mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
dd8939b395
Combined DisplayMagicianShared logging into the main log file to simplify log reporting for the future. Also started adding info and debug statements to the program to make the debug level log work well for troubleshooting. This is going to take a LONG time to complete, but will be worth it in the end.
145 lines
5.8 KiB
XML
145 lines
5.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1CACDA43-01C7-4CD4-BF6E-9421A29510FC}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DisplayMagicianShared</RootNamespace>
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<AssemblyName>DisplayMagician.Shared</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<UseVSHostingProcess>true</UseVSHostingProcess>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Resources\DisplayMagician.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<AssemblyOriginatorKeyFile>
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</AssemblyOriginatorKeyFile>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="SharedLogger.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="ResizeDrawing.cs" />
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<Compile Include="ScanLineOrdering.cs" />
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<Compile Include="NVIDIA\SurroundHelper.cs" />
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<Compile Include="NVIDIA\SurroundTopologyDisplay.cs" />
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<Compile Include="PixelShift.cs" />
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<Compile Include="ProfileItem.cs" />
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<Compile Include="NVIDIA\SurroundTopology.cs" />
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<Compile Include="DisplayMagicianStartupAction.cs" />
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<Compile Include="ProfileIcon.cs" />
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<Compile Include="Rotation.cs" />
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<Compile Include="Scaling.cs" />
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<Compile Include="ProfileRepository.cs" />
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<Compile Include="ShellUtils.cs" />
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<Compile Include="Topology\Path.cs" />
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<Compile Include="Topology\PathHelper.cs" />
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<Compile Include="Topology\PathTarget.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Resources\Language.Designer.cs">
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<DependentUpon>Language.resx</DependentUpon>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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</Compile>
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<Compile Include="UserControls\DisplayView.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="UserControls\DisplayView.Designer.cs">
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<DependentUpon>DisplayView.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Language.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Language.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="UserControls\DisplayView.resx">
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<DependentUpon>DisplayView.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="EDIDParser">
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<Version>1.2.0.1</Version>
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</PackageReference>
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<PackageReference Include="IconExtractor.dll">
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<Version>1.0.2.1-beta</Version>
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</PackageReference>
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<PackageReference Include="IconLib.Unofficial">
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<Version>0.73.0</Version>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
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<Version>5.0.3</Version>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json">
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<Version>12.0.3</Version>
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</PackageReference>
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<PackageReference Include="NLog">
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<Version>4.7.7</Version>
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</PackageReference>
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<PackageReference Include="NvAPIWrapper.Net">
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<Version>0.7.2.63</Version>
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</PackageReference>
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<PackageReference Include="WindowsDisplayAPI">
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<Version>1.3.0.13</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\HeliosPlus.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\DisplayMagician.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |