InvokeAI/invokeai/app/invocations/generate.py

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# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from functools import partial
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from typing import Literal, Optional, Union, get_args
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import torch
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from diffusers import ControlNetModel
from pydantic import BaseModel, Field
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from invokeai.app.models.image import (ColorField, ImageCategory, ImageField,
ResourceOrigin)
from invokeai.app.util.misc import SEED_MAX, get_random_seed
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from invokeai.backend.generator.inpaint import infill_methods
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from ...backend.generator import Inpaint, InvokeAIGenerator
from ...backend.stable_diffusion import PipelineIntermediateState
Partial migration of UI to nodes API (#3195) * feat(ui): add axios client generator and simple example * fix(ui): update client & nodes test code w/ new Edge type * chore(ui): organize generated files * chore(ui): update .eslintignore, .prettierignore * chore(ui): update openapi.json * feat(backend): fixes for nodes/generator * feat(ui): generate object args for api client * feat(ui): more nodes api prototyping * feat(ui): nodes cancel * chore(ui): regenerate api client * fix(ui): disable OG web server socket connection * fix(ui): fix scrollbar styles typing and prop just noticed the typo, and made the types stronger. * feat(ui): add socketio types * feat(ui): wip nodes - extract api client method arg types instead of manually declaring them - update example to display images - general tidy up * start building out node translations from frontend state and add notes about missing features * use reference to sampler_name * use reference to sampler_name * add optional apiUrl prop * feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation * feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node * feat(ui): img2img implementation * feat(ui): get intermediate images working but types are stubbed out * chore(ui): add support for package mode * feat(ui): add nodes mode script * feat(ui): handle random seeds * fix(ui): fix middleware types * feat(ui): add rtk action type guard * feat(ui): disable NodeAPITest This was polluting the network/socket logs. * feat(ui): fix parameters panel border color This commit should be elsewhere but I don't want to break my flow * feat(ui): make thunk types more consistent * feat(ui): add type guards for outputs * feat(ui): load images on socket connect Rudimentary * chore(ui): bump redux-toolkit * docs(ui): update readme * chore(ui): regenerate api client * chore(ui): add typescript as dev dependency I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue. * feat(ui): begin migrating gallery to nodes Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way. * feat(ui): clean up & comment results slice * fix(ui): separate thunk for initial gallery load so it properly gets index 0 * feat(ui): POST upload working * fix(ui): restore removed type * feat(ui): patch api generation for headers access * chore(ui): regenerate api * feat(ui): wip gallery migration * feat(ui): wip gallery migration * chore(ui): regenerate api * feat(ui): wip refactor socket events * feat(ui): disable panels based on app props * feat(ui): invert logic to be disabled * disable panels when app mounts * feat(ui): add support to disableTabs * docs(ui): organise and update docs * lang(ui): add toast strings * feat(ui): wip events, comments, and general refactoring * feat(ui): add optional token for auth * feat(ui): export StatusIndicator and ModelSelect for header use * feat(ui) working on making socket URL dynamic * feat(ui): dynamic middleware loading * feat(ui): prep for socket jwt * feat(ui): migrate cancelation also updated action names to be event-like instead of declaration-like sorry, i was scattered and this commit has a lot of unrelated stuff in it. * fix(ui): fix img2img type * chore(ui): regenerate api client * feat(ui): improve InvocationCompleteEvent types * feat(ui): increase StatusIndicator font size * fix(ui): fix middleware order for multi-node graphs * feat(ui): add exampleGraphs object w/ iterations example * feat(ui): generate iterations graph * feat(ui): update ModelSelect for nodes API * feat(ui): add hi-res functionality for txt2img