mirror of
https://github.com/invoke-ai/InvokeAI
synced 2024-08-30 20:32:17 +00:00
feat(ui): revised docstrings for renderers & simplified api
This commit is contained in:
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a2ef8d9d47
@ -1,11 +1,4 @@
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import type { KonvaNodeManager } from 'features/controlLayers/konva/nodeManager';
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import { renderBackgroundLayer } from 'features/controlLayers/konva/renderers/background';
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import {
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renderDocumentBoundsOverlay,
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renderToolPreview,
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scaleToolPreview,
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} from 'features/controlLayers/konva/renderers/preview';
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import { fitDocumentToStage } from 'features/controlLayers/konva/renderers/stage';
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import { getScaledFlooredCursorPosition } from 'features/controlLayers/konva/util';
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import type {
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BrushLineAddedArg,
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@ -52,7 +45,6 @@ type Arg = {
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getSelectedEntity: () => CanvasEntity | null;
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getSpaceKey: () => boolean;
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setSpaceKey: (val: boolean) => void;
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getDocument: () => CanvasV2State['document'];
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getBbox: () => CanvasV2State['bbox'];
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getSettings: () => CanvasV2State['settings'];
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onBrushLineAdded: (arg: BrushLineAddedArg, entityType: CanvasEntity['type']) => void;
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@ -160,7 +152,6 @@ export const setStageEventHandlers = ({
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getSelectedEntity,
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getSpaceKey,
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setSpaceKey,
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getDocument,
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getBbox,
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getSettings,
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onBrushLineAdded,
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@ -176,16 +167,7 @@ export const setStageEventHandlers = ({
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stage.on('mouseenter', () => {
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const tool = getToolState().selected;
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stage.findOne<Konva.Layer>(`#${PREVIEW_TOOL_GROUP_ID}`)?.visible(tool === 'brush' || tool === 'eraser');
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region mousedown
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@ -306,16 +288,7 @@ export const setStageEventHandlers = ({
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setLastAddedPoint(pos);
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}
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region mouseup
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@ -354,16 +327,7 @@ export const setStageEventHandlers = ({
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setLastMouseDownPos(null);
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region mousemove
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@ -469,17 +433,7 @@ export const setStageEventHandlers = ({
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}
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}
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region mouseleave
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@ -508,16 +462,7 @@ export const setStageEventHandlers = ({
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}
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region wheel
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@ -558,21 +503,11 @@ export const setStageEventHandlers = ({
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stage.scaleY(newScale);
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stage.position(newPos);
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setStageAttrs({ ...newPos, width: stage.width(), height: stage.height(), scale: newScale });
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renderBackgroundLayer(manager);
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scaleToolPreview(manager, getToolState());
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renderDocumentBoundsOverlay(manager, getDocument);
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manager.renderers.renderBackground();
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manager.renderers.renderDocumentOverlay();
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}
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region dragmove
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@ -584,18 +519,9 @@ export const setStageEventHandlers = ({
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height: stage.height(),
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scale: stage.scaleX(),
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});
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renderBackgroundLayer(manager);
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renderDocumentBoundsOverlay(manager, getDocument);
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderBackground();
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manager.renderers.renderDocumentOverlay();
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manager.renderers.renderToolPreview();
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});
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//#region dragend
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@ -608,16 +534,7 @@ export const setStageEventHandlers = ({
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height: stage.height(),
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scale: stage.scaleX(),
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});
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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});
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//#region key
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@ -638,22 +555,12 @@ export const setStageEventHandlers = ({
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setTool('view');
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setSpaceKey(true);
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} else if (e.key === 'r') {
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const stageAttrs = fitDocumentToStage(stage, getDocument());
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setStageAttrs(stageAttrs);
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scaleToolPreview(manager, getToolState());
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renderBackgroundLayer(manager);
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renderDocumentBoundsOverlay(manager, getDocument);
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manager.renderers.fitDocumentToStage();
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manager.renderers.renderToolPreview();
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manager.renderers.renderBackground();
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manager.renderers.renderDocumentOverlay();
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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};
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window.addEventListener('keydown', onKeyDown);
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@ -671,16 +578,7 @@ export const setStageEventHandlers = ({
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setToolBuffer(null);
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setSpaceKey(false);
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}
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renderToolPreview(
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manager,
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getToolState(),
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getCurrentFill(),
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getSelectedEntity(),
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getLastCursorPos(),
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getLastMouseDownPos(),
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getIsDrawing(),
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getIsMouseDown()
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);
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manager.renderers.renderToolPreview();
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};
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window.addEventListener('keyup', onKeyUp);
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@ -1,20 +1,6 @@
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import { createBackgroundLayer } from 'features/controlLayers/konva/renderers/background';
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import {
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createBboxPreview,
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createDocumentOverlay,
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createPreviewLayer,
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createToolPreview,
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} from 'features/controlLayers/konva/renderers/preview';
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import type {
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BrushLine,
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CanvasEntity,
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CanvasV2State,
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EraserLine,
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ImageObject,
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Rect,
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RectShape,
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} from 'features/controlLayers/store/types';
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import type { BrushLine, CanvasEntity, EraserLine, ImageObject, RectShape } from 'features/controlLayers/store/types';
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import type Konva from 'konva';
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import { assert } from 'tsafe';
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export type BrushLineObjectRecord = {
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id: string;
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@ -50,61 +36,62 @@ export type ImageObjectRecord = {
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type ObjectRecord = BrushLineObjectRecord | EraserLineObjectRecord | RectShapeObjectRecord | ImageObjectRecord;
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type KonvaRenderers = {
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renderRegions: () => void;
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renderLayers: () => void;
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renderControlAdapters: () => void;
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renderInpaintMask: () => void;
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renderBbox: () => void;
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renderDocumentOverlay: () => void;
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renderBackground: () => void;
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renderToolPreview: () => void;
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fitDocumentToStage: () => void;
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arrangeEntities: () => void;
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};
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type BackgroundLayer = {
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layer: Konva.Layer;
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};
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type PreviewLayer = {
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layer: Konva.Layer;
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bbox: {
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group: Konva.Group;
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rect: Konva.Rect;
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transformer: Konva.Transformer;
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};
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tool: {
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group: Konva.Group;
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brush: {
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group: Konva.Group;
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fill: Konva.Circle;
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innerBorder: Konva.Circle;
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outerBorder: Konva.Circle;
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};
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rect: {
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rect: Konva.Rect;
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};
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};
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documentOverlay: {
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group: Konva.Group;
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innerRect: Konva.Rect;
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outerRect: Konva.Rect;
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};
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};
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export class KonvaNodeManager {
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stage: Konva.Stage;
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adapters: Map<string, KonvaEntityAdapter>;
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background: { layer: Konva.Layer };
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preview: {
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layer: Konva.Layer;
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bbox: {
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group: Konva.Group;
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rect: Konva.Rect;
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transformer: Konva.Transformer;
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};
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tool: {
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group: Konva.Group;
