mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
[WIP} Partial process priority implementation
This commit is contained in:
parent
764d759e10
commit
f740055cd3
@ -19,26 +19,34 @@ using TsudaKageyu;
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namespace DisplayMagician
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{
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public enum ShortcutPermanence
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public enum ShortcutPermanence : int
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{
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Permanent,
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Temporary,
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Permanent = 1,
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Temporary = 2,
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}
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public enum ShortcutCategory
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public enum ShortcutCategory : int
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{
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Application,
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Game,
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NoGame,
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Application = 1,
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Game = 2,
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NoGame = 3,
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}
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public enum ShortcutValidity
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public enum ShortcutValidity : int
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{
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Valid,
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Warning,
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Error,
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Valid = 1,
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Warning = 2,
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Error =3,
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}
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public enum ProcessPriority : int
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{
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High = 1,
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AboveNormal = 2,
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Normal = 3,
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BelowNormal = 4,
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Idle = 5,
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}
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public struct StartProgram
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@ -50,6 +58,7 @@ namespace DisplayMagician
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public bool ExecutableArgumentsRequired;
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public bool CloseOnFinish;
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public bool DontStartIfAlreadyRunning;
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public ProcessPriority ProcessPriority;
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}
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public struct Executable
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@ -60,6 +69,7 @@ namespace DisplayMagician
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public string ExecutableArguments;
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public bool ExecutableArgumentsRequired;
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public bool ProcessNameToMonitorUsesExecutable;
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public ProcessPriority ProcessPriority;
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}
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public struct GameStruct
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@ -70,6 +80,7 @@ namespace DisplayMagician
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public bool GameArgumentsRequired;
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public string DifferentGameExeToMonitor;
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public bool MonitorDifferentGameExe;
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public ProcessPriority ProcessPriority;
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}
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public struct ShortcutError
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@ -92,6 +103,7 @@ namespace DisplayMagician
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private string _executableArguments;
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private bool _executableArgumentsRequired = false;
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private bool _processNameToMonitorUsesExecutable = true;
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private ProcessPriority _processPriority = ProcessPriority.Normal;
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private string _gameAppId;
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private string _gameName;
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private SupportedGameLibraryType _gameLibrary = SupportedGameLibraryType.Unknown;
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@ -292,6 +304,19 @@ namespace DisplayMagician
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}
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}
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public ProcessPriority ProcessPriority
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{
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get
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{
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return _processPriority;
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}
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set
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{
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_processPriority = value;
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}
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}
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public string DifferentExecutableToMonitor
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{
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get
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84
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
84
DisplayMagician/UIForms/ShortcutForm.Designer.cs
generated
@ -32,7 +32,6 @@ namespace DisplayMagician.UIForms
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ShortcutForm));
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this.btn_save = new System.Windows.Forms.Button();
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this.btn_cancel = new System.Windows.Forms.Button();
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this.il_games = new System.Windows.Forms.ImageList(this.components);
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@ -68,6 +67,7 @@ namespace DisplayMagician.UIForms
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this.rb_change_audio = new System.Windows.Forms.RadioButton();
