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The Bitmap processing wasm't working in the listitemview. Traced it to a problem with a missing GenerateThumbnailView call. Also adjusted when the save to icon cache happens so that it is part of the ShortcutItem and is called when a new shortcut is created. This saves times. |
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.. | ||
GameLibraries | ||
InterProcess | ||
Properties | ||
Resources | ||
UIForms | ||
App.config | ||
DisplayRepresentation.cs | ||
HeliosPlus.csproj | ||
IconUtils.cs | ||
Program.cs | ||
ProgressReporter.cs | ||
ShortcutItem.cs | ||
ShortcutRepository.cs | ||
Validators.cs |