DisplayMagician/DisplayMagicianShared/ProfileIcon.cs
Terry MacDonald 9e1ef4a095 [WIP] First working WiX installer
Installer works, but there are a few issues with it.
- It doesn't register the DesktopBackground COM server
- It doesn't create a start menu shortcut with the AUMID
- It doesn't check for .Net Framework 4.8 or later
- It doesn't try to install .Net Framework 4.8 or later if not there
- It doesn't have any customised backgrounds...
- It doesn't ask to run DisplayMagician when install is finished
2020-12-20 20:42:04 +13:00

407 lines
14 KiB
C#

using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.IconLib;
using System.Drawing.Imaging;
using System.Linq;
using System.Windows.Forms;
using DisplayMagicianShared.Topology;
namespace DisplayMagicianShared
{
public class ProfileIcon
{
private ProfileItem _profile;
public ProfileIcon(ProfileItem profile, int paddingX = 100, int paddingY = 100)
{
_profile = profile;
PaddingX = paddingX;
PaddingY = paddingY;
}
public int PaddingX { get; }
public int PaddingY { get; }
//public Profile Profile { get; }
// ReSharper disable once TooManyArguments
public static RectangleF CalculateViewSize(
Path[] paths,
bool withPadding = false,
int paddingX = 0,
int paddingY = 0)
{
var minX = 0;
var maxX = 0;
var minY = 0;
var maxY = 0;
foreach (var path in paths)
{
var res = NormalizeResolution(path);
minX = Math.Min(minX, path.Position.X);
maxX = Math.Max(maxX, res.Width + path.Position.X);
minY = Math.Min(minY, path.Position.Y);
maxY = Math.Max(maxY, res.Height + path.Position.Y);
}
if (withPadding)
{
minX -= paddingX;
maxX += paddingX;
minY -= paddingY;
maxY += paddingY;
}
var size = new SizeF(Math.Abs(minX) + maxX, Math.Abs(minY) + maxY);
var rect = new RectangleF(new PointF(minX, minY), size);
return rect;
}
public static Size NormalizeResolution(Size resolution, Rotation rotation)
{
if (rotation == Rotation.Rotate90 || rotation == Rotation.Rotate270)
{
return new Size(resolution.Height, resolution.Width);
}
return resolution;
}
public static Size NormalizeResolution(Path path)
{
var biggest = Size.Empty;
foreach (var target in path.TargetDisplays)
{
var res = NormalizeResolution(path.Resolution, target.Rotation);
if ((ulong) res.Width * (ulong) res.Height > (ulong) biggest.Width * (ulong) biggest.Height)
{
biggest = res;
}
}
return biggest.IsEmpty ? path.Resolution : biggest;
}
/// <summary>
/// Creates a rounded rectangle path
/// By @taffer
/// https://stackoverflow.com/questions/33853434/how-to-draw-a-rounded-rectangle-in-c-sharp
/// </summary>
public static GraphicsPath RoundedRect(RectangleF bounds, float radius)
{
var diameter = radius * 2;
var size = new SizeF(diameter, diameter);
var arc = new RectangleF(bounds.Location, size);
var path = new GraphicsPath();
if (radius < 0.01)
{
path.AddRectangle(bounds);
return path;
}
// top left arc
path.AddArc(arc, 180, 90);
// top right arc
arc.X = bounds.Right - diameter;
path.AddArc(arc, 270, 90);
// bottom right arc
arc.Y = bounds.Bottom - diameter;
path.AddArc(arc, 0, 90);
// bottom left arc
arc.X = bounds.Left;
path.AddArc(arc, 90, 90);
path.CloseFigure();
return path;
}
public Bitmap ToBitmap(int width = 256, int height = 256, PixelFormat format = PixelFormat.Format32bppArgb)
{
var bitmap = new Bitmap(width, height, format);
bitmap.MakeTransparent();
using (var g = Graphics.FromImage(bitmap))
{
g.SmoothingMode = SmoothingMode.HighQuality;
DrawView(g, width, height);
}
return bitmap;
}
public Bitmap ToTightestBitmap(int width = 256, int height = 0, PixelFormat format = PixelFormat.Format32bppArgb)