generations * feat(ui): "subscribe" to particular nodes feels like a dirty hack but oh well it works * feat(ui): first steps to node editor ui * fix(ui): disable event subscription it is not fully baked just yet * feat(ui): wip node editor * feat(ui): remove extraneous field types * feat(ui): nodes before deleting stuff * feat(ui): cleanup nodes ui stuff * feat(ui): hook up nodes to redux * fix(ui): fix handle * fix(ui): add basic node edges & connection validation * feat(ui): add connection validation styling * feat(ui): increase edge width * feat(ui): it blends * feat(ui): wip model handling and graph topology validation * feat(ui): validation connections w/ graphlib * docs(ui): update nodes doc * feat(ui): wip node editor * chore(ui): rebuild api, update types * add redux-dynamic-middlewares as a dependency * feat(ui): add url host transformation * feat(ui): handle already-connected fields * feat(ui): rewrite SqliteItemStore in sqlalchemy * fix(ui): fix sqlalchemy dynamic model instantiation * feat(ui, nodes): metadata wip * feat(ui, nodes): models * feat(ui, nodes): more metadata wip * feat(ui): wip range/iterate * fix(nodes): fix sqlite typing * feat(ui): export new type for invoke component * tests(nodes): fix test instantiation of ImageField * feat(nodes): fix LoadImageInvocation * feat(nodes): add `title` ui hint * feat(nodes): make ImageField attrs optional * feat(ui): wip nodes etc * feat(nodes): roll back sqlalchemy * fix(nodes): partially address feedback * fix(backend): roll back changes to pngwriter * feat(nodes): wip address metadata feedback * feat(nodes): add seeded rng to RandomRange * feat(nodes): address feedback * feat(nodes): move GET images error handling to DiskImageStorage * feat(nodes): move GET images error handling to DiskImageStorage * fix(nodes): fix image output schema customization * feat(ui): img2img/txt2img -> linear - remove txt2img and img2img tabs - add linear tab - add initial image selection to linear parameters accordion * feat(ui): tidy graph builders * feat(ui): tidy misc * feat(ui): improve invocation union types * feat(ui): wip metadata viewer recall * feat(ui): move fonts to normal deps * feat(nodes): fix broken upload * feat(nodes): add metadata module + tests, thumbnails - `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service` - Handles loading/parsing/building metadata, and creating png info objects - added tests for MetadataModule - Lifted thumbnail stuff to util * fix(nodes): revert change to RandomRangeInvocation * feat(nodes): address feedback - make metadata a service - rip out pydantic validation, implement metadata parsing as simple functions - update tests - address other minor feedback items * fix(nodes): fix other tests * fix(nodes): add metadata service to cli * fix(nodes): fix latents/image field parsing * feat(nodes): customise LatentsField schema * feat(nodes): move metadata parsing to frontend * fix(nodes): fix metadata test --------- Co-authored-by: maryhipp <maryhipp@gmail.com> Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
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from ..util.step_callback import stable_diffusion_step_callback
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from .baseinvocation import BaseInvocation, InvocationConfig, InvocationContext
from .image import ImageOutput
import re
from ...backend.model_management.lora import ModelPatcher
from ...backend.stable_diffusion.diffusers_pipeline import StableDiffusionGeneratorPipeline
from .model import UNetField, VaeField
from .compel import ConditioningField
from contextlib import contextmanager, ExitStack, ContextDecorator
SAMPLER_NAME_VALUES = Literal[tuple(InvokeAIGenerator.schedulers())]
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INFILL_METHODS = Literal[tuple(infill_methods())]
DEFAULT_INFILL_METHOD = (
"patchmatch" if "patchmatch" in get_args(INFILL_METHODS) else "tile"
)
from .latent import get_scheduler
class OldModelContext(ContextDecorator):
model: StableDiffusionGeneratorPipeline
def __init__(self, model):
self.model = model
def __enter__(self):
return self.model
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def __exit__(self, *exc):
return False
class OldModelInfo:
name: str
hash: str
context: OldModelContext
def __init__(self, name: str, hash: str, model: StableDiffusionGeneratorPipeline):
self.name = name
self.hash = hash
self.context = OldModelContext(
model=model,
)
class InpaintInvocation(BaseInvocation):
"""Generates an image using inpaint."""
