Expose the VAE tile_size on the VAE encode and decode invocations.

This commit is contained in:
Ryan Dick
2024-06-28 11:30:09 -04:00
parent a1b7dbfa54
commit 3752509066
4 changed files with 42 additions and 20 deletions

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@ -160,6 +160,8 @@ class FieldDescriptions:
fp32 = "Whether or not to use full float32 precision"
precision = "Precision to use"
tiled = "Processing using overlapping tiles (reduce memory consumption)"
vae_tile_size = "The tile size for VAE tiling in pixels (image space). If set to 0, the default tile size for the "
"model will be used. Larger tile sizes generally produce better results at the cost of higher memory usage."
detect_res = "Pixel resolution for detection"
image_res = "Pixel resolution for output image"
safe_mode = "Whether or not to use safe mode"