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fix(nodes): fix inpaint cond logic for new compel version (#3816)
## What type of PR is this? (check all applicable) - [ ] Refactor - [ ] Feature - [x] Bug Fix - [ ] Optimization - [ ] Documentation Update ## Have you discussed this change with the InvokeAI team? - [x] Yes - [ ] No, because: ## Description Fixes a bug in the `inpaint` node introduced by the new version of `compel`. The other nodes were updated, but this one was missed. Fixed by @StAlKeR7779 ty ## Related Tickets & Documents <!-- For pull requests that relate or close an issue, please include them below. For example having the text: "closes #1234" would connect the current pull request to issue 1234. And when we merge the pull request, Github will automatically close the issue. --> - Related Issue # discord reports - Closes # ## QA Instructions, Screenshots, Recordings <!-- Please provide steps on how to test changes, any hardware or software specifications as well as any other pertinent information. --> ## Added/updated tests? - [ ] Yes - [x] No : n/a, bugfix
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@ -147,8 +147,12 @@ class InpaintInvocation(BaseInvocation):
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def get_conditioning(self, context):
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c, extra_conditioning_info = context.services.latents.get(self.positive_conditioning.conditioning_name)
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uc, _ = context.services.latents.get(self.negative_conditioning.conditioning_name)
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positive_cond_data = context.services.latents.get(self.positive_conditioning.conditioning_name)
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c = positive_cond_data.conditionings[0].embeds
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extra_conditioning_info = positive_cond_data.conditionings[0].extra_conditioning
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negative_cond_data = context.services.latents.get(self.negative_conditioning.conditioning_name)
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uc = negative_cond_data.conditionings[0].embeds
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return (uc, c, extra_conditioning_info)
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