type: Literal["inpaint"] = "inpaint"
positive_conditioning: Optional[ConditioningField] = Field(description="Positive conditioning for generation")
negative_conditioning: Optional[ConditioningField] = Field(description="Negative conditioning for generation")
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seed: int = Field(ge=0, le=SEED_MAX, description="The seed to use (omit for random)", default_factory=get_random_seed)
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steps: int = Field(default=30, gt=0, description="The number of steps to use to generate the image")
width: int = Field(default=512, multiple_of=8, gt=0, description="The width of the resulting image", )
height: int = Field(default=512, multiple_of=8, gt=0, description="The height of the resulting image", )
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cfg_scale: float = Field(default=7.5, ge=1, description="The Classifier-Free Guidance, higher values may result in a result closer to the prompt", )
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scheduler: SAMPLER_NAME_VALUES = Field(default="euler", description="The scheduler to use" )
unet: UNetField = Field(default=None, description="UNet model")
vae: VaeField = Field(default=None, description="Vae model")
# Inputs
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image: Union[ImageField, None] = Field(description="The input image")
strength: float = Field(
default=0.75, gt=0, le=1, description="The strength of the original image"
)
fit: bool = Field(
default=True,
description="Whether or not the result should be fit to the aspect ratio of the input image",
)
# Inputs
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mask: Union[ImageField, None] = Field(description="The mask")
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seam_size: int = Field(default=96, ge=1, description="The seam inpaint size (px)")
seam_blur: int = Field(
default=16, ge=0, description="The seam inpaint blur radius (px)"
)
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seam_strength: float = Field(
default=0.75, gt=0, le=1, description="The seam inpaint strength"
)
seam_steps: int = Field(
default=30, ge=1, description="The number of steps to use for seam inpaint"
)
tile_size: int = Field(
default=32, ge=1, description="The tile infill method size (px)"
)
infill_method: INFILL_METHODS = Field(
default=DEFAULT_INFILL_METHOD,
description="The method used to infill empty regions (px)",
)
inpaint_width: Optional[int] = Field(
default=None,
multiple_of=8,
gt=0,
description="The width of the inpaint region (px)",
)
inpaint_height: Optional[int] = Field(
default=None,
multiple_of=8,
gt=0,
description="The height of the inpaint region (px)",
)
inpaint_fill: Optional[ColorField] = Field(
default=ColorField(r=127, g=127, b=127, a=255),
description="The solid infill method color",
)
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inpaint_replace: float = Field(
default=0.0,
ge=0.0,
le=1.0,
description="The amount by which to replace masked areas with latent noise",
)
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["stable-diffusion", "image"],
},
}
def dispatch_progress(
Partial migration of UI to nodes API (#3195) * feat(ui): add axios client generator and simple example * fix(ui): update client & nodes test code w/ new Edge type * chore(ui): organize generated files * chore(ui): update .eslintignore, .prettierignore * chore(ui): update openapi.json * feat(backend): fixes for nodes/generator * feat(ui): generate object args for api client * feat(ui): more nodes api prototyping * feat(ui): nodes cancel * chore(ui): regenerate api client * fix(ui): disable OG web server socket connection * fix(ui): fix scrollbar styles typing and prop just noticed the typo, and made the types stronger. * feat(ui): add socketio types * feat(ui): wip nodes - extract api client method arg types instead of manually declaring them - update example to display images - general tidy up * start building out node translations from frontend state and add notes about missing features * use reference to sampler_name * use reference to sampler_name * add optional apiUrl prop * feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation * feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node * feat(ui): img2img implementation * feat(ui): get intermediate images working but types are stubbed out * chore(ui): add support for package mode * feat(ui): add nodes mode script * feat(ui): handle random seeds * fix(ui): fix middleware types * feat(ui): add rtk action type guard * feat(ui): disable NodeAPITest This was polluting the network/socket logs. * feat(ui): fix parameters panel border color This commit should be elsewhere but I don't want to break my flow * feat(ui): make thunk types more consistent * feat(ui): add type guards for outputs * feat(ui): load images on socket connect Rudimentary * chore(ui): bump redux-toolkit * docs(ui): update readme * chore(ui): regenerate api client * chore(ui): add typescript as dev dependency I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue. * feat(ui): begin migrating gallery to nodes Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way. * feat(ui): clean up & comment results slice * fix(ui): separate thunk for initial gallery load so it properly gets index 0 * feat(ui): POST upload working * fix(ui): restore removed type * feat(ui): patch api generation for headers access * chore(ui): regenerate api * feat(ui): wip gallery migration * feat(ui): wip gallery migration * chore(ui): regenerate api * feat(ui): wip refactor socket events * feat(ui): disable panels based on app props * feat(ui): invert logic to be disabled * disable panels when app mounts * feat(ui): add support to disableTabs * docs(ui): organise and update docs * lang(ui): add toast strings * feat(ui): wip events, comments, and general refactoring * feat(ui): add optional token for auth * feat(ui): export StatusIndicator and ModelSelect for header use * feat(ui) working on making socket URL dynamic * feat(ui): dynamic middleware loading * feat(ui): prep for socket jwt * feat(ui): migrate cancelation also updated action names to be event-like instead of declaration-like sorry, i was scattered and this commit has a lot of unrelated stuff in it. * fix(ui): fix img2img type * chore(ui): regenerate api client * feat(ui): improve InvocationCompleteEvent types * feat(ui): increase StatusIndicator font size * fix(ui): fix middleware order for multi-node graphs * feat(ui): add exampleGraphs object w/ iterations example * feat(ui): generate iterations graph * feat(ui): update ModelSelect for nodes API * feat(ui): add hi-res functionality for txt2img generations * feat(ui): "subscribe" to particular nodes feels like a dirty hack but oh well it works * feat(ui): first steps to node editor ui * fix(ui): disable event subscription it is not fully baked just yet * feat(ui): wip node editor * feat(ui): remove extraneous field types * feat(ui): nodes before deleting stuff * feat(ui): cleanup nodes ui stuff * feat(ui): hook up nodes to redux * fix(ui): fix handle * fix(ui): add basic node edges & connection validation * feat(ui): add connection validation styling * feat(ui): increase edge width * feat(ui): it blends * feat(ui): wip model handling and graph topology validation * feat(ui): validation connections w/ graphlib * docs(ui): update nodes doc * feat(ui): wip node editor * chore(ui): rebuild api, update types * add redux-dynamic-middlewares as a dependency * feat(ui): add url host transformation * feat(ui): handle already-connected fields * feat(ui): rewrite SqliteItemStore in sqlalchemy * fix(ui): fix sqlalchemy dynamic model instantiation * feat(ui, nodes): metadata wip * feat(ui, nodes): models * feat(ui, nodes): more metadata wip * feat(ui): wip range/iterate * fix(nodes): fix sqlite typing * feat(ui): export new type for invoke component * tests(nodes): fix test instantiation of ImageField * feat(nodes): fix LoadImageInvocation * feat(nodes): add `title` ui hint * feat(nodes): make ImageField attrs optional * feat(ui): wip nodes etc * feat(nodes): roll back sqlalchemy * fix(nodes): partially address feedback * fix(backend): roll back changes to pngwriter * feat(nodes): wip address metadata feedback * feat(nodes): add seeded rng to RandomRange * feat(nodes): address feedback * feat(nodes): move GET images error handling to DiskImageStorage * feat(nodes): move GET images error handling to DiskImageStorage * fix(nodes): fix image output schema customization * feat(ui): img2img/txt2img -> linear - remove txt2img and img2img tabs - add linear tab - add initial image selection to linear parameters accordion * feat(ui): tidy graph builders * feat(ui): tidy misc * feat(ui): improve invocation union types * feat(ui): wip metadata viewer recall * feat(ui): move fonts to normal deps * feat(nodes): fix broken upload * feat(nodes): add