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brush: {
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group: Konva.Group;
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fill: Konva.Circle;
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innerBorder: Konva.Circle;
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outerBorder: Konva.Circle;
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};
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rect: {
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rect: Konva.Rect;
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};
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};
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documentOverlay: {
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group: Konva.Group;
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innerRect: Konva.Rect;
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outerRect: Konva.Rect;
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};
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};
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_background: BackgroundLayer | null;
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_preview: PreviewLayer | null;
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_renderers: KonvaRenderers | null;
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constructor(
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stage: Konva.Stage,
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getBbox: () => CanvasV2State['bbox'],
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onBboxTransformed: (bbox: Rect) => void,
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getShiftKey: () => boolean,
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getCtrlKey: () => boolean,
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getMetaKey: () => boolean,
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getAltKey: () => boolean
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) {
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constructor(stage: Konva.Stage) {
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this.stage = stage;
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this._renderers = null;
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this._preview = null;
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this._background = null;
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this.adapters = new Map();
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this.background = { layer: createBackgroundLayer() };
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this.stage.add(this.background.layer);
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this.preview = {
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layer: createPreviewLayer(),
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bbox: createBboxPreview(stage, getBbox, onBboxTransformed, getShiftKey, getCtrlKey, getMetaKey, getAltKey),
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tool: createToolPreview(stage),
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documentOverlay: createDocumentOverlay(),
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};
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this.preview.layer.add(this.preview.bbox.group);
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this.preview.layer.add(this.preview.tool.group);
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this.preview.layer.add(this.preview.documentOverlay.group);
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this.stage.add(this.preview.layer);
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}
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add(entity: CanvasEntity, konvaLayer: Konva.Layer, konvaObjectGroup: Konva.Group): KonvaEntityAdapter {
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@ -133,6 +120,33 @@ export class KonvaNodeManager {
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adapter.konvaLayer.destroy();
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return this.adapters.delete(id);
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}
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set renderers(renderers: KonvaRenderers) {
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this._renderers = renderers;
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}
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get renderers(): KonvaRenderers {
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assert(this._renderers !== null, 'Konva renderers have not been set');
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return this._renderers;
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}
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set preview(preview: PreviewLayer) {
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this._preview = preview;
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}
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get preview(): PreviewLayer {
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assert(this._preview !== null, 'Konva preview layer has not been set');
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return this._preview;
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}
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set background(background: BackgroundLayer) {
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this._background = background;
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}
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get background(): BackgroundLayer {
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assert(this._background !== null, 'Konva background layer has not been set');
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return this._background;
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}
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}
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export class KonvaEntityAdapter {
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@ -1,23 +1,37 @@
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import type { KonvaNodeManager } from 'features/controlLayers/konva/nodeManager';
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import type { ControlAdapterEntity, LayerEntity, RegionEntity } from 'features/controlLayers/store/types';
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import type { CanvasV2State } from 'features/controlLayers/store/types';
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export const arrangeEntities = (
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manager: KonvaNodeManager,
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layers: LayerEntity[],
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controlAdapters: ControlAdapterEntity[],
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regions: RegionEntity[]
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): void => {
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let zIndex = 0;
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manager.background.layer.zIndex(++zIndex);
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for (const layer of layers) {
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manager.get(layer.id)?.konvaLayer.zIndex(++zIndex);
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}
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for (const ca of controlAdapters) {
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manager.get(ca.id)?.konvaLayer.zIndex(++zIndex);
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}
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for (const rg of regions) {
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manager.get(rg.id)?.konvaLayer.zIndex(++zIndex);
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}
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manager.get('inpaint_mask')?.konvaLayer.zIndex(++zIndex);
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manager.preview.layer.zIndex(++zIndex);
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};
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/**
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* Gets a function to arrange the entities in the konva stage.
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* @param manager The konva node manager
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* @param getLayerEntityStates A function to get all layer entity states
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* @param getControlAdapterEntityStates A function to get all control adapter entity states
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* @param getRegionEntityStates A function to get all region entity states
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* @returns An arrange entities function
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*/
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export const getArrangeEntities =
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(arg: {
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manager: KonvaNodeManager;
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getLayerEntityStates: () => CanvasV2State['layers']['entities'];
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getControlAdapterEntityStates: () => CanvasV2State['controlAdapters']['entities'];
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getRegionEntityStates: () => CanvasV2State['regions']['entities'];
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}) =>
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(): void => {
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const { manager, getLayerEntityStates, getControlAdapterEntityStates, getRegionEntityStates } = arg;
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const layers = getLayerEntityStates();
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const controlAdapters = getControlAdapterEntityStates();
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const regions = getRegionEntityStates();
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let zIndex = 0;
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manager.background.layer.zIndex(++zIndex);
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for (const layer of layers) {
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manager.get(layer.id)?.konvaLayer.zIndex(++zIndex);
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}
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for (const ca of controlAdapters) {
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manager.get(ca.id)?.konvaLayer.zIndex(++zIndex);
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}
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for (const rg of regions) {
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manager.get(rg.id)?.konvaLayer.zIndex(++zIndex);
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}
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manager.get('inpaint_mask')?.konvaLayer.zIndex(++zIndex);
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manager.preview.layer.zIndex(++zIndex);
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};
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|
@ -6,6 +6,11 @@ import Konva from 'konva';
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const baseGridLineColor = getArbitraryBaseColor(27);
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const fineGridLineColor = getArbitraryBaseColor(18);
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/**
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* Gets the grid spacing. The value depends on the stage scale - at higher scales, the grid spacing is smaller.
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* @param scale The stage scale
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* @returns The grid spacing based on the stage scale
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*/
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const getGridSpacing = (scale: number): number => {
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if (scale >= 2) {
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return 8;
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@ -25,9 +30,19 @@ const getGridSpacing = (scale: number): number => {
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return 256;
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};
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/**
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* Creates the background konva layer.
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* @returns The background konva layer
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*/
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export const createBackgroundLayer = (): Konva.Layer => new Konva.Layer({ id: BACKGROUND_LAYER_ID, listening: false });
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export const renderBackgroundLayer = (manager: KonvaNodeManager): void => {
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/**
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* Gets a render function for the background layer.
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* @param arg.manager The konva node manager
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* @returns A function to render the background grid
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*/
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export const getRenderBackground = (arg: { manager: KonvaNodeManager }) => (): void => {
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const { manager } = arg;
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const background = manager.background.layer;
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background.zIndex(0);
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const scale = manager.stage.scaleX();
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|
@ -6,7 +6,7 @@ import {
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createObjectGroup,
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updateImageSource,
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} from 'features/controlLayers/konva/renderers/objects';
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import type { ControlAdapterEntity } from 'features/controlLayers/store/types';
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import type { CanvasV2State, ControlAdapterEntity } from 'features/controlLayers/store/types';
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import Konva from 'konva';
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import { isEqual } from 'lodash-es';
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import { assert } from 'tsafe';
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@ -17,8 +17,8 @@ import { assert } from 'tsafe';
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*/
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/**
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* Creates a control adapter layer.
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* @param stage The konva stage
|
||||
* Gets a control adapter entity's konva nodes and entity adapter, creating them if they do not exist.
|
||||
* @param manager The konva node manager
|
||||
* @param entity The control adapter layer state
|
||||
*/
|
||||
const getControlAdapter = (manager: KonvaNodeManager, entity: ControlAdapterEntity): KonvaEntityAdapter => {
|
||||
@ -37,11 +37,9 @@ const getControlAdapter = (manager: KonvaNodeManager, entity: ControlAdapterEnti
|
||||
};
|
||||
|
||||
/**
|
||||
* Renders a control adapter layer. If the layer doesn't already exist, it is created. Otherwise, the layer is updated
|
||||
* with the current image source and attributes.
|
||||
* @param stage The konva stage
|
||||
* @param entity The control adapter layer state
|
||||
* @param getImageDTO A function to retrieve an image DTO from the server, used to update the image source
|
||||
* Renders a control adapter.
|
||||
* @param manager The konva node manager
|
||||
* @param entity The control adapter entity state
|
||||
*/
|
||||
export const renderControlAdapter = async (manager: KonvaNodeManager, entity: ControlAdapterEntity): Promise<void> => {
|
||||
const adapter = getControlAdapter(manager, entity);
|
||||
@ -101,14 +99,27 @@ export const renderControlAdapter = async (manager: KonvaNodeManager, entity: Co
|
||||
}
|
||||
};
|
||||
|
||||
export const renderControlAdapters = (manager: KonvaNodeManager, entities: ControlAdapterEntity[]): void => {
|
||||
// Destroy nonexistent layers
|
||||
for (const adapters of manager.getAll('control_adapter')) {
|
||||
if (!entities.find((ca) => ca.id === adapters.id)) {
|
||||
manager.destroy(adapters.id);
|
||||
/**
|
||||
* Gets a function to render all control adapters.
|
||||
* @param manager The konva node manager
|
||||
* @param getControlAdapterEntityStates A function to get all control adapter entities
|
||||
* @returns A function to render all control adapters
|
||||
*/
|
||||
export const getRenderControlAdapters =
|
||||
(arg: {
|
||||
manager: KonvaNodeManager;
|
||||
getControlAdapterEntityStates: () => CanvasV2State['controlAdapters']['entities'];
|
||||
}) =>
|
||||
(): void => {
|
||||
const { manager, getControlAdapterEntityStates } = arg;
|
||||
const entities = getControlAdapterEntityStates();
|
||||
// Destroy nonexistent layers
|
||||
for (const adapters of manager.getAll('control_adapter')) {
|
||||
if (!entities.find((ca) => ca.id === adapters.id)) {
|
||||
manager.destroy(adapters.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const entity of entities) {
|
||||
renderControlAdapter(manager, entity);
|
||||
}
|
||||
};
|
||||
for (const entity of entities) {
|
||||
renderControlAdapter(manager, entity);
|
||||
}
|
||||
};
|
||||
|
@ -16,24 +16,11 @@ import {
|
||||
getRectShape,
|
||||
} from 'features/controlLayers/konva/renderers/objects';
|
||||
import { mapId } from 'features/controlLayers/konva/util';
|
||||
import type {
|
||||
CanvasEntity,
|
||||
CanvasEntityIdentifier,
|
||||
InpaintMaskEntity,
|
||||
PosChangedArg,
|
||||
Tool,
|
||||
} from 'features/controlLayers/store/types';
|
||||
import type { CanvasEntity, CanvasV2State, InpaintMaskEntity, PosChangedArg } from 'features/controlLayers/store/types';
|
||||
import Konva from 'konva';
|
||||
|
||||
/**
|
||||
* Logic for creating and rendering regional guidance layers.
|
||||
*
|
||||
* Some special handling is needed to render layer opacity correctly using a "compositing rect". See the comments
|
||||
* in `renderRGLayer`.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Creates the "compositing rect" for a regional guidance layer.
|
||||
* Creates the "compositing rect" for the inpaint mask.
|
||||
* @param konvaLayer The konva layer
|
||||
*/
|
||||
const createCompositingRect = (konvaLayer: Konva.Layer): Konva.Rect => {
|
||||
@ -43,23 +30,24 @@ const createCompositingRect = (konvaLayer: Konva.Layer): Konva.Rect => {
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a regional guidance layer.
|
||||
* @param stage The konva stage
|
||||
* @param entity The regional guidance layer state
|
||||
* @param onLayerPosChanged Callback for when the layer's position changes
|
||||
* Gets the singleton inpaint mask entity's konva nodes and entity adapter, creating them if they do not exist.
|
||||
* @param manager The konva node manager
|
||||
* @param entityState The inpaint mask entity state
|
||||
* @param onPosChanged Callback for when the position changes (e.g. the entity is dragged)
|
||||
* @returns The konva entity adapter for the inpaint mask
|
||||
*/
|
||||
const getInpaintMask = (
|
||||
manager: KonvaNodeManager,
|
||||
entity: InpaintMaskEntity,
|
||||
entityState: InpaintMaskEntity,
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void
|
||||
): KonvaEntityAdapter => {
|
||||
const adapter = manager.get(entity.id);
|
||||
const adapter = manager.get(entityState.id);
|
||||
if (adapter) {
|
||||
return adapter;
|
||||
}
|
||||
// This layer hasn't been added to the konva state yet
|
||||
const konvaLayer = new Konva.Layer({
|
||||
id: entity.id,
|
||||
id: entityState.id,
|
||||
name: INPAINT_MASK_LAYER_NAME,
|
||||
draggable: true,
|
||||
dragDistance: 0,
|
||||
@ -69,166 +57,175 @@ const getInpaintMask = (
|
||||
// the position - we do not need to call this on the `dragmove` event.
|
||||
if (onPosChanged) {
|
||||
konvaLayer.on('dragend', function (e) {
|
||||
onPosChanged({ id: entity.id, x: Math.floor(e.target.x()), y: Math.floor(e.target.y()) }, 'inpaint_mask');
|
||||
onPosChanged({ id: entityState.id, x: Math.floor(e.target.x()), y: Math.floor(e.target.y()) }, 'inpaint_mask');
|
||||
});
|
||||
}
|
||||
|
||||
const konvaObjectGroup = createObjectGroup(konvaLayer, INPAINT_MASK_LAYER_OBJECT_GROUP_NAME);
|
||||
return manager.add(entity, konvaLayer, konvaObjectGroup);
|
||||
return manager.add(entityState, konvaLayer, konvaObjectGroup);
|
||||
};
|
||||
|
||||
/**
|
||||
* Renders a raster layer.
|
||||
* @param stage The konva stage
|
||||
* @param entity The regional guidance layer state
|
||||
* @param globalMaskLayerOpacity The global mask layer opacity
|
||||
* @param tool The current tool
|
||||
* @param onPosChanged Callback for when the layer's position changes
|
||||
* Gets the inpaint mask render function.
|
||||
* @param manager The konva node manager
|
||||
* @param getEntityState A function to get the inpaint mask entity state
|
||||
* @param getMaskOpacity A function to get the mask opacity
|
||||
* @param getToolState A function to get the tool state
|
||||
* @param getSelectedEntity A function to get the selected entity
|
||||
* @param onPosChanged Callback for when the position changes (e.g. the entity is dragged)
|
||||
* @returns The inpaint mask render function
|
||||
*/
|
||||
export const renderInpaintMask = (
|
||||
manager: KonvaNodeManager,
|
||||
entity: InpaintMaskEntity,
|
||||
globalMaskLayerOpacity: number,
|
||||
tool: Tool,
|
||||
selectedEntityIdentifier: CanvasEntityIdentifier | null,
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void
|
||||
): void => {
|
||||
const adapter = getInpaintMask(manager, entity, onPosChanged);
|
||||
export const getRenderInpaintMask =
|
||||
(arg: {
|
||||
manager: KonvaNodeManager;
|
||||
getInpaintMaskEntityState: () => CanvasV2State['inpaintMask'];
|
||||
getMaskOpacity: () => number;
|
||||
getToolState: () => CanvasV2State['tool'];
|
||||
getSelectedEntity: () => CanvasEntity | null;
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void;
|
||||
}) =>
|
||||
(): void => {
|
||||
const { manager, getInpaintMaskEntityState, getMaskOpacity, getToolState, getSelectedEntity, onPosChanged } = arg;
|
||||
const entity = getInpaintMaskEntityState();
|
||||
const globalMaskLayerOpacity = getMaskOpacity();
|
||||
const toolState = getToolState();
|
||||
const selectedEntity = getSelectedEntity();
|
||||
const adapter = getInpaintMask(manager, entity, onPosChanged);
|
||||
|
||||
// Update the layer's position and listening state
|
||||
adapter.konvaLayer.setAttrs({
|
||||
listening: tool === 'move', // The layer only listens when using the move tool - otherwise the stage is handling mouse events
|
||||
x: Math.floor(entity.x),
|
||||
y: Math.floor(entity.y),
|
||||
});
|
||||
// Update the layer's position and listening state
|
||||
adapter.konvaLayer.setAttrs({
|
||||
listening: toolState.selected === 'move', // The layer only listens when using the move tool - otherwise the stage is handling mouse events
|
||||
x: Math.floor(entity.x),
|
||||
y: Math.floor(entity.y),
|
||||
});
|
||||
|
||||
// Convert the color to a string, stripping the alpha - the object group will handle opacity.
