using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using McMaster.Extensions.CommandLineUtils;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using HeliosPlus.InterProcess;
using HeliosPlus.Resources;
using HeliosPlus.GameLibraries;
using HeliosPlus.Shared;
using HeliosPlus.UIForms;
using System.Net.NetworkInformation;
using System.Text.RegularExpressions;
using System.Drawing;
namespace HeliosPlus {
public enum SupportedGameLibrary
{
Unknown,
Steam,
Uplay
}
internal static class Program
{
internal static string AppDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "HeliosPlus");
public static string AppIconPath = Path.Combine(Program.AppDataPath, $"Icons");
public static string AppHeliosPlusIconFilename = Path.Combine(AppIconPath, @"HeliosPlus.ico");
public static string AppOriginIconFilename = Path.Combine(AppIconPath, @"Origin.ico");
public static string AppSteamIconFilename = Path.Combine(AppIconPath, @"Steam.ico");
public static string AppUplayIconFilename = Path.Combine(AppIconPath, @"Steam.ico");
public static string AppEpicIconFilename = Path.Combine(AppIconPath, @"Epic.ico");
//internal static string ShortcutIconCachePath;
internal static ProfileItem GetProfile(string profileName)
{
// Create an array of display profiles we have
var profiles = ProfileRepository.AllProfiles.ToArray();
// Check if the user supplied a --profile option using the profiles' ID
var profileIndex = profiles.Length > 0 ? Array.FindIndex(profiles, p => p.UUID.Equals(profileName, StringComparison.InvariantCultureIgnoreCase)) : -1;
// If the profileID wasn't there, maybe they used the profile name?
if (profileIndex == -1)
{
// Try and lookup the profile in the profiles' Name fields
profileIndex = profiles.Length > 0 ? Array.FindIndex(profiles, p => p.Name.StartsWith(profileName, StringComparison.InvariantCultureIgnoreCase)) : -1;
}
return profiles[profileIndex];
}
internal static bool GoProfile(ProfileItem profile)
{
// If we're already on the wanted profile then no need to change!
if (ProfileRepository.IsActiveProfile(profile))
return true;
var instanceStatus = IPCService.GetInstance().Status;
try
{
IPCService.GetInstance().Status = InstanceStatus.Busy;
var failed = false;
if (new ApplyingChangesForm(() =>
{
Task.Factory.StartNew(() =>
{
if (!(ProfileRepository.ApplyProfile(profile)))
{
failed = true;
}
}, TaskCreationOptions.LongRunning);
}, 3, 30).ShowDialog() !=
DialogResult.Cancel)
{
if (failed)
{
throw new Exception(Language.Profile_is_invalid_or_not_possible_to_apply);
}
return true;
}
return false;
}
finally
{
IPCService.GetInstance().Status = instanceStatus;
}
}
private static void EditProfile(ProfileItem profile)
{
// Get the status of the thing
IPCService.GetInstance().Status = InstanceStatus.User;
// Load all the profiles from JSON
//ProfileRepository.AllProfiles
// Start up the DisplayProfileForm directly
new DisplayProfileForm(profile).ShowDialog();
// Then we close down as we're only here to edit one profile
Application.Exit();
}
///
/// The main entry point for the application.
///
[STAThread]
private static int Main(string[] args)
{
// Write the Application Name
Console.WriteLine($"{Application.ProductName} v{Application.ProductVersion}");
for (int i = 0; i <= Application.ProductName.Length + Application.ProductVersion .Length; i++)
{
Console.Write("=");
}
Console.WriteLine("=");
Console.WriteLine(@"Copyright © Terry MacDonald 2020-{DateTime.Today.Year}");
Console.WriteLine(@"Based on Helios Display Management - Copyright © Soroush Falahati 2017-2020");
var app = new CommandLineApplication();
//app.Name = "HeliosDM+";
//app.Name = Assembly.GetEntryAssembly().GetName().Name;
app.Description = "This application helps configure your NVIDIA Videocard for multiple displays.";
app.ExtendedHelpText = "This application helps configure your NVIDIA Videocard for multiple displays. It has some nifty features such as the "
+ Environment.NewLine + " ability to temporarily change your screen settings while you are playing a game, and then change them back once finished.";
app.GetFullNameAndVersion();
app.MakeSuggestionsInErrorMessage = true;
app.HelpOption("-?|-h|--help", inherited:true);
app.VersionOption("-v|--version", () => {
return string.Format("Version {0}", Assembly.GetExecutingAssembly().GetName().Version);
});
// This is the SwitchProfile command
app.Command("RunShortcut", (switchProfileCmd) =>
{
var argumentShortcut = switchProfileCmd.Argument("\"SHORTCUT_NAME\"", "(required) The name of the shortcut to run from those stored in the shortcut library.").IsRequired();
argumentShortcut.Validators.Add(new ShortcutMustExistValidator());
//description and help text of the command.
