2022-12-19 16:36:39 +00:00
The Unified Canvas is a tool designed to streamline and simplify the process of composing an image using Stable Diffusion. It offers artists all of the available Stable Diffusion generation modes (Text To Image, Image To Image, Inpainting, and Outpainting) as a single unified workflow. The flexibility of the tool allows you to tweak and edit image generations, extend images beyond their initial size, and to create new content in a freeform way both inside and outside of existing images.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
This document explains the basics of using the Unified Canvas, introducing you to its features and tools one by one. It also describes some of the more advanced tools available to power users of the Canvas.
# Basics
The Unified Canvas consists of two layers: the **Base Layer** and the **Mask Layer** . You can swap from one layer to the other by selecting the layer you want in the drop-down menu on the top left corner of the Unified Canvas, or by pressing the (Q) hotkey.
### Base Layer
The **Base Layer** is the image content currently managed by the Canvas, and can be exported at any time to the gallery by using the **Save to Gallery** option. When the Base Layer is selected, the Brush (B) and Eraser (E) tools will directly manipulate the base layer. Any images uploaded to the Canvas, or sent to the Unified Canvas from the gallery, will clear out all existing content and set the Base layer to the new image.
### Staging Area
When you generate images, they will display in the Canvas's **Staging Area** , alongside the Staging Area toolbar buttons. While the Staging Area is active, you cannot interact with the Canvas itself.
< figure markdown >
![staging area ](../assets/canvas/staging_area.png )
< / figure >
Accepting generations will commit the new generation to the **Base Layer** . You can review all generated images using the Prev/Next arrows, save any individual generations to your gallery (without committing to the Base layer) or discard generations. While you can Undo a discard in an individual Canvas session, any generations that are not saved will be lost when the Canvas resets.
### Mask Layer
The **Mask Layer** consists of any masked sections that have been created to inform Inpainting generations. You can paint a new mask, or edit an existing mask, using the Brush tool and the Eraser with the Mask layer set as your Active layer. Any masked areas will only affect generation inside of the current bounding box.
### Bounding Box
2022-12-19 16:36:39 +00:00
When generating a new image, Invoke will process and apply new images within the area denoted by the **Bounding Box** . The Width & Height settings of the Bounding Box, as well as its location within the Unified Canvas and pixels or empty space that it encloses, determine how new invocations are generated - see [Inpainting & Outpainting ](#inpainting-and-outpainting ) below. The Bounding Box can be moved and resized using the Move (V) tool. It can also be resized using the Bounding Box options in the Options Panel. By using these controls you can generate larger or smaller images, control which sections of the image are being processed, as well as control Bounding Box tools like the Bounding Box fill/erase.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
### <a name="inpainting-and-outpainting"></a> Inpainting & Outpainting
"Inpainting" means asking the AI to refine part of an image while leaving the rest alone. For example, updating a portrait of your grandmother to have her wear a biker's jacket.
< figure markdown >
![granny with a mask applied ](../assets/canvas/mask_granny.png )
< / figure >
< figure markdown >
![just like magic, granny with a biker's jacket ](../assets/canvas/biker_jacket_granny.png )
< / figure >
"Outpainting" means asking the AI to expand the original image beyond its original borders, making a bigger image that's still based on the original. For example, extending the above image of your Grandmother in a biker's jacket to include her wearing jeans (and while we're at it, a motorcycle!)
< figure markdown >
![more magic - granny with a tattooed arm, denim pants, and an obscured motorcycle ](../assets/canvas/biker_jacket_granny.png )
< / figure >
When you are using the Unified Canvas, Invoke decides automatically whether to do Inpainting, Outpainting, ImageToImage, or TextToImage by looking inside the area enclosed by the Bounding Box. It chooses the appropriate type of generation based on whether the Bounding Box contains empty (transparent) areas on the Base layer, or whether it contains colored areas from previous generations (or from painted brushstrokes) on the Base layer, and/or whether the Mask layer contains any brushstrokes. See [Generation Methods ](#generation-methods ) below for more information.
# Getting Started
To get started with the Unified Canvas, you will want to generate a new base layer using Txt2Img or importing an initial image. We'll refer to either of these methods as the "initial image" in the below guide.
From there, you can consider the following techniques to augment your image:
* **New Images**: Move the bounding box to an empty area of the Canvas, type in your prompt, and Invoke, to generate a new image using the Text to Image function.
2022-12-19 16:36:39 +00:00
* **Image Correction**: Use the color picker and brush tool to paint corrections on the image, switch to the Mask layer, and brush a mask over your painted area to use **Inpainting** . You can also use the **ImageToImage** generation method to invoke new interpretations of the image.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
* **Image Expansion**: Move the bounding box to include a portion of your initial image, and a portion of transparent/empty pixels, then Invoke using a prompt that describes what you'd like to see in that area. This will Outpaint the image. You'll typically find more coherent results if you keep about 50-60% of the original image in the bounding box. Make sure that the Image To Image Strength slider is set to a high value - you may need to set it higher than you are used to.
