System.Drawing.Size(178, 29);
|
this.lbl_shortcut_name.Size = new System.Drawing.Size(178, 29);
|
||||||
this.lbl_shortcut_name.TabIndex = 31;
|
this.lbl_shortcut_name.TabIndex = 31;
|
||||||
@ -1314,7 +1392,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.cb_autosuggest.Checked = true;
|
this.cb_autosuggest.Checked = true;
|
||||||
this.cb_autosuggest.CheckState = System.Windows.Forms.CheckState.Checked;
|
this.cb_autosuggest.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||||
this.cb_autosuggest.ForeColor = System.Drawing.Color.White;
|
this.cb_autosuggest.ForeColor = System.Drawing.Color.White;
|
||||||
this.cb_autosuggest.Location = new System.Drawing.Point(969, 768);
|
this.cb_autosuggest.Location = new System.Drawing.Point(969, 830);
|
||||||
this.cb_autosuggest.Name = "cb_autosuggest";
|
this.cb_autosuggest.Name = "cb_autosuggest";
|
||||||
this.cb_autosuggest.Size = new System.Drawing.Size(117, 17);
|
this.cb_autosuggest.Size = new System.Drawing.Size(117, 17);
|
||||||
this.cb_autosuggest.TabIndex = 32;
|
this.cb_autosuggest.TabIndex = 32;
|
||||||
@ -1331,7 +1409,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.btn_hotkey.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
this.btn_hotkey.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||||
this.btn_hotkey.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.btn_hotkey.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.btn_hotkey.ForeColor = System.Drawing.Color.White;
|
this.btn_hotkey.ForeColor = System.Drawing.Color.White;
|
||||||
this.btn_hotkey.Location = new System.Drawing.Point(434, 806);
|
this.btn_hotkey.Location = new System.Drawing.Point(434, 868);
|
||||||
this.btn_hotkey.Name = "btn_hotkey";
|
this.btn_hotkey.Name = "btn_hotkey";
|
||||||
this.btn_hotkey.Size = new System.Drawing.Size(120, 40);
|
this.btn_hotkey.Size = new System.Drawing.Size(120, 40);
|
||||||
this.btn_hotkey.TabIndex = 36;
|
this.btn_hotkey.TabIndex = 36;
|
||||||
@ -1341,11 +1419,12 @@ namespace DisplayMagician.UIForms
|
|||||||
//
|
//
|
||||||
// lbl_hotkey_assigned
|
// lbl_hotkey_assigned
|
||||||
//
|
//
|
||||||
|
this.lbl_hotkey_assigned.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
this.lbl_hotkey_assigned.AutoSize = true;
|
this.lbl_hotkey_assigned.AutoSize = true;
|
||||||
this.lbl_hotkey_assigned.BackColor = System.Drawing.Color.Transparent;
|
this.lbl_hotkey_assigned.BackColor = System.Drawing.Color.Transparent;
|
||||||
this.lbl_hotkey_assigned.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
this.lbl_hotkey_assigned.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
this.lbl_hotkey_assigned.ForeColor = System.Drawing.Color.White;
|
this.lbl_hotkey_assigned.ForeColor = System.Drawing.Color.White;
|
||||||
this.lbl_hotkey_assigned.Location = new System.Drawing.Point(26, 793);
|
this.lbl_hotkey_assigned.Location = new System.Drawing.Point(26, 884);
|
||||||
this.lbl_hotkey_assigned.Name = "lbl_hotkey_assigned";
|
this.lbl_hotkey_assigned.Name = "lbl_hotkey_assigned";
|
||||||
this.lbl_hotkey_assigned.Size = new System.Drawing.Size(57, 16);
|
this.lbl_hotkey_assigned.Size = new System.Drawing.Size(57, 16);
|
||||||
this.lbl_hotkey_assigned.TabIndex = 37;
|
this.lbl_hotkey_assigned.TabIndex = 37;
|
||||||
@ -1360,7 +1439,7 @@ namespace DisplayMagician.UIForms
|
|||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
this.BackColor = System.Drawing.Color.Black;
|
this.BackColor = System.Drawing.Color.Black;
|
||||||
this.CancelButton = this.btn_cancel;
|
this.CancelButton = this.btn_cancel;
|
||||||
this.ClientSize = new System.Drawing.Size(1114, 858);
|
this.ClientSize = new System.Drawing.Size(1114, 920);
|
||||||
this.Controls.Add(this.lbl_hotkey_assigned);
|
this.Controls.Add(this.lbl_hotkey_assigned);
|
||||||
this.Controls.Add(this.btn_hotkey);
|
this.Controls.Add(this.btn_hotkey);
|
||||||
this.Controls.Add(this.cb_autosuggest);
|
this.Controls.Add(this.cb_autosuggest);
|
||||||
@ -1508,5 +1587,11 @@ namespace DisplayMagician.UIForms
|
|||||||
private System.Windows.Forms.ComboBox cbx_game_priority;
|
private System.Windows.Forms.ComboBox cbx_game_priority;
|
||||||
private System.Windows.Forms.Label lbl_game_priority;
|
private System.Windows.Forms.Label lbl_game_priority;