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this.rb_no_change_audio = new System.Windows.Forms.RadioButton();
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this.tabp_before = new System.Windows.Forms.TabPage();
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this.btn_find_examples = new System.Windows.Forms.Button();
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this.label3 = new System.Windows.Forms.Label();
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this.btn_add_new_start_program = new System.Windows.Forms.Button();
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this.flp_start_programs = new System.Windows.Forms.FlowLayoutPanel();
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@ -88,13 +88,13 @@ namespace DisplayMagician.UIForms
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this.rb_standalone = new System.Windows.Forms.RadioButton();
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this.rb_no_game = new System.Windows.Forms.RadioButton();
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this.p_game = new System.Windows.Forms.Panel();
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this.cbx_game_priority = new System.Windows.Forms.ComboBox();
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this.ilv_games = new Manina.Windows.Forms.ImageListView();
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this.cb_wait_alternative_game = new System.Windows.Forms.CheckBox();
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this.btn_choose_alternative_game = new System.Windows.Forms.Button();
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this.txt_alternative_game = new System.Windows.Forms.TextBox();
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this.txt_game_launcher = new System.Windows.Forms.TextBox();
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this.txt_game_name = new System.Windows.Forms.TextBox();
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this.lbl_game_library = new System.Windows.Forms.Label();
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this.lbl_game_priority = new System.Windows.Forms.Label();
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this.lbl_game_name = new System.Windows.Forms.Label();
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this.txt_args_game = new System.Windows.Forms.TextBox();
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this.cb_args_game = new System.Windows.Forms.CheckBox();
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@ -117,7 +117,6 @@ namespace DisplayMagician.UIForms
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this.cb_autosuggest = new System.Windows.Forms.CheckBox();
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this.btn_hotkey = new System.Windows.Forms.Button();
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this.lbl_hotkey_assigned = new System.Windows.Forms.Label();
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this.btn_find_examples = new System.Windows.Forms.Button();
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this.tabc_shortcut.SuspendLayout();
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this.tabp_display.SuspendLayout();
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this.tabp_audio.SuspendLayout();
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@ -629,6 +628,22 @@ namespace DisplayMagician.UIForms
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this.tabp_before.TabIndex = 1;
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this.tabp_before.Text = "3. Choose what happens before";
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//
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// btn_find_examples
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//
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this.btn_find_examples.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.btn_find_examples.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
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this.btn_find_examples.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
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this.btn_find_examples.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_find_examples.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.btn_find_examples.ForeColor = System.Drawing.Color.White;
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this.btn_find_examples.Location = new System.Drawing.Point(976, 72);
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this.btn_find_examples.Name = "btn_find_examples";
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this.btn_find_examples.Size = new System.Drawing.Size(94, 25);
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this.btn_find_examples.TabIndex = 40;
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this.btn_find_examples.Text = "Find &Examples";
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this.btn_find_examples.UseVisualStyleBackColor = true;
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this.btn_find_examples.Click += new System.EventHandler(this.btn_find_examples_Click);
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//
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// label3
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//
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this.label3.AutoSize = true;
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@ -879,13 +894,13 @@ namespace DisplayMagician.UIForms
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//
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// p_game
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//
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this.p_game.Controls.Add(this.cbx_game_priority);
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this.p_game.Controls.Add(this.ilv_games);
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this.p_game.Controls.Add(this.cb_wait_alternative_game);
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this.p_game.Controls.Add(this.btn_choose_alternative_game);
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this.p_game.Controls.Add(this.txt_alternative_game);
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this.p_game.Controls.Add(this.txt_game_launcher);
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this.p_game.Controls.Add(this.txt_game_name);
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this.p_game.Controls.Add(this.lbl_game_library);
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this.p_game.Controls.Add(this.lbl_game_priority);
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this.p_game.Controls.Add(this.lbl_game_name);
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this.p_game.Controls.Add(this.txt_args_game);
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this.p_game.Controls.Add(this.cb_args_game);
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@ -897,6 +912,16 @@ namespace DisplayMagician.UIForms
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this.p_game.Size = new System.Drawing.Size(1076, 323);
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this.p_game.TabIndex = 7;
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//
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// cbx_game_priority
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//
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this.cbx_game_priority.AllowDrop = true;
