Files
DisplayMagician/DisplayMagicianShared/Windows/WindowsLibrary.cs
Terry MacDonald 86375b06aa Added initial CCD library code
Added some basic CCD library functionality
to be able to set Windows displays directly
from the code. This will enable future native
HDR support through windows, as well as
allow positioning and screen setup to work
better through here than via the AMD driver.

Will still need to work on AMD Eyefinity support
once this is completed.
2021-06-29 22:15:57 +12:00

55 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace DisplayMagicianShared.Windows
{
class WindowsCCDLibrary
{
static void Main()
{
var err = CCDImport.GetDisplayConfigBufferSizes(QDC.QDC_ONLY_ACTIVE_PATHS, out var pathCount, out var modeCount);
if (err != 0)
throw new Win32Exception(err);
var paths = new DISPLAYCONFIG_PATH_INFO[pathCount];
var modes = new DISPLAYCONFIG_MODE_INFO[modeCount];
err = CCDImport.QueryDisplayConfig(QDC.QDC_ONLY_ACTIVE_PATHS, ref pathCount, paths, ref modeCount, modes, IntPtr.Zero);
if (err != 0)
throw new Win32Exception(err);
foreach (var path in paths)
{
// get display name
var info = new DISPLAYCONFIG_GET_TARGET_NAME();
info.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME;
info.header.size = Marshal.SizeOf<DISPLAYCONFIG_GET_TARGET_NAME>();
info.header.adapterId = path.targetInfo.adapterId;
info.header.id = path.targetInfo.id;
err = CCDImport.DisplayConfigGetDeviceInfo(ref info);
if (err != 0)
throw new Win32Exception(err);
var colorInfo = new DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO();
colorInfo.header.type = DISPLAYCONFIG_DEVICE_INFO_TYPE.DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO;
colorInfo.header.size = Marshal.SizeOf<DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO>();
colorInfo.header.adapterId = path.targetInfo.adapterId;
colorInfo.header.id = path.targetInfo.id;
err = CCDImport.DisplayConfigGetDeviceInfo(ref colorInfo);
if (err != 0)
throw new Win32Exception(err);
Console.WriteLine(info.monitorFriendlyDeviceName);
Console.WriteLine(" Advanced Color Supported: " + colorInfo.advancedColorSupported);
Console.WriteLine(" Advanced Color Enabled : " + colorInfo.advancedColorEnabled);
Console.WriteLine();
}
}
}
}