|
||||||
private System.Windows.Forms.PictureBox pbLogo;
|
private System.Windows.Forms.PictureBox pbLogo;
|
||||||
|
private System.Windows.Forms.Button btn_exe_use_different_icon;
|
||||||
|
private System.Windows.Forms.TextBox txt_exe_use_different_icon;
|
||||||
|
private System.Windows.Forms.CheckBox cb_exe_use_different_icon;
|
||||||
|
private System.Windows.Forms.Button btn_game_use_different_icon;
|
||||||
|
private System.Windows.Forms.TextBox txt_game_use_different_icon;
|
||||||
|
private System.Windows.Forms.CheckBox cb_game_use_different_icon;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -57,6 +57,11 @@ namespace DisplayMagician.UIForms
|
|||||||
private List<CoreAudioDevice> captureDevices = null;
|
private List<CoreAudioDevice> captureDevices = null;
|
||||||
private CoreAudioDevice selectedCaptureDevice = null;
|
private CoreAudioDevice selectedCaptureDevice = null;
|
||||||
private Keys _hotkey = Keys.None;
|
private Keys _hotkey = Keys.None;
|
||||||
|
private bool _userChoseOwnGameIcon = false;
|
||||||
|
private string _userGameIconPath = "";
|
||||||
|
private bool _userChoseOwnExeIcon = false;
|
||||||
|
private string _userExeIconPath = "";
|
||||||
|
|
||||||
private static readonly NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
|
private static readonly NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public ShortcutForm(ShortcutItem shortcutToEdit)
|
public ShortcutForm(ShortcutItem shortcutToEdit)
|
||||||
@ -294,6 +299,16 @@ namespace DisplayMagician.UIForms
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (cb_exe_use_different_icon.Checked && !File.Exists(txt_exe_use_different_icon.Text))
|
||||||
|
{
|
||||||
|
MessageBox.Show(
|
||||||
|
@"The different icon you've chosen for this executable shortcut does not exist! Please a different executable or icon to use as an icon.",
|
||||||
|
@"Different icon doesn't exist",
|
||||||
|
MessageBoxButtons.OK,
|
||||||
|
MessageBoxIcon.Exclamation);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (rb_launcher.Checked)
|
else if (rb_launcher.Checked)
|
||||||
{
|
{
|
||||||
@ -359,6 +374,16 @@ namespace DisplayMagician.UIForms
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (cb_game_use_different_icon.Checked && !File.Exists(txt_game_use_different_icon.Text))
|
||||||
|
{
|
||||||
|
MessageBox.Show(
|
||||||
|
@"The different icon you've chosen for this game shortcut does not exist! Please a different executable or icon to use as an icon.",
|
||||||
|
@"Different icon doesn't exist",
|
||||||
|
MessageBoxButtons.OK,
|
||||||
|
MessageBoxIcon.Exclamation);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -540,6 +565,18 @@ namespace DisplayMagician.UIForms
|
|||||||
_gameToUse.GameToPlay = (from gogGame in GogLibrary.GetLibrary().AllInstalledGames where gogGame.Id == _gameId select gogGame).First();
|
_gameToUse.GameToPlay = (from gogGame in GogLibrary.GetLibrary().AllInstalledGames where gogGame.Id == _gameId select gogGame).First();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Now set the alternative icon if needed
|
||||||
|
if (cb_game_use_different_icon.Checked)
|
||||||
|
{
|
||||||
|
_userChoseOwnGameIcon = true;
|
||||||
|
_userGameIconPath = txt_game_use_different_icon.Text;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_userChoseOwnGameIcon = false;
|
||||||
|
_userGameIconPath = "";
|
||||||
|
}
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
_shortcutToEdit.UpdateGameShortcut(
|
_shortcutToEdit.UpdateGameShortcut(
|
||||||
@ -550,6 +587,8 @@ namespace DisplayMagician.UIForms
|
|||||||
_audioPermanence,
|
_audioPermanence,
|
||||||
_capturePermanence,
|
_capturePermanence,
|
||||||
_gameToUse.GameToPlay.IconPath,
|
_gameToUse.GameToPlay.IconPath,
|
||||||
|
_userChoseOwnGameIcon,
|
||||||
|
_userGameIconPath,
|
||||||
_changeAudioDevice,
|
_changeAudioDevice,
|
||||||
_audioDevice,
|
_audioDevice,
|
||||||
_setAudioVolume,
|
_setAudioVolume,
|
||||||
@ -574,6 +613,8 @@ namespace DisplayMagician.UIForms
|
|||||||
_audioPermanence,
|
_audioPermanence,
|
||||||
_capturePermanence,
|
_capturePermanence,
|
||||||
_gameToUse.GameToPlay.IconPath,
|
_gameToUse.GameToPlay.IconPath,
|
||||||
|
_userChoseOwnGameIcon,
|
||||||
|
_userGameIconPath,
|
||||||
_changeAudioDevice,
|
_changeAudioDevice,
|
||||||
_audioDevice,
|
_audioDevice,
|
||||||
_setAudioVolume,
|
_setAudioVolume,
|
||||||
@ -612,6 +653,18 @@ namespace DisplayMagician.UIForms
|
|||||||
_executableToUse.ProcessNameToMonitorUsesExecutable = true;
|
_executableToUse.ProcessNameToMonitorUsesExecutable = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Now set the alternative icon if needed
|
||||||
|
if (cb_exe_use_different_icon.Checked)
|
||||||
|
{
|
||||||
|
_userChoseOwnExeIcon = true;
|
||||||
|
_userExeIconPath = txt_exe_use_different_icon.Text;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_userChoseOwnExeIcon = false;
|
||||||
|
_userExeIconPath = "";
|
||||||
|
}
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
_shortcutToEdit.UpdateExecutableShortcut(
|
_shortcutToEdit.UpdateExecutableShortcut(
|
||||||
@ -622,6 +675,8 @@ namespace DisplayMagician.UIForms
|
|||||||
_audioPermanence,
|
_audioPermanence,
|
||||||
_capturePermanence,
|
_capturePermanence,
|
||||||
_executableToUse.ExecutableNameAndPath,
|
_executableToUse.ExecutableNameAndPath,
|
||||||
|
_userChoseOwnExeIcon,
|
||||||
|
_userExeIconPath,
|
||||||
_changeAudioDevice,
|
_changeAudioDevice,
|
||||||
_audioDevice,
|
_audioDevice,
|
||||||
_setAudioVolume,
|
_setAudioVolume,
|
||||||
@ -2437,6 +2492,86 @@ namespace DisplayMagician.UIForms
|
|||||||
return lightBitmap;
|
return lightBitmap;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void cb_game_use_different_icon_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_loadedShortcut)
|
||||||
|
_isUnsaved = true;
|
||||||
|
|
||||||
|
if (cb_game_use_different_icon.Checked)
|
||||||
|
{
|
||||||
|
txt_game_use_different_icon.Enabled = true;
|
||||||
|
btn_game_use_different_icon.Enabled = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
txt_game_use_different_icon.Enabled = false;
|
||||||
|
btn_game_use_different_icon.Enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void cb_exe_use_different_icon_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_loadedShortcut)
|
||||||
|
_isUnsaved = true;
|
||||||
|
|
||||||
|
if (cb_exe_use_different_icon.Checked)
|
||||||
|
{
|
||||||
|
txt_exe_use_different_icon.Enabled = true;
|
||||||
|
btn_exe_use_different_icon.Enabled = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
txt_exe_use_different_icon.Enabled = false;
|
||||||
|
btn_exe_use_different_icon.Enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void btn_game_use_different_icon_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (dialog_open.ShowDialog(this) == DialogResult.OK)
|
||||||
|
{
|
||||||
|
if (_loadedShortcut)
|
||||||
|
_isUnsaved = true;
|
||||||
|
string fileExt = Path.GetExtension(dialog_open.FileName);
|
||||||
|
if (File.Exists(dialog_open.FileName) && (fileExt == @".exe" || fileExt == @".com" || fileExt == @".ico"))
|
||||||
|
{
|
||||||
|
txt_game_use_different_icon.Text = dialog_open.FileName;
|
||||||
|
dialog_open.FileName = string.Empty;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show(
|
||||||
|
"You need to select either an executable or an icon file.",
|
||||||
|
"Select Exe or Icon",
|
||||||
|
MessageBoxButtons.OK,
|
||||||
|
MessageBoxIcon.Exclamation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void btn_exe_use_different_icon_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (dialog_open.ShowDialog(this) == DialogResult.OK)
|
||||||
|
{
|
||||||
|
if (_loadedShortcut)
|
||||||
|
_isUnsaved = true;
|
||||||
|
string fileExt = Path.GetExtension(dialog_open.FileName);
|
||||||
|
if (File.Exists(dialog_open.FileName) && (fileExt == @".exe" || fileExt == @".com" || fileExt == @".ico"))
|
||||||
|
{
|
||||||
|
txt_exe_use_different_icon.Text = dialog_open.FileName;
|
||||||
|
dialog_open.FileName = string.Empty;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show(
|
||||||
|
"You need to select either an executable or an icon file.",
|
||||||
|
"Select Exe or Icon",
|
||||||
|
MessageBoxButtons.OK,
|
||||||
|
MessageBoxIcon.Exclamation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Class used to populate combo boxes
|
// Class used to populate combo boxes
|
||||||
|
Loading…
Reference in New Issue
Block a user