|
||||
const rgbColor = rgbColorToString(entity.fill);
|
||||
// Convert the color to a string, stripping the alpha - the object group will handle opacity.
|
||||
const rgbColor = rgbColorToString(entity.fill);
|
||||
|
||||
// We use caching to handle "global" layer opacity, but caching is expensive and we should only do it when required.
|
||||
let groupNeedsCache = false;
|
||||
// We use caching to handle "global" layer opacity, but caching is expensive and we should only do it when required.
|
||||
let groupNeedsCache = false;
|
||||
|
||||
const objectIds = entity.objects.map(mapId);
|
||||
// Destroy any objects that are no longer in state
|
||||
for (const objectRecord of adapter.getAll()) {
|
||||
if (!objectIds.includes(objectRecord.id)) {
|
||||
adapter.destroy(objectRecord.id);
|
||||
const objectIds = entity.objects.map(mapId);
|
||||
// Destroy any objects that are no longer in state
|
||||
for (const objectRecord of adapter.getAll()) {
|
||||
if (!objectIds.includes(objectRecord.id)) {
|
||||
adapter.destroy(objectRecord.id);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
}
|
||||
|
||||
for (const obj of entity.objects) {
|
||||
if (obj.type === 'brush_line') {
|
||||
const objectRecord = getBrushLine(adapter, obj, INPAINT_MASK_LAYER_BRUSH_LINE_NAME);
|
||||
|
||||
// Only update the points if they have changed. The point values are never mutated, they are only added to the
|
||||
// array, so checking the length is sufficient to determine if we need to re-cache.
|
||||
if (objectRecord.konvaLine.points().length !== obj.points.length) {
|
||||
objectRecord.konvaLine.points(obj.points);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
// Only update the color if it has changed.
|
||||
if (objectRecord.konvaLine.stroke() !== rgbColor) {
|
||||
objectRecord.konvaLine.stroke(rgbColor);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
} else if (obj.type === 'eraser_line') {
|
||||
const objectRecord = getEraserLine(adapter, obj, INPAINT_MASK_LAYER_ERASER_LINE_NAME);
|
||||
|
||||
// Only update the points if they have changed. The point values are never mutated, they are only added to the
|
||||
// array, so checking the length is sufficient to determine if we need to re-cache.
|
||||
if (objectRecord.konvaLine.points().length !== obj.points.length) {
|
||||
objectRecord.konvaLine.points(obj.points);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
// Only update the color if it has changed.
|
||||
if (objectRecord.konvaLine.stroke() !== rgbColor) {
|
||||
objectRecord.konvaLine.stroke(rgbColor);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
} else if (obj.type === 'rect_shape') {
|
||||
const objectRecord = getRectShape(adapter, obj, INPAINT_MASK_LAYER_RECT_SHAPE_NAME);
|
||||
|
||||
// Only update the color if it has changed.
|
||||
if (objectRecord.konvaRect.fill() !== rgbColor) {
|
||||
objectRecord.konvaRect.fill(rgbColor);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Only update layer visibility if it has changed.
|
||||
if (adapter.konvaLayer.visible() !== entity.isEnabled) {
|
||||
adapter.konvaLayer.visible(entity.isEnabled);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
}
|
||||
|
||||
for (const obj of entity.objects) {
|
||||
if (obj.type === 'brush_line') {
|
||||
const objectRecord = getBrushLine(adapter, obj, INPAINT_MASK_LAYER_BRUSH_LINE_NAME);
|
||||
|
||||
// Only update the points if they have changed. The point values are never mutated, they are only added to the
|
||||
// array, so checking the length is sufficient to determine if we need to re-cache.
|
||||
if (objectRecord.konvaLine.points().length !== obj.points.length) {
|
||||
objectRecord.konvaLine.points(obj.points);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
// Only update the color if it has changed.
|
||||
if (objectRecord.konvaLine.stroke() !== rgbColor) {
|
||||
objectRecord.konvaLine.stroke(rgbColor);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
} else if (obj.type === 'eraser_line') {
|
||||
const objectRecord = getEraserLine(adapter, obj, INPAINT_MASK_LAYER_ERASER_LINE_NAME);
|
||||
|
||||
// Only update the points if they have changed. The point values are never mutated, they are only added to the
|
||||
// array, so checking the length is sufficient to determine if we need to re-cache.
|
||||
if (objectRecord.konvaLine.points().length !== obj.points.length) {
|
||||
objectRecord.konvaLine.points(obj.points);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
// Only update the color if it has changed.
|
||||
if (objectRecord.konvaLine.stroke() !== rgbColor) {
|
||||
objectRecord.konvaLine.stroke(rgbColor);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
} else if (obj.type === 'rect_shape') {
|
||||
const objectRecord = getRectShape(adapter, obj, INPAINT_MASK_LAYER_RECT_SHAPE_NAME);
|
||||
|
||||
// Only update the color if it has changed.
|
||||
if (objectRecord.konvaRect.fill() !== rgbColor) {
|
||||
objectRecord.konvaRect.fill(rgbColor);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Only update layer visibility if it has changed.
|
||||
if (adapter.konvaLayer.visible() !== entity.isEnabled) {
|
||||
adapter.konvaLayer.visible(entity.isEnabled);
|
||||
groupNeedsCache = true;
|
||||
}
|
||||
|
||||
if (adapter.konvaObjectGroup.getChildren().length === 0) {
|
||||
// No objects - clear the cache to reset the previous pixel data
|
||||
adapter.konvaObjectGroup.clearCache();
|
||||
return;
|
||||
}
|
||||
|
||||
const compositingRect =
|
||||
adapter.konvaLayer.findOne<Konva.Rect>(`.${COMPOSITING_RECT_NAME}`) ?? createCompositingRect(adapter.konvaLayer);
|
||||
const isSelected = selectedEntityIdentifier?.id === entity.id;
|
||||
|
||||
/**
|
||||
* When the group is selected, we use a rect of the selected preview color, composited over the shapes. This allows
|
||||
* shapes to render as a "raster" layer with all pixels drawn at the same color and opacity.
|
||||
*
|
||||
* Without this special handling, each shape is drawn individually with the given opacity, atop the other shapes. The
|
||||
* effect is like if you have a Photoshop Group consisting of many shapes, each of which has the given opacity.
|
||||
* Overlapping shapes will have their colors blended together, and the final color is the result of all the shapes.
|
||||
*
|
||||
* Instead, with the special handling, the effect is as if you drew all the shapes at 100% opacity, flattened them to
|
||||
* a single raster image, and _then_ applied the 50% opacity.
|
||||
*/
|
||||
if (isSelected && tool !== 'move') {
|
||||
// We must clear the cache first so Konva will re-draw the group with the new compositing rect
|
||||
if (adapter.konvaObjectGroup.isCached()) {
|
||||
if (adapter.konvaObjectGroup.getChildren().length === 0) {
|
||||
// No objects - clear the cache to reset the previous pixel data
|
||||
adapter.konvaObjectGroup.clearCache();
|
||||
return;
|
||||
}
|
||||
// The user is allowed to reduce mask opacity to 0, but we need the opacity for the compositing rect to work
|
||||
adapter.konvaObjectGroup.opacity(1);
|
||||
|
||||
compositingRect.setAttrs({
|
||||
// The rect should be the size of the layer - use the fast method if we don't have a pixel-perfect bbox already
|
||||
...(!entity.bboxNeedsUpdate && entity.bbox ? entity.bbox : getLayerBboxFast(adapter.konvaLayer)),
|
||||
fill: rgbColor,
|
||||
opacity: globalMaskLayerOpacity,
|
||||
// Draw this rect only where there are non-transparent pixels under it (e.g. the mask shapes)
|
||||
globalCompositeOperation: 'source-in',
|
||||
visible: true,
|
||||
// This rect must always be on top of all other shapes
|
||||
zIndex: adapter.konvaObjectGroup.getChildren().length,
|
||||
});
|
||||
} else {
|
||||
// The compositing rect should only be shown when the layer is selected.
|
||||
compositingRect.visible(false);
|
||||
// Cache only if needed - or if we are on this code path and _don't_ have a cache
|
||||
if (groupNeedsCache || !adapter.konvaObjectGroup.isCached()) {
|
||||
adapter.konvaObjectGroup.cache();
|
||||
const compositingRect =
|
||||
adapter.konvaLayer.findOne<Konva.Rect>(`.${COMPOSITING_RECT_NAME}`) ?? createCompositingRect(adapter.konvaLayer);
|
||||
const isSelected = selectedEntity?.id === entity.id;
|
||||
|
||||
/**
|
||||
* When the group is selected, we use a rect of the selected preview color, composited over the shapes. This allows
|
||||
* shapes to render as a "raster" layer with all pixels drawn at the same color and opacity.
|
||||
*
|
||||
* Without this special handling, each shape is drawn individually with the given opacity, atop the other shapes. The
|
||||
* effect is like if you have a Photoshop Group consisting of many shapes, each of which has the given opacity.
|
||||
* Overlapping shapes will have their colors blended together, and the final color is the result of all the shapes.
|
||||
*
|
||||
* Instead, with the special handling, the effect is as if you drew all the shapes at 100% opacity, flattened them to
|
||||
* a single raster image, and _then_ applied the 50% opacity.
|
||||
*/
|
||||
if (isSelected && toolState.selected !== 'move') {
|
||||
// We must clear the cache first so Konva will re-draw the group with the new compositing rect
|
||||
if (adapter.konvaObjectGroup.isCached()) {
|
||||
adapter.konvaObjectGroup.clearCache();
|
||||
}
|
||||
// The user is allowed to reduce mask opacity to 0, but we need the opacity for the compositing rect to work
|
||||
adapter.konvaObjectGroup.opacity(1);
|
||||
|
||||
compositingRect.setAttrs({
|
||||
// The rect should be the size of the layer - use the fast method if we don't have a pixel-perfect bbox already
|
||||
...(!entity.bboxNeedsUpdate && entity.bbox ? entity.bbox : getLayerBboxFast(adapter.konvaLayer)),
|
||||
fill: rgbColor,
|
||||
opacity: globalMaskLayerOpacity,
|
||||
// Draw this rect only where there are non-transparent pixels under it (e.g. the mask shapes)
|
||||
globalCompositeOperation: 'source-in',
|
||||
visible: true,
|
||||
// This rect must always be on top of all other shapes
|
||||
zIndex: adapter.konvaObjectGroup.getChildren().length,
|
||||
});
|
||||
} else {
|
||||
// The compositing rect should only be shown when the layer is selected.
|
||||
compositingRect.visible(false);
|
||||
// Cache only if needed - or if we are on this code path and _don't_ have a cache
|
||||
if (groupNeedsCache || !adapter.konvaObjectGroup.isCached()) {
|
||||
adapter.konvaObjectGroup.cache();
|
||||
}
|
||||
// Updating group opacity does not require re-caching
|
||||
adapter.konvaObjectGroup.opacity(globalMaskLayerOpacity);
|
||||
}
|
||||
// Updating group opacity does not require re-caching
|
||||
adapter.konvaObjectGroup.opacity(globalMaskLayerOpacity);
|
||||
}
|
||||
|
||||
// const bboxRect =
|
||||
// regionMap.konvaLayer.findOne<Konva.Rect>(`.${LAYER_BBOX_NAME}`) ?? createBboxRect(rg, regionMap.konvaLayer);
|
||||
// const bboxRect =
|
||||
// regionMap.konvaLayer.findOne<Konva.Rect>(`.${LAYER_BBOX_NAME}`) ?? createBboxRect(rg, regionMap.konvaLayer);
|
||||
|
||||
// if (rg.bbox) {
|
||||
// const active = !rg.bboxNeedsUpdate && isSelected && tool === 'move';
|
||||
// bboxRect.setAttrs({
|
||||
// visible: active,
|
||||
// listening: active,
|
||||
// x: rg.bbox.x,
|
||||
// y: rg.bbox.y,
|
||||
// width: rg.bbox.width,
|
||||
// height: rg.bbox.height,
|
||||
// stroke: isSelected ? BBOX_SELECTED_STROKE : '',
|
||||
// });
|
||||
// } else {
|
||||
// bboxRect.visible(false);
|
||||
// }
|
||||
};
|
||||
// if (rg.bbox) {
|
||||
// const active = !rg.bboxNeedsUpdate && isSelected && tool === 'move';
|
||||
// bboxRect.setAttrs({
|
||||
// visible: active,
|
||||
// listening: active,
|
||||
// x: rg.bbox.x,
|
||||
// y: rg.bbox.y,
|
||||
// width: rg.bbox.width,
|
||||
// height: rg.bbox.height,
|
||||
// stroke: isSelected ? BBOX_SELECTED_STROKE : '',
|
||||
// });
|
||||
// } else {
|
||||
// bboxRect.visible(false);
|
||||
// }
|
||||
};
|
||||
|
@ -15,7 +15,7 @@ import {
|
||||
getRectShape,
|
||||
} from 'features/controlLayers/konva/renderers/objects';
|
||||
import { mapId } from 'features/controlLayers/konva/util';
|
||||
import type { CanvasEntity, LayerEntity, PosChangedArg, Tool } from 'features/controlLayers/store/types';
|
||||
import type { CanvasEntity, CanvasV2State, LayerEntity, PosChangedArg, Tool } from 'features/controlLayers/store/types';
|
||||
import Konva from 'konva';
|
||||
|
||||
/**
|
||||
@ -23,10 +23,11 @@ import Konva from 'konva';
|
||||
*/
|
||||
|
||||
/**
|
||||
* Creates a raster layer.
