mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
7c21c19056
Found an underlying problem of using the OutputID for displayIdentifier matching as the outputID changes after each reboot. CHanged the DisplayIdentifier to record the type of the connection to the display, which stays the same even if the OututID changes. Also made the ProfileItem.Equals look for DisplayIdentifier ids and match them even if they are in a different order. This seems to happen some times, and I'm not sure why the NVIDIA driver does it!
414 lines
15 KiB
C#
414 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using DisplayMagicianShared.Resources;
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using Newtonsoft.Json;
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using System.Drawing;
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using DisplayMagicianShared.Windows;
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using System.Drawing.Imaging;
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namespace DisplayMagicianShared.AMD
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{
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public class AMDProfileItem : ProfileItem
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{
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private static List<AMDProfileItem> _allSavedProfiles = new List<AMDProfileItem>();
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private ProfileIcon _profileIcon;
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private Bitmap _profileBitmap, _profileShortcutBitmap;
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private List<string> _profileDisplayIdentifiers = new List<string>();
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private List<ScreenPosition> _screens;
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private AMD_DISPLAY_CONFIG _amdDisplayConfig = new AMD_DISPLAY_CONFIG();
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private WINDOWS_DISPLAY_CONFIG _windowsDisplayConfig = new WINDOWS_DISPLAY_CONFIG();
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private static readonly string uuidV4Regex = @"(?im)^[{(]?[0-9A-F]{8}[-]?(?:[0-9A-F]{4}[-]?){3}[0-9A-F]{12}[)}]?$";
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private string _uuid = "";
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private bool _isPossible = false;
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private Keys _hotkey = Keys.None;
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public AMDProfileItem()
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{
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}
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public new static Version Version = new Version(2, 1);
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#region Instance Properties
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[JsonIgnore]
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public override bool IsPossible
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{
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get
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{
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// Return the cached answer
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return _isPossible;
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}
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set
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{
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_isPossible = value;
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}
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}
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[JsonIgnore]
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public override bool IsActive
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{
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get
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{
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if (this.Equals(ProfileRepository.CurrentProfile))
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return true;
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else
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return false;
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}
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}
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public override VIDEO_MODE VideoMode { get; } = VIDEO_MODE.AMD;
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public override string Name { get; set; }
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[JsonRequired]
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public AMD_DISPLAY_CONFIG AMDDisplayConfig
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{
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get
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{
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return _amdDisplayConfig;
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}
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set
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{
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_amdDisplayConfig = value;
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}
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}
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[JsonRequired]
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public WINDOWS_DISPLAY_CONFIG WindowsDisplayConfig
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{
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get
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{
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return _windowsDisplayConfig;
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}
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set
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{
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_windowsDisplayConfig = value;
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}
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}
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public override List<string> ProfileDisplayIdentifiers
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{
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get
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{
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if (_profileDisplayIdentifiers.Count == 0)
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{
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_profileDisplayIdentifiers = AMDLibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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}
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return _profileDisplayIdentifiers;
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}
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set
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{
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if (value is List<string>)
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_profileDisplayIdentifiers = value;
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}
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}
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#endregion
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public override bool IsValid()
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{
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if (AMDLibrary.GetLibrary().IsValidConfig(_amdDisplayConfig) &&
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ProfileIcon is ProfileIcon &&
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System.IO.File.Exists(SavedProfileIconCacheFilename) &&
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ProfileBitmap is Bitmap &&
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ProfileTightestBitmap is Bitmap &&
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ProfileDisplayIdentifiers.Count > 0)
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{
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if (AMDDisplayConfig.AdapterConfigs.Count > 0)
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return true;
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else
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return false;
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}
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else
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return false;
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}
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public bool CopyTo(AMDProfileItem profile, bool overwriteId = true)
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{
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if (!(profile is AMDProfileItem))
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return false;
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if (overwriteId == true)
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profile.UUID = UUID;
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// Copy all our profile data over to the other profile
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profile.Name = Name;
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profile.AMDDisplayConfig = AMDDisplayConfig;
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profile.WindowsDisplayConfig = WindowsDisplayConfig;
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profile.ProfileIcon = ProfileIcon;