metadata module + tests, thumbnails - `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service` - Handles loading/parsing/building metadata, and creating png info objects - added tests for MetadataModule - Lifted thumbnail stuff to util * fix(nodes): revert change to RandomRangeInvocation * feat(nodes): address feedback - make metadata a service - rip out pydantic validation, implement metadata parsing as simple functions - update tests - address other minor feedback items * fix(nodes): fix other tests * fix(nodes): add metadata service to cli * fix(nodes): fix latents/image field parsing * feat(nodes): customise LatentsField schema * feat(nodes): move metadata parsing to frontend * fix(nodes): fix metadata test --------- Co-authored-by: maryhipp <maryhipp@gmail.com> Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
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self,
context: InvocationContext,
source_node_id: str,
intermediate_state: PipelineIntermediateState,
) -> None:
stable_diffusion_step_callback(
context=context,
intermediate_state=intermediate_state,
node=self.dict(),
source_node_id=source_node_id,
)
def get_conditioning(self, context):
c, extra_conditioning_info = context.services.latents.get(self.positive_conditioning.conditioning_name)
uc, _ = context.services.latents.get(self.negative_conditioning.conditioning_name)
return (uc, c, extra_conditioning_info)
@contextmanager
def load_model_old_way(self, context, scheduler):
unet_info = context.services.model_manager.get_model(**self.unet.unet.dict())
vae_info = context.services.model_manager.get_model(**self.vae.vae.dict())
#unet = unet_info.context.model
#vae = vae_info.context.model
with ExitStack() as stack:
loras = [(stack.enter_context(context.services.model_manager.get_model(**lora.dict(exclude={"weight"}))), lora.weight) for lora in self.unet.loras]
with vae_info as vae,\
unet_info as unet,\
ModelPatcher.apply_lora_unet(unet, loras):
device = context.services.model_manager.mgr.cache.execution_device
dtype = context.services.model_manager.mgr.cache.precision
pipeline = StableDiffusionGeneratorPipeline(
vae=vae,
text_encoder=None,
tokenizer=None,
unet=unet,
scheduler=scheduler,
safety_checker=None,
feature_extractor=None,
requires_safety_checker=False,
precision="float16" if dtype == torch.float16 else "float32",
execution_device=device,
)
yield OldModelInfo(
name=self.unet.unet.model_name,
hash="<NO-HASH>",
model=pipeline,
)
def invoke(self, context: InvocationContext) -> ImageOutput:
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image = (
None
if self.image is None
else context.services.images.get_pil_image(self.image.image_name)
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)
mask = (
None
if self.mask is None
else context.services.images.get_pil_image(self.mask.image_name)
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)
Partial migration of UI to nodes API (#3195) * feat(ui): add axios client generator and simple example * fix(ui): update client & nodes test code w/ new Edge type * chore(ui): organize generated files * chore(ui): update .eslintignore, .prettierignore * chore(ui): update openapi.json * feat(backend): fixes for nodes/generator * feat(ui): generate object args for api client * feat(ui): more nodes api prototyping * feat(ui): nodes cancel * chore(ui): regenerate api client * fix(ui): disable OG web server socket connection * fix(ui): fix scrollbar styles typing and prop just noticed the typo, and made the types stronger. * feat(ui): add socketio types * feat(ui): wip nodes - extract api client method arg types instead of manually declaring them - update example to display images - general tidy up * start building out node translations from frontend state and add notes about missing features * use reference to sampler_name * use reference to sampler_name * add optional apiUrl prop * feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation * feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node * feat(ui): img2img implementation * feat(ui): get intermediate images working but types are stubbed out * chore(ui): add support for package mode * feat(ui): add nodes mode script * feat(ui): handle random seeds * fix(ui): fix middleware types * feat(ui): add rtk action type guard * feat(ui): disable NodeAPITest This was polluting the network/socket logs. * feat(ui): fix parameters panel border color This commit should be elsewhere but I don't want to