DisplayMagician/HeliosDisplayManagement/Program.cs
temacdonald 38c6302c8a Converted to .Net4.8 and System.CommandLine.DragonFruit
Migrated to the latest .Net Framework (v4.8) and changed to
System.CommandLine.DragonFruit for the parameter processing
as CommandLineParser completely altered their required
programme structure which meant something had to change.
Figured using Microsoft's own poduct would be best.
2020-04-13 15:47:38 +12:00

420 lines
15 KiB
C#

using System;
using System.Collections.Generic;
//using System.CommandLine;
//using System.CommandLine.Invocation;
using System.CommandLine.DragonFruit;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using HeliosDisplayManagement.InterProcess;
using HeliosDisplayManagement.Resources;
using HeliosDisplayManagement.Shared;
using HeliosDisplayManagement.Steam;
using HeliosDisplayManagement.UIForms;
namespace HeliosDisplayManagement
{
internal static class Program
{
internal static bool GoProfile(Profile profile)
{
if (profile.IsActive)
{
return true;
}
var instanceStatus = IPCService.GetInstance().Status;
try
{
IPCService.GetInstance().Status = InstanceStatus.Busy;
var failed = false;
if (new SplashForm(() =>
{
Task.Factory.StartNew(() =>
{
if (!profile.Apply())
{
failed = true;
}
}, TaskCreationOptions.LongRunning);
}, 3, 30).ShowDialog() !=
DialogResult.Cancel)
{
if (failed)
{
throw new Exception(Language.Profile_is_invalid_or_not_possible_to_apply);
}
return true;
}
return false;
}
finally
{
IPCService.GetInstance().Status = instanceStatus;
}
}
private static void CreateShortcut(IReadOnlyList<Profile> profiles, int profileIndex)
{
if (profileIndex < 0)
{
throw new Exception(Language.Selected_profile_is_invalid_or_not_found);
}
IPCService.GetInstance().Status = InstanceStatus.User;
new ShortcutForm(profiles[profileIndex])
{
FileName = CommandLineOptions.ExecuteFilename,
SteamAppId = CommandLineOptions.ExecuteSteamApp,
Arguments = CommandLineOptions.ExecuteArguments,
ProcessName = CommandLineOptions.ExecuteProcessName,
Timeout = CommandLineOptions.ExecuteProcessTimeout
}.ShowDialog();
}
private static void EditProfile(IList<Profile> profiles, int profileIndex)
{
if (profileIndex < 0)
{
throw new Exception(Language.Selected_profile_is_invalid_or_not_found);
}
IPCService.GetInstance().Status = InstanceStatus.User;
var editForm = new EditForm(profiles[profileIndex]);
if (editForm.ShowDialog() == DialogResult.OK)
{
profiles[profileIndex] = editForm.Profile;
}
if (!Profile.SetAllProfiles(profiles))
{
throw new Exception(Language.Failed_to_save_profile);
}
}
[STAThread]
/// <summary>
/// The main entry point for the application.
/// </summary>
/// <param name="action">(required) The startup action to perform: None (Do nothing), SwitchProfile (Change to another profile and optionally run an application/game), CreateShortcut (Create a Desktop Shortcut), EditProfile (Edit a profile)</param>
/// <param name="profileId">(required) UUID string that selects the profile to use.</param>
/// <param name="arguments">(optional) Extra arguments to pass to the application/game when we're switching profile and running the application/game. Also can be used when creating a shortcut.</param>
/// <param name="execute">(optional) The application/game to start when we're switching profile and running the application/game. Also can be used when creating a shortcut.</param>
/// <param name="processName">(optional) The process name to wait for when we're temporarily switching profile and running the application/game. Also can be used when creating a shortcut.</param>
/// <param name="processTimeout">(optional) The time in seconds we should delay starting the application/game when we're temporarily switching profile and running the application/game. Also can be used when creating a shortcut.</param>
/// <param name="steamId">(optional) The Steam AppID wait for when we're temporarily switching profile and running the application/game. Also can be used when creating a shortcut.</param>
private static void Main(
HeliosStartupAction action,
string profileId = null,
string arguments = null,
string execute = null,
string processName = null,
uint processTimeout = 30u,
uint steamId = 0u)
{
// Save these in CommandLineOptions for easy access from other parts of the application
CommandLineOptions.Action = action;
CommandLineOptions.ProfileId = profileId;
CommandLineOptions.ExecuteArguments = arguments;
CommandLineOptions.ExecuteFilename = execute;
CommandLineOptions.ExecuteProcessName = processName;
CommandLineOptions.ExecuteProcessTimeout = processTimeout;
CommandLineOptions.ExecuteSteamApp = steamId;
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12;
try
{
if (!IPCService.StartService())
{
throw new Exception(Language.Can_not_open_a_named_pipe_for_Inter_process_communication);
}
var profiles = Profile.GetAllProfiles().ToArray();
var profileIndex = !string.IsNullOrWhiteSpace(CommandLineOptions.ProfileId) &&
