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This code makes the display profile change work. There are a few things broken still.... namely the showing of a timer when the profile is being applied, the accuracy of the display detection code, and the correct logic for determining a profile can be used. |
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.. | ||
GameLibraries | ||
InterProcess | ||
Properties | ||
Resources | ||
UIForms | ||
App.config | ||
DisplayRepresentation.cs | ||
HeliosPlus.csproj | ||
IconUtils.cs | ||
Program.cs | ||
ShortcutItem.cs | ||
ShortcutRepository.cs | ||
Validators.cs |