2022-12-19 16:36:39 +00:00
* **New Content on Existing Images**: If you want to add new details or objects into your image, use the brush tool to paint a sketch of what you'd like to see on the image, switch to the Mask layer, and brush a mask over your painted area to use **Inpainting** . If the masked area is small, consider using a smaller bounding box to take advantage of Invoke's automatic Scaling features, which can help to produce better details.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
* **And more**: There are a number of creative ways to use the Canvas, and the above are just starting points. We're excited to see what you come up with!
# <a name="generation-methods"></a> Generation Methods
The Canvas can use all generation methods available (Txt2Img, Img2Img, Inpainting, and Outpainting), and these will be automatically selected and used based on the current selection area within the Bounding Box.
## Text to Image
If the Bounding Box is placed over an area of Canvas with an **empty Base Layer** , invoking a new image will use **TextToImage** . This generates an entirely new image based on your prompt.
## Image to Image
If the Bounding Box is placed over an area of Canvas with an **existing Base Layer area with no transparent pixels or masks** , invoking a new image will use **ImageToImage** . This uses the image within the bounding box and your prompt to interpret a new image. The image will be closer to your original image at lower Image to Image strengths.
## Inpainting
If the Bounding Box is placed over an area of Canvas with an **existing Base Layer and any pixels selected using the Mask layer** , invoking a new image will use **Inpainting** . Inpainting uses the existing colors/forms in the masked area in order to generate a new image for the masked area only. The unmasked portion of the image will remain the same. Image to Image strength applies to the inpainted area.
If you desire something completely different from the original image in your new generation (i.e., if you want Invoke to ignore existing colors/forms), consider toggling the Inpaint Replace setting on, and use high values for both Inpaint Replace and Image To Image Strength.
> Note: By default, the **Scale Before Processing** option — which inpaints more coherent details by generating at a larger resolution and then scaling — is only activated when the Bounding Box is relatively small. To get the best inpainting results you should therefore resize your Bounding Box to the smallest area that contains your mask and enough surrounding detail to help Stable Diffusion understand the context of what you want it to draw. You should also update your prompt so that it describes *just* the area within the Bounding Box.
## Outpainting
If the Bounding Box is placed over an area of Canvas partially filled by an existing Base Layer area and partially by transparent pixels or masks, invoking a new image will use **Outpainting** , as well as **Inpainting** any masked areas.
____
# Advanced Features
Features with non-obvious behavior are detailed below, in order to provide clarity on the intent and common use cases we expect for utilizing them.
## Toolbar
### Mask Options
2022-12-19 16:36:39 +00:00
* **Enable Mask** - This flag can be used to Enable or Disable the currently painted mask. If you have painted a mask, but you don't want it affect the next invocation, but you *also* don't want to delete it, then you can set this option to Disable. When you want the mask back, set this back to Enable.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
* **Preserve Masked Area** - When enabled, Preserve Masked Area inverts the effect of the Mask on the Inpainting process. Pixels in masked areas will be kept unchanged, and unmasked areas will be regenerated.
### Creative Tools
2022-12-19 16:36:39 +00:00
* **Brush - Base/Mask Modes** - The Brush tool switches automatically between different modes of operation for the Base and Mask layers respectively.
* On the Base layer, the brush will directly paint on the Canvas using the color selected on the Brush Options menu.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
* On the Mask layer, the brush will create a new mask. If you're finding the mask difficult to see over the existing content of the Unified Canvas, you can change the color it is drawn with using the color selector on the Mask Options dropdown.
* **Erase Bounding Box** - On the Base layer, erases all pixels within the Bounding Box.
* **Fill Bounding Box** - On the Base layer, fills all pixels within the Bounding Box with the currently selected color.
### Canvas Tools
* **Move Tool** - Allows for manipulation of the Canvas view (by dragging on the Canvas, outside the bounding box), the Bounding Box (by dragging the edges of the box), or the Width/Height of the Bounding Box (by dragging one of the 9 directional handles).
2022-12-19 16:36:39 +00:00
* **Reset View** - Click to re-orients the view to the center of the Bounding Box.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
* **Merge Visible** - If your browser is having performance problems drawing the image in the Unified Canvas, click this to consolidate all of the information currently being rendered by your browser into a merged copy of the image. This lowers the resource requirements and should improve performance.
## Seam Correction
2022-12-19 16:36:39 +00:00
When doing Inpainting or Outpainting, Invoke needs to merge the pixels generated by Stable Diffusion into your existing image. To do this, the area around the `seam` at the boundary between your image and the new generation is automatically blended to produce a seamless output. In a fully automatic process, a mask is generated to cover the seam, and then the area of the seam is Inpainted.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
Although the default options should work well most of the time, sometimes it can help to alter the parameters that control the seam Inpainting. A wider seam and a blur setting of about 1/3 of the seam have been noted as producing consistently strong results (e.g. 96 wide and 16 blur - adds up to 32 blur with both sides). Seam strength of 0.7 is best for reducing hard seams.
