mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
328 lines
11 KiB
C#
328 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using DisplayMagicianShared.Resources;
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using Newtonsoft.Json;
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using System.Drawing;
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using System.Drawing.Imaging;
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namespace DisplayMagicianShared.Windows
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{
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public class WinProfileItem : ProfileItem, IComparable
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{
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private static List<WinProfileItem> _allSavedProfiles = new List<WinProfileItem>();
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private ProfileIcon _profileIcon;
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private Bitmap _profileBitmap, _profileShortcutBitmap;
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private List<string> _profileDisplayIdentifiers = new List<string>();
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private List<ScreenPosition> _screens;
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private WINDOWS_DISPLAY_CONFIG _windowsDisplayConfig = new WINDOWS_DISPLAY_CONFIG();
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private static readonly string uuidV4Regex = @"(?im)^[{(]?[0-9A-F]{8}[-]?(?:[0-9A-F]{4}[-]?){3}[0-9A-F]{12}[)}]?$";
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private string _uuid = "";
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private bool _isPossible = false;
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private Keys _hotkey = Keys.None;
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public WinProfileItem()
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{
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}
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public new static Version Version = new Version(2, 1);
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#region Instance Properties
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[JsonIgnore]
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public override bool IsPossible
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{
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get
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{
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// Return the cached answer
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return _isPossible;
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}
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set
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{
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_isPossible = value;
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}
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}
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[JsonIgnore]
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public override bool IsActive
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{
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get
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{
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if (this.Equals(ProfileRepository.CurrentProfile))
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return true;
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else
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return false;
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}
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}
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public override VIDEO_MODE VideoMode { get; } = VIDEO_MODE.WINDOWS;
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public override string Name { get; set; }
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[JsonRequired]
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public WINDOWS_DISPLAY_CONFIG WindowsDisplayConfig
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{
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get
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{
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return _windowsDisplayConfig;
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}
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set
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{
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_windowsDisplayConfig = value;
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}
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}
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public override List<string> ProfileDisplayIdentifiers
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{
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get
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{
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if (_profileDisplayIdentifiers.Count == 0)
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{
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_profileDisplayIdentifiers = WinLibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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}
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return _profileDisplayIdentifiers;
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}
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set
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{
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if (value is List<string>)
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_profileDisplayIdentifiers = value;
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}
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}
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#endregion
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public override bool IsValid()
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{
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if (
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ProfileIcon is ProfileIcon &&
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System.IO.File.Exists(SavedProfileIconCacheFilename) &&
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ProfileBitmap is Bitmap &&
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ProfileTightestBitmap is Bitmap &&
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ProfileDisplayIdentifiers.Count > 0)
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{
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return true;
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}
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else
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return false;
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}
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public bool CopyTo(WinProfileItem profile, bool overwriteId = true)
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{
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if (!(profile is WinProfileItem))
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return false;
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if (overwriteId == true)
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profile.UUID = UUID;
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// Copy all our profile data over to the other profile
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profile.Name = Name;
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profile.WindowsDisplayConfig = WindowsDisplayConfig;
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profile.ProfileIcon = ProfileIcon;
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profile.SavedProfileIconCacheFilename = SavedProfileIconCacheFilename;
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profile.ProfileBitmap = ProfileBitmap;
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profile.ProfileTightestBitmap = ProfileTightestBitmap;
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profile.ProfileDisplayIdentifiers = ProfileDisplayIdentifiers;
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profile.Screens = Screens;
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return true;
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}
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public override bool PreSave()
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{
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// Prepare our profile data for saving
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if (_profileDisplayIdentifiers.Count == 0)
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{
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_profileDisplayIdentifiers = WinLibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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}
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// Return if it is valid and we should continue
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return IsValid();
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}
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public override void RefreshPossbility()
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{
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// Check whether this profile is possible
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if (WinLibrary.GetLibrary().IsPossibleConfig(_windowsDisplayConfig))
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{
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SharedLogger.logger.Debug($"ProfileRepository/IsPossibleRefresh: The Windows CCD profile {Name} is possible!");
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_isPossible = true;
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}
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else
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{
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SharedLogger.logger.Debug($"ProfileRepository/IsPossibleRefresh: The Windows CCD profile {Name} is NOT possible!");
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_isPossible = false;
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}
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}
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public override bool CreateProfileFromCurrentDisplaySettings()
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{
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WinLibrary winLibrary = WinLibrary.GetLibrary();
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if (winLibrary.IsInstalled)
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{
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// Create the profile data from the current config
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_windowsDisplayConfig = winLibrary.GetActiveConfig();
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// Now, since the ActiveProfile has changed, we need to regenerate screen positions
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_screens = GetScreenPositions();
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return true;
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}
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else
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{
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return false;
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}
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}
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public override bool PerformPostLoadingTasks()
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{
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// First thing we do is to set up the Screens
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_screens = GetScreenPositions();
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return true;
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}
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public override List<ScreenPosition> GetScreenPositions()
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{
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// Now we create the screens structure from the AMD profile information
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_screens = new List<ScreenPosition>();
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int pathCount = _windowsDisplayConfig.DisplayConfigPaths.Length;
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// First of all we need to figure out how many display paths we have.
