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5004f5f76a
The ProfileAdapter and ShortcutAdapters used by the ImageListView Control unfortunately have to access the sizes of the bitmaps being loaded into the respective imagelistviews. I can't find anyway of stopping the GDI+ from complaining about the Bitmap being accessed by multiple different threads (as ImageListView creates one thread per image. This will be fixed once I move to this being a WPF application as we'll use a different control. |
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.. | ||
GameLibraries | ||
InterProcess | ||
Properties | ||
Resources | ||
UIForms | ||
App.config | ||
DisplayRepresentation.cs | ||
HeliosPlus.csproj | ||
IconUtils.cs | ||
Program.cs | ||
ShortcutItem.cs | ||
ShortcutRepository.cs | ||
Validators.cs |