{
var viewSize = CalculateViewSize(_profile.Paths, true, PaddingX, PaddingY);
int viewSizeRatio = Convert.ToInt32(viewSize.Width / viewSize.Height);
if (height == 0)
height = width / viewSizeRatio;
var bitmap = new Bitmap(width, height, format);
bitmap.MakeTransparent();
using (var g = Graphics.FromImage(bitmap))
{
g.SmoothingMode = SmoothingMode.HighQuality;
DrawView(g, width, height);
}
return bitmap;
}
public Bitmap ToBitmapOverlay(Bitmap bitmap)
{
/* if (width == 0)
width = bitmap.Width;
if (height == 0)
height = bitmap.Height;
var viewSize = CalculateViewSize(_profile.Viewports, true, PaddingX, PaddingY);
int viewSizeRatio = (int) Math.Round(viewSize.Width / viewSize.Height);
int overlayWidth = (int) Math.Round(width * 0.7f,0);
int overlayHeight = overlayWidth / viewSizeRatio;
int overlayX = width - overlayWidth;
int overlayY = height - overlayHeight;
Point overlayPosition = new Point(overlayX, overlayY);
Size overlaySize = new Size(overlayWidth, overlayHeight);
Rectangle overlayRect = new Rectangle(overlayPosition, overlaySize);
//var width = bitmap.Width * 0.7f;
//var height = width / viewSize.Width * viewSize.Height;
var combinedBitmap = new Bitmap(width, height, format);
combinedBitmap.MakeTransparent();
using (var g = Graphics.FromImage(combinedBitmap))
{
g.SmoothingMode = SmoothingMode.HighQuality;
//g.DrawImage(bitmap, 0, 0, width, height);
g.TranslateTransform(overlayX, overlayY);
//Rectangle compressionRectangle = new Rectangle(300, 10,
//myBitmap.Width / 2, myBitmap.Height / 2);
g.DrawRectangle(new Pen(Color.FromArgb(125, 50, 50, 50), 2f), overlayRect);
DrawView(g, overlayWidth, overlayHeight);
}
return bitmap;*/
var viewSize = CalculateViewSize(_profile.Paths, true, PaddingX, PaddingY);
var width = bitmap.Width * 0.7f;
var height = width / viewSize.Width * viewSize.Height;
using (var g = Graphics.FromImage(bitmap))
{
g.SmoothingMode = SmoothingMode.HighQuality;
g.TranslateTransform(bitmap.Width - width, bitmap.Height - height * 1.1f);
DrawView(g, width, height);
}
return bitmap;
}
public MultiIcon ToIcon()
{
var iconSizes = new[]
{
new Size(256, 256),
new Size(64, 64),
new Size(48, 48),
new Size(32, 32),
new Size(24, 24),
new Size(16, 16)
};
var multiIcon = new MultiIcon();
var icon = multiIcon.Add("Icon1");
foreach (var size in iconSizes)
{
icon.Add(ToBitmap(size.Width, size.Height));
if (size.Width >= 256 && size.Height >= 256)
{
icon[icon.Count - 1].IconImageFormat = IconImageFormat.PNG;
}
}
multiIcon.SelectedIndex = 0;
return multiIcon;
}
public MultiIcon ToIconOverlay(string iconAddress)
{
var multiIcon = new MultiIcon();
var icon = multiIcon.Add("Icon1");
var mainIcon = new MultiIcon();
mainIcon.Load(iconAddress);
foreach (var singleIcon in mainIcon[0].Where(image =>
image.PixelFormat == PixelFormat.Format16bppRgb565 ||
image.PixelFormat == PixelFormat.Format24bppRgb ||
image.PixelFormat == PixelFormat.Format32bppArgb)
.OrderByDescending(
image =>
image.PixelFormat == PixelFormat.Format16bppRgb565
? 1
: image.PixelFormat == PixelFormat.Format24bppRgb
? 2
: 3)
.ThenByDescending(image => image.Size.Width * image.Size.Height))
{
if (!icon.All(i => singleIcon.Size != i.Size || singleIcon.PixelFormat != i.PixelFormat))
{
continue;
}
var bitmap = singleIcon.Icon.ToBitmap();
if (bitmap.PixelFormat != singleIcon.PixelFormat)
{
var clone = new Bitmap(bitmap.Width, bitmap.Height, singleIcon.PixelFormat);
using (var gr = Graphics.FromImage(clone))
{
