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3.6 Docs updates (#5412)
* Update UNIFIED_CANVAS.md * Update index.md * Update structure * Docs updates
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@ -229,29 +229,28 @@ clarity on the intent and common use cases we expect for utilizing them.
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currently being rendered by your browser into a merged copy of the image. This
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lowers the resource requirements and should improve performance.
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### Seam Correction
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### Compositing / Seam Correction
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When doing Inpainting or Outpainting, Invoke needs to merge the pixels generated
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by Stable Diffusion into your existing image. To do this, the area around the
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`seam` at the boundary between your image and the new generation is
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by Stable Diffusion into your existing image. This is achieved through compositing - the area around the the boundary between your image and the new generation is
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automatically blended to produce a seamless output. In a fully automatic
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process, a mask is generated to cover the seam, and then the area of the seam is
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process, a mask is generated to cover the boundary, and then the area of the boundary is
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Inpainted.
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Although the default options should work well most of the time, sometimes it can
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help to alter the parameters that control the seam Inpainting. A wider seam and
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a blur setting of about 1/3 of the seam have been noted as producing
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consistently strong results (e.g. 96 wide and 16 blur - adds up to 32 blur with
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both sides). Seam strength of 0.7 is best for reducing hard seams.
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help to alter the parameters that control the Compositing. A larger blur and
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a blur setting have been noted as producing
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consistently strong results . Strength of 0.7 is best for reducing hard seams.
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- **Mode** - What part of the image will have the the Compositing applied to it.
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- **Mask edge** will apply Compositing to the edge of the masked area
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- **Mask** will apply Compositing to the entire masked area
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- **Unmasked** will apply Compositing to the entire image
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- **Steps** - Number of generation steps that will occur during the Coherence Pass, similar to Denoising Steps. Higher step counts will generally have better results.
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- **Strength** - How much noise is added for the Coherence Pass, similar to Denoising Strength. A strength of 0 will result in an unchanged image, while a strength of 1 will result in an image with a completely new area as defined by the Mode setting.
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- **Blur** - Adjusts the pixel radius of the the mask. A larger blur radius will cause the mask to extend past the visibly masked area, while too small of a blur radius will result in a mask that is smaller than the visibly masked area.
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- **Blur Method** - The method of blur applied to the masked area.
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- **Seam Size** - The size of the seam masked area. Set higher to make a larger
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mask around the seam.
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- **Seam Blur** - The size of the blur that is applied on _each_ side of the
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masked area.
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- **Seam Strength** - The Image To Image Strength parameter used for the
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Inpainting generation that is applied to the seam area.
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- **Seam Steps** - The number of generation steps that should be used to Inpaint
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the seam.
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### Infill & Scaling
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