|
||||
* @param stage The konva stage
|
||||
* @param entity The raster layer state
|
||||
* Gets layer entity's konva nodes and entity adapter, creating them if they do not exist.
|
||||
* @param manager The konva node manager
|
||||
* @param entity The layer entity state
|
||||
* @param onPosChanged Callback for when the layer's position changes
|
||||
* @returns The konva entity adapter for the layer
|
||||
*/
|
||||
const getLayer = (
|
||||
manager: KonvaNodeManager,
|
||||
@ -58,9 +59,9 @@ const getLayer = (
|
||||
};
|
||||
|
||||
/**
|
||||
* Renders a regional guidance layer.
|
||||
* @param stage The konva stage
|
||||
* @param entity The regional guidance layer state
|
||||
* Renders a layer.
|
||||
* @param manager The konva node manager
|
||||
* @param entity The layer entity state
|
||||
* @param tool The current tool
|
||||
* @param onPosChanged Callback for when the layer's position changes
|
||||
*/
|
||||
@ -133,19 +134,32 @@ export const renderLayer = async (
|
||||
adapter.konvaObjectGroup.opacity(entity.opacity);
|
||||
};
|
||||
|
||||
export const renderLayers = (
|
||||
manager: KonvaNodeManager,
|
||||
entities: LayerEntity[],
|
||||
tool: Tool,
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void
|
||||
): void => {
|
||||
// Destroy nonexistent layers
|
||||
for (const adapter of manager.getAll('layer')) {
|
||||
if (!entities.find((l) => l.id === adapter.id)) {
|
||||
manager.destroy(adapter.id);
|
||||
/**
|
||||
* Gets a function to render all layers.
|
||||
* @param manager The konva node manager
|
||||
* @param getLayerEntityStates A function to get all layer entities
|
||||
* @param getToolState A function to get the current tool state
|
||||
* @param onPosChanged Callback for when the layer's position changes
|
||||
* @returns A function to render all layers
|
||||
*/
|
||||
export const getRenderLayers =
|
||||
(arg: {
|
||||
manager: KonvaNodeManager;
|
||||
getLayerEntityStates: () => CanvasV2State['layers']['entities'];
|
||||
getToolState: () => CanvasV2State['tool'];
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void;
|
||||
}) =>
|
||||
(): void => {
|
||||
const { manager, getLayerEntityStates, getToolState, onPosChanged } = arg;
|
||||
const entities = getLayerEntityStates();
|
||||
const tool = getToolState();
|
||||
// Destroy nonexistent layers
|
||||
for (const adapter of manager.getAll('layer')) {
|
||||
if (!entities.find((l) => l.id === adapter.id)) {
|
||||
manager.destroy(adapter.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const entity of entities) {
|
||||
renderLayer(manager, entity, tool, onPosChanged);
|
||||
}
|
||||
};
|
||||
for (const entity of entities) {
|
||||
renderLayer(manager, entity, tool.selected, onPosChanged);
|
||||
}
|
||||
};
|
||||
|
@ -19,14 +19,29 @@ import {
|
||||
PREVIEW_TOOL_GROUP_ID,
|
||||
} from 'features/controlLayers/konva/naming';
|
||||
import type { KonvaNodeManager } from 'features/controlLayers/konva/nodeManager';
|
||||
import type { CanvasEntity, CanvasV2State, RgbaColor, Tool } from 'features/controlLayers/store/types';
|
||||
import type { CanvasEntity, CanvasV2State, RgbaColor } from 'features/controlLayers/store/types';
|
||||
import Konva from 'konva';
|
||||
import type { IRect, Vector2d } from 'konva/lib/types';
|
||||
import { atom } from 'nanostores';
|
||||
|
||||
/**
|
||||
* Creates the konva preview layer.
|
||||
* @returns The konva preview layer
|
||||
*/
|
||||
export const createPreviewLayer = (): Konva.Layer => new Konva.Layer({ id: PREVIEW_LAYER_ID, listening: true });
|
||||
|
||||
export const createBboxPreview = (
|
||||
/**
|
||||
* Creates the bbox konva nodes.
|
||||
* @param stage The konva stage
|
||||
* @param getBbox A function to get the bbox
|
||||
* @param onBboxTransformed A callback for when the bbox is transformed
|
||||
* @param getShiftKey A function to get the shift key state
|
||||
* @param getCtrlKey A function to get the ctrl key state
|
||||
* @param getMetaKey A function to get the meta key state
|
||||
* @param getAltKey A function to get the alt key state
|
||||
* @returns The bbox nodes
|
||||
*/
|
||||
export const createBboxNodes = (
|
||||
stage: Konva.Stage,
|
||||
getBbox: () => IRect,
|
||||
onBboxTransformed: (bbox: IRect) => void,
|
||||
@ -227,18 +242,40 @@ const ALL_ANCHORS: string[] = [
|
||||
const CORNER_ANCHORS: string[] = ['top-left', 'top-right', 'bottom-left', 'bottom-right'];
|
||||
const NO_ANCHORS: string[] = [];
|
||||
|
||||
export const renderBboxPreview = (manager: KonvaNodeManager, bbox: IRect, tool: Tool): void => {
|
||||
manager.preview.bbox.group.listening(tool === 'bbox');
|
||||
// This updates the bbox during transformation
|
||||
manager.preview.bbox.rect.setAttrs({ ...bbox, scaleX: 1, scaleY: 1, listening: tool === 'bbox' });
|
||||
manager.preview.bbox.transformer.setAttrs({
|
||||
listening: tool === 'bbox',
|
||||
enabledAnchors: tool === 'bbox' ? ALL_ANCHORS : NO_ANCHORS,
|
||||
});
|
||||
};
|
||||
/**
|
||||
* Gets the bbox render function.
|
||||
* @param manager The konva node manager
|
||||
* @param getBbox A function to get the bbox
|
||||
* @param getToolState A function to get the tool state
|
||||
* @returns The bbox render function
|
||||
*/
|
||||
export const getRenderBbox =
|
||||
(manager: KonvaNodeManager, getBbox: () => CanvasV2State['bbox'], getToolState: () => CanvasV2State['tool']) =>
|
||||
(): void => {
|
||||
const bbox = getBbox();
|
||||
const toolState = getToolState();
|
||||
manager.preview.bbox.group.listening(toolState.selected === 'bbox');
|
||||
// This updates the bbox during transformation
|
||||
manager.preview.bbox.rect.setAttrs({
|
||||
x: bbox.x,
|
||||
y: bbox.y,
|
||||
width: bbox.width,
|
||||
height: bbox.height,
|
||||
scaleX: 1,
|
||||
scaleY: 1,
|
||||
listening: toolState.selected === 'bbox',
|
||||
});
|
||||
manager.preview.bbox.transformer.setAttrs({
|
||||
listening: toolState.selected === 'bbox',
|
||||
enabledAnchors: toolState.selected === 'bbox' ? ALL_ANCHORS : NO_ANCHORS,
|
||||
});
|
||||
};
|
||||
|
||||
export const createToolPreview = (stage: Konva.Stage): KonvaNodeManager['preview']['tool'] => {
|
||||
const scale = stage.scaleX();
|
||||
/**
|
||||
* Gets the tool preview konva nodes.