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this.cbx_game_priority.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.cbx_game_priority.FormattingEnabled = true;
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this.cbx_game_priority.Location = new System.Drawing.Point(150, 43);
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this.cbx_game_priority.Name = "cbx_game_priority";
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this.cbx_game_priority.Size = new System.Drawing.Size(179, 28);
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this.cbx_game_priority.TabIndex = 29;
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//
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// ilv_games
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//
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this.ilv_games.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
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@ -945,14 +970,6 @@ namespace DisplayMagician.UIForms
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this.txt_alternative_game.Size = new System.Drawing.Size(193, 26);
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this.txt_alternative_game.TabIndex = 24;
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//
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// txt_game_launcher
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//
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this.txt_game_launcher.Location = new System.Drawing.Point(150, 43);
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this.txt_game_launcher.Name = "txt_game_launcher";
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this.txt_game_launcher.ReadOnly = true;
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this.txt_game_launcher.Size = new System.Drawing.Size(149, 26);
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this.txt_game_launcher.TabIndex = 23;
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//
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// txt_game_name
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//
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this.txt_game_name.Location = new System.Drawing.Point(150, 11);
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@ -961,16 +978,16 @@ namespace DisplayMagician.UIForms
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this.txt_game_name.Size = new System.Drawing.Size(385, 26);
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this.txt_game_name.TabIndex = 21;
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//
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// lbl_game_library
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// lbl_game_priority
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//
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this.lbl_game_library.AutoSize = true;
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this.lbl_game_library.ForeColor = System.Drawing.Color.White;
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this.lbl_game_library.Location = new System.Drawing.Point(36, 46);
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this.lbl_game_library.Name = "lbl_game_library";
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this.lbl_game_library.Size = new System.Drawing.Size(108, 20);
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this.lbl_game_library.TabIndex = 18;
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this.lbl_game_library.Text = "Game Library:";
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this.lbl_game_library.Paint += new System.Windows.Forms.PaintEventHandler(this.label_Paint);
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this.lbl_game_priority.AutoSize = true;
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this.lbl_game_priority.ForeColor = System.Drawing.Color.White;
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this.lbl_game_priority.Location = new System.Drawing.Point(36, 46);
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this.lbl_game_priority.Name = "lbl_game_priority";
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this.lbl_game_priority.Size = new System.Drawing.Size(108, 20);
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this.lbl_game_priority.TabIndex = 18;
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this.lbl_game_priority.Text = "Game Priority:";
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this.lbl_game_priority.Paint += new System.Windows.Forms.PaintEventHandler(this.label_Paint);
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//
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// lbl_game_name
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//
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@ -1263,22 +1280,6 @@ namespace DisplayMagician.UIForms
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this.lbl_hotkey_assigned.Visible = false;
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this.lbl_hotkey_assigned.Click += new System.EventHandler(this.lbl_hotkey_assigned_Click);
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//
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// btn_find_examples
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//
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this.btn_find_examples.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.btn_find_examples.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
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this.btn_find_examples.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
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this.btn_find_examples.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btn_find_examples.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.btn_find_examples.ForeColor = System.Drawing.Color.White;
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this.btn_find_examples.Location = new System.Drawing.Point(976, 72);
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this.btn_find_examples.Name = "btn_find_examples";
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this.btn_find_examples.Size = new System.Drawing.Size(94, 25);
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this.btn_find_examples.TabIndex = 40;
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this.btn_find_examples.Text = "Find &Examples";
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this.btn_find_examples.UseVisualStyleBackColor = true;
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this.btn_find_examples.Click += new System.EventHandler(this.btn_find_examples_Click);
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//
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// ShortcutForm
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//
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this.AcceptButton = this.btn_save;
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@ -1297,7 +1298,6 @@ namespace DisplayMagician.UIForms
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this.Controls.Add(this.btn_cancel);
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this.Controls.Add(this.btn_save);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "ShortcutForm";
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@ -1359,9 +1359,8 @@ namespace DisplayMagician.UIForms