switchProfileCmd.Description = "Use this command to temporarily change profiles, and load your favourite game or application.";
switchProfileCmd.OnExecute(() =>
{
Console.WriteLine($"Editing profile {argumentShortcut.Value}");
SwitchToProfile(GetProfile(argumentShortcut.Value));
return 0;
});
});
// This is the EditProfile command
app.Command("EditProfile", (editProfileCmd) =>
{
//description and help text of the command.
editProfileCmd.Description = "Use this command to edit a HeliosDMPlus profile.";
var optionProfile = editProfileCmd.Option("-p|--profile", "The Profile Name or Profile ID of the profile to you want to use.", CommandOptionType.SingleValue).IsRequired();
optionProfile.Validators.Add(new ProfileMustExistValidator());
editProfileCmd.OnExecute(() =>
{
Console.WriteLine($"Editing profile {optionProfile.Value()}");
EditProfile(
GetProfile(optionProfile.Value())
);
return 0;
});
});
app.OnExecute(() =>
{
Console.WriteLine("Starting Normally...");
StartUpNormally();
return 0;
});
try
{
// This begins the actual execution of the application
app.Execute(args);
}
catch (CommandParsingException ex)
{
Console.WriteLine($"Program/Main commandParsingException: {ex.Message}: {ex.InnerException}");
// You'll always want to catch this exception, otherwise it will generate a messy and confusing error for the end user.
// the message will usually be something like:
// "Unrecognized command or argument ''"
Console.WriteLine(ex.Message);
}
catch (Exception ex)
{
Console.WriteLine($"Program/Main exception: {ex.Message}: {ex.InnerException}");
Console.WriteLine("Unable to execute application: {0}", ex.Message);
}
return 0;
//return app.Execute(args);
}
private static void StartUpNormally()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12;
try
{
// Start the IPC Service to
if (!IPCService.StartService())
{
throw new Exception(Language.Can_not_open_a_named_pipe_for_Inter_process_communication);
}
// Create the Shortcut Icon Cache if it doesn't exist so that it's avilable for all the program
if (!Directory.Exists(AppIconPath))
{
try
{
Directory.CreateDirectory(AppIconPath);
}
catch (Exception ex)
{
Console.WriteLine($"Program/StartUpNormally exception: {ex.Message}: {ex.InnerException}");
// TODO
}
}
try
{
// Save a copy of the HeliosPlus Icon, and all the game library ones in preparation for future use
if (!File.Exists(AppHeliosPlusIconFilename))
{
Icon heliosIcon = (Icon)Properties.Resources.HeliosPlus;
using (FileStream fs = new FileStream(AppHeliosPlusIconFilename, FileMode.Create))
heliosIcon.Save(fs);
}
// Save a copy of the Steam Icon, and all the game library ones in preparation for future use
if (!File.Exists(AppSteamIconFilename))
{
Icon heliosIcon = (Icon)Properties.Resources.Steam;
using (FileStream fs = new FileStream(AppSteamIconFilename, FileMode.Create))
heliosIcon.Save(fs);
}
// Save a copy of the Uplay Icon, and all the game library ones in preparation for future use
if (!File.Exists(AppUplayIconFilename))
{
Icon heliosIcon = (Icon)Properties.Resources.Uplay;
using (FileStream fs = new FileStream(AppUplayIconFilename, FileMode.Create))
heliosIcon.Save(fs);
}
// Save a copy of the Epic Icon, and all the game library ones in preparation for future use
if (!File.Exists(AppEpicIconFilename))
{
Icon heliosIcon = (Icon)Properties.Resources.Epic;
using (FileStream fs = new FileStream(AppEpicIconFilename, FileMode.Create))
heliosIcon.Save(fs);
}
// Save a copy of the Origin Icon, and all the game library ones in preparation for future use
if (!File.Exists(AppOriginIconFilename))
{
Icon heliosIcon = (Icon)Properties.Resources.Origin;
using (FileStream fs = new FileStream(AppOriginIconFilename, FileMode.Create))
heliosIcon.Save(fs);
}
}
catch (Exception ex)
{
Console.WriteLine($"Program/StartUpNormally exception 2: {ex.Message}: {ex.InnerException}");
// TODO
}
IPCService.GetInstance().Status = InstanceStatus.User;
Application.Run(new UIForms.MainForm());
}
catch (Exception ex)
{
