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Merge branch 'main' into dev/installer
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@ -52,12 +52,17 @@ introduces several changes you should know about.
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path: models/diffusers/hakurei-haifu-diffusion-1.4
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```
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2. The format of the models directory has changed to mimic the
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HuggingFace cache directory. By default, diffusers models are
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now automatically downloaded and retrieved from the directory
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`ROOTDIR/models/diffusers`, while other models are stored in
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the directory `ROOTDIR/models/hub`. This organization is the
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same as that used by HuggingFace for its cache management.
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2. In order of precedence, InvokeAI will now use HF_HOME, then
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XDG_CACHE_HOME, then finally default to `ROOTDIR/models` to
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store HuggingFace diffusers models.
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Consequently, the format of the models directory has changed to
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mimic the HuggingFace cache directory. When HF_HOME and XDG_HOME
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are not set, diffusers models are now automatically downloaded
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and retrieved from the directory `ROOTDIR/models/diffusers`,
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while other models are stored in the directory
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`ROOTDIR/models/hub`. This organization is the same as that used
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by HuggingFace for its cache management.
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This allows you to share diffusers and ckpt model files easily with
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other machine learning applications that use the HuggingFace
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@ -66,7 +71,13 @@ introduces several changes you should know about.
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cache models in. To tell InvokeAI to use the standard HuggingFace
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cache directory, you would set HF_HOME like this (Linux/Mac):
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`export HF_HOME=~/.cache/hugging_face`
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`export HF_HOME=~/.cache/huggingface`
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Both HuggingFace and InvokeAI will fall back to the XDG_CACHE_HOME
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environment variable if HF_HOME is not set; this path
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takes precedence over `ROOTDIR/models` to allow for the same sharing
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with other machine learning applications that use HuggingFace
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libraries.
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3. If you upgrade to InvokeAI 2.3.* from an earlier version, there
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will be a one-time migration from the old models directory format
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@ -239,28 +239,24 @@ Generate an image with a given prompt, record the seed of the image, and then
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use the `prompt2prompt` syntax to substitute words in the original prompt for
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words in a new prompt. This works for `img2img` as well.
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- `a ("fluffy cat").swap("smiling dog") eating a hotdog`.
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- quotes optional: `a (fluffy cat).swap(smiling dog) eating a hotdog`.
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- for single word substitutions parentheses are also optional:
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`a cat.swap(dog) eating a hotdog`.
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- Supports options `s_start`, `s_end`, `t_start`, `t_end` (each 0-1) loosely
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corresponding to bloc97's `prompt_edit_spatial_start/_end` and
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`prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
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intuitively understand.
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- Example usage:`a (cat).swap(dog, s_end=0.3) eating a hotdog` - the `s_end`
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argument means that the "spatial" (self-attention) edit will stop having any
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effect after 30% (=0.3) of the steps have been done, leaving Stable
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Diffusion with 70% of the steps where it is free to decide for itself how to
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reshape the cat-form into a dog form.
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- The numbers represent a percentage through the step sequence where the edits
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should happen. 0 means the start (noisy starting image), 1 is the end (final
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image).
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- For img2img, the step sequence does not start at 0 but instead at
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(1-strength) - so if strength is 0.7, s_start and s_end must both be
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greater than 0.3 (1-0.7) to have any effect.
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- Convenience option `shape_freedom` (0-1) to specify how much "freedom" Stable
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Diffusion should have to change the shape of the subject being swapped.
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- `a (cat).swap(dog, shape_freedom=0.5) eating a hotdog`.
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For example, consider the prompt `a cat.swap(dog) playing with a ball in the forest`. Normally, because of the word words interact with each other when doing a stable diffusion image generation, these two prompts would generate different compositions:
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- `a cat playing with a ball in the forest`
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- `a dog playing with a ball in the forest`
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| `a cat playing with a ball in the forest` | `a dog playing with a ball in the forest` |
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| --- | --- |
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| img | img |
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- For multiple word swaps, use parentheses: `a (fluffy cat).swap(barking dog) playing with a ball in the forest`.
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- To swap a comma, use quotes: `a ("fluffy, grey cat").swap("big, barking dog") playing with a ball in the forest`.
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- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to bloc97's `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
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intuitively understand. `t_start` and `t_end` are used to control on which steps cross-attention control should run. With the default values `t_start=0` and `t_end=1`, cross-attention control is active on every step of image generation. Other values can be used to turn cross-attention control off for part of the image generation process.
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- For example, if doing a diffusion with 10 steps for the prompt is `a cat.swap(dog, t_start=0.3, t_end=1.0) playing with a ball in the forest`, the first 3 steps will be run as `a cat playing with a ball in the forest`, while the last 7 steps will run as `a dog playing with a ball in the forest`, but the pixels that represent `dog` will be locked to the pixels that would have represented `cat` if the `cat` prompt had been used instead.
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- Conversely, for `a cat.swap(dog, t_start=0, t_end=0.7) playing with a ball in the forest`, the first 7 steps will run as `a dog playing with a ball in the forest` with the pixels that represent `dog` locked to the same pixels that would have represented `cat` if the `cat` prompt was being used instead. The final 3 steps will just run `a cat playing with a ball in the forest`.
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> For img2img, the step sequence does not start at 0 but instead at `(1.0-strength)` - so if the img2img `strength` is `0.7`, `t_start` and `t_end` must both be greater than `0.3` (`1.0-0.7`) to have any effect.
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Prompt2prompt `.swap()` is not compatible with xformers, which will be temporarily disabled when doing a `.swap()` - so you should expect to use more VRAM and run slower that with xformers enabled.
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The `prompt2prompt` code is based off
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[bloc97's colab](https://github.com/bloc97/CrossAttentionControl).
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