mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Have almost integrated the new CCD, AMD and NVIDIA libraries into DIsplayMagician. The CCD library is working fine. The AMD library is partially completed, but is awaiting some help from AMD, as it appears one of their driver functions is broken (or at least incorrectly documented). The NVIDIA library is currently still under development, but I've still copied it across so that I could work on the additional profile objects that need to be prepared in order for this to work. As I am waiting on a response from AMD, the plan is now that I will swap over to an NVIDIA based video card in my test machines and I will start work on the NVIDIA library. The NVIDIA library seems straight forward compared to AMD, so that hopefully won't take too long to do. Once that library is compete, I'll test it within NVIDIAInfo application until its working, and then I'll port it back over to DisplayMagician. That will then let me complete the last bits of the integration so that I can complete the last of the NVIDIA tests. Hopefully by the time all this happens I will have heard back from AMD and I will be able to continue work with that section of code.
632 lines
20 KiB
C#
632 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using DisplayMagicianShared.Resources;
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using Newtonsoft.Json;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Text.RegularExpressions;
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using IWshRuntimeLibrary;
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//using ATI.ADL;
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//using WK.Libraries.HotkeyListenerNS;
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namespace DisplayMagicianShared.AMD
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{
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/*// Struct to be used as the AMD Profile
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[JsonObject(MemberSerialization.Fields)]
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public struct AMDProfile
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{
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public List<AMDAdapter> Adapters;
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}
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// Struct to store the Display
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[JsonObject(MemberSerialization.Fields)]
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public struct AMDAdapter
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{
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public int AdapterIndex;
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public string AdapterName;
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public string DisplayName;
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[JsonProperty]
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public ADLAdapterInfoX2 AdapterInfoX2;
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public List<AMDDisplay> Displays;
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}
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// Struct to store the Display
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[JsonObject(MemberSerialization.Fields)]
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public struct AMDDisplay
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{
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public string DisplayName;
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public string DisplayConnector;
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public string UDID;
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[JsonRequired]
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public List<ADLMode> DisplayModes;
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public bool HDRSupported;
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public bool HDREnabled;
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public bool IsEyefinity;
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}*/
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public class AMDProfileItem : ProfileItem, IComparable
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{
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private static List<AMDProfileItem> _allSavedProfiles = new List<AMDProfileItem>();
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private ProfileIcon _profileIcon;
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private Bitmap _profileBitmap, _profileShortcutBitmap;
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private List<string> _profileDisplayIdentifiers = new List<string>();
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private List<ScreenPosition> _screens;
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private AMD_DISPLAY_CONFIG _displayConfig = new AMD_DISPLAY_CONFIG();
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private static readonly string uuidV4Regex = @"(?im)^[{(]?[0-9A-F]{8}[-]?(?:[0-9A-F]{4}[-]?){3}[0-9A-F]{12}[)}]?$";
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private string _uuid = "";
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private bool _isPossible = false;
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private Keys _hotkey = Keys.None;
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public AMDProfileItem()
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{
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}
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public new static Version Version = new Version(2, 1);
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#region Instance Properties
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[JsonIgnore]
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public override bool IsPossible
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{
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get
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{
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// Return the cached answer
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return _isPossible;
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}
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set
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{
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_isPossible = value;
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}
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}
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[JsonIgnore]
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public override bool IsActive
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{
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get
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{
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if (this.Equals(ProfileRepository.CurrentProfile))
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return true;
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else
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return false;
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}
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}
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public override string Driver { get; } = "AMD";
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public override string Name { get; set; }
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//public Topology.Path[] Paths { get; set; } = new Topology.Path[0];
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[JsonRequired]
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public AMD_DISPLAY_CONFIG DisplayConfig
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{
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get
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{
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return _displayConfig;
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}
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set
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{
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_displayConfig = value;
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}
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}
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public override List<string> ProfileDisplayIdentifiers
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{
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get
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{
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if (_profileDisplayIdentifiers.Count == 0)
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{