Console.WriteLine($"Program/StartUpNormally exception 3: {ex.Message}: {ex.InnerException}");
MessageBox.Show(
ex.Message,
Language.Fatal_Error,
MessageBoxButtons.OK,
MessageBoxIcon.Error);
}
}
private static void SwitchToExecutable(ProfileItem profile, string executableToRun, string processToMonitor, uint timeout, string executableArguments)
{
var rollbackProfile = ProfileRepository.CurrentProfile;
if (!profile.IsPossible)
{
throw new Exception(Language.Selected_profile_is_not_possible);
}
if (
IPCClient.QueryAll()
.Any(
client =>
client.Status == InstanceStatus.Busy ||
client.Status == InstanceStatus.OnHold))
{
throw new Exception(
Language
.Another_instance_of_this_program_is_in_working_state_Please_close_other_instances_before_trying_to_switch_profile);
}
if (!GoProfile(profile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
var process = System.Diagnostics.Process.Start(executableToRun, executableArguments);
var processes = new System.Diagnostics.Process[0];
var ticks = 0;
while (ticks < timeout * 1000)
{
processes = System.Diagnostics.Process.GetProcessesByName(processToMonitor);
if (processes.Length > 0)
{
break;
}
Thread.Sleep(300);
ticks += 300;
}
if (processes.Length == 0)
{
processes = new[] { process };
}
IPCService.GetInstance().HoldProcessId = processes.FirstOrDefault()?.Id ?? 0;
IPCService.GetInstance().Status = InstanceStatus.OnHold;
NotifyIcon notify = null;
try
{
notify = new NotifyIcon
{
Icon = Properties.Resources.HeliosPlus,
Text = string.Format(
Language.Waiting_for_the_0_to_terminate,
processes[0].ProcessName),
Visible = true
};
Application.DoEvents();
}
catch (Exception ex)
{
Console.WriteLine($"Program/SwitchToExecutable exception: {ex.Message}: {ex.InnerException}");
// ignored
}
foreach (var p in processes)
{
try
{
p.WaitForExit();
}
catch (Exception ex)
{
Console.WriteLine($"Program/SwitchToExecutable exception 2: {ex.Message}: {ex.InnerException}");
// ignored
}
}
if (notify != null)
{
notify.Visible = false;
notify.Dispose();
Application.DoEvents();
}
IPCService.GetInstance().Status = InstanceStatus.Busy;
// Change back to the original profile if it is different
if (!ProfileRepository.IsActiveProfile(rollbackProfile))
{
if (!GoProfile(rollbackProfile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}
}
private static void SwitchToSteamGame(ProfileItem profile, string steamGameIdToRun, uint timeout, string steamGameArguments)
{
// Convert the steamGameIdToRun string to a uint for Steam Games
uint steamGameIdUint = 0;
if (!uint.TryParse(steamGameIdToRun, out steamGameIdUint))
{
throw new Exception("ERROR - Couldn't convert the string steamGameIdToRun parameter to steamGameIdUint in SwitchToSteamGame!");
}
// Save the profile we're on now
var rollbackProfile = ProfileRepository.CurrentProfile;
// Check that the profile we've been asked to change to will actually work
if (!profile.IsPossible)
{
throw new Exception(Language.Selected_profile_is_not_possible);
}
//
if ( IPCClient.QueryAll().Any(
client =>
client.Status == InstanceStatus.Busy ||
client.Status == InstanceStatus.OnHold))
{
throw new Exception(
Language
.Another_instance_of_this_program_is_in_working_state_Please_close_other_instances_before_trying_to_switch_profile);
}
// Create the SteamGame objects so we can use them shortly
// Get the game information relevant to the game we're switching to
List allSteamGames = SteamGame.GetAllInstalledGames();
// Check if Steam is installed and error if it isn't
if (!SteamGame.SteamInstalled)
{
throw new Exception(Language.Steam_is_not_installed);
}
// Otherwise try to find the game we've been asked to run
SteamGame steamGameToRun = null;
foreach (SteamGame steamGameToCheck in allSteamGames)
{
if (steamGameToCheck.GameId == steamGameIdUint)
{
steamGameToRun = steamGameToCheck;
break;
}
}
// Attempt to change to a different profile if it's needed
if (!GoProfile(profile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
// Prepare to start the steam game using the URI interface
// as used by Steam for it's own desktop shortcuts.