|
||||
* @returns The tool preview konva nodes
|
||||
*/
|
||||
export const createToolPreviewNodes = (): KonvaNodeManager['preview']['tool'] => {
|
||||
const group = new Konva.Group({ id: PREVIEW_TOOL_GROUP_ID });
|
||||
|
||||
// Create the brush preview group & circles
|
||||
@ -253,7 +290,7 @@ export const createToolPreview = (stage: Konva.Stage): KonvaNodeManager['preview
|
||||
id: PREVIEW_BRUSH_BORDER_INNER_ID,
|
||||
listening: false,
|
||||
stroke: BRUSH_BORDER_INNER_COLOR,
|
||||
strokeWidth: BRUSH_ERASER_BORDER_WIDTH / scale,
|
||||
strokeWidth: BRUSH_ERASER_BORDER_WIDTH,
|
||||
strokeEnabled: true,
|
||||
});
|
||||
brushGroup.add(brushBorderInner);
|
||||
@ -261,7 +298,7 @@ export const createToolPreview = (stage: Konva.Stage): KonvaNodeManager['preview
|
||||
id: PREVIEW_BRUSH_BORDER_OUTER_ID,
|
||||
listening: false,
|
||||
stroke: BRUSH_BORDER_OUTER_COLOR,
|
||||
strokeWidth: BRUSH_ERASER_BORDER_WIDTH / scale,
|
||||
strokeWidth: BRUSH_ERASER_BORDER_WIDTH,
|
||||
strokeEnabled: true,
|
||||
});
|
||||
brushGroup.add(brushBorderOuter);
|
||||
@ -290,111 +327,138 @@ export const createToolPreview = (stage: Konva.Stage): KonvaNodeManager['preview
|
||||
};
|
||||
|
||||
/**
|
||||
* Renders the preview layer.
|
||||
* @param stage The konva stage
|
||||
* @param tool The selected tool
|
||||
* @param currentFill The selected layer's color
|
||||
* @param selectedEntity The selected layer's type
|
||||
* @param globalMaskLayerOpacity The global mask layer opacity
|
||||
* @param cursorPos The cursor position
|
||||
* @param lastMouseDownPos The position of the last mouse down event - used for the rect tool
|
||||
* @param brushSize The brush size
|
||||
* Gets the tool preview (brush, eraser, rect) render function.
|
||||
* @param arg.manager The konva node manager
|
||||
* @param arg.getToolState The selected tool
|
||||
* @param arg.currentFill The selected layer's color
|
||||
* @param arg.selectedEntity The selected layer's type
|
||||
* @param arg.globalMaskLayerOpacity The global mask layer opacity
|
||||
* @param arg.cursorPos The cursor position
|
||||
* @param arg.lastMouseDownPos The position of the last mouse down event - used for the rect tool
|
||||
* @param arg.brushSize The brush size
|
||||
* @returns The tool preview render function
|
||||
*/
|
||||
export const renderToolPreview = (
|
||||
manager: KonvaNodeManager,
|
||||
toolState: CanvasV2State['tool'],
|
||||
currentFill: RgbaColor,
|
||||
selectedEntity: CanvasEntity | null,
|
||||
cursorPos: Vector2d | null,
|
||||
lastMouseDownPos: Vector2d | null,
|
||||
isDrawing: boolean,
|
||||
isMouseDown: boolean
|
||||
): void => {
|
||||
const stage = manager.stage;
|
||||
const layerCount = manager.adapters.size;
|
||||
const tool = toolState.selected;
|
||||
const isDrawableEntity =
|
||||
selectedEntity?.type === 'regional_guidance' ||
|
||||
selectedEntity?.type === 'layer' ||
|
||||
selectedEntity?.type === 'inpaint_mask';
|
||||
export const getRenderToolPreview =
|
||||
(arg: {
|
||||
manager: KonvaNodeManager;
|
||||
getToolState: () => CanvasV2State['tool'];
|
||||
getCurrentFill: () => RgbaColor;
|
||||
getSelectedEntity: () => CanvasEntity | null;
|
||||
getLastCursorPos: () => Vector2d | null;
|
||||
getLastMouseDownPos: () => Vector2d | null;
|
||||
getIsDrawing: () => boolean;
|
||||
getIsMouseDown: () => boolean;
|
||||
}) =>
|
||||
(): void => {
|
||||
const {
|
||||
manager,
|
||||
getToolState,
|
||||
getCurrentFill,
|
||||
getSelectedEntity,
|
||||
getLastCursorPos,
|
||||
getLastMouseDownPos,
|
||||
getIsDrawing,
|
||||
getIsMouseDown,
|
||||
} = arg;
|
||||
|
||||
// Update the stage's pointer style
|
||||
if (tool === 'view') {
|
||||
// View gets a hand
|
||||
stage.container().style.cursor = isMouseDown ? 'grabbing' : 'grab';
|
||||
} else if (layerCount === 0) {
|
||||
// We have no layers, so we should not render any tool
|
||||
stage.container().style.cursor = 'default';
|
||||
} else if (!isDrawableEntity) {
|
||||
// Non-drawable layers don't have tools
|
||||
stage.container().style.cursor = 'not-allowed';
|
||||
} else if (tool === 'move') {
|
||||
// Move tool gets a pointer
|
||||
stage.container().style.cursor = 'default';
|
||||
} else if (tool === 'rect') {
|
||||
// Rect gets a crosshair
|
||||
stage.container().style.cursor = 'crosshair';
|
||||
} else if (tool === 'brush' || tool === 'eraser') {
|
||||
// Hide the native cursor and use the konva-rendered brush preview
|
||||
stage.container().style.cursor = 'none';
|
||||
} else if (tool === 'bbox') {
|
||||
stage.container().style.cursor = 'default';
|
||||
}
|
||||
const stage = manager.stage;
|
||||
const layerCount = manager.adapters.size;
|
||||
const toolState = getToolState();
|
||||
const currentFill = getCurrentFill();
|
||||
const selectedEntity = getSelectedEntity();
|
||||
const cursorPos = getLastCursorPos();
|
||||
const lastMouseDownPos = getLastMouseDownPos();
|
||||
const isDrawing = getIsDrawing();
|
||||
const isMouseDown = getIsMouseDown();
|
||||
const tool = toolState.selected;
|
||||
const isDrawableEntity =
|
||||
selectedEntity?.type === 'regional_guidance' ||
|
||||
selectedEntity?.type === 'layer' ||
|
||||
selectedEntity?.type === 'inpaint_mask';
|
||||
|
||||
stage.draggable(tool === 'view');
|
||||
|
||||
if (!cursorPos || layerCount === 0 || !isDrawableEntity) {
|
||||
// We can bail early if the mouse isn't over the stage or there are no layers
|
||||
manager.preview.tool.group.visible(false);
|
||||
} else {
|
||||
manager.preview.tool.group.visible(true);
|
||||
|
||||
// No need to render the brush preview if the cursor position or color is missing
|
||||
if (cursorPos && (tool === 'brush' || tool === 'eraser')) {
|
||||
const scale = stage.scaleX();
|
||||
// Update the fill circle
|
||||
const radius = (tool === 'brush' ? toolState.brush.width : toolState.eraser.width) / 2;
|
||||
manager.preview.tool.brush.fill.setAttrs({
|
||||
x: cursorPos.x,
|
||||
y: cursorPos.y,
|
||||
radius,
|
||||
fill: isDrawing ? '' : rgbaColorToString(currentFill),
|
||||
globalCompositeOperation: tool === 'brush' ? 'source-over' : 'destination-out',
|
||||
});
|
||||
|
||||
// Update the inner border of the brush preview
