mirror of
https://github.com/terrymacdonald/DisplayMagician.git
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Tried to add the first SLS map config get function into the ADL.cs file, as well as all the supporting data structures. Time will tell whether this will work or not!
164 lines
6.4 KiB
XML
164 lines
6.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1CACDA43-01C7-4CD4-BF6E-9421A29510FC}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DisplayMagicianShared</RootNamespace>
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<AssemblyName>DisplayMagician.Shared</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<UseVSHostingProcess>true</UseVSHostingProcess>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Resources\DisplayMagician.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>
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</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AMD\ADL.cs" />
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<Compile Include="SharedLogger.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="ResizeDrawing.cs" />
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<Compile Include="ScanLineOrdering.cs" />
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<Compile Include="NVIDIA\SurroundHelper.cs" />
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<Compile Include="NVIDIA\SurroundTopologyDisplay.cs" />
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<Compile Include="PixelShift.cs" />
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<Compile Include="ProfileItem.cs" />
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<Compile Include="NVIDIA\SurroundTopology.cs" />
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<Compile Include="DisplayMagicianStartupAction.cs" />
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<Compile Include="ProfileIcon.cs" />
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<Compile Include="Rotation.cs" />
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<Compile Include="Scaling.cs" />
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<Compile Include="ProfileRepository.cs" />
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<Compile Include="ShellUtils.cs" />
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<Compile Include="Topology\Path.cs" />
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<Compile Include="Topology\PathHelper.cs" />
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<Compile Include="Topology\PathTarget.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Resources\Language.Designer.cs">
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<DependentUpon>Language.resx</DependentUpon>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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</Compile>
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<Compile Include="UserControls\DisplayView.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="UserControls\DisplayView.Designer.cs">
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<DependentUpon>DisplayView.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Language.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Language.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="UserControls\DisplayView.resx">
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<DependentUpon>DisplayView.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="EDIDParser">
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<Version>1.2.0.1</Version>
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</PackageReference>
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<PackageReference Include="IconExtractor.dll">
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<Version>1.0.2.1-beta</Version>
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</PackageReference>
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<PackageReference Include="IconLib.Unofficial">
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<Version>0.73.0</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
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<Version>5.0.3</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json">
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<Version>13.0.1</Version>
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</PackageReference>
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<PackageReference Include="NHotkey">
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<Version>2.1.0</Version>
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</PackageReference>
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<PackageReference Include="NHotkey.WindowsForms">
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<Version>2.1.0</Version>
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</PackageReference>
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<PackageReference Include="NLog">
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<Version>4.7.10</Version>
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</PackageReference>
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<PackageReference Include="NvAPIWrapper.Net">
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<Version>0.8.1.101</Version>
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</PackageReference>
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<PackageReference Include="WindowsDisplayAPI">
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<Version>1.3.0.13</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\HeliosPlus.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\DisplayMagician.ico" />
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="IWshRuntimeLibrary">
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<Guid>{F935DC20-1CF0-11D0-ADB9-00C04FD58A0B}</Guid>
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<VersionMajor>1</VersionMajor>
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<VersionMinor>0</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>tlbimp</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>True</EmbedInteropTypes>
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</COMReference>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |