InvokeAI/invokeai/app/invocations/infill.py

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# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654) and the InvokeAI Team
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import math
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from typing import Literal, Optional, get_args
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import numpy as np
from PIL import Image, ImageOps
from invokeai.app.invocations.fields import ColorField, ImageField
from invokeai.app.invocations.primitives import ImageOutput
from invokeai.app.services.shared.invocation_context import InvocationContext
from invokeai.app.util.download_with_progress import download_with_progress_bar
feat(ui): add support for custom field types Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported. Two notes: 1. Your field type's class name must be unique. Suggest prefixing fields with something related to the node pack as a kind of namespace. 2. Custom field types function as connection-only fields. For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type. This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection. feat(ui): fix tooltips for custom types We need to hold onto the original type of the field so they don't all just show up as "Unknown". fix(ui): fix ts error with custom fields feat(ui): custom field types connection validation In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic. *Actually, it was `"Unknown"`, but I changed it to custom for clarity. Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields. To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`. This ended up needing a bit of fanagling: - If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property. While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer. (Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.) - Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future. - We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`. Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`. This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent. fix(ui): typo feat(ui): add CustomCollection and CustomPolymorphic field types feat(ui): add validation for CustomCollection & CustomPolymorphic types - Update connection validation for custom types - Use simple string parsing to determine if a field is a collection or polymorphic type. - No longer need to keep a list of collection and polymorphic types. - Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing chore(ui): remove errant console.log fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType' This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type. fix(ui): fix ts error feat(nodes): add runtime check for custom field names "Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names. chore(ui): add TODO for revising field type names wip refactor fieldtype structured wip refactor field types wip refactor types wip refactor types fix node layout refactor field types chore: mypy organisation organisation organisation fix(nodes): fix field orig_required, field_kind and input statuses feat(nodes): remove broken implementation of default_factory on InputField Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args. Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used. Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`. fix(nodes): fix InputField name validation workflow validation validation chore: ruff feat(nodes): fix up baseinvocation comments fix(ui): improve typing & logic of buildFieldInputTemplate improved error handling in parseFieldType fix: back compat for deprecated default_factory and UIType feat(nodes): do not show node packs loaded log if none loaded chore(ui): typegen
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from invokeai.app.util.misc import SEED_MAX
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from invokeai.backend.image_util.cv2_inpaint import cv2_inpaint
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from invokeai.backend.image_util.lama import LaMA
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from invokeai.backend.image_util.patchmatch import PatchMatch
from .baseinvocation import BaseInvocation, invocation
from .fields import InputField, WithBoard, WithMetadata
from .image import PIL_RESAMPLING_MAP, PIL_RESAMPLING_MODES
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def infill_methods() -> list[str]:
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methods = ["tile", "solid", "lama", "cv2"]
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if PatchMatch.patchmatch_available():
methods.insert(0, "patchmatch")
return methods
INFILL_METHODS = Literal[tuple(infill_methods())]
DEFAULT_INFILL_METHOD = "patchmatch" if "patchmatch" in get_args(INFILL_METHODS) else "tile"
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def infill_lama(im: Image.Image) -> Image.Image:
lama = LaMA()
return lama(im)
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def infill_patchmatch(im: Image.Image) -> Image.Image:
if im.mode != "RGBA":
return im
# Skip patchmatch if patchmatch isn't available
if not PatchMatch.patchmatch_available():
return im
# Patchmatch (note, we may want to expose patch_size? Increasing it significantly impacts performance though)
im_patched_np = PatchMatch.inpaint(im.convert("RGB"), ImageOps.invert(im.split()[-1]), patch_size=3)
im_patched = Image.fromarray(im_patched_np, mode="RGB")
return im_patched
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def infill_cv2(im: Image.Image) -> Image.Image:
return cv2_inpaint(im)
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def get_tile_images(image: np.ndarray, width=8, height=8):
_nrows, _ncols, depth = image.shape
_strides = image.strides
nrows, _m = divmod(_nrows, height)
ncols, _n = divmod(_ncols, width)
if _m != 0 or _n != 0:
return None
return np.lib.stride_tricks.as_strided(
np.ravel(image),
shape=(nrows, ncols, height, width, depth),
strides=(height * _strides[0], width * _strides[1], *_strides),
writeable=False,
)
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def tile_fill_missing(im: Image.Image, tile_size: int = 16, seed: Optional[int] = None) -> Image.Image:
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# Only fill if there's an alpha layer
if im.mode != "RGBA":
return im
a = np.asarray(im, dtype=np.uint8)
