DisplayMagician/HeliosPlus/UIForms/MainForm.Designer.cs
temacdonald 9dab00bdb4 [WIP] Sort out the ShortcutForm controls
The logic I chose for the ShortcutForm controls is
really not suited towards distributed logic. I am
going to have to centralise the logic into a single
function that will evaulate when to enable the
save button.
2020-05-17 21:19:55 +12:00

148 lines
7.5 KiB
C#

namespace HeliosPlus.UIForms
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
this.btn_setup_display_profiles = new System.Windows.Forms.Button();
this.pb_display_profile = new System.Windows.Forms.PictureBox();
this.lbl_version = new System.Windows.Forms.Label();
this.btn_setup_game_shortcuts = new System.Windows.Forms.Button();
this.btn_exit = new System.Windows.Forms.Button();
this.pb_game_shortcut = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout();
this.splitContainer1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pb_display_profile)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pb_game_shortcut)).BeginInit();
this.SuspendLayout();
//
// splitContainer1
//
this.splitContainer1.BackColor = System.Drawing.Color.Black;
resources.ApplyResources(this.splitContainer1, "splitContainer1");
this.splitContainer1.Name = "splitContainer1";
//
// splitContainer1.Panel1
//
this.splitContainer1.Panel1.Controls.Add(this.btn_setup_display_profiles);
this.splitContainer1.Panel1.Controls.Add(this.pb_display_profile);
//
// splitContainer1.Panel2
//
this.splitContainer1.Panel2.Controls.Add(this.lbl_version);
this.splitContainer1.Panel2.Controls.Add(this.btn_setup_game_shortcuts);
this.splitContainer1.Panel2.Controls.Add(this.btn_exit);
this.splitContainer1.Panel2.Controls.Add(this.pb_game_shortcut);
this.splitContainer1.TabStop = false;
//
// btn_setup_display_profiles
//
resources.ApplyResources(this.btn_setup_display_profiles, "btn_setup_display_profiles");
this.btn_setup_display_profiles.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
this.btn_setup_display_profiles.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
this.btn_setup_display_profiles.ForeColor = System.Drawing.Color.White;
this.btn_setup_display_profiles.Name = "btn_setup_display_profiles";
this.btn_setup_display_profiles.UseVisualStyleBackColor = true;
this.btn_setup_display_profiles.Click += new System.EventHandler(this.btn_setup_display_profiles_Click);
//
// pb_display_profile
//
resources.ApplyResources(this.pb_display_profile, "pb_display_profile");
this.pb_display_profile.Name = "pb_display_profile";
this.pb_display_profile.TabStop = false;
this.pb_display_profile.Click += new System.EventHandler(this.pb_display_profile_Click);
//
// lbl_version
//
resources.ApplyResources(this.lbl_version, "lbl_version");
this.lbl_version.BackColor = System.Drawing.Color.Transparent;
this.lbl_version.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.lbl_version.ForeColor = System.Drawing.Color.White;
this.lbl_version.Name = "lbl_version";
//
// btn_setup_game_shortcuts
//
resources.ApplyResources(this.btn_setup_game_shortcuts, "btn_setup_game_shortcuts");
this.btn_setup_game_shortcuts.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
this.btn_setup_game_shortcuts.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
this.btn_setup_game_shortcuts.ForeColor = System.Drawing.Color.Transparent;
this.btn_setup_game_shortcuts.Name = "btn_setup_game_shortcuts";
this.btn_setup_game_shortcuts.UseVisualStyleBackColor = true;
this.btn_setup_game_shortcuts.Click += new System.EventHandler(this.btn_setup_game_shortcuts_Click);
//
// btn_exit
//
resources.ApplyResources(this.btn_exit, "btn_exit");
this.btn_exit.FlatAppearance.MouseDownBackColor = System.Drawing.Color.IndianRed;
this.btn_exit.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Brown;
this.btn_exit.ForeColor = System.Drawing.Color.White;
this.btn_exit.Name = "btn_exit";
this.btn_exit.UseVisualStyleBackColor = true;
this.btn_exit.Click += new System.EventHandler(this.btn_exit_Click);
//
// pb_game_shortcut
//
resources.ApplyResources(this.pb_game_shortcut, "pb_game_shortcut");
this.pb_game_shortcut.Name = "pb_game_shortcut";
this.pb_game_shortcut.TabStop = false;
this.pb_game_shortcut.Click += new System.EventHandler(this.pb_game_shortcut_Click);
//
// MainForm
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.splitContainer1);
this.MaximizeBox = false;
this.Name = "MainForm";
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
this.Load += new System.EventHandler(this.MainForm_Load);
this.splitContainer1.Panel1.ResumeLayout(false);
this.splitContainer1.Panel2.ResumeLayout(false);
this.splitContainer1.Panel2.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).EndInit();
this.splitContainer1.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.pb_display_profile)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.pb_game_shortcut)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.SplitContainer splitContainer1;
private System.Windows.Forms.PictureBox pb_display_profile;
private System.Windows.Forms.PictureBox pb_game_shortcut;
private System.Windows.Forms.Button btn_exit;
private System.Windows.Forms.Button btn_setup_display_profiles;
private System.Windows.Forms.Button btn_setup_game_shortcuts;
private System.Windows.Forms.Label lbl_version;
}
}