InvokeAI/invokeai/app/invocations/upscale.py

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# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654) & the InvokeAI Team
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from typing import Literal
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import cv2
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import numpy as np
from PIL import Image
feat(api): chore: pydantic & fastapi upgrade Upgrade pydantic and fastapi to latest. - pydantic~=2.4.2 - fastapi~=103.2 - fastapi-events~=0.9.1 **Big Changes** There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes. **Invocations** The biggest change relates to invocation creation, instantiation and validation. Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie. Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`. With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation. This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method. In the end, this implementation is cleaner. **Invocation Fields** In pydantic v2, you can no longer directly add or remove fields from a model. Previously, we did this to add the `type` field to invocations. **Invocation Decorators** With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper. A similar technique is used for `invocation_output()`. **Minor Changes** There are a number of minor changes around the pydantic v2 models API. **Protected `model_` Namespace** All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_". Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple. ```py class IPAdapterModelField(BaseModel): model_name: str = Field(description="Name of the IP-Adapter model") base_model: BaseModelType = Field(description="Base model") model_config = ConfigDict(protected_namespaces=()) ``` **Model Serialization** Pydantic models no longer have `Model.dict()` or `Model.json()`. Instead, we use `Model.model_dump()` or `Model.model_dump_json()`. **Model Deserialization** Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions. Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model. ```py adapter_graph = TypeAdapter(Graph) deserialized_graph_from_json = adapter_graph.validate_json(graph_json) deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict) ``` **Field Customisation** Pydantic `Field`s no longer accept arbitrary args. Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field. **Schema Customisation** FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec. This necessitates two changes: - Our schema customization logic has been revised - Schema parsing to build node templates has been revised The specific aren't important, but this does present additional surface area for bugs. **Performance Improvements** Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node. I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
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from pydantic import ConfigDict
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from invokeai.app.invocations.baseinvocation import BaseInvocation, invocation
from invokeai.app.invocations.fields import ImageField, InputField, WithBoard, WithMetadata
from invokeai.app.invocations.primitives import ImageOutput
from invokeai.app.services.shared.invocation_context import InvocationContext
from invokeai.backend.image_util.basicsr.rrdbnet_arch import RRDBNet
from invokeai.backend.image_util.realesrgan.realesrgan import RealESRGAN
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# TODO: Populate this from disk?
# TODO: Use model manager to load?
ESRGAN_MODELS = Literal[
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"RealESRGAN_x4plus.pth",
"RealESRGAN_x4plus_anime_6B.pth",
"ESRGAN_SRx4_DF2KOST_official-ff704c30.pth",
"RealESRGAN_x2plus.pth",
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]
ESRGAN_MODEL_URLS: dict[str, str] = {
"RealESRGAN_x4plus.pth": "https://github.com/xinntao/Real-ESRGAN/releases/download/v0.1.0/RealESRGAN_x4plus.pth",
"RealESRGAN_x4plus_anime_6B.pth": "https://github.com/xinntao/Real-ESRGAN/releases/download/v0.2.2.4/RealESRGAN_x4plus_anime_6B.pth",
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"ESRGAN_SRx4_DF2KOST_official-ff704c30.pth": "https://github.com/xinntao/Real-ESRGAN/releases/download/v0.1.1/ESRGAN_SRx4_DF2KOST_official-ff704c30.pth",
"RealESRGAN_x2plus.pth": "https://github.com/xinntao/Real-ESRGAN/releases/download/v0.2.1/RealESRGAN_x2plus.pth",
}
@invocation("esrgan", title="Upscale (RealESRGAN)", tags=["esrgan", "upscale"], category="esrgan", version="1.3.2")
class ESRGANInvocation(BaseInvocation, WithMetadata, WithBoard):
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"""Upscales an image using RealESRGAN."""