tile_size_tuple = (tile_size, tile_size)
# Get the image as tiles of a specified size
tiles = get_tile_images(a, *tile_size_tuple).copy()
# Get the mask as tiles
tiles_mask = tiles[:, :, :, :, 3]
# Find any mask tiles with any fully transparent pixels (we will be replacing these later)
tmask_shape = tiles_mask.shape
tiles_mask = tiles_mask.reshape(math.prod(tiles_mask.shape))
n, ny = (math.prod(tmask_shape[0:2])), math.prod(tmask_shape[2:])
tiles_mask = tiles_mask > 0
tiles_mask = tiles_mask.reshape((n, ny)).all(axis=1)
# Get RGB tiles in single array and filter by the mask
tshape = tiles.shape
tiles_all = tiles.reshape((math.prod(tiles.shape[0:2]), *tiles.shape[2:]))
filtered_tiles = tiles_all[tiles_mask]
if len(filtered_tiles) == 0:
return im
# Find all invalid tiles and replace with a random valid tile
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replace_count = (tiles_mask == False).sum() # noqa: E712
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rng = np.random.default_rng(seed=seed)
tiles_all[np.logical_not(tiles_mask)] = filtered_tiles[rng.choice(filtered_tiles.shape[0], replace_count), :, :, :]
# Convert back to an image
tiles_all = tiles_all.reshape(tshape)
tiles_all = tiles_all.swapaxes(1, 2)
st = tiles_all.reshape(
(
math.prod(tiles_all.shape[0:2]),
math.prod(tiles_all.shape[2:4]),
tiles_all.shape[4],
)
)
si = Image.fromarray(st, mode="RGBA")
return si
@invocation("infill_rgba", title="Solid Color Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2")
class InfillColorInvocation(BaseInvocation, WithMetadata, WithBoard):
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"""Infills transparent areas of an image with a solid color"""
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image: ImageField = InputField(description="The image to infill")
color: ColorField = InputField(
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default=ColorField(r=127, g=127, b=127, a=255),
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description="The color to use to infill",
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)
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def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.images.get_pil(self.image.image_name)
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solid_bg = Image.new("RGBA", image.size, self.color.tuple())
infilled = Image.alpha_composite(solid_bg, image.convert("RGBA"))
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infilled.paste(image, (0, 0), image.split()[-1])
image_dto = context.images.save(image=infilled)
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return ImageOutput.build(image_dto)
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@invocation("infill_tile", title="Tile Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.3")
class InfillTileInvocation(BaseInvocation, WithMetadata, WithBoard):
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"""Infills transparent areas of an image with tiles of the image"""
image: ImageField = InputField(description="The image to infill")
tile_size: int = InputField(default=32, ge=1, description="The tile size (px)")
seed: int = InputField(
feat(ui): add support for custom field types Node authors may now create their own arbitrary/custom field types. Any pydantic model is supported. Two notes: 1. Your field type's class name must be unique. Suggest prefixing fields with something related to the node pack as a kind of namespace. 2. Custom field types function as connection-only fields. For example, if your custom field has string attributes, you will not get a text input for that attribute when you give a node a field with your custom type. This is the same behaviour as other complex fields that don't have custom UIs in the workflow editor - like, say, a string collection. feat(ui): fix tooltips for custom types We need to hold onto the original type of the field so they don't all just show up as "Unknown". fix(ui): fix ts error with custom fields feat(ui): custom field types connection validation In the initial commit, a custom field's original type was added to the *field templates* only as `originalType`. Custom fields' `type` property was `"Custom"`*. This allowed for type safety throughout the UI logic. *Actually, it was `"Unknown"`, but I changed it to custom for clarity. Connection validation logic, however, uses the *field instance* of the node/field. Like the templates, *field instances* with custom types have their `type` set to `"Custom"`, but they didn't have an `originalType` property. As a result, all custom fields could be connected to all other custom fields. To resolve this, we need to add `originalType` to the *field instances*, then switch the validation logic to use this instead of `type`. This ended up needing a bit of fanagling: - If we make `originalType` a required property on field instances, existing workflows will break during connection validation, because they won't have this property. We'd need a new layer of logic to migrate the workflows, adding the new `originalType` property. While this layer is probably needed anyways, typing `originalType` as optional is much simpler. Workflow migration logic can come layer. (Technically, we could remove all references to field types from the workflow files, and let the templates hold all this information. This feels like a significant change and I'm reluctant to do it now.) - Because `originalType` is optional, anywhere we care about the type of a field, we need to use it over `type`. So there are a number of `field.originalType ?? field.type` expressions. This is a bit of a gotcha, we'll need to remember this in the future. - We use `Array.prototype.includes()` often in the workflow editor, e.g. `COLLECTION_TYPES.includes(type)`. In these cases, the const array is of type `FieldType[]`, and `type` is is `FieldType`. Because we now support custom types, the arg `type` is now widened from `FieldType` to `string`. This causes a TS error. This behaviour is somewhat controversial (see https://github.com/microsoft/TypeScript/issues/14520). These expressions are now rewritten as `COLLECTION_TYPES.some((t) => t === type)` to satisfy TS. It's logically equivalent. fix(ui): typo feat(ui): add CustomCollection and CustomPolymorphic field types feat(ui): add validation for CustomCollection & CustomPolymorphic types - Update connection validation