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if (pathCount < 1)
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{
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// Return an empty screen if we have no Display Config Paths to use!
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return _screens;
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}
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foreach (var path in _windowsDisplayConfig.DisplayConfigPaths)
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{
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// For each path we go through and get the relevant info we need.
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if (_windowsDisplayConfig.DisplayConfigPaths.Length > 0)
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{
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// Set some basics about the screen
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ScreenPosition screen = new ScreenPosition();
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screen.Library = "WINDOWS";
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UInt32 targetId = path.TargetInfo.Id;
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foreach (DISPLAYCONFIG_MODE_INFO displayMode in _windowsDisplayConfig.DisplayConfigModes)
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{
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// Find the matching Display Config Source Mode
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if (displayMode.InfoType != DISPLAYCONFIG_MODE_INFO_TYPE.DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE && displayMode.Id == targetId)
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{
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screen.Name = targetId.ToString();
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//screen.DisplayConnector = displayMode.DisplayConnector;
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screen.ScreenX = displayMode.SourceMode.Position.X;
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screen.ScreenY = displayMode.SourceMode.Position.Y;
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screen.ScreenWidth = (int)displayMode.SourceMode.Width;
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screen.ScreenHeight = (int)displayMode.SourceMode.Height;
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// If we're at the 0,0 coordinate then we're the primary monitor
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if (screen.ScreenX == 0 && screen.ScreenY == 0)
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{
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screen.IsPrimary = true;
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}
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}
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}
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foreach (ADVANCED_HDR_INFO_PER_PATH hdrInfo in _windowsDisplayConfig.DisplayHDRStates)
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{
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// Find the matching HDR information
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if (hdrInfo.Id == targetId)
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{
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// HDR information
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if (hdrInfo.AdvancedColorInfo.AdvancedColorSupported)
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{
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screen.HDRSupported = true;
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if (hdrInfo.AdvancedColorInfo.AdvancedColorEnabled)
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{
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screen.HDREnabled = true;
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}
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else
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{
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screen.HDREnabled = false;
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}
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}
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else
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{
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screen.HDRSupported = false;
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screen.HDREnabled = false;
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}
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}
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}
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// No spanning in a windows ccd system
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screen.IsSpanned = false;
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screen.Colour = Color.FromArgb(195, 195, 195); // represents normal screen colour
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_screens.Add(screen);
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}
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}
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return _screens;
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}
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// The public override for the Object.Equals
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public override bool Equals(object obj)
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{
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return this.Equals(obj as WinProfileItem);
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}
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// Profiles are equal if their Viewports are equal
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public bool Equals(WinProfileItem other)
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{
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// If parameter is null, return false.
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if (other is null)
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return false;
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// Optimization for a common success case.
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if (Object.ReferenceEquals(this, other))
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return true;
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// If run-time types are not exactly the same, return false.
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if (this.GetType() != other.GetType())
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return false;
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// If Windows Display Config is different then return false.
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if (!WindowsDisplayConfig.Equals(other.WindowsDisplayConfig))
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return false;
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// If Display Identifiers are different then return false.
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if (!ProfileDisplayIdentifiers.SequenceEqual(other.ProfileDisplayIdentifiers))
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return false;
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// Otherwise if all the tests work, then we're good!
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return true;
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}
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// If Equals() returns true for this object compared to another
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// then GetHashCode() must return the same value for these objects.
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public override int GetHashCode()
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{
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// Calculate the hash code for the product.
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return (WindowsDisplayConfig, ProfileDisplayIdentifiers).GetHashCode();
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}
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}
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} |