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profile.SavedProfileIconCacheFilename = SavedProfileIconCacheFilename;
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profile.ProfileBitmap = ProfileBitmap;
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profile.ProfileTightestBitmap = ProfileTightestBitmap;
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profile.ProfileDisplayIdentifiers = ProfileDisplayIdentifiers;
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//profile.Screens = Screens;
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return true;
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}
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public override bool PreSave()
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{
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// Prepare our profile data for saving
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if (_profileDisplayIdentifiers.Count == 0)
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{
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_profileDisplayIdentifiers = AMDLibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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}
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// Return if it is valid and we should continue
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return IsValid();
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}
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public override void RefreshPossbility()
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{
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// Check whether this profile is possible
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if (AMDLibrary.GetLibrary().IsPossibleConfig(_amdDisplayConfig))
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{
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SharedLogger.logger.Debug($"ProfileRepository/IsPossibleRefresh: The AMD profile {Name} is possible!");
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_isPossible = true;
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}
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else
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{
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SharedLogger.logger.Debug($"ProfileRepository/IsPossibleRefresh: The AMD profile {Name} is NOT possible!");
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_isPossible = false;
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}
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}
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// Actually set this profile active
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public override bool SetActive()
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{
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AMDLibrary amdLibrary = AMDLibrary.GetLibrary();
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WinLibrary winLibrary = WinLibrary.GetLibrary();
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if (amdLibrary.IsInstalled)
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{
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if (!amdLibrary.IsActiveConfig(_amdDisplayConfig) && !winLibrary.IsActiveConfig(_windowsDisplayConfig))
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{
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if (amdLibrary.IsPossibleConfig(_amdDisplayConfig))
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{
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SharedLogger.logger.Trace($"ProfileRepository/SetActive: The AMD display settings within profile {Name} are possible to use right now, so we'll use attempt to use them.");
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bool itWorkedforAMD = amdLibrary.SetActiveConfig(_amdDisplayConfig);
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if (itWorkedforAMD)
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{
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SharedLogger.logger.Trace($"ProfileRepository/SetActive: The AMD display settings within profile {Name} were successfully applied.");
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// Then let's try to also apply the windows changes
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// Note: we are unable to check if the Windows CCD display config is possible, as it won't match if either the current display config is a ADL config,
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// or if the display config we want to change to is a ADL config. So we just have to assume that it will work!
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bool itWorkedforWindows = winLibrary.SetActiveConfig(_windowsDisplayConfig);
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if (itWorkedforWindows)
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{
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SharedLogger.logger.Trace($"ProfileRepository/SetActive: The Windows CCD display settings within profile {Name} were successfully applied.");
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return true;
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}
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else
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{
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SharedLogger.logger.Trace($"ProfileRepository/SetActive: The Windows CCD display settings within profile {Name} were NOT applied correctly.");
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}
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}
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else
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{
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SharedLogger.logger.Trace($"ProfileRepository/SetActive: The AMD display settings within profile {Name} were NOT applied correctly.");
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}
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}
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else
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{
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SharedLogger.logger.Error($"ProfileRepository/SetActive: ERROR - Cannot apply the AMD display config in profile {Name} as it is not currently possible to use it.");
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}
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}
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else
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{
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SharedLogger.logger.Info($"ProfileRepository/SetActive: The display settings in profile {Name} are already installed. No need to install them again. Exiting.");
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}
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}
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return false;
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}
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public override bool CreateProfileFromCurrentDisplaySettings()
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{
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AMDLibrary amdLibrary = AMDLibrary.GetLibrary();
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if (amdLibrary.IsInstalled)
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{
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// Create the profile data from the current config
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_amdDisplayConfig = amdLibrary.GetActiveConfig();
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_windowsDisplayConfig = WinLibrary.GetLibrary().GetActiveConfig();
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_profileDisplayIdentifiers = amdLibrary.GetCurrentDisplayIdentifiers();
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// Now, since the ActiveProfile has changed, we need to regenerate screen positions
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_screens = GetScreenPositions();
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return true;
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}
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else
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{
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return false;
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}
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}
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public override bool PerformPostLoadingTasks()
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{
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// First thing we do is to set up the Screens
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_screens = GetScreenPositions();
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return true;
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}
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public override List<ScreenPosition> GetScreenPositions()
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{
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// Now we create the screens structure from the AMD profile information
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_screens = new List<ScreenPosition>();
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int pathCount = _windowsDisplayConfig.DisplayConfigPaths.Length;
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// First of all we need to figure out how many display paths we have.