for custom types - Use simple string parsing to determine if a field is a collection or polymorphic type. - No longer need to keep a list of collection and polymorphic types. - Added runtime checks in `baseinvocation.py` to ensure no fields are named in such a way that it could mess up the new parsing chore(ui): remove errant console.log fix(ui): rename 'nodes.currentConnectionFieldType' -> 'nodes.connectionStartFieldType' This was confusingly named and kept tripping me up. Renamed to be consistent with the `reactflow` `ConnectionStartParams` type. fix(ui): fix ts error feat(nodes): add runtime check for custom field names "Custom", "CustomCollection" and "CustomPolymorphic" are reserved field names. chore(ui): add TODO for revising field type names wip refactor fieldtype structured wip refactor field types wip refactor types wip refactor types fix node layout refactor field types chore: mypy organisation organisation organisation fix(nodes): fix field orig_required, field_kind and input statuses feat(nodes): remove broken implementation of default_factory on InputField Use of this could break connection validation due to the difference in node schemas required fields and invoke() required args. Removed entirely for now. It wasn't ever actually used by the system, because all graphs always had values provided for fields where default_factory was used. Also, pydantic is smart enough to not reuse the same object when specifying a default value - it clones the object first. So, the common pattern of `default_factory=list` is extraneous. It can just be `default=[]`. fix(nodes): fix InputField name validation workflow validation validation chore: ruff feat(nodes): fix up baseinvocation comments fix(ui): improve typing & logic of buildFieldInputTemplate improved error handling in parseFieldType fix: back compat for deprecated default_factory and UIType feat(nodes): do not show node packs loaded log if none loaded chore(ui): typegen
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default=0,
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ge=0,
le=SEED_MAX,
description="The seed to use for tile generation (omit for random)",
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)
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.images.get_pil(self.image.image_name)
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infilled = tile_fill_missing(image.copy(), seed=self.seed, tile_size=self.tile_size)
infilled.paste(image, (0, 0), image.split()[-1])
image_dto = context.images.save(image=infilled)
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return ImageOutput.build(image_dto)
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@invocation(
"infill_patchmatch", title="PatchMatch Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2"
)
class InfillPatchMatchInvocation(BaseInvocation, WithMetadata, WithBoard):
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"""Infills transparent areas of an image using the PatchMatch algorithm"""
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image: ImageField = InputField(description="The image to infill")
downscale: float = InputField(default=2.0, gt=0, description="Run patchmatch on downscaled image to speedup infill")
resample_mode: PIL_RESAMPLING_MODES = InputField(default="bicubic", description="The resampling mode")
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def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.images.get_pil(self.image.image_name).convert("RGBA")
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resample_mode = PIL_RESAMPLING_MAP[self.resample_mode]
infill_image = image.copy()
width = int(image.width / self.downscale)
height = int(image.height / self.downscale)
infill_image = infill_image.resize(
(width, height),
resample=resample_mode,
)
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if PatchMatch.patchmatch_available():
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infilled = infill_patchmatch(infill_image)
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else:
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raise ValueError("PatchMatch is not available on this system")
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infilled = infilled.resize(
(image.width, image.height),
resample=resample_mode,
)
infilled.paste(image, (0, 0), mask=image.split()[-1])
# image.paste(infilled, (0, 0), mask=image.split()[-1])
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image_dto = context.images.save(image=infilled)
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return ImageOutput.build(image_dto)
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@invocation("infill_lama", title="LaMa Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2")
class LaMaInfillInvocation(BaseInvocation, WithMetadata, WithBoard):
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"""Infills transparent areas of an image using the LaMa model"""
image: ImageField = InputField(description="The image to infill")
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.images.get_pil(self.image.image_name)
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# Downloads the LaMa model if it doesn't already exist
download_with_progress_bar(
name="LaMa Inpainting Model",
url="https://github.com/Sanster/models/releases/download/add_big_lama/big-lama.pt",
dest_path=context.config.get().models_path / "core/misc/lama/lama.pt",
)
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infilled = infill_lama(image.copy())
image_dto = context.images.save(image=infilled)
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return ImageOutput.build(image_dto)
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@invocation("infill_cv2", title="CV2 Infill", tags=["image", "inpaint"], category="inpaint", version="1.2.2")
class CV2InfillInvocation(BaseInvocation, WithMetadata, WithBoard):
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"""Infills transparent areas of an image using OpenCV Inpainting"""
image: ImageField = InputField(description="The image to infill")
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.images.get_pil(self.image.image_name)
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infilled = infill_cv2(image.copy())
image_dto = context.images.save(image=infilled)
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return ImageOutput.build(image_dto)