fix(ui): jank interaction between edge update and autoconnect

This commit is contained in:
psychedelicious 2024-05-16 22:44:19 +10:00
parent 9ff5596963
commit a18bbac262
3 changed files with 25 additions and 7 deletions

View File

@ -8,6 +8,7 @@ import { useWorkflowWatcher } from 'features/nodes/hooks/useWorkflowWatcher';
import {
$cursorPos,
$isAddNodePopoverOpen,
$isUpdatingEdge,
$pendingConnection,
$viewport,
connectionMade,
@ -160,6 +161,7 @@ export const Flow = memo(() => {
const onEdgeUpdateStart: NonNullable<ReactFlowProps['onEdgeUpdateStart']> = useCallback(
(e, edge, _handleType) => {
$isUpdatingEdge.set(true);
// update mouse event
edgeUpdateMouseEvent.current = e;
// always delete the edge when starting an updated
@ -170,8 +172,7 @@ export const Flow = memo(() => {
const onEdgeUpdate: OnEdgeUpdateFunc = useCallback(
(_oldEdge, newConnection) => {
// instead of updating the edge (we deleted it earlier), we instead create
// a new one.
// Because we deleted the edge when the update started, we must create a new edge from the connection
dispatch(connectionMade(newConnection));
},
[dispatch]
@ -179,8 +180,10 @@ export const Flow = memo(() => {
const onEdgeUpdateEnd: NonNullable<ReactFlowProps['onEdgeUpdateEnd']> = useCallback(
(e, edge, _handleType) => {
// Handle the case where user begins a drag but didn't move the cursor -
// bc we deleted the edge, we need to add it back
$isUpdatingEdge.set(false);
$pendingConnection.set(null);
// Handle the case where user begins a drag but didn't move the cursor - we deleted the edge when starting
// the edge update - we need to add it back
if (
// ignore touch events
!('touches' in e) &&

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@ -1,7 +1,13 @@
import { useStore } from '@nanostores/react';
import { useAppStore } from 'app/store/storeHooks';
import { $mouseOverNode } from 'features/nodes/hooks/useMouseOverNode';
import { $isAddNodePopoverOpen, $pendingConnection, $templates, connectionMade } from 'features/nodes/store/nodesSlice';
import {
$isAddNodePopoverOpen,
$isUpdatingEdge,
$pendingConnection,
$templates,
connectionMade,
} from 'features/nodes/store/nodesSlice';
import { getFirstValidConnection } from 'features/nodes/store/util/findConnectionToValidHandle';
import { isInvocationNode } from 'features/nodes/types/invocation';
import { useCallback, useMemo } from 'react';
@ -42,10 +48,19 @@ export const useConnection = () => {
const onConnectEnd = useCallback<OnConnectEnd>(() => {
const { dispatch } = store;
const pendingConnection = $pendingConnection.get();
const isUpdatingEdge = $isUpdatingEdge.get();
const mouseOverNodeId = $mouseOverNode.get();
// If we are in the middle of an edge update, and the mouse isn't over a node, we should just bail so the edge
// update logic can finish up
if (isUpdatingEdge && !mouseOverNodeId) {
$pendingConnection.set(null);
return;
}
if (!pendingConnection) {
return;
}
const mouseOverNodeId = $mouseOverNode.get();
const { nodes, edges } = store.getState().nodes.present;
if (mouseOverNodeId) {
const candidateNode = nodes.filter(isInvocationNode).find((n) => n.id === mouseOverNodeId);

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@ -592,7 +592,7 @@ export const $templates = atom<Templates>({});
export const $copiedNodes = atom<AnyNode[]>([]);
export const $copiedEdges = atom<InvocationNodeEdge[]>([]);
export const $pendingConnection = atom<PendingConnection | null>(null);
export const $isModifyingEdge = atom(false);
export const $isUpdatingEdge = atom(false);
export const $viewport = atom<Viewport>({ x: 0, y: 0, zoom: 1 });
export const $isAddNodePopoverOpen = atom(false);
export const closeAddNodePopover = () => {