mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Migrated to the latest .Net Framework (v4.8) and changed to System.CommandLine.DragonFruit for the parameter processing as CommandLineParser completely altered their required programme structure which meant something had to change. Figured using Microsoft's own poduct would be best.
78 lines
3.5 KiB
XML
78 lines
3.5 KiB
XML
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<!--<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
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<Import Project="..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets')"/>
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<Import Project="..\packages\Fody.6.1.1\build\Fody.targets" Condition="Exists('..\packages\Fody.6.1.1\build\Fody.targets')"/>-->
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{76DF2BCF-911B-4820-B63E-8F3468DB5E79}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>HeliosDisplayManagement.Reporting</RootNamespace>
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<AssemblyName>HeliosDisplayManagement.Reporting</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\HeliosDisplayManagement.Shared\HeliosDisplayManagement.Shared.csproj">
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<Project>{1cacda43-01c7-4cd4-bf6e-9421a29510fc}</Project>
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<Name>HeliosDisplayManagement.Shared</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="FodyWeavers.xml" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Costura.Fody">
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<Version>4.1.0</Version>
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</PackageReference>
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<PackageReference Include="Fody">
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<Version>6.1.1</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="NvAPIWrapper.Net">
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<Version>0.7.2.63</Version>
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</PackageReference>
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<PackageReference Include="WindowsDisplayAPI">
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<Version>1.3.0.13</Version>
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</PackageReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.targets')" />
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</Project> |