DisplayMagician/HeliosPlus
Terry MacDonald 683bf3d936 Fixed Bitmap processing for Shortcuts
The Bitmap processing wasm't working in the
listitemview. Traced it to a problem with a missing
GenerateThumbnailView call.

Also adjusted when the save to icon cache happens
so that it is part of the ShortcutItem and is called
when a new shortcut is created. This saves times.
2020-10-18 23:04:08 +13:00
..
GameLibraries Revert "Revert "Refactored Common Base Games"" 2020-10-18 21:17:21 +13:00
InterProcess Silenced the System.Drawing.Image exceptions 2020-07-24 16:51:48 +12:00
Properties Transitioned Profiles to using ProfileRepository 2020-06-14 16:20:52 +12:00
Resources [WIP] Created SteamLibrary class to handle library 2020-07-21 23:40:33 +12:00
UIForms Fixed Bitmap processing for Shortcuts 2020-10-18 23:04:08 +13:00
App.config Renamed the directories to HeliosPlus 2020-05-15 23:25:14 +12:00
DisplayRepresentation.cs Renaming Viewports back to Paths 2020-10-07 20:08:36 +13:00
HeliosPlus.csproj Revert "Revert "Refactored Common Base Games"" 2020-10-18 21:17:21 +13:00
IconUtils.cs [WIP] Fixing Shortcut Bitmap 2020-06-07 20:48:45 +12:00
Program.cs Revert "Revert "Refactored Common Base Games"" 2020-10-18 21:17:21 +13:00
ProgressReporter.cs [WIP] Partial refactor of applying profile display UI 2020-10-04 23:01:03 +13:00
ShortcutItem.cs Fixed Bitmap processing for Shortcuts 2020-10-18 23:04:08 +13:00
ShortcutRepository.cs Fixed Bitmap processing for Shortcuts 2020-10-18 23:04:08 +13:00
Validators.cs [WIP] Created SteamLibrary class to handle library 2020-07-21 23:40:33 +12:00