mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Changed to use natemcmaster's CommandLineUtils library to provide flexbility for command structure, and enable the use of custom validators which allow us to make sure that the command line options provided are accurate. This removes the need for all the individual exceptions being thrown across the main application. Also started the modification of the CreateShortcut Form to make it easier to use and more self explanatory. And finally started the integration of Uplay into the application so that users can use Uplay as well as Steam to select their games.
208 lines
8.3 KiB
XML
208 lines
8.3 KiB
XML
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<AssemblyName>HeliosDisplayManagement</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
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<OutputPath>..\Debug\</OutputPath>
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<PropertyGroup>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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<PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.ServiceModel" />
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<Compile Include="Validators.cs" />
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<Compile Include="DisplayRepresentation.cs" />
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<Compile Include="InterProcess\IPCClient.cs" />
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<Compile Include="InterProcess\InstanceStatus.cs" />
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<Compile Include="Uplay\UplayAppIdNamePair.cs" />
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<ItemGroup>
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<None Include="App.config" />
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<ProductName>Microsoft .NET Framework 4.8 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\HeliosDisplayManagement.Shared\HeliosDisplayManagement.Shared.csproj">
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<Project>{1cacda43-01c7-4cd4-bf6e-9421a29510fc}</Project>
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<Name>HeliosDisplayManagement.Shared</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Version>0.73.0</Version>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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</Project> |