|
||||
manager.preview.tool.brush.innerBorder.setAttrs({ x: cursorPos.x, y: cursorPos.y, radius });
|
||||
|
||||
// Update the outer border of the brush preview
|
||||
manager.preview.tool.brush.outerBorder.setAttrs({
|
||||
x: cursorPos.x,
|
||||
y: cursorPos.y,
|
||||
radius: radius + BRUSH_ERASER_BORDER_WIDTH / scale,
|
||||
});
|
||||
|
||||
scaleToolPreview(manager, toolState);
|
||||
|
||||
manager.preview.tool.brush.group.visible(true);
|
||||
} else {
|
||||
manager.preview.tool.brush.group.visible(false);
|
||||
// Update the stage's pointer style
|
||||
if (tool === 'view') {
|
||||
// View gets a hand
|
||||
stage.container().style.cursor = isMouseDown ? 'grabbing' : 'grab';
|
||||
} else if (layerCount === 0) {
|
||||
// We have no layers, so we should not render any tool
|
||||
stage.container().style.cursor = 'default';
|
||||
} else if (!isDrawableEntity) {
|
||||
// Non-drawable layers don't have tools
|
||||
stage.container().style.cursor = 'not-allowed';
|
||||
} else if (tool === 'move') {
|
||||
// Move tool gets a pointer
|
||||
stage.container().style.cursor = 'default';
|
||||
} else if (tool === 'rect') {
|
||||
// Rect gets a crosshair
|
||||
stage.container().style.cursor = 'crosshair';
|
||||
} else if (tool === 'brush' || tool === 'eraser') {
|
||||
// Hide the native cursor and use the konva-rendered brush preview
|
||||
stage.container().style.cursor = 'none';
|
||||
} else if (tool === 'bbox') {
|
||||
stage.container().style.cursor = 'default';
|
||||
}
|
||||
|
||||
if (cursorPos && lastMouseDownPos && tool === 'rect') {
|
||||
manager.preview.tool.rect.rect.setAttrs({
|
||||
x: Math.min(cursorPos.x, lastMouseDownPos.x),
|
||||
y: Math.min(cursorPos.y, lastMouseDownPos.y),
|
||||
width: Math.abs(cursorPos.x - lastMouseDownPos.x),
|
||||
height: Math.abs(cursorPos.y - lastMouseDownPos.y),
|
||||
fill: rgbaColorToString(currentFill),
|
||||
visible: true,
|
||||
});
|
||||
} else {
|
||||
manager.preview.tool.rect.rect.visible(false);
|
||||
}
|
||||
}
|
||||
};
|
||||
stage.draggable(tool === 'view');
|
||||
|
||||
export const scaleToolPreview = (manager: KonvaNodeManager, toolState: CanvasV2State['tool']): void => {
|
||||
if (!cursorPos || layerCount === 0 || !isDrawableEntity) {
|
||||
// We can bail early if the mouse isn't over the stage or there are no layers
|
||||
manager.preview.tool.group.visible(false);
|
||||
} else {
|
||||
manager.preview.tool.group.visible(true);
|
||||
|
||||
// No need to render the brush preview if the cursor position or color is missing
|
||||
if (cursorPos && (tool === 'brush' || tool === 'eraser')) {
|
||||
const scale = stage.scaleX();
|
||||
// Update the fill circle
|
||||
const radius = (tool === 'brush' ? toolState.brush.width : toolState.eraser.width) / 2;
|
||||
manager.preview.tool.brush.fill.setAttrs({
|
||||
x: cursorPos.x,
|
||||
y: cursorPos.y,
|
||||
radius,
|
||||
fill: isDrawing ? '' : rgbaColorToString(currentFill),
|
||||
globalCompositeOperation: tool === 'brush' ? 'source-over' : 'destination-out',
|
||||
});
|
||||
|
||||
// Update the inner border of the brush preview
|
||||
manager.preview.tool.brush.innerBorder.setAttrs({ x: cursorPos.x, y: cursorPos.y, radius });
|
||||
|
||||
// Update the outer border of the brush preview
|
||||
manager.preview.tool.brush.outerBorder.setAttrs({
|
||||
x: cursorPos.x,
|
||||
y: cursorPos.y,
|
||||
radius: radius + BRUSH_ERASER_BORDER_WIDTH / scale,
|
||||
});
|
||||
|
||||
scaleToolPreview(manager, toolState);
|
||||
|
||||
manager.preview.tool.brush.group.visible(true);
|
||||
} else {
|
||||
manager.preview.tool.brush.group.visible(false);
|
||||
}
|
||||
|
||||
if (cursorPos && lastMouseDownPos && tool === 'rect') {
|
||||
manager.preview.tool.rect.rect.setAttrs({
|
||||
x: Math.min(cursorPos.x, lastMouseDownPos.x),
|
||||
y: Math.min(cursorPos.y, lastMouseDownPos.y),
|
||||
width: Math.abs(cursorPos.x - lastMouseDownPos.x),
|
||||
height: Math.abs(cursorPos.y - lastMouseDownPos.y),
|
||||
fill: rgbaColorToString(currentFill),
|
||||
visible: true,
|
||||
});
|
||||
} else {
|
||||
manager.preview.tool.rect.rect.visible(false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Scales the tool preview nodes. Depending on the scale of the stage, the border width and radius of the brush preview
|
||||
* need to be adjusted.
|
||||
* @param manager The konva node manager
|
||||
* @param toolState The tool state
|
||||
*/
|
||||
const scaleToolPreview = (manager: KonvaNodeManager, toolState: CanvasV2State['tool']): void => {
|
||||
const scale = manager.stage.scaleX();
|
||||
const radius = (toolState.selected === 'brush' ? toolState.brush.width : toolState.eraser.width) / 2;
|
||||
manager.preview.tool.brush.innerBorder.strokeWidth(BRUSH_ERASER_BORDER_WIDTH / scale);
|
||||
@ -404,6 +468,10 @@ export const scaleToolPreview = (manager: KonvaNodeManager, toolState: CanvasV2S
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates the document overlay konva nodes.
|
||||
* @returns The document overlay konva nodes
|
||||
*/
|
||||
export const createDocumentOverlay = (): KonvaNodeManager['preview']['documentOverlay'] => {
|
||||
const group = new Konva.Group({ id: 'document_overlay_group', listening: false });
|
||||
const outerRect = new Konva.Rect({
|
||||
@ -423,32 +491,37 @@ export const createDocumentOverlay = (): KonvaNodeManager['preview']['documentOv
|
||||
return { group, innerRect, outerRect };
|
||||
};
|
||||
|
||||
export const renderDocumentBoundsOverlay = (
|
||||
manager: KonvaNodeManager,
|
||||
getDocument: () => CanvasV2State['document']
|
||||
): void => {
|
||||
const document = getDocument();
|
||||
const stage = manager.stage;
|
||||
/**
|
||||
* Gets the document overlay render function.
|
||||
* @param arg.manager The konva node manager
|
||||
* @param arg.getDocument A function to get the document state
|
||||
* @returns The document overlay render function
|
||||
*/
|
||||
export const getRenderDocumentOverlay =
|
||||
(arg: { manager: KonvaNodeManager; getDocument: () => CanvasV2State['document'] }) => (): void => {
|
||||
const { manager, getDocument } = arg;
|
||||
const document = getDocument();
|
||||
const stage = manager.stage;
|
||