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The DisplayProfilesForm is mostly working, but it doesnt cope with invalid profiles yet. This is where the profile was set in a different configuration of screens, but those screens have physically or OS level changed, meaning the profile can't be used. This is handled in the Profile.IsPossible function, and currently that appears to be broken. It needs fixing. |
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.. | ||
GameLibraries | ||
InterProcess | ||
Properties | ||
Resources | ||
UIForms | ||
App.config | ||
DisplayRepresentation.cs | ||
HeliosPlus.csproj | ||
Program.cs | ||
Validators.cs |