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Fixed shortcut name populating when no game selected
Now works as intended.
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parent
10506a6537
commit
fd6ab9fc47
@ -26,8 +26,8 @@ using System.Resources;
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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// Version information
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[assembly: AssemblyVersion("2.1.0.179")]
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[assembly: AssemblyFileVersion("2.1.0.179")]
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[assembly: AssemblyVersion("2.1.0.180")]
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[assembly: AssemblyFileVersion("2.1.0.180")]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: CLSCompliant(true)]
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@ -886,7 +886,7 @@ namespace DisplayMagician.UIForms
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else if (rb_switch_display_temp.Checked)
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txt_shortcut_save_name.Text = $"{_profileToUse.Name} (Temporary)";
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}
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else if (rb_launcher.Checked && txt_game_name.Text.Length > 0)
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else if (rb_launcher.Checked && ilv_games.SelectedItems.Count >0)
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{
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txt_shortcut_save_name.Text = $"{txt_game_name.Text} ({_profileToUse.Name})";
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}
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