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_profileDisplayIdentifiers = AMDLibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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}
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return _profileDisplayIdentifiers;
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}
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set
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{
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if (value is List<string>)
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_profileDisplayIdentifiers = value;
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}
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}
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[JsonIgnore]
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public override List<ScreenPosition> Screens
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{
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get
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{
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if (_screens.Count == 0)
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{
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_screens = GetScreenPositions();
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}
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return _screens;
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}
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set
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{
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_screens = value;
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}
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}
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//[JsonConverter(typeof(CustomBitmapConverter))]
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[JsonIgnore]
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public override Bitmap ProfileBitmap
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{
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get
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{
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/*if (!ProfileRepository.ProfilesLoaded)
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return null;*/
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if (_profileBitmap != null)
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return _profileBitmap;
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else
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{
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_profileBitmap = this.ProfileIcon.ToBitmap(256, 256);
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return _profileBitmap;
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}
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}
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set
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{
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_profileBitmap = value;
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}
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}
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//[JsonConverter(typeof(CustomBitmapConverter))]
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[JsonIgnore]
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public override Bitmap ProfileTightestBitmap
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{
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get
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{
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if (_profileShortcutBitmap != null)
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return _profileShortcutBitmap;
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else
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{
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_profileShortcutBitmap = this.ProfileIcon.ToTightestBitmap();
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return _profileShortcutBitmap;
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}
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}
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set
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{
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_profileShortcutBitmap = value;
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}
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}
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#endregion
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public override bool IsValid()
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{
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if (ProfileIcon is ProfileIcon &&
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System.IO.File.Exists(SavedProfileIconCacheFilename) &&
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ProfileBitmap is Bitmap &&
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ProfileTightestBitmap is Bitmap &&
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ProfileDisplayIdentifiers.Count > 0)
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{
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if (DisplayConfig.AdapterConfigs.Count > 0)
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return true;
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else
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return false;
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}
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else
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return false;
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}
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public bool CopyTo(AMDProfileItem profile, bool overwriteId = true)
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{
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if (!(profile is AMDProfileItem))
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return false;
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if (overwriteId == true)
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profile.UUID = UUID;
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// Copy all our profile data over to the other profile
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profile.Name = Name;
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profile.DisplayConfig = DisplayConfig;
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profile.ProfileIcon = ProfileIcon;
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profile.SavedProfileIconCacheFilename = SavedProfileIconCacheFilename;
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profile.ProfileBitmap = ProfileBitmap;
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profile.ProfileTightestBitmap = ProfileTightestBitmap;
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profile.ProfileDisplayIdentifiers = ProfileDisplayIdentifiers;
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//profile.Screens = Screens;
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return true;
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}
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public override bool PreSave()
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{
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// Prepare our profile data for saving
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if (_profileDisplayIdentifiers.Count == 0)
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{
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_profileDisplayIdentifiers = AMDLibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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}
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// Return if it is valid and we should continue
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return IsValid();
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}
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public override void RefreshPossbility()
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{
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// Check each display in this profile and make sure it's currently available
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int validDisplayCount = 0;
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//validDisplayCount = (from connectedDisplay in ProfileRepository.ConnectedDisplayIdentifiers select connectedDisplay == profileDisplayIdentifier).Count();
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foreach (string profileDisplayIdentifier in ProfileDisplayIdentifiers)
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{
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// If this profile has a display that isn't currently available then we need to say it's a no!
