# ESP WebOTA Easily add web based [OTA](https://en.wikipedia.org/wiki/Over-the-air_programming) updates to your ESP32 projects. ## Installation Clone this repo to your Arduino libraries directory. On Linux this is `~/Arduino/libraries/` ## Usage Create a global variable for the Web Server: #include WebServer OTAServer(8080); Initialize the WebOTA library at the end of your `setup()` function: void setup() { // Other init code here (WiFi, etc) init_web_ota(&OTAServer); } Listen for update requests at the end of your `loop()` function: void loop() { // Other loop code here OTAServer.handleClient(); } **Note:** If you have long `delay()` commands in your `loop()` WebOTA may not be responsive. ## Upload a sketch Navigate to your ESP32 in a web browser, typical URLs are: http://esp32-ota.local:8080/webota. You will need to create a binary sketch image to upload. This is done in the Arduino IDE by going to the `Sketch` menu and selecting `Export compiled Binary`. ## Based on Borrowed from [randomnerdtutorials.com](https://randomnerdtutorials.com/esp32-over-the-air-ota-programming/) and improved upon.