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fix embedded images
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@ -25,7 +25,7 @@ wildcard `0.0.0.0`. For example:
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While most of the WebGUI's features are intuitive, here is a guided
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walkthrough through its various components.
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<img src="../assets/invoke-web-server-1.png" width=640>
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{:width="640px"}
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The screenshot above shows the Text to Image tab of the WebGUI. There
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are three main sections:
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@ -53,7 +53,7 @@ There are also a series of icons to the left of the control panel (see
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highlighted area in the screenshot below) which select among a series
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of tabs for performing different types of operations.
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<img src="../assets/invoke-web-server-2.png" width=512>
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{:width="512px"}
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From top to bottom, these are:
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@ -188,8 +188,8 @@ box will appear. Leave *Strength* at 0.8 and press *Restore Faces". If
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all goes well, the eyes and other aspects of the face will be improved
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(see the second screenshot)
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<img src="../assets/invoke-web-server-3.png">
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<img src="../assets/invoke-web-server-4.png">
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
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
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The facial reconstruction *Strength* field adjusts how aggressively
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the face library will try to alter the face. It can be as high as 1.0,
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@ -225,11 +225,11 @@ Download these images to your local machine now to continue with the walkthrough
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10. Click on the *Image to Image* tab icon, which is the second icon
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from the top on the left-hand side of the screen:
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<img src="../assets/invoke-web-server-5.png">
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
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This will bring you to a screen similar to the one shown here:
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<img src="../assets/invoke-web-server-6.png" width=640>
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{:width="640px"}
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Drag-and-drop the Lincoln-and-Parrot image into the Image panel, or
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click the blank area to get an upload dialog. The image will load into
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@ -241,7 +241,7 @@ but this image will be replaced in the next step.)
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shoulder* and press Invoke. A derived image will appear to the right
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of the original one:
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<img src="../assets/invoke-web-server-7.png" width=640>
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{:width="640px"}
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12. Experiment with the different settings. The most influential one
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in Image to Image is *Image to Image Strength* located about midway
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@ -270,7 +270,7 @@ the same prompt "old sea captain with raven on shoulder" try Invoking
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an image. This time, only the parrot will be replaced, leaving the
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rest of the original image intact:
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<img src="../assets/invoke-web-server-8.png" width=640>
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{:width="640px"}
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14. Would you like to modify a previously-generated image using the
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Image to Image facility? Easy! While in the Image to Image panel,
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@ -282,7 +282,7 @@ You can do the same from the Text to Image tab by clicking on the
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picture icon above the central image panel. The screenshot below
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shows where the "use as initial image" icons are located.
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<img src="../assets/invoke-web-server-9.png" width=640>
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{:width="640px"}
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## Parting remarks
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