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private System.Windows.Forms.TabPage tabp_after;
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private System.Windows.Forms.TextBox txt_shortcut_save_name;
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private System.Windows.Forms.Panel p_game;
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private System.Windows.Forms.TextBox txt_game_launcher;
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private System.Windows.Forms.TextBox txt_game_name;
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private System.Windows.Forms.Label lbl_game_library;
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private System.Windows.Forms.Label lbl_game_priority;
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private System.Windows.Forms.Label lbl_game_name;
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private System.Windows.Forms.TextBox txt_args_game;
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private System.Windows.Forms.CheckBox cb_args_game;
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@ -1429,5 +1428,6 @@ namespace DisplayMagician.UIForms
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private System.Windows.Forms.Label label3;
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internal Manina.Windows.Forms.ImageListView ilv_games;
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private System.Windows.Forms.Button btn_find_examples;
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private System.Windows.Forms.ComboBox cbx_game_priority;
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}
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}
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@ -21,6 +21,7 @@ using NHotkey;
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namespace DisplayMagician.UIForms
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{
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public partial class ShortcutForm : Form
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{
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@ -28,6 +29,7 @@ namespace DisplayMagician.UIForms
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private GameAdaptor _gameAdaptor;
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//private List<ProfileItem> _loadedProfiles = new List<ProfileItem>();
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private ProfileItem _profileToUse = null;
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private string _gameLauncher = "";
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private GameStruct _gameToUse;
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private Executable _executableToUse;
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private ShortcutPermanence _displayPermanence = ShortcutPermanence.Temporary;
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@ -114,23 +116,23 @@ namespace DisplayMagician.UIForms
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{
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get
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{
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if (txt_game_launcher.Text.Contains("Steam"))
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if (_gameLauncher.Contains("Steam"))
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{
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return SupportedGameLibraryType.Steam;
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}
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else if (txt_game_launcher.Text.Contains("Uplay"))
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else if (_gameLauncher.Contains("Uplay"))
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{
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return SupportedGameLibraryType.Uplay;
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}
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else if (txt_game_launcher.Text.Contains("Origin"))
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else if (_gameLauncher.Contains("Origin"))
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{
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return SupportedGameLibraryType.Origin;
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}
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else if (txt_game_launcher.Text.Contains("Epic"))
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else if (_gameLauncher.Contains("Epic"))
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{
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return SupportedGameLibraryType.Epic;
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}
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else if (txt_game_launcher.Text.Contains("GOG"))
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else if (_gameLauncher.Contains("GOG"))
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{
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return SupportedGameLibraryType.GOG;
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}
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@ -142,29 +144,28 @@ namespace DisplayMagician.UIForms
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switch (value)
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{
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case SupportedGameLibraryType.Steam:
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txt_game_launcher.Text = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Steam);
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_gameLauncher = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Steam);
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break;
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case SupportedGameLibraryType.Uplay:
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txt_game_launcher.Text = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Uplay);
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_gameLauncher = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Uplay);
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break;
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case SupportedGameLibraryType.Origin:
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txt_game_launcher.Text = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Origin);
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_gameLauncher = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Origin);
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break;
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case SupportedGameLibraryType.Epic:
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txt_game_launcher.Text = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Epic);
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_gameLauncher = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.Epic);
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break;
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case SupportedGameLibraryType.GOG:
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txt_game_launcher.Text = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.GOG);
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_gameLauncher = Enum.GetName(typeof(SupportedGameLibraryType), SupportedGameLibraryType.GOG);