* **Seam Size** - The size of the seam masked area. Set higher to make a larger mask around the seam.
2022-12-19 16:36:39 +00:00
* **Seam Blur** - The size of the blur that is applied on *each* side of the masked area.
Merge dev into main for 2.2.0 (#1642)
* Fixes inpainting + code cleanup
* Disable stage info in Inpainting Tab
* Mask Brush Preview now always at 0.5 opacity
The new mask is only visible properly at max opacity but at max opacity the brush preview becomes fully opaque blocking the view. So the mask brush preview no remains at 0.5 no matter what the Brush opacity is.
* Remove save button from Canvas Controls (cleanup)
* Implements invert mask
* Changes "Invert Mask" to "Preserve Masked Areas"
* Fixes (?) spacebar issues
* Patches redux-persist and redux-deep-persist with debounced persists
Our app changes redux state very, very often. As our undo/redo history grows, the calls to persist state start to take in the 100ms range, due to a the deep cloning of the history. This causes very noticeable performance lag.
The deep cloning is required because we need to blacklist certain items in redux from being persisted (e.g. the app's connection status).
Debouncing the whole process of persistence is a simple and effective solution. Unfortunately, `redux-persist` dropped `debounce` between v4 and v5, replacing it with `throttle`. `throttle`, instead of delaying the expensive action until a period of X ms of inactivity, simply ensures the action is executed at least every X ms. Of course, this does not fix our performance issue.
The patch is very simple. It adds a `debounce` argument - a number of milliseconds - and debounces `redux-persist`'s `update()` method (provided by `createPersistoid`) by that many ms.
Before this, I also tried writing a custom storage adapter for `redux-persist` to debounce the calls to `localStorage.setItem()`. While this worked and was far less invasive, it doesn't actually address the issue. It turns out `setItem()` is a very fast part of the process.
We use `redux-deep-persist` to simplify the `redux-persist` configuration, which can get complicated when you need to blacklist or whitelist deeply nested state. There is also a patch here for that library because it uses the same types as `redux-persist`.
Unfortunately, the last release of `redux-persist` used a package `flat-stream` which was malicious and has been removed from npm. The latest commits to `redux-persist` (about 1 year ago) do not build; we cannot use the master branch. And between the last release and last commit, the changes have all been breaking.
Patching this last release (about 3 years old at this point) directly is far simpler than attempting to fix the upstream library's master branch or figuring out an alternative to the malicious and now non-existent dependency.
* Adds debouncing
* Fixes AttributeError: 'dict' object has no attribute 'invert_mask'
* Updates package.json to use redux-persist patches
* Attempts to fix redux-persist debounce patch
* Fixes undo/redo
* Fixes invert mask
* Debounce > 300ms
* Limits history to 256 for each of undo and redo
* Canvas styling
* Hotkeys improvement
* Add Metadata To Viewer
* Increases CFG Scale max to 200
* Fix gallery width size for Outpainting
Also fixes the canvas resizing failing n fast pushes
* Fixes disappearing canvas grid lines
* Adds staging area
* Fixes "use all" not setting variationAmount
Now sets to 0 when the image had variations.
* Builds fresh bundle
* Outpainting tab loads to empty canvas instead of upload
* Fixes wonky canvas layer ordering & compositing
* Fixes error on inpainting paste back
`TypeError: 'float' object cannot be interpreted as an integer`
* Hides staging area outline on mouseover prev/next
* Fixes inpainting not doing img2img when no mask
* Fixes bbox not resizing in outpainting if partially off screen
* Fixes crashes during iterative outpaint. Still doesn't work correctly though.
* Fix iterative outpainting by restoring original images
* Moves image uploading to HTTP
- It all seems to work fine
- A lot of cleanup is still needed
- Logging needs to be added
- May need types to be reviewed
* Fixes: outpainting temp images show in gallery
* WIP refactor to unified canvas
* Removes console.log from redux-persist patch
* Initial unification of canvas
* Removes all references to split inpainting/outpainting canvas
* Add patchmatch and infill_method parameter to prompt2image (options are 'patchmatch' or 'tile').
* Fixes app after removing in/out-painting refs
* Rebases on dev, updates new env files w/ patchmatch
* Organises features/canvas
* Fixes bounding box ending up offscreen
* Organises features/canvas
* Stops unnecessary canvas rescales on gallery state change
* Fixes 2px layout shift on toggle canvas lock
* Clips lines drawn while canvas locked
When drawing with the locked canvas, if a brush stroke gets too close to the edge of the canvas and its stroke would extend past the edge of the canvas, the edge of that stroke will be seen after unlocking the canvas.
This could cause a problem if you unlock the canvas and now have a bunch of strokes just outside the init image area, which are far back in undo history and you cannot easily erase.
With this change, lines drawn while the canvas is locked get clipped to the initial image bbox, fixing this issue.
Additionally, the merge and save to gallery functions have been updated to respect the initial image bbox so they function how you'd expect.