profiles.Length > 0
? Array.FindIndex(profiles,
p =>
p.Id.Equals(null,
StringComparison.InvariantCultureIgnoreCase))
: -1;
switch (CommandLineOptions.Action)
{
case HeliosStartupAction.SwitchProfile:
SwitchProfile(profiles, profileIndex);
break;
case HeliosStartupAction.EditProfile:
EditProfile(profiles, profileIndex);
break;
case HeliosStartupAction.CreateShortcut:
CreateShortcut(profiles, profileIndex);
break;
default:
IPCService.GetInstance().Status = InstanceStatus.User;
Application.Run(new MainForm());
break;
}
}
catch (Exception e)
{
MessageBox.Show(
string.Format(Language.Operation_Failed, e.Message),
Language.Fatal_Error,
MessageBoxButtons.OK,
MessageBoxIcon.Error);
}
}
// ReSharper disable once CyclomaticComplexity
private static void SwitchProfile(IReadOnlyList<Profile> profiles, int profileIndex)
{
var rollbackProfile = Profile.GetCurrent(string.Empty);
if (profileIndex < 0)
{
throw new Exception(Language.Selected_profile_is_invalid_or_not_found);
}
if (!profiles[profileIndex].IsPossible)
{
throw new Exception(Language.Selected_profile_is_not_possible);
}
if (
IPCClient.QueryAll()
.Any(
client =>
client.Status == InstanceStatus.Busy ||
client.Status == InstanceStatus.OnHold))
{
throw new Exception(
Language
.Another_instance_of_this_program_is_in_working_state_Please_close_other_instances_before_trying_to_switch_profile);
}
if (!string.IsNullOrWhiteSpace(CommandLineOptions.ExecuteFilename))
{
if (!File.Exists(CommandLineOptions.ExecuteFilename))
{
throw new Exception(Language.Executable_file_not_found);
}
if (!GoProfile(profiles[profileIndex]))
{
throw new Exception(Language.Can_not_change_active_profile);
}
var process = System.Diagnostics.Process.Start(CommandLineOptions.ExecuteFilename,
CommandLineOptions.ExecuteArguments);
var processes = new System.Diagnostics.Process[0];
if (!string.IsNullOrWhiteSpace(CommandLineOptions.ExecuteProcessName))
{
var ticks = 0;
while (ticks < CommandLineOptions.ExecuteProcessTimeout * 1000)
{
processes = System.Diagnostics.Process.GetProcessesByName(CommandLineOptions.ExecuteProcessName);
if (processes.Length > 0)
{
break;
}
Thread.Sleep(300);
ticks += 300;
}
}
if (processes.Length == 0)
{
processes = new[] {process};
}
IPCService.GetInstance().HoldProcessId = processes.FirstOrDefault()?.Id ?? 0;
IPCService.GetInstance().Status = InstanceStatus.OnHold;
NotifyIcon notify = null;
try
{
notify = new NotifyIcon
{
Icon = Properties.Resources.Icon,
Text = string.Format(
Language.Waiting_for_the_0_to_terminate,
processes[0].ProcessName),
Visible = true
};
Application.DoEvents();
}
catch
{
// ignored
}
foreach (var p in processes)
{
try
{
p.WaitForExit();
}
catch
{
// ignored
}
}
if (notify != null)
{
notify.Visible = false;
notify.Dispose();
Application.DoEvents();
}
IPCService.GetInstance().Status = InstanceStatus.Busy;
if (!rollbackProfile.IsActive)
{
if (!GoProfile(rollbackProfile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}
}
else if (CommandLineOptions.ExecuteSteamApp > 0)
{
var steamGame = new SteamGame(CommandLineOptions.ExecuteSteamApp);
if (!SteamGame.SteamInstalled)
{
throw new Exception(Language.Steam_is_not_installed);
}
if (!File.Exists(SteamGame.SteamAddress))
{
throw new Exception(Language.Steam_executable_file_not_found);
}
if (!steamGame.IsInstalled)
{
throw new Exception(Language.Steam_game_is_not_installed);
}
if (!steamGame.IsOwned)
{
throw new Exception(Language.Steam_game_is_not_owned);
}
if (!GoProfile(profiles[profileIndex]))
{
throw new Exception(Language.Can_not_change_active_profile);
}
var address = $"steam://rungameid/{steamGame.AppId}";
if (!string.IsNullOrWhiteSpace(CommandLineOptions.ExecuteArguments))
{
address += "/" + CommandLineOptions.ExecuteArguments;
}
var steamProcess = System.Diagnostics.Process.Start(address);
// Wait for steam game to update and then run
var ticks = 0;
while (ticks < CommandLineOptions.ExecuteProcessTimeout * 1000)
{
if (steamGame.IsRunning)
{
break;
}
Thread.Sleep(300);
if (!steamGame.IsUpdating)
{
ticks += 300;
}
}
IPCService.GetInstance().HoldProcessId = steamProcess?.Id ?? 0;
IPCService.GetInstance().Status = InstanceStatus.OnHold;
NotifyIcon notify = null;
try
{
notify = new NotifyIcon
{
Icon = Properties.Resources.Icon,
Text = string.Format(
Language.Waiting_for_the_0_to_terminate,
steamGame.Name),
Visible = true
};
Application.DoEvents();
}
catch
{
// ignored
}
// Wait for the game to exit
if (steamGame.IsRunning)
{
while (true)
{
if (!steamGame.IsRunning)
{
break;
}
Thread.Sleep(300);
}
}
if (notify != null)
{
notify.Visible = false;
notify.Dispose();
Application.DoEvents();
}
IPCService.GetInstance().Status = InstanceStatus.Busy;
if (!rollbackProfile.IsActive)
{
if (!GoProfile(rollbackProfile))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}
}
else
{
if (!GoProfile(profiles[profileIndex]))
{
throw new Exception(Language.Can_not_change_active_profile);
}
}
}
}
}