image: ImageField = InputField(description="The input image")
model_name: ESRGAN_MODELS = InputField(default="RealESRGAN_x4plus.pth", description="The Real-ESRGAN model to use")
tile_size: int = InputField(
default=400, ge=0, description="Tile size for tiled ESRGAN upscaling (0=tiling disabled)"
)
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feat(api): chore: pydantic & fastapi upgrade Upgrade pydantic and fastapi to latest. - pydantic~=2.4.2 - fastapi~=103.2 - fastapi-events~=0.9.1 **Big Changes** There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes. **Invocations** The biggest change relates to invocation creation, instantiation and validation. Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie. Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`. With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation. This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method. In the end, this implementation is cleaner. **Invocation Fields** In pydantic v2, you can no longer directly add or remove fields from a model. Previously, we did this to add the `type` field to invocations. **Invocation Decorators** With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper. A similar technique is used for `invocation_output()`. **Minor Changes** There are a number of minor changes around the pydantic v2 models API. **Protected `model_` Namespace** All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_". Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple. ```py class IPAdapterModelField(BaseModel): model_name: str = Field(description="Name of the IP-Adapter model") base_model: BaseModelType = Field(description="Base model") model_config = ConfigDict(protected_namespaces=()) ``` **Model Serialization** Pydantic models no longer have `Model.dict()` or `Model.json()`. Instead, we use `Model.model_dump()` or `Model.model_dump_json()`. **Model Deserialization** Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions. Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model. ```py adapter_graph = TypeAdapter(Graph) deserialized_graph_from_json = adapter_graph.validate_json(graph_json) deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict) ``` **Field Customisation** Pydantic `Field`s no longer accept arbitrary args. Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field. **Schema Customisation** FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec. This necessitates two changes: - Our schema customization logic has been revised - Schema parsing to build node templates has been revised The specific aren't important, but this does present additional surface area for bugs. **Performance Improvements** Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node. I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
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model_config = ConfigDict(protected_namespaces=())
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.images.get_pil(self.image.image_name)
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rrdbnet_model = None
netscale = None
if self.model_name in [
"RealESRGAN_x4plus.pth",
"ESRGAN_SRx4_DF2KOST_official-ff704c30.pth",
]:
# x4 RRDBNet model
rrdbnet_model = RRDBNet(
num_in_ch=3,
num_out_ch=3,
num_feat=64,
num_block=23,
num_grow_ch=32,
scale=4,
)
netscale = 4
elif self.model_name in ["RealESRGAN_x4plus_anime_6B.pth"]:
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# x4 RRDBNet model, 6 blocks
rrdbnet_model = RRDBNet(
num_in_ch=3,
num_out_ch=3,
num_feat=64,
num_block=6, # 6 blocks
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num_grow_ch=32,
scale=4,
)
netscale = 4
elif self.model_name in ["RealESRGAN_x2plus.pth"]:
# x2 RRDBNet model
rrdbnet_model = RRDBNet(
num_in_ch=3,
num_out_ch=3,
num_feat=64,
num_block=23,
num_grow_ch=32,
scale=2,
)
netscale = 2
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else:
msg = f"Invalid RealESRGAN model: {self.model_name}"
context.logger.error(msg)
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raise ValueError(msg)
loadnet = context.models.load_remote_model(
source=ESRGAN_MODEL_URLS[self.model_name],
)
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with loadnet as loadnet_model:
upscaler = RealESRGAN(
scale=netscale,
loadnet=loadnet_model,
model=rrdbnet_model,
half=False,
tile=self.tile_size,
)
# prepare image - Real-ESRGAN uses cv2 internally, and cv2 uses BGR vs RGB for PIL
# TODO: This strips the alpha... is that okay?
cv2_image = cv2.cvtColor(np.array(image.convert("RGB")), cv2.COLOR_RGB2BGR)
upscaled_image = upscaler.upscale(cv2_image)
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pil_image = Image.fromarray(cv2.cvtColor(upscaled_image, cv2.COLOR_BGR2RGB)).convert("RGBA")
image_dto = context.images.save(image=pil_image)
Partial migration of UI to nodes API (#3195) * feat(ui): add axios client generator and simple example * fix(ui): update client & nodes test code w/ new Edge type * chore(ui): organize generated files * chore(ui): update .eslintignore, .prettierignore * chore(ui): update openapi.json * feat(backend): fixes for nodes/generator * feat(ui): generate object args for api client * feat(ui): more nodes api prototyping * feat(ui): nodes cancel * chore(ui): regenerate api client * fix(ui): disable OG web server socket connection * fix(ui): fix scrollbar styles typing and prop just noticed the typo, and made the types stronger. * feat(ui): add socketio types * feat(ui): wip nodes - extract api client method arg types instead of manually declaring them - update example to display images - general tidy up * start building out node translations from frontend state and add notes about missing features * use reference to sampler_name * use reference