* Fixes reset canvas view when locked
* Fixes send to buttons
* Fixes bounding box not being rounded to 64
* Abandons "inpainting" canvas lock
* Fixes save to gallery including empty area, adds download and copy image
* Fix Current Image display background going over image bounds
* Sets status immediately when clicking Invoke
* Adds hotkeys and refactors sharing of konva instances
Adds hotkeys to canvas. As part of this change, the access to konva instance objects was refactored:
Previously closure'd refs were used to indirectly get access to the konva instances outside of react components.
Now, a getter and setter function are used to provide access directly to the konva objects.
* Updates hotkeys
* Fixes canvas showing spinner on first load
Also adds good default canvas scale and positioning when no image is on it
* Fixes possible hang on MaskCompositer
* Improves behaviour when setting init canvas image/reset view
* Resets bounding box coords/dims when no image present
* Disables canvas actions which cannot be done during processing
* Adds useToastWatcher hook
- Dispatch an `addToast` action with standard Chakra toast options object to add a toast to the toastQueue
- The hook is called in App.tsx and just useEffect's w/ toastQueue as dependency to create the toasts
- So now you can add toasts anywhere you have access to `dispatch`, which includes middleware and thunks
- Adds first usage of this for the save image buttons in canvas
* Update Hotkey Info
Add missing tooltip hotkeys and update the hotkeys modal to reflect the new hotkeys for the Unified Canvas.
* Fix theme changer not displaying current theme on page refresh
* Fix tab count in hotkeys panel
* Unify Brush and Eraser Sizes
* Fix staging area display toggle not working
* Staging Area delete button is now red
So it doesnt feel blended into to the rest of them.
* Revert "Fix theme changer not displaying current theme on page refresh"
This reverts commit 903edfb803e743500242589ff093a8a8a0912726.
* Add arguments to use SSL to webserver
* Integrates #1487 - touch events
Need to add:
- Pinch zoom
- Touch-specific handling (some things aren't quite right)
* Refactors upload-related async thunks
- Now standard thunks instead of RTK createAsyncThunk()
- Adds toasts for all canvas upload-related actions
* Reorganises app file structure
* Fixes Canvas Auto Save to Gallery
* Fixes staging area outline
* Adds staging area hotkeys, disables gallery left/right when staging
* Fixes Use All Parameters
* Fix metadata viewer image url length when viewing intermediate
* Fixes intermediate images being tiny in txt2img/img2img
* Removes stale code
* Improves canvas status text and adds option to toggle debug info
* Fixes paste image to upload
* Adds model drop-down to site header
* Adds theme changer popover
* Fix missing key on ThemeChanger map
* Fixes stage position changing on zoom
* Hotkey Cleanup
- Viewer is now Z
- Canvas Move tool is V - sync with PS
- Removed some unused hotkeys
* Fix canvas resizing when both options and gallery are unpinned
* Implements thumbnails for gallery
- Thumbnails are saved whenever an image is saved, and when gallery requests images from server
- Thumbnails saved at original image aspect ratio with width of 128px as WEBP
- If the thumbnail property of an image is unavailable for whatever reason, the image's full size URL is used instead
* Saves thumbnails to separate thumbnails directory
* Thumbnail size = 256px
* Fix Lightbox Issues
* Disables canvas image saving functions when processing
* Fix index error on going past last image in Gallery
* WIP - Lightbox Fixes
Still need to fix the images not being centered on load when the image res changes
* Fixes another similar index error, simplifies logic
* Reworks canvas toolbar
* Fixes canvas toolbar upload button
* Cleans up IAICanvasStatusText
* Improves metadata handling, fixes #1450
- Removes model list from metadata
- Adds generation's specific model to metadata
- Displays full metadata in JSON viewer
* Gracefully handles corrupted images; fixes #1486
- App does not crash if corrupted image loaded
- Error is displayed in the UI console and CLI output if an image cannot be loaded
* Adds hotkey to reset canvas interaction state
If the canvas' interaction state (e.g. isMovingBoundingBox, isDrawing, etc) get stuck somehow, user can press Escape to reset the state.
* Removes stray console.log()
* Fixes bug causing gallery to close on context menu open
* Minor bugfixes
- When doing long-running canvas image exporting actions, display indeterminate progress bar
- Fix staging area image outline not displaying after committing/discarding results
* Removes unused imports
* Fixes repo root .gitignore ignoring frontend things
* Builds fresh bundle
* Styling updates
* Removes reasonsWhyNotReady
The popover doesn't play well with the button being disabled, and I don't think adds any value.
* Image gallery resize/style tweaks
* Styles buttons for clearing canvas history and mask
* First pass on Canvas options panel
* Fixes bug where discarding staged images results in loss of history
* Adds Save to Gallery button to staging toolbar
* Rearrange some canvas toolbar icons
Put brush stuff together and canvas movement stuff together
* Fix gallery maxwidth on unified canvas
* Update Layer hotkey display to UI
* Adds option to crop to bounding box on save
* Masking option tweaks
* Crop to Bounding Box > Save Box Region Only
* Adds clear temp folder
* Updates mask options popover behavior
* Builds fresh bundle
* Fix styling on alert modals
* Fix input checkbox styling being incorrect on light theme
* Styling fixes
* Improves gallery resize behaviour
* Cap gallery size on canvas tab so it doesnt overflow
* Fixes bug when postprocessing image with no metadata
* Adds IAIAlertDialog component
* Moves Loopback to app settings
* Fixes metadata viewer not showing metadata after refresh
Also adds Dream-style prompt to metadata
* Adds outpainting specific options
* Linting
* Fixes gallery width on lightbox, fixes gallery button expansion
* Builds fresh bundle
* Fix Lightbox images of different res not centering
* Update feature tooltip text
* Highlight mask icon when on mask layer
* Fix gallery not resizing correctly on open and close
* Add loopback to just img2img. Remove from settings.
* Fix to gallery resizing
* Removes Advanced checkbox, cleans up options panel for unified canvas
* Minor styling fixes to new options panel layout
* Styling Updates
* Adds infill method
* Tab Styling Fixes
* memoize outpainting options
* Fix unnecessary gallery re-renders
* Isolate Cursor Pos debug text on canvas to prevent rerenders
* Fixes missing postprocessed image metadata before refresh
* Builds fresh bundle
* Fix rerenders on model select
* Floating panel re-render fix
* Simplify fullscreen hotkey selector
* Add Training WIP Tab
* Adds Training icon
* Move full screen hotkey to floating to prevent tab rerenders
* Adds single-column gallery layout
* Fixes crash on cancel with intermediates enabled, fixes #1416
* Updates npm dependencies
* Fixes img2img attempting inpaint when init image has transparency
* Fixes missing threshold and perlin parameters in metadata viewer
* Renames "Threshold" > "Noise Threshold"
* Fixes postprocessing not being disabled when clicking use all
* Builds fresh bundle
* Adds color picker
* Lints & builds fresh bundle
* Fixes iterations being disabled when seed random & variations are off
* Un-floors cursor position
* Changes color picker preview to circles
* Fixes variation params not set correctly when recalled
* Fixes invoke hotkey not working in input fields
* Simplifies Accordion
Prep for adding reset buttons for each section
* Fixes mask brush preview color
* Committing color picker color changes tool to brush
* Color picker does not overwrite user-selected alpha
* Adds brush color alpha hotkey
* Lints
* Removes force_outpaint param
* Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination
* Bug fix for inpaint size
* Adds inpaint size (as scale bounding box) to UI
* Adds auto-scaling for inpaint size
* Improves scaled bbox display logic
* Fixes bug with clear mask and history
* Fixes shouldShowStagingImage not resetting to true on commit
* Builds fresh bundle
* Fixes canvas failing to scale on first run
* Builds fresh bundle
* Fixes unnecessary canvas scaling
* Adds gallery drag and drop to img2img/canvas
* Builds fresh bundle
* Fix desktop mode being broken with new versions of flaskwebgui
* Fixes canvas dimensions not setting on first load
* Builds fresh bundle
* stop crash on !import_models call on model inside rootdir
- addresses bug report #1546
* prevent "!switch state gets confused if model switching fails"
- If !switch were to fail on a particular model, then generate got
confused and wouldn't try again until you switch to a different working
model and back again.
- This commit fixes and closes #1547
* Revert "make the docstring more readable and improve the list_models logic"
This reverts commit 248068fe5d57b5639ea7a87ee6cbf023104d957d.
* fix model cache path
* also set fail-fast to it's default (true)
in this way the whole action fails if one job fails
this should unblock the runners!!!
* fix output path for Archive results
* disable checks for python 3.9
* Update-requirements and test-invoke-pip workflow (#1574)
* update requirements files
* update test-invoke-pip workflow
* move requirements-mkdocs.txt to docs folder (#1575)
* move requirements-mkdocs.txt to docs folder
* update copyright
* Fixes outpainting with resized inpaint size
* Interactive configuration (#1517)
* Update scripts/configure_invokeai.py
prevent crash if output exists
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* implement changes requested by reviews
* default to correct root and output directory on Windows systems
- Previously the script was relying on the readline buffer editing
feature to set up the correct default. But this feature doesn't
exist on windows.
- This commit detects when user typed return with an empty directory
value and replaces with the default directory.
* improved readability of directory choices
* Update scripts/configure_invokeai.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* better error reporting at startup
- If user tries to run the script outside of the repo or runtime directory,
a more informative message will appear explaining the problem.
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* Embedding merging (#1526)
* add whole <style token> to vocab for concept library embeddings
* add ability to load multiple concept .bin files
* make --log_tokenization respect custom tokens
* start working on concept downloading system
* preliminary support for dynamic loading and merging of multiple embedded models
- The embedding_manager is now enhanced with ldm.invoke.concepts_lib,
which handles dynamic downloading and caching of embedded models from
the Hugging Face concepts library (https://huggingface.co/sd-concepts-library)
- Downloading of a embedded model is triggered by the presence of one or more
<concept> tags in the prompt.
- Once the embedded model is downloaded, its trigger phrase will be loaded
into the embedding manager and the prompt's <concept> tag will be replaced
with the <trigger_phrase>
- The downloaded model stays on disk for fast loading later.
- The CLI autocomplete will complete partial <concept> tags for you. Type a
'<' and hit tab to get all ~700 concepts.
BUGS AND LIMITATIONS:
- MODEL NAME VS TRIGGER PHRASE
You must use the name of the concept embed model from the SD
library, and not the trigger phrase itself. Usually these are the
same, but not always. For example, the model named "hoi4-leaders"
corresponds to the trigger "<HOI4-Leader>"
One reason for this design choice is that there is no apparent
constraint on the uniqueness of the trigger phrases and one trigger
phrase may map onto multiple models. So we use the model name
instead.
The second reason is that there is no way I know of to search
Hugging Face for models with certain trigger phrases. So we'd have
to download all 700 models to index the phrases.
The problem this presents is that this may confuse users, who will
want to reuse prompts from distributions that use the trigger phrase
directly. Usually this will work, but not always.
- WON'T WORK ON A FIREWALLED SYSTEM
If the host running IAI has no internet connection, it can't
download the concept libraries. I will add a script that allows
users to preload a list of concept models.
- BUG IN PROMPT REPLACEMENT WHEN MODEL NOT FOUND
There's a small bug that occurs when the user provides an invalid
model name. The <concept> gets replaced with <None> in the prompt.
* fix loading .pt embeddings; allow multi-vector embeddings; warn on dupes
* simplify replacement logic and remove cuda assumption
* download list of concepts from hugging face
* remove misleading customization of '*' placeholder
the existing code as-is did not do anything; unclear what it was supposed to do.
the obvious alternative -- setting using 'placeholder_strings' instead of
'placeholder_tokens' to match model.params.personalization_config.params.placeholder_strings --
caused a crash. i think this is because the passed string also needed to be handed over
on init of the PersonalizedBase as the 'placeholder_token' argument.
this is weird config dict magic and i don't want to touch it. put a
breakpoint in personalzied.py line 116 (top of PersonalizedBase.__init__) if
you want to have a crack at it yourself.
* address all the issues raised by damian0815 in review of PR #1526
* actually resize the token_embeddings
* multiple improvements to the concept loader based on code reviews
1. Activated the --embedding_directory option (alias --embedding_path)
to load a single embedding or an entire directory of embeddings at
startup time.
2. Can turn off automatic loading of embeddings using --no-embeddings.
3. Embedding checkpoints are scanned with the pickle scanner.
4. More informative error messages when a concept can't be loaded due
either to a 404 not found error or a network error.
* autocomplete terms end with ">" now
* fix startup error and network unreachable
1. If the .invokeai file does not contain the --root and --outdir options,
invoke.py will now fix it.
2. Catch and handle network problems when downloading hugging face textual
inversion concepts.
* fix misformatted error string
Co-authored-by: Damian Stewart <d@damianstewart.com>
* model_cache.py: fix list_models
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
* add statement of values (#1584)
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* Fix heading
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* Update InvokeAI_Statement_of_Values.md
* add keturn and mauwii to the team member list
* Fix punctuation
* this adds the Statement of Values
Google doc source = https://docs.google.com/document/d/1-PrUKDJcxy8OyNGc8CyiHhv2VgLvjt7LRGlEpbg1nmQ/edit?usp=sharing
* add keturn and mauwii to the team member list
* fix formating
- make sub bullets use * (decide to all use - or *)
- indent sub bullets
Sorry, first only looked at the code version and found this only after
looking at the markdown rendered version
* use multiparagraph numbered sections
* Break up Statement Of Values as per comments on #1584
* remove duplicated word, reduce vagueness
it's important not to overstate how many artists we are consulting.
* fix typo (sorry blessedcoolant)
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: damian <git@damianstewart.com>
* update dockerfile (#1551)
* update dockerfile
* remove not existing file from .dockerignore
* remove bloat and unecesary step
also use --no-cache-dir for pip install
image is now close to 2GB
* make Dockerfile a variable
* set base image to `ubuntu:22.10`
* add build-essential
* link outputs folder for persistence
* update tag variable
* update docs
* fix not customizeable build args, add reqs output
* !model_import autocompletes in ROOTDIR
* Adds psychedelicious to statement of values signature (#1602)
* add a --no-patchmatch option to disable patchmatch loading (#1598)
This feature was added to prevent the CI Macintosh tests from erroring
out when patchmatch is unable to retrieve its shared library from
github assets.
* Fix #1599 by relaxing the `match_trigger` regex (#1601)
* Fix #1599 by relaxing the `match_trigger` regex
Also simplify logic and reduce duplication.
* restrict trigger regex again (but not so far)
* make concepts library work with Web UI
This PR makes it possible to include a Hugging Face concepts library
<style-or-subject-trigger> in the WebUI prompt. The metadata seems
to be correctly handled.
* documentation enhancements (#1603)
- Add documentation for the Hugging Face concepts library and TI embedding.
- Fixup index.md to point to each of the feature documentation files,
including ones that are pending.
* tweak setup and environment files for linux & pypatchmatch (#1580)
* tweak setup and environment files for linux & pypatchmatch
- Downgrade python requirements to 3.9 because 3.10 is not supported
on Ubuntu 20.04 LTS (widely-used distro)
- Use our github pypatchmatch 0.1.3 in order to install Makefile
where it needs to be.
- Restored "-e ." as the last install step on pip installs. Hopefully
this will not trigger the high-CPU hang we've previously experienced.
* keep windows on basicsr 1.4.1
* keep windows on basicsr 1.4.1
* bump pypatchmatch requirement to 0.1.4
- This brings in a version of pypatchmatch that will gracefully
handle internet connection not available at startup time.
- Also refactors and simplifies the handling of gfpgan's basicsr requirement
across various platforms.
* revert to older version of list_models() (#1611)
This restores the correct behavior of list_models() and quenches
the bug of list_models() returning a single model entry named "name".
I have not investigated what was wrong with the new version, but I
think it may have to do with changes to the behavior in dict.update()
* Fixes for #1604 (#1605)
* Converts ESRGAN image input to RGB
- Also adds typing for image input.
- Partially resolves #1604
* ensure there are unmasked pixels before color matching
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
* update index.md (#1609)
- comment out non existing link
- fix indention
- add seperator between feature categories
* Debloat-docker (#1612)
* debloat Dockerfile
- less options more but more userfriendly
- better Entrypoint to simulate CLI usage
- without command the container still starts the web-host
* debloat build.sh
* better syntax in run.sh
* update Docker docs
- fix description of VOLUMENAME
- update run script example to reflect new entrypoint
* Test installer (#1618)
* test linux install
* try removing http from parsed requirements
* pip install confirmed working on linux
* ready for linux testing
- rebuilt py3.10-linux-x86_64-cuda-reqs.txt to include pypatchmatch
dependency.
- point install.sh and install.bat to test-installer branch.
* Updates MPS reqs
* detect broken readline history files
* fix download.pytorch.org URL
* Test installer (Win 11) (#1620)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* Test installer (MacOS 13.0.1 w/ torch==1.12.0) (#1621)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* change sourceball to development for testing
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1) (#1622)
* Test installer (Win 11)
* Test installer (MacOS 13.0.1 w/ torch==1.12.0)
* Test installer (MacOS 13.0.1 w/ torch==1.12.1 & torchvision==1.13.1)
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
* 2.2 Doc Updates (#1589)
* Unified Canvas Docs & Assets
Unified Canvas draft
Advanced Tools Updates
Doc Updates (lstein feedback)
* copy edits to Unified Canvas docs
- consistent capitalisation and feature naming
- more intimate address (replace "the user" with "you") for improved User
Engagement(tm)
- grammatical massaging and *poesie*
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
Co-authored-by: damian <git@damianstewart.com>
* include a step after config to `cat ~/.invokeai` (#1629)
* disable patchmatch in CI actions (#1626)
* disable patchmatch in CI actions
* fix indention
* replace tab with spaces
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
* Fix installer script for macOS. (#1630)
* refer to the platform as 'osx' instead of 'mac', otherwise the
composed URL to micromamba is wrong.
* move the `-O` option to `tar` to be grouped with the other tar flags
to avoid the `-O` being interpreted as something to unarchive.
* Removes symlinked environment.yaml (#1631)
Was unintentionally added in #1621
* Fix inpainting with iterations (#1635)
* fix error when inpainting using runwayml inpainting model (#1634)
- error was "Omnibus object has no attribute pil_image"
- closes #1596
* add k_dpmpp_2_a and k_dpmpp_2 solvers options (#1389)
* add k_dpmpp_2_a and k_dpmpp_2 solvers options
* update frontend
Co-authored-by: Victor <victorca25@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* add .editorconfig (#1636)
* Web UI 2.2 bugfixes (#1572)
* Fixes bug preventing multiple images from being generated
* Fixes valid seam strength value range
* Update Delete Alert Text
Indicates to the user that images are not permanently deleted.
* Fixes left/right arrows not working on gallery
* Fixes initial image on load erroneously set to a user uploaded image
Should be a result gallery image.
* Lightbox Fixes
- Lightbox is now a button in the current image buttons
- Lightbox is also now available in the gallery context menu
- Lightbox zoom issues fixed
- Lightbox has a fade in animation.
* Fix image display wrapper in current preview not overflow bounds
* Revert "Fix image display wrapper in current preview not overflow bounds"
This reverts commit 5511c82714dbf1d1999d64e8bc357bafa34ddf37.
* Change Staging Area discard icon from Bin to X
* Expose Snap Threshold and Move Snap Settings to BBox Panel
* Changes img2img strength default to 0.75
* Fixes drawing triggering when mouse enters canvas w/ button down
When we only supported inpainting and no zoom, this was useful. It allowed the cursor to leave the canvas (which was easy to do given the limited canvas dimensions) and without losing the "I am drawing" state.
With a zoomable canvas this is no longer as useful.
Additionally, we have more popovers and tools (like the color pickers) which result in unexpected brush strokes. This fixes that issue.
* Revert "Expose Snap Threshold and Move Snap Settings to BBox Panel"
We will handle this a bit differently - by allowing the grid origin to be moved. I will dig in at some point.
This reverts commit 33c92ecf4da724c2f17d9d91c7ea31a43a2f6deb.
* Adds Limit Strokes to Box
* Adds fill bounding box button
* Adds erase bounding box button
* Changes Staging area discard icon to match others
* Fixes right click breaking move tool
* Fixes brush preview visibility issue with "darken outside box"
* Fixes history bugs with addFillRect, addEraseRect, and other actions
* Adds missing `key`
* Fixes postprocessing being applied to canvas generations
* Fixes bbox not getting scaled in various situations
* Fixes staging area show image toggle not resetting on accept/discard
* Locks down canvas while generating/staging
* Fixes move tool breaking when canvas loses focus during move/transform
* Hides cursor when restrict strokes is on and mouse outside bbox
* Lints
* Builds fresh bundle
* Fix overlapping hotkey for Fill Bounding Box
* Build Fresh Bundle
* Fixes bug with mask and bbox overlay
* Builds fresh bundle
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
* disable NSFW checker loading during the CI tests (#1641)
* disable NSFW checker loading during the CI tests
The NSFW filter apparently causes invoke.py to crash during CI testing,
possibly due to out of memory errors. This workaround disables NSFW
model loading.
* doc change
* fix formatting errors in yml files
* Configure the NSFW checker at install time with default on (#1624)
* configure the NSFW checker at install time with default on
1. Changes the --safety_checker argument to --nsfw_checker and
--no-nsfw_checker. The original argument is recognized for backward
compatibility.
2. The configure script asks users whether to enable the checker
(default yes). Also offers users ability to select default sampler and
number of generation steps.
3.Enables the pasting of the caution icon on blurred images when
InvokeAI is installed into the package directory.
4. Adds documentation for the NSFW checker, including caveats about
accuracy, memory requirements, and intermediate image dispaly.
* use better fitting icon
* NSFW defaults false for testing
* set default back to nsfw active
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Signed-off-by: devops117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: Kyle Schouviller <kyle0654@hotmail.com>
Co-authored-by: javl <mail@jaspervanloenen.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: mauwii <Mauwii@outlook.de>
Co-authored-by: Matthias Wild <40327258+mauwii@users.noreply.github.com>
Co-authored-by: Damian Stewart <d@damianstewart.com>
Co-authored-by: DevOps117 <55235206+devops117@users.noreply.github.com>
Co-authored-by: damian <git@damianstewart.com>
Co-authored-by: Damian Stewart <null@damianstewart.com>
Co-authored-by: Cyrus Chan <82143712+cyruschan360@users.noreply.github.com>
Co-authored-by: Cyrus Chan <cyruswkc@hku.hk>
Co-authored-by: Andre LaBranche <dre@mac.com>
Co-authored-by: victorca25 <41912303+victorca25@users.noreply.github.com>
Co-authored-by: Victor <victorca25@users.noreply.github.com>
2022-11-30 21:12:23 +00:00
* **Seam Strength** - The Image To Image Strength parameter used for the Inpainting generation that is applied to the seam area.
* **Seam Steps** - The number of generation steps that should be used to Inpaint the seam.
## Infill & Scaling
* **Scale Before Processing & W/H**: When generating images with a bounding box smaller than the optimized W/H of the model (e.g., 512x512 for SD1.5), this feature first generates at a larger size with the same aspect ratio, and then scales that image down to fill the selected area. This is particularly useful when inpainting very small details. Scaling is optional but is enabled by default.
* **Inpaint Replace**: When Inpainting, the default method is to utilize the existing RGB values of the Base layer to inform the generation process. If Inpaint Replace is enabled, noise is generated and blended with the existing pixels (completely replacing the original RGB values at an Inpaint Replace value of 1). This can help generate more variation from the pixels on the Base layers.
* > When using Inpaint Replace you should use a higher Image To Image Strength value, especially at higher Inpaint Replace values
* **Infill Method**: Invoke currently supports two methods for producing RGB values for use in the Outpainting process: Patchmatch and Tile. We believe that Patchmatch is the superior method, however we provide support for Tile in case Patchmatch cannot be installed or is unavailable on your computer.
* **Tile Size**: The Tile method for Outpainting sources small portions of the original image and randomly place these into the areas being Outpainted. This value sets the size of those tiles.
# Hot Keys
The Unified Canvas is a tool that excels when you use hotkeys. You can view the full list of keyboard shortcuts, updated with all new features, by clicking the Keyboard Shortcuts icon at the top right of the InvokeAI WebUI.