break my flow * feat(ui): make thunk types more consistent * feat(ui): add type guards for outputs * feat(ui): load images on socket connect Rudimentary * chore(ui): bump redux-toolkit * docs(ui): update readme * chore(ui): regenerate api client * chore(ui): add typescript as dev dependency I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue. * feat(ui): begin migrating gallery to nodes Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way. * feat(ui): clean up & comment results slice * fix(ui): separate thunk for initial gallery load so it properly gets index 0 * feat(ui): POST upload working * fix(ui): restore removed type * feat(ui): patch api generation for headers access * chore(ui): regenerate api * feat(ui): wip gallery migration * feat(ui): wip gallery migration * chore(ui): regenerate api * feat(ui): wip refactor socket events * feat(ui): disable panels based on app props * feat(ui): invert logic to be disabled * disable panels when app mounts * feat(ui): add support to disableTabs * docs(ui): organise and update docs * lang(ui): add toast strings * feat(ui): wip events, comments, and general refactoring * feat(ui): add optional token for auth * feat(ui): export StatusIndicator and ModelSelect for header use * feat(ui) working on making socket URL dynamic * feat(ui): dynamic middleware loading * feat(ui): prep for socket jwt * feat(ui): migrate cancelation also updated action names to be event-like instead of declaration-like sorry, i was scattered and this commit has a lot of unrelated stuff in it. * fix(ui): fix img2img type * chore(ui): regenerate api client * feat(ui): improve InvocationCompleteEvent types * feat(ui): increase StatusIndicator font size * fix(ui): fix middleware order for multi-node graphs * feat(ui): add exampleGraphs object w/ iterations example * feat(ui): generate iterations graph * feat(ui): update ModelSelect for nodes API * feat(ui): add hi-res functionality for txt2img generations * feat(ui): "subscribe" to particular nodes feels like a dirty hack but oh well it works * feat(ui): first steps to node editor ui * fix(ui): disable event subscription it is not fully baked just yet * feat(ui): wip node editor * feat(ui): remove extraneous field types * feat(ui): nodes before deleting stuff * feat(ui): cleanup nodes ui stuff * feat(ui): hook up nodes to redux * fix(ui): fix handle * fix(ui): add basic node edges & connection validation * feat(ui): add connection validation styling * feat(ui): increase edge width * feat(ui): it blends * feat(ui): wip model handling and graph topology validation * feat(ui): validation connections w/ graphlib * docs(ui): update nodes doc * feat(ui): wip node editor * chore(ui): rebuild api, update types * add redux-dynamic-middlewares as a dependency * feat(ui): add url host transformation * feat(ui): handle already-connected fields * feat(ui): rewrite SqliteItemStore in sqlalchemy * fix(ui): fix sqlalchemy dynamic model instantiation * feat(ui, nodes): metadata wip * feat(ui, nodes): models * feat(ui, nodes): more metadata wip * feat(ui): wip range/iterate * fix(nodes): fix sqlite typing * feat(ui): export new type for invoke component * tests(nodes): fix test instantiation of ImageField * feat(nodes): fix LoadImageInvocation * feat(nodes): add `title` ui hint * feat(nodes): make ImageField attrs optional * feat(ui): wip nodes etc * feat(nodes): roll back sqlalchemy * fix(nodes): partially address feedback * fix(backend): roll back changes to pngwriter * feat(nodes): wip address metadata feedback * feat(nodes): add seeded rng to RandomRange * feat(nodes): address feedback * feat(nodes): move GET images error handling to DiskImageStorage * feat(nodes): move GET images error handling to DiskImageStorage * fix(nodes): fix image output schema customization * feat(ui): img2img/txt2img -> linear - remove txt2img and img2img tabs - add linear tab - add initial image selection to linear parameters accordion * feat(ui): tidy graph builders * feat(ui): tidy misc * feat(ui): improve invocation union types * feat(ui): wip metadata viewer recall * feat(ui): move fonts to normal deps * feat(nodes): fix broken upload * feat(nodes): add metadata module + tests, thumbnails - `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service` - Handles loading/parsing/building metadata, and creating png info objects - added tests for MetadataModule - Lifted thumbnail stuff to util * fix(nodes): revert change to RandomRangeInvocation * feat(nodes): address feedback - make metadata a service - rip out pydantic validation, implement metadata parsing as simple functions - update tests - address other minor feedback items * fix(nodes): fix other tests * fix(nodes): add metadata service to cli * fix(nodes): fix latents/image field parsing * feat(nodes): customise LatentsField schema * feat(nodes): move metadata parsing to frontend * fix(nodes): fix metadata test --------- Co-authored-by: maryhipp <maryhipp@gmail.com> Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-04-22 03:10:20 +00:00