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if (ProfileRepository.ConnectedDisplayIdentifiers.Any(s => profileDisplayIdentifier.Equals(s)))
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{
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SharedLogger.logger.Trace($"ProfileItem/RefreshPossbility: We found the display in the profile {Name} with profileDisplayIdentifier {profileDisplayIdentifier} is connected now.");
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validDisplayCount++;
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}
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else
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{
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SharedLogger.logger.Warn($"ProfileItem/RefreshPossbility: We found the display in the profile {Name} with profileDisplayIdentifier {profileDisplayIdentifier} is NOT currently connected, so this profile cannot be used.");
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}
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}
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if (validDisplayCount == ProfileDisplayIdentifiers.Count)
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{
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SharedLogger.logger.Debug($"ProfileRepository/IsPossibleRefresh: The profile {Name} is possible!");
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_isPossible = true;
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}
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else
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{
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SharedLogger.logger.Debug($"ProfileRepository/IsPossibleRefresh: The profile {Name} is NOT possible!");
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_isPossible = false;
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}
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}
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public override bool CreateProfileFromCurrentDisplaySettings()
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{
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AMDLibrary amdLibrary = AMDLibrary.GetLibrary();
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if (amdLibrary.IsInstalled)
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{
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// Create the profile data from the current config
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_displayConfig = amdLibrary.GetActiveConfig();
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// Now, since the ActiveProfile has changed, we need to regenerate screen positions
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_screens = GetScreenPositions();
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return true;
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}
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else
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{
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return false;
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}
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}
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public override bool PerformPostLoadingTasks()
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{
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// First thing we do is to set up the Screens
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_screens = GetScreenPositions();
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return true;
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}
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public override List<ScreenPosition> GetScreenPositions()
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{
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// Now we create the screens structure from the AMD profile information
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_screens = new List<ScreenPosition>();
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if ( _displayConfig.AdapterConfigs.Count > 0)
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{
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foreach ( var adapter in _displayConfig.AdapterConfigs)
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{
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foreach (var display in adapter.Displays)
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{
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foreach (var mode in display.DisplayModes)
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{
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ScreenPosition screen = new ScreenPosition();
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screen.Library = "AMD";
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screen.Name = display.DisplayName;
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screen.DisplayConnector = display.DisplayConnector;
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screen.ScreenX = mode.XPos;
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screen.ScreenY = mode.YPos;
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screen.ScreenWidth = mode.XRes;
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screen.ScreenHeight = mode.YRes;
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// If we're at the 0,0 coordinate then we're the primary monitor
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if (screen.ScreenX == 0 && screen.ScreenY == 0)
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{
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screen.IsPrimary = true;
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}
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// HDR information
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if (display.HDRSupported)
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{
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screen.HDRSupported = true;
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if (display.HDREnabled)
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{
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screen.HDREnabled = true;
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}
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else
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{
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screen.HDREnabled = false;
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}
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}
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else
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{
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screen.HDRSupported = false;
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screen.HDREnabled = false;
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}
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// Spanned screen options
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if (display.IsEyefinity)
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{
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screen.IsSpanned = true;
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screen.Colour = Color.FromArgb(200, 237, 28, 36); // represents AMD Red
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screen.SpannedName = "AMD Eyefinity";
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}
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else
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{
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screen.IsSpanned = false;
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screen.Colour = Color.FromArgb(255, 195, 195, 195); // represents normal screen colour
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}
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// Figure out features
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//ATI.ADL.ADL.ConvertDisplayModeFlags(mode.ModeValue);
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//screen.Features = mode.ModeValue;
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_screens.Add(screen);
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}
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}
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}
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}
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return _screens;
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}
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// The public override for the Object.Equals
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public override bool Equals(object obj)
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{
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return this.Equals(obj as AMDProfileItem);
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}
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// Profiles are equal if their Viewports are equal
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public bool Equals(AMDProfileItem other)
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{
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// If parameter is null, return false.
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if (other is null)
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return false;
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// Optimization for a common success case.
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if (Object.ReferenceEquals(this, other))
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return true;
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// If run-time types are not exactly the same, return false.
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if (this.GetType() != other.GetType())
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return false;
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// If the DisplayConfig's equal each other
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if (DisplayConfig.Equals(other.DisplayConfig))
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return false;
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// Check if the profile identifiers are not the same, then return false
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int foundDICount = 0;
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foreach (string profileDI in ProfileDisplayIdentifiers)
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{
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if (other.ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != other.ProfileDisplayIdentifiers.Count)
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return false;
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foundDICount = 0;
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foreach (string profileDI in other.ProfileDisplayIdentifiers)
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{
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if (ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != ProfileDisplayIdentifiers.Count)
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return false;
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// Check whether the profiles' properties are equal
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// We need to exclude the name as the name is solely for saving to disk
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// and displaying to the user.