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if (pathCount < 1)
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{
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// Return an empty screen if we have no Display Config Paths to use!
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return _screens;
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}
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foreach (var path in _windowsDisplayConfig.DisplayConfigPaths)
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{
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// For each path we go through and get the relevant info we need.
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if (_windowsDisplayConfig.DisplayConfigPaths.Length > 0)
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{
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// Set some basics about the screen
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ScreenPosition screen = new ScreenPosition();
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screen.Library = "NVIDIA";
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UInt32 targetId = path.TargetInfo.Id;
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foreach (DISPLAYCONFIG_MODE_INFO displayMode in _windowsDisplayConfig.DisplayConfigModes)
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{
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// Find the matching Display Config Source Mode
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if (displayMode.InfoType != DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE && displayMode.Id == targetId)
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{
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screen.Name = targetId.ToString();
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//screen.DisplayConnector = displayMode.DisplayConnector;
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screen.ScreenX = displayMode.SourceMode.Position.X;
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screen.ScreenY = displayMode.SourceMode.Position.Y;
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screen.ScreenWidth = (int)displayMode.SourceMode.Width;
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screen.ScreenHeight = (int)displayMode.SourceMode.Height;
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// If we're at the 0,0 coordinate then we're the primary monitor
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if (screen.ScreenX == 0 && screen.ScreenY == 0)
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{
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screen.IsPrimary = true;
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}
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}
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}
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foreach (ADVANCED_HDR_INFO_PER_PATH hdrInfo in _windowsDisplayConfig.DisplayHDRStates)
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{
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// Find the matching HDR information
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if (hdrInfo.Id == targetId)
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{
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// HDR information
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if (hdrInfo.AdvancedColorInfo.AdvancedColorSupported)
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{
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screen.HDRSupported = true;
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if (hdrInfo.AdvancedColorInfo.AdvancedColorEnabled)
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{
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screen.HDREnabled = true;
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}
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else
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{
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screen.HDREnabled = false;
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}
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}
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else
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{
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screen.HDRSupported = false;
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screen.HDREnabled = false;
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}
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}
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}
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// Now we need to check for Spanned screens
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/*if (_amdDisplayConfig)
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{
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screen.IsSpanned = true;
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screen.Colour = Color.FromArgb(221,0,49); // represents AMD Red
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screen.SpannedName = "AMD Eyefinity";
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}
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else
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{
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screen.IsSpanned = false;
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screen.Colour = Color.FromArgb(195, 195, 195); // represents normal screen colour
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}*/
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screen.IsSpanned = false;
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screen.Colour = Color.FromArgb(195, 195, 195); // represents normal screen colour
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_screens.Add(screen);
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}
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}
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return _screens;
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}
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/*public override int CompareTo(object obj)
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{
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if (!(obj is AMDProfileItem)) throw new ArgumentException("Object to CompareTo is not a AMDProfileItem"); ;
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AMDProfileItem otherProfile = (AMDProfileItem)obj;
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return this.Name.CompareTo(otherProfile.Name);
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}*/
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// The public override for the Object.Equals
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public override bool Equals(object obj)
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{
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return EqualsDerived(obj) &&
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obj.GetType() == typeof(AMDProfileItem);
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}
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// Profiles are equal if their Viewports are equal
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public override bool EqualsDerived(object obj)
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{
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return base.EqualsDerived(obj) &&
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!object.ReferenceEquals(obj, null) &&
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obj is AMDProfileItem &&
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((AMDProfileItem)obj).AMDDisplayConfig == this.AMDDisplayConfig &&
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((AMDProfileItem)obj).WindowsDisplayConfig == this.WindowsDisplayConfig;
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}
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public override int GetHashCode()
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{
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// Calculate the hash code for the product.
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return (AMDDisplayConfig, WindowsDisplayConfig, ProfileDisplayIdentifiers).GetHashCode();
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}
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public static bool operator ==(AMDProfileItem lhs, AMDProfileItem rhs)
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{
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if (object.ReferenceEquals(lhs, rhs))
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return true;
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if (!object.ReferenceEquals(lhs, null) &&
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!object.ReferenceEquals(rhs, null) &&
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lhs.Equals(rhs))
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return true;
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return false;
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}
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public static bool operator !=(AMDProfileItem lhs, AMDProfileItem rhs) => !(lhs == rhs);
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}
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} |