to sampler_name * add optional apiUrl prop * feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation * feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node * feat(ui): img2img implementation * feat(ui): get intermediate images working but types are stubbed out * chore(ui): add support for package mode * feat(ui): add nodes mode script * feat(ui): handle random seeds * fix(ui): fix middleware types * feat(ui): add rtk action type guard * feat(ui): disable NodeAPITest This was polluting the network/socket logs. * feat(ui): fix parameters panel border color This commit should be elsewhere but I don't want to break my flow * feat(ui): make thunk types more consistent * feat(ui): add type guards for outputs * feat(ui): load images on socket connect Rudimentary * chore(ui): bump redux-toolkit * docs(ui): update readme * chore(ui): regenerate api client * chore(ui): add typescript as dev dependency I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue. * feat(ui): begin migrating gallery to nodes Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way. * feat(ui): clean up & comment results slice * fix(ui): separate thunk for initial gallery load so it properly gets index 0 * feat(ui): POST upload working * fix(ui): restore removed type * feat(ui): patch api generation for headers access * chore(ui): regenerate api * feat(ui): wip gallery migration * feat(ui): wip gallery migration * chore(ui): regenerate api * feat(ui): wip refactor socket events * feat(ui): disable panels based on app props * feat(ui): invert logic to be disabled * disable panels when app mounts * feat(ui): add support to disableTabs * docs(ui): organise and update docs * lang(ui): add toast strings * feat(ui): wip events, comments, and general refactoring * feat(ui): add optional token for auth * feat(ui): export StatusIndicator and ModelSelect for header use * feat(ui) working on making socket URL dynamic * feat(ui): dynamic middleware loading * feat(ui): prep for socket jwt * feat(ui): migrate cancelation also updated action names to be event-like instead of declaration-like sorry, i was scattered and this commit has a lot of unrelated stuff in it. * fix(ui): fix img2img type * chore(ui): regenerate api client * feat(ui): improve InvocationCompleteEvent types * feat(ui): increase StatusIndicator font size * fix(ui): fix middleware order for multi-node graphs * feat(ui): add exampleGraphs object w/ iterations example * feat(ui): generate iterations graph * feat(ui): update ModelSelect for nodes API * feat(ui): add hi-res functionality for txt2img generations * feat(ui): "subscribe" to particular nodes feels like a dirty hack but oh well it works * feat(ui): first steps to node editor ui * fix(ui): disable event subscription it is not fully baked just yet * feat(ui): wip node editor * feat(ui): remove extraneous field types * feat(ui): nodes before deleting stuff * feat(ui): cleanup nodes ui stuff * feat(ui): hook up nodes to redux * fix(ui): fix handle * fix(ui): add basic node edges & connection validation * feat(ui): add connection validation styling * feat(ui): increase edge width * feat(ui): it blends * feat(ui): wip model handling and graph topology validation * feat(ui): validation connections w/ graphlib * docs(ui): update nodes doc * feat(ui): wip node editor * chore(ui): rebuild api, update types * add redux-dynamic-middlewares as a dependency * feat(ui): add url host transformation * feat(ui): handle already-connected fields * feat(ui): rewrite SqliteItemStore in sqlalchemy * fix(ui): fix sqlalchemy dynamic model instantiation * feat(ui, nodes): metadata wip * feat(ui, nodes): models * feat(ui, nodes): more metadata wip * feat(ui): wip range/iterate * fix(nodes): fix sqlite typing * feat(ui): export new type for invoke component * tests(nodes): fix test instantiation of ImageField * feat(nodes): fix LoadImageInvocation * feat(nodes): add `title` ui hint * feat(nodes): make ImageField attrs optional * feat(ui): wip nodes etc * feat(nodes): roll back sqlalchemy * fix(nodes): partially address feedback * fix(backend): roll back changes to pngwriter * feat(nodes): wip address metadata feedback * feat(nodes): add seeded rng to RandomRange * feat(nodes): address feedback * feat(nodes): move GET images error handling to DiskImageStorage * feat(nodes): move GET images error handling to DiskImageStorage * fix(nodes): fix image output schema customization * feat(ui): img2img/txt2img -> linear - remove txt2img and img2img tabs - add linear tab - add initial image selection to linear parameters accordion * feat(ui): tidy graph builders * feat(ui): tidy misc * feat(ui): improve invocation union types * feat(ui): wip metadata viewer recall * feat(ui): move fonts to normal deps * feat(nodes): fix broken upload * feat(nodes): add metadata module + tests, thumbnails - `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service` - Handles loading/parsing/building metadata, and creating png info objects - added tests for MetadataModule - Lifted thumbnail stuff to util * fix(nodes): revert change to RandomRangeInvocation * feat(nodes): address feedback - make metadata a service - rip out pydantic validation, implement metadata parsing as simple functions - update tests - address other minor feedback items * fix(nodes): fix other tests * fix(nodes): add metadata service to cli * fix(nodes): fix latents/image field parsing * feat(nodes): customise LatentsField schema * feat(nodes): move metadata parsing to frontend * fix(nodes): fix metadata test --------- Co-authored-by: maryhipp <maryhipp@gmail.com> Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
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return ImageOutput.build(image_dto)