gr.DrawImage(bitmap, new Rectangle(0, 0, clone.Width, clone.Height));
}
bitmap.Dispose();
bitmap = clone;
}
icon.Add(singleIcon.Size.Height * singleIcon.Size.Width < 24 * 24 ? bitmap : ToBitmapOverlay(bitmap));
if (singleIcon.Size.Width >= 256 && singleIcon.Size.Height >= 256)
{
icon[icon.Count - 1].IconImageFormat = IconImageFormat.PNG;
}
bitmap.Dispose();
}
if (icon.Count == 0)
{
throw new ArgumentException();
}
multiIcon.SelectedIndex = 0;
return multiIcon;
}
private void DrawPath(Graphics g, Path path)
{
var res = NormalizeResolution(path);
var rect = new Rectangle(path.Position, res);
var rows = rect.Width < rect.Height ? path.TargetDisplays.Length : 1;
var cols = rect.Width >= rect.Height ? path.TargetDisplays.Length : 1;
for (var i = 0; i < path.TargetDisplays.Length; i++)
{
DrawTarget(g, path, path.TargetDisplays[i],
new Rectangle(
rect.X + PaddingX,
rect.Y + PaddingY,
rect.Width - 2 * PaddingX,
rect.Height - 2 * PaddingY),
rows > 1 ? i : 0, cols > 1 ? i : 0, rows, cols);
}
}
// ReSharper disable once TooManyArguments
private void DrawTarget(
Graphics g,
Path path,
PathTarget target,
Rectangle rect,
int row,
int col,
int rows,
int cols)
{
var targetSize = new Size(rect.Width / cols, rect.Height / rows);
var targetPosition = new Point(targetSize.Width * col + rect.X, targetSize.Height * row + rect.Y);
var targetRect = new Rectangle(targetPosition, targetSize);
if (target.SurroundTopology != null)
{
g.FillRectangle(new SolidBrush(Color.FromArgb(255, 106, 185, 0)), targetRect);
}
//else if (target.EyefinityTopology != null)
// g.FillRectangle(new SolidBrush(Color.FromArgb(255, 99, 0, 0)), targetRect);
else if (path.TargetDisplays.Length > 1)
{
g.FillRectangle(new SolidBrush(Color.FromArgb(255, 255, 97, 27)), targetRect);
}
else if (path.Position == Point.Empty)
{
g.FillRectangle(new SolidBrush(Color.FromArgb(255, 0, 174, 241)), targetRect);
}
else
{
g.FillRectangle(new SolidBrush(Color.FromArgb(255, 155, 155, 155)), targetRect);
}
g.DrawRectangle(new Pen(Color.FromArgb(125, 50, 50, 50), 2f), targetRect);
}
private void DrawView(Graphics g, float width, float height)
{
var viewSize = CalculateViewSize(_profile.Paths, true, PaddingX, PaddingY);
var standPadding = height * 0.005f;
height -= standPadding * 8;
var factor = Math.Min((width - 2 * standPadding - 1) / viewSize.Width,
(height - 2 * standPadding - 1) / viewSize.Height);
g.ScaleTransform(factor, factor);
var xOffset = ((width - 1) / factor - viewSize.Width) / 2f;
var yOffset = ((height - 1) / factor - viewSize.Height) / 2f;
g.TranslateTransform(-viewSize.X + xOffset, -viewSize.Y + yOffset);
if (standPadding * 6 >= 1)
{
using (var boundRect = RoundedRect(viewSize, 2 * standPadding / factor))
{
g.FillPath(new SolidBrush(Color.FromArgb(200, 255, 255, 255)), boundRect);
g.DrawPath(new Pen(Color.FromArgb(170, 50, 50, 50), standPadding / factor), boundRect);
}
using (
var boundRect =
RoundedRect(
new RectangleF(viewSize.Width * 0.375f + viewSize.X,
viewSize.Height + standPadding / factor,
viewSize.Width / 4, standPadding * 7 / factor), 2 * standPadding / factor))
{
g.FillPath(new SolidBrush(Color.FromArgb(250, 50, 50, 50)), boundRect);
g.DrawPath(new Pen(Color.FromArgb(50, 255, 255, 255), 2 / factor), boundRect);
}
}
else
{
g.FillRectangle(new SolidBrush(Color.FromArgb(200, 255, 255, 255)), viewSize);
g.DrawRectangle(new Pen(Color.FromArgb(170, 50, 50, 50), standPadding / factor), viewSize.X, viewSize.Y,
viewSize.Width, viewSize.Height);
}
foreach (var path in _profile.Paths)
{
DrawPath(g, path);
}
}
}
}