# Get the source node id (we are invoking the prepared node)
graph_execution_state = context.services.graph_execution_manager.get(
context.graph_execution_state_id
)
source_node_id = graph_execution_state.prepared_source_mapping[self.id]
conditioning = self.get_conditioning(context)
scheduler = get_scheduler(
context=context,
scheduler_info=self.unet.scheduler,
scheduler_name=self.scheduler,
)
with self.load_model_old_way(context, scheduler) as model:
outputs = Inpaint(model).generate(
conditioning=conditioning,
scheduler=scheduler,
init_image=image,
mask_image=mask,
step_callback=partial(self.dispatch_progress, context, source_node_id),
**self.dict(
exclude={"positive_conditioning", "negative_conditioning", "scheduler", "image", "mask"}
), # Shorthand for passing all of the parameters above manually
)
# Outputs is an infinite iterator that will return a new InvokeAIGeneratorOutput object
# each time it is called. We only need the first one.
generator_output = next(outputs)
image_dto = context.services.images.create(
image=generator_output.image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
session_id=context.graph_execution_state_id,
node_id=self.id,
is_intermediate=self.is_intermediate,
Partial migration of UI to nodes API (#3195) * feat(ui): add axios client generator and simple example * fix(ui): update client & nodes test code w/ new Edge type * chore(ui): organize generated files * chore(ui): update .eslintignore, .prettierignore * chore(ui): update openapi.json * feat(backend): fixes for nodes/generator * feat(ui): generate object args for api client * feat(ui): more nodes api prototyping * feat(ui): nodes cancel * chore(ui): regenerate api client * fix(ui): disable OG web server socket connection * fix(ui): fix scrollbar styles typing and prop just noticed the typo, and made the types stronger. * feat(ui): add socketio types * feat(ui): wip nodes - extract api client method arg types instead of manually declaring them - update example to display images - general tidy up * start building out node translations from frontend state and add notes about missing features * use reference to sampler_name * use reference to sampler_name * add optional apiUrl prop * feat(ui): start hooking up dynamic txt2img node generation, create middleware for session invocation * feat(ui): write separate nodes socket layer, txt2img generating and rendering w single node * feat(ui): img2img implementation * feat(ui): get intermediate images working but types are stubbed out * chore(ui): add support for package mode * feat(ui): add nodes mode script * feat(ui): handle random seeds * fix(ui): fix middleware types * feat(ui): add rtk action type guard * feat(ui): disable NodeAPITest This was polluting the network/socket logs. * feat(ui): fix parameters panel border color This commit should be elsewhere but I don't want to break my flow * feat(ui): make thunk types more consistent * feat(ui): add type guards for outputs * feat(ui): load images on socket connect Rudimentary * chore(ui): bump redux-toolkit * docs(ui): update readme * chore(ui): regenerate api client * chore(ui): add typescript as dev dependency I am having trouble with TS versions after vscode updated and now uses TS 5. `madge` has installed 3.9.10 and for whatever reason my vscode wants to use that. Manually specifying 4.9.5 and then setting vscode to use that as the workspace TS fixes the issue. * feat(ui): begin migrating gallery to nodes Along the way, migrate to use RTK `createEntityAdapter` for gallery images, and separate `results` and `uploads` into separate slices. Much cleaner this way. * feat(ui): clean up & comment results slice * fix(ui): separate thunk for initial gallery load so it properly gets index 0 * feat(ui): POST upload working * fix(ui): restore removed type * feat(ui): patch api generation for headers access * chore(ui): regenerate