mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
6af0603d8f
OriginLibrary wasn't added to the validity checking, so no Origin games would work. Also added a LOAD more trace logging with the Origin library so I can see from the logs what's happening. Also updated the version to 1.0.5.1. And finally, removed unneeded validityrefresh from the base ShortcutItem constructor as it is refreshed later anyway. Should speed up object creation a little.
131 lines
5.6 KiB
XML
131 lines
5.6 KiB
XML
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<!--<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
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<Import Project="..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets')"/>
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<Import Project="..\packages\Fody.6.1.1\build\Fody.targets" Condition="Exists('..\packages\Fody.6.1.1\build\Fody.targets')"/>-->
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{76DF2BCF-911B-4820-B63E-8F3468DB5E79}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>DisplayMagicianLogReporter</RootNamespace>
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<AssemblyName>LogReporter</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>true</UseVSHostingProcess>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>DisplayMagician.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<SignManifests>true</SignManifests>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>
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</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="FodyWeavers.xml" />
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<Content Include="DisplayMagician.ico" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="AudioSwitcher.AudioApi.CoreAudio">
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<Version>4.0.0-alpha5</Version>
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</PackageReference>
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<PackageReference Include="Costura.Fody">
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<Version>5.3.0</Version>
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<IncludeAssets>compile; runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Fody">
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<Version>6.5.1</Version>
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<!-- <IncludeAssets>compile; runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> -->
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
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<Version>5.0.3</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="NvAPIWrapper.Net">
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<Version>0.8.1.101</Version>
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</PackageReference>
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<PackageReference Include="WindowsDisplayAPI">
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<Version>1.3.0.13</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\DisplayMagicianShared\DisplayMagicianShared.csproj">
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<Project>{1cacda43-01c7-4cd4-bf6e-9421a29510fc}</Project>
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<Name>DisplayMagicianShared</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.8">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4.8 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets')" />
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</Project> |