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fix(ui): canvas HUD doesn't interrupt tool
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@ -437,7 +437,7 @@ export const StageComponent = memo(({ asPreview = false }: Props) => {
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data-testid="control-layers-canvas"
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/>
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{!asPreview && (
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<Flex position="absolute" top={0} insetInlineStart={0}>
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<Flex position="absolute" top={0} insetInlineStart={0} pointerEvents="none">
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<HeadsUpDisplay />
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</Flex>
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)}
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