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// Two profiles are equal only when they have the same viewport data
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// The data may be in different orders each run, so we need to compare them one by one
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int foundPathsCount = 0;
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int foundOtherPathsCount = 0;
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// TODO: Make this work in AMD land
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/*foreach (Topology.Path profilePath in Paths)
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{
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if (other.Paths.Contains(profilePath))
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{
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foundPathsCount++;
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continue;
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}
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}
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foreach (Topology.Path otherPath in other.Paths)
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{
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if (Paths.Contains(otherPath))
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{
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foundOtherPathsCount++;
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continue;
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}
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}*/
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if (foundPathsCount == foundOtherPathsCount)
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return true;
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else
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return false;
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}
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// If Equals() returns true for this object compared to another
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// then GetHashCode() must return the same value for these objects.
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/*public override int GetHashCode()
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{
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// Get hash code for the Viewports field if it is not null.
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int hashPaths = Paths == null ? 0 : Paths.GetHashCode();
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//Calculate the hash code for the product.
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return hashPaths;
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}*/
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public override int GetHashCode()
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{
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// Get hash code for the ProfileDisplayIdentifiers field if it is not null.
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int hashIds = ProfileDisplayIdentifiers == null ? 0 : ProfileDisplayIdentifiers.GetHashCode();
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// Get ProfileData too
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int hashProfileData = DisplayConfig.GetHashCode();
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// Calculate the hash code for the product.
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return (hashIds, hashProfileData).GetHashCode();
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}
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public override string ToString()
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{
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return (Name ?? Language.UN_TITLED_PROFILE);
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}
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}
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// Custom Equality comparer for the Profile class
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// Allows us to use 'Contains'
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class AMDProfileComparer : IEqualityComparer<AMDProfileItem>
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{
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// Products are equal if their names and product numbers are equal.
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/*public bool Equals(AMDProfileItem x, AMDProfileItem y)
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{
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//Check whether the compared objects reference the same data.
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if (Object.ReferenceEquals(x, y)) return true;
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//Check whether any of the compared objects is null.
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if (x is null || y is null)
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return false;
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// Check whether the profiles' properties are equal
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// We need to exclude the name as the name is solely for saving to disk
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// and displaying to the user.
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// Two profiles are equal only when they have the same viewport data
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if (x.Paths.SequenceEqual(y.Paths))
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return true;
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else
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return false;
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}*/
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public bool Equals(AMDProfileItem x, AMDProfileItem y)
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{
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//Check whether the compared objects reference the same data.
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if (Object.ReferenceEquals(x, y)) return true;
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//Check whether any of the compared objects is null.
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if (x is null || y is null)
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return false;
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// Check if the profile identifiers are not the same, then return false
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int foundDICount = 0;
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foreach (string profileDI in x.ProfileDisplayIdentifiers)
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{
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if (y.ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != x.ProfileDisplayIdentifiers.Count)
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return false;
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foundDICount = 0;
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foreach (string profileDI in y.ProfileDisplayIdentifiers)
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{
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if (x.ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != y.ProfileDisplayIdentifiers.Count)
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return false;
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// Now we need to check the Display Configs themselves
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if (x.DisplayConfig.Equals(y.DisplayConfig))
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return false;
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return true;
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}
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// If Equals() returns true for a pair of objects
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// then GetHashCode() must return the same value for these objects.
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/*public int GetHashCode(AMDProfileItem profile)
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{
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// Check whether the object is null
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if (profile is null) return 0;
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// Get hash code for the Viewports field if it is not null.
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int hashPaths = profile.Paths == null ? 0 : profile.Paths.GetHashCode();
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|
|
//Calculate the hash code for the product.
|
|
return hashPaths;
|
|
|
|
}*/
|
|
// Modified the GetHashCode to compare the displayidentifier
|
|
public int GetHashCode(AMDProfileItem profile)
|
|
{
|
|
|
|
// Check whether the object is null
|
|
if (profile is null) return 0;
|
|
|
|
// Get hash code for the ProfileDisplayIdentifiers field if it is not null.
|
|
int hashIds = profile.ProfileDisplayIdentifiers == null ? 0 : profile.ProfileDisplayIdentifiers.GetHashCode();
|
|
|
|
// Get hash code for the Paths
|
|
int hashProfileData = profile.DisplayConfig.GetHashCode();
|
|
|
|
//Calculate the hash code for the product.
|
|
return (hashIds, hashProfileData).GetHashCode();
|
|
|
|
}
|
|
}
|
|
} |