api * feat(ui): wip gallery migration * feat(ui): wip gallery migration * chore(ui): regenerate api * feat(ui): wip refactor socket events * feat(ui): disable panels based on app props * feat(ui): invert logic to be disabled * disable panels when app mounts * feat(ui): add support to disableTabs * docs(ui): organise and update docs * lang(ui): add toast strings * feat(ui): wip events, comments, and general refactoring * feat(ui): add optional token for auth * feat(ui): export StatusIndicator and ModelSelect for header use * feat(ui) working on making socket URL dynamic * feat(ui): dynamic middleware loading * feat(ui): prep for socket jwt * feat(ui): migrate cancelation also updated action names to be event-like instead of declaration-like sorry, i was scattered and this commit has a lot of unrelated stuff in it. * fix(ui): fix img2img type * chore(ui): regenerate api client * feat(ui): improve InvocationCompleteEvent types * feat(ui): increase StatusIndicator font size * fix(ui): fix middleware order for multi-node graphs * feat(ui): add exampleGraphs object w/ iterations example * feat(ui): generate iterations graph * feat(ui): update ModelSelect for nodes API * feat(ui): add hi-res functionality for txt2img generations * feat(ui): "subscribe" to particular nodes feels like a dirty hack but oh well it works * feat(ui): first steps to node editor ui * fix(ui): disable event subscription it is not fully baked just yet * feat(ui): wip node editor * feat(ui): remove extraneous field types * feat(ui): nodes before deleting stuff * feat(ui): cleanup nodes ui stuff * feat(ui): hook up nodes to redux * fix(ui): fix handle * fix(ui): add basic node edges & connection validation * feat(ui): add connection validation styling * feat(ui): increase edge width * feat(ui): it blends * feat(ui): wip model handling and graph topology validation * feat(ui): validation connections w/ graphlib * docs(ui): update nodes doc * feat(ui): wip node editor * chore(ui): rebuild api, update types * add redux-dynamic-middlewares as a dependency * feat(ui): add url host transformation * feat(ui): handle already-connected fields * feat(ui): rewrite SqliteItemStore in sqlalchemy * fix(ui): fix sqlalchemy dynamic model instantiation * feat(ui, nodes): metadata wip * feat(ui, nodes): models * feat(ui, nodes): more metadata wip * feat(ui): wip range/iterate * fix(nodes): fix sqlite typing * feat(ui): export new type for invoke component * tests(nodes): fix test instantiation of ImageField * feat(nodes): fix LoadImageInvocation * feat(nodes): add `title` ui hint * feat(nodes): make ImageField attrs optional * feat(ui): wip nodes etc * feat(nodes): roll back sqlalchemy * fix(nodes): partially address feedback * fix(backend): roll back changes to pngwriter * feat(nodes): wip address metadata feedback * feat(nodes): add seeded rng to RandomRange * feat(nodes): address feedback * feat(nodes): move GET images error handling to DiskImageStorage * feat(nodes): move GET images error handling to DiskImageStorage * fix(nodes): fix image output schema customization * feat(ui): img2img/txt2img -> linear - remove txt2img and img2img tabs - add linear tab - add initial image selection to linear parameters accordion * feat(ui): tidy graph builders * feat(ui): tidy misc * feat(ui): improve invocation union types * feat(ui): wip metadata viewer recall * feat(ui): move fonts to normal deps * feat(nodes): fix broken upload * feat(nodes): add metadata module + tests, thumbnails - `MetadataModule` is stateless and needed in places where the `InvocationContext` is not available, so have not made it a `service` - Handles loading/parsing/building metadata, and creating png info objects - added tests for MetadataModule - Lifted thumbnail stuff to util * fix(nodes): revert change to RandomRangeInvocation * feat(nodes): address feedback - make metadata a service - rip out pydantic validation, implement metadata parsing as simple functions - update tests - address other minor feedback items * fix(nodes): fix other tests * fix(nodes): add metadata service to cli * fix(nodes): fix latents/image field parsing * feat(nodes): customise LatentsField schema * feat(nodes): move metadata parsing to frontend * fix(nodes): fix metadata test --------- Co-authored-by: maryhipp <maryhipp@gmail.com> Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-04-22 03:10:20 +00:00
)
return ImageOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
)