var address = $"steam://rungameid/{steamGameToRun.GameId}";
if (!string.IsNullOrWhiteSpace(steamGameArguments))
{
address += "/" + steamGameArguments;
}
var steamProcess = System.Diagnostics.Process.Start(address);
// Wait for steam game to update and then run
var ticks = 0;
while (ticks < timeout * 1000)
{
if (steamGameToRun.IsRunning)
{
break;
}
Thread.Sleep(300);
if (!steamGameToRun.IsUpdating)
{
ticks += 300;
}
}
IPCService.GetInstance().HoldProcessId = steamProcess?.Id ?? 0;
IPCService.GetInstance().Status = InstanceStatus.OnHold;
NotifyIcon notify = null;
try
{
notify = new NotifyIcon
{
Icon = Properties.Resources.HeliosPlus,
Text = string.Format(
Language.Waiting_for_the_0_to_terminate,
steamGameToRun.GameName),
Visible = true
};
Application.DoEvents();
}
catch (Exception ex)
{
Console.WriteLine($"Program/SwitchToSteamGame exception: {ex.Message}: {ex.InnerException}");
// ignored
}
// Wait for the game to exit
if (steamGameToRun.IsRunning)
{
while (true)
{
if (!steamGameToRun.IsRunning)
{
break;
}
Thread.Sleep(300);
}
}
if (notify != null)
{
notify.Visible = false;
notify.Dispose();
Application.DoEvents();
}
IPCService.GetInstance().Status = InstanceStatus.Busy;
// Change back to the original profile if it is different
if (!ProfileRepository.IsActiveProfile(rollbackProfile))
{
if (!GoProfile(rollbackProfile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}
}
private static void SwitchToUplayGame(ProfileItem profile, string uplayGameIdToRun, uint timeout, string uplayGameArguments)
{
var rollbackProfile = ProfileRepository.CurrentProfile;
if (!profile.IsPossible)
{
throw new Exception(Language.Selected_profile_is_not_possible);
}
if (
IPCClient.QueryAll()
.Any(
client =>
client.Status == InstanceStatus.Busy ||
client.Status == InstanceStatus.OnHold))
{
throw new Exception(
Language
.Another_instance_of_this_program_is_in_working_state_Please_close_other_instances_before_trying_to_switch_profile);
}
/*var steamGame = new SteamGame(Convert.ToUInt32(uplayGameIdToRun));
if (!SteamGame.SteamInstalled)
{
throw new Exception(Language.Steam_is_not_installed);
}
if (!File.Exists(SteamGame.SteamExe))
{
throw new Exception(Language.Steam_executable_file_not_found);
}
if (!steamGame.IsInstalled)
{
throw new Exception(Language.Steam_game_is_not_installed);
}
if (!GoProfile(profile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
var address = $"uplay://rungameid/{steamGame.AppId}";
if (!string.IsNullOrWhiteSpace(uplayGameArguments))
{
address += "/" + uplayGameArguments;
}
var steamProcess = System.Diagnostics.Process.Start(address);
// Wait for steam game to update and then run
var ticks = 0;
while (ticks < timeout * 1000)
{
if (steamGame.IsRunning)
{
break;
}
Thread.Sleep(300);
if (!steamGame.IsUpdating)
{
ticks += 300;
}
}
IPCService.GetInstance().HoldProcessId = steamProcess?.Id ?? 0;
IPCService.GetInstance().Status = InstanceStatus.OnHold;
NotifyIcon notify = null;
try
{
notify = new NotifyIcon
{
Icon = Properties.Resources.Icon,
Text = string.Format(
Language.Waiting_for_the_0_to_terminate,
steamGame.Name),
Visible = true
};
Application.DoEvents();
}
catch
{
// ignored
}
// Wait for the game to exit
if (steamGame.IsRunning)
{
while (true)
{
if (!steamGame.IsRunning)
{
break;
}
Thread.Sleep(300);
}
}
if (notify != null)
{
notify.Visible = false;
notify.Dispose();
Application.DoEvents();
}
IPCService.GetInstance().Status = InstanceStatus.Busy;
// Change back to the original profile if it is different
if (!ProfileRepository.IsActiveProfile(rollbackProfile))
{
if (!GoProfile(rollbackProfile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}*/
}
// ReSharper disable once CyclomaticComplexity
private static void SwitchToProfile(ProfileItem profile)
{
var rollbackProfile = ProfileRepository.CurrentProfile;
if (
IPCClient.QueryAll()
.Any(
client =>
client.Status == InstanceStatus.Busy ||
client.Status == InstanceStatus.OnHold))
{
throw new Exception(
Language
.Another_instance_of_this_program_is_in_working_state_Please_close_other_instances_before_trying_to_switch_profile);
}
if (!GoProfile(profile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}
public static bool IsValidFilename(string testName)
{
string strTheseAreInvalidFileNameChars = new string(Path.GetInvalidFileNameChars());
Regex regInvalidFileName = new Regex("[" + Regex.Escape(strTheseAreInvalidFileNameChars) + "]");
if (regInvalidFileName.IsMatch(testName)) { return false; };
return true;
}
public static string GetValidFilename(string uncheckedFilename)
{
string invalid = new string(Path.GetInvalidFileNameChars()) + new string(Path.GetInvalidPathChars());
foreach (char c in invalid)
{
uncheckedFilename = uncheckedFilename.Replace(c.ToString(), "");
}
return uncheckedFilename;
}
}
}