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break;
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case SupportedGameLibraryType.Unknown:
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txt_game_launcher.Text = "No supported Game Libraries found";
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_gameLauncher = "No supported Game Libraries found";
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break;
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}
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}
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@ -330,7 +331,7 @@ namespace DisplayMagician.UIForms
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if (!gameStillInstalled)
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{
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DialogResult result = MessageBox.Show(
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$"This shortcut refers to the '{txt_game_name.Text}' game that was installed in your {txt_game_launcher.Text} library. This game is no longer installed, so the shortcut won't work. Do you still want to save the shortcut?",
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$"This shortcut refers to the '{txt_game_name.Text}' game that was installed in your {_gameLauncher} library. This game is no longer installed, so the shortcut won't work. Do you still want to save the shortcut?",
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@"Game no longer exists",
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MessageBoxButtons.YesNo,
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MessageBoxIcon.Exclamation);
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@ -505,7 +506,7 @@ namespace DisplayMagician.UIForms
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};
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// If the game is a SteamGame
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if (txt_game_launcher.Text == SupportedGameLibraryType.Steam.ToString())
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if (_gameLauncher == SupportedGameLibraryType.Steam.ToString())
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{
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logger.Trace($"ShortcutForm/btn_save_Click: We're saving a Steam game!");
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// Find the SteamGame
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@ -513,26 +514,26 @@ namespace DisplayMagician.UIForms
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_gameToUse.GameToPlay = (from steamGame in SteamLibrary.GetLibrary().AllInstalledGames where steamGame.Id == _gameId select steamGame).First();
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}
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// If the game is a UplayGame
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else if (txt_game_launcher.Text == SupportedGameLibraryType.Uplay.ToString())
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else if (_gameLauncher == SupportedGameLibraryType.Uplay.ToString())
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{
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logger.Trace($"ShortcutForm/btn_save_Click: We're saving a Uplay game!");
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// Find the UplayGame
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_gameToUse.GameToPlay = (from uplayGame in UplayLibrary.GetLibrary().AllInstalledGames where uplayGame.Id == _gameId select uplayGame).First();
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}
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// If the game is an Origin Game
|
||||
else if (txt_game_launcher.Text == SupportedGameLibraryType.Origin.ToString())
|
||||
else if (_gameLauncher == SupportedGameLibraryType.Origin.ToString())
|
||||
{
|
||||
logger.Trace($"ShortcutForm/btn_save_Click: We're saving an Origin game!");
|
||||
_gameToUse.GameToPlay = (from originGame in OriginLibrary.GetLibrary().AllInstalledGames where originGame.Id == _gameId select originGame).First();
|
||||
}
|
||||
// If the game is an Epic Game
|
||||
else if (txt_game_launcher.Text == SupportedGameLibraryType.Epic.ToString())
|
||||
else if (_gameLauncher == SupportedGameLibraryType.Epic.ToString())
|
||||
{
|
||||
logger.Trace($"ShortcutForm/btn_save_Click: We're saving an Epic game!");
|
||||
_gameToUse.GameToPlay = (from epicGame in EpicLibrary.GetLibrary().AllInstalledGames where epicGame.Id == _gameId select epicGame).First();
|
||||
}
|
||||
// If the game is an GOG Game
|
||||
else if (txt_game_launcher.Text == SupportedGameLibraryType.GOG.ToString())
|
||||
else if (_gameLauncher == SupportedGameLibraryType.GOG.ToString())
|
||||
{
|
||||
logger.Trace($"ShortcutForm/btn_save_Click: We're saving an GOG game!");
|
||||
_gameToUse.GameToPlay = (from gogGame in GogLibrary.GetLibrary().AllInstalledGames where gogGame.Id == _gameId select gogGame).First();
|
||||
@ -821,6 +822,19 @@ namespace DisplayMagician.UIForms
|
||||
bool foundChosenProfileInLoadedProfiles = false;
|
||||
ProfileItem chosenProfile = null;
|
||||
|
||||
// Prepare the process priority combo box
|
||||
cbx_game_priority.DataSource = new ComboItem[] {
|
||||
new ComboItem{ ID = 1, Text = "High" },
|
||||
new ComboItem{ ID = 2, Text = "Above Normal" },
|
||||
new ComboItem{ ID = 3, Text = "Normal" },
|
||||
new ComboItem{ ID = 4, Text = "Below Normal" },
|
||||
new ComboItem{ ID = 5, Text = "Idle" },
|
||||
};
|
||||
cbx_game_priority.ValueMember = "Text";
|
||||
cbx_game_priority.DisplayMember = "Text";
|
||||
cbx_game_priority.SelectedItem = "Normal";
|
||||
cbx_game_priority.Enabled = true;
|
||||
|
||||
// Populate all the Audio devices in the audio devices list.
|
||||
// Set the Audio device to the shortcut audio device only if
|
||||
// the Change Audio radiobutton is set
|
||||
@ -1151,7 +1165,7 @@ namespace DisplayMagician.UIForms
|
||||
if (DisplayMagician.GameLibraries.GameLibrary.AllInstalledGamesInAllLibraries.Count <= 0)
|
||||
{
|
||||
// Fill in the game library information to highliught there isn't one detected.
|
||||
txt_game_launcher.Text = "None detected";
|
||||
_gameLauncher = "None detected";
|
||||
txt_game_name.Text = "No supported game libraries detected";
|
||||
txt_args_game.Text = "";
|
||||
|
||||
@ -1167,7 +1181,7 @@ namespace DisplayMagician.UIForms
|
||||
}
|
||||
else
|
||||
{
|
||||
txt_game_launcher.Text = _shortcutToEdit.GameLibrary.ToString();
|
||||
_gameLauncher = _shortcutToEdit.GameLibrary.ToString();
|
||||
txt_game_name.Text = _shortcutToEdit.GameName;
|
||||
_gameId = _shortcutToEdit.GameAppId;
|
||||
nud_timeout_game.Value = _shortcutToEdit.StartTimeout;
|
||||
@ -2257,7 +2271,7 @@ namespace DisplayMagician.UIForms
|
||||
{
|
||||
if (_loadedShortcut)
|
||||
_isUnsaved = true;
|
||||
txt_game_launcher.Text = game.GameLibrary.ToString();
|
||||
_gameLauncher = game.GameLibrary.ToString();
|
||||
_gameId = game.Id;
|
||||
}
|
||||
}
|
||||
@ -2279,4 +2293,11 @@ namespace DisplayMagician.UIForms
|
||||
System.Diagnostics.Process.Start(targetURL);
|
||||
}
|
||||
}
|
||||
|
||||
// Class used to populate combo boxes
|
||||
class ComboItem
|
||||
{
|
||||
public int ID { get; set; }
|
||||
public string Text { get; set; }
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
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Reference in New Issue
Block a user