mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Managed to get the Shell Extension incorporated into the HeliosPlus.Setup project so that it correctly installs the shell extension (and uninstalls it too!). Also updated the README.md so that it shows the new Shell Extensino in action so people knows what it does.
302 lines
12 KiB
XML
302 lines
12 KiB
XML
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<!--<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>-->
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{608D941A-B431-400C-A91D-C6F971C29577}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>HeliosPlus</RootNamespace>
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<AssemblyName>HeliosPlus</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<CreateDesktopShortcut>true</CreateDesktopShortcut>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<RunCodeAnalysis>true</RunCodeAnalysis>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Resources\HeliosPlus.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject>HeliosPlus.Program</StartupObject>
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</PropertyGroup>
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<PropertyGroup />
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<PropertyGroup />
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<PropertyGroup>
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<SignManifests>false</SignManifests>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>
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<Reference Include="PresentationCore" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.ServiceModel" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.XML" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml.Serialization" />
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<Reference Include="WindowsBase" />
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<ItemGroup>
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<Compile Include="GameLibraries\Game.cs" />
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<Compile Include="GameLibraries\SteamAppInfoParser\AppInfo.cs" />
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<Compile Include="GameLibraries\SteamAppInfoParser\EUniverse.cs" />
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<Compile Include="GameLibraries\SteamAppInfoParser\App.cs" />
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<Compile Include="GameLibraries\UplayConfigurationParser\UplayConfigurationParser.cs" />
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<Compile Include="GameLibraries\UplayLibrary.cs" />
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<Compile Include="GameLibraries\SteamLibrary.cs" />
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<Compile Include="IconFromFile.cs" />
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<Compile Include="IconUtils.cs" />
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<Compile Include="ProgressReporter.cs" />
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<Compile Include="ProgramSettings.cs" />
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<Compile Include="ShellIcon.cs" />
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<Compile Include="ShortcutRepository.cs" />
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<SubType>Form</SubType>
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<DependentUpon>ApplyingProfileForm.cs</DependentUpon>
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</Compile>
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<Compile Include="UIForms\MaskedForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UIForms\MaskedDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UIForms\ShortcutAdaptor.cs" />
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<Compile Include="UIForms\ProfileAdaptor.cs" />
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<Compile Include="UIForms\MainForm.cs">
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<SubType>Form</SubType>
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<Compile Include="UIForms\MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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<Compile Include="UIForms\ShortcutLibraryForm.cs">
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<SubType>Form</SubType>
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<Compile Include="UIForms\ShortcutLibraryForm.Designer.cs">
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<DependentUpon>ShortcutLibraryForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Validators.cs" />
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<Compile Include="DisplayRepresentation.cs" />
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<Compile Include="InterProcess\IPCClient.cs" />
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<Compile Include="InterProcess\InstanceStatus.cs" />
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<Compile Include="InterProcess\IService.cs" />
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<Compile Include="InterProcess\IPCService.cs" />
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<Compile Include="Resources\Language.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Language.resx</DependentUpon>
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</Compile>
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<Compile Include="GameLibraries\UplayGame.cs" />
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<Compile Include="GameLibraries\SteamGame.cs" />
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<Compile Include="UIForms\ShortcutForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UIForms\ShortcutForm.Designer.cs">
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<DependentUpon>ShortcutForm.cs</DependentUpon>
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</Compile>
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<Compile Include="UIForms\DisplayProfileForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="UIForms\DisplayProfileForm.Designer.cs">
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<DependentUpon>DisplayProfileForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="Resources\Language.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Language.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="UIForms\ApplyingProfileForm.resx">
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<DependentUpon>ApplyingProfileForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="UIForms\MaskedForm.resx">
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<DependentUpon>MaskedForm.cs</DependentUpon>
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<DependentUpon>MainForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="UIForms\ShortcutForm.resx">
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<DependentUpon>ShortcutForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="UIForms\DisplayProfileForm.resx">
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<DependentUpon>DisplayProfileForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<SubType>Designer</SubType>
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<EmbeddedResource Include="UIForms\ShortcutLibraryForm.resx">
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<DependentUpon>ShortcutLibraryForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.8">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4.8 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\DataSources\HeliosDisplayManagement.UIForms.ShortcutForm.datasource" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="AudioSwitcher.AudioApi.CoreAudio">
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<Version>4.0.0-alpha5</Version>
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</PackageReference>
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<PackageReference Include="CircularProgressBar">
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<Version>1.11.24</Version>
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</PackageReference>
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<PackageReference Include="IconExtractor.dll">
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<Version>1.0.2.1-beta</Version>
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</PackageReference>
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<PackageReference Include="IconLib.Unofficial">
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<Version>0.73.0</Version>
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</PackageReference>
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<PackageReference Include="IconPicker">
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<Version>2.4.0</Version>
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</PackageReference>
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<PackageReference Include="ImageListView">
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<Version>13.8.2</Version>
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</PackageReference>
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<PackageReference Include="McMaster.Extensions.CommandLineUtils">
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<Version>3.0.0</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers">
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<Version>3.3.0-beta2.final</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="MintPlayer.IconUtils">
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<Version>1.0.4</Version>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json">
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<Version>12.0.3</Version>
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</PackageReference>
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<PackageReference Include="ValveKeyValue">
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<Version>0.3.1.152</Version>
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</PackageReference>
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<PackageReference Include="WindowsDisplayAPI">
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<Version>1.3.0.13</Version>
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</PackageReference>
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<PackageReference Include="WinFormAnimation">
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<Version>1.6.0.4</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Steam.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Uplay.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Origin.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Epic.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\HeliosPlus.ico" />
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<Content Include="Resources\redarrows.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\HeliosPlus.Shared\HeliosPlus.Shared.csproj">
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<Project>{1cacda43-01c7-4cd4-bf6e-9421a29510fc}</Project>
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<Name>HeliosPlus.Shared</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="IWshRuntimeLibrary">
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<Guid>{F935DC20-1CF0-11D0-ADB9-00C04FD58A0B}</Guid>
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<VersionMajor>1</VersionMajor>
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<VersionMinor>0</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>tlbimp</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>True</EmbedInteropTypes>
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</COMReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>-->
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</Project> |