DisplayMagician/HeliosPlus
Terry MacDonald 0912ee5896 Added DisplayIdentifiers to Profile storage
DisplayIdentifiers are the minimum GPU/Display
that will allow us to identify whether a profile
will actually work. We look for the same DisplayIdentifiers
or a subset of them to determine whether a profile
will be valid to show. This is different from the data
stored under DisplayTarget, as that is used for detailed
compatibility....
2020-08-19 18:55:50 +12:00
..
GameLibraries Silenced the System.Drawing.Image exceptions 2020-07-24 16:51:48 +12:00
InterProcess Silenced the System.Drawing.Image exceptions 2020-07-24 16:51:48 +12:00
Properties Transitioned Profiles to using ProfileRepository 2020-06-14 16:20:52 +12:00
Resources [WIP] Created SteamLibrary class to handle library 2020-07-21 23:40:33 +12:00
UIForms Added DisplayIdentifiers to Profile storage 2020-08-19 18:55:50 +12:00
App.config Renamed the directories to HeliosPlus 2020-05-15 23:25:14 +12:00
DisplayRepresentation.cs [WIP] Fixing Shortcut Bitmap 2020-06-07 20:48:45 +12:00
HeliosPlus.csproj Fixing Repositories to work on first run 2020-08-07 15:59:23 +12:00
IconUtils.cs [WIP] Fixing Shortcut Bitmap 2020-06-07 20:48:45 +12:00
Program.cs Removed braces from UUID in filenames 2020-08-19 10:16:04 +12:00
ShortcutItem.cs Removed braces from UUID in filenames 2020-08-19 10:16:04 +12:00
ShortcutRepository.cs Removed braces from UUID in filenames 2020-08-19 10:16:04 +12:00
Validators.cs [WIP] Created SteamLibrary class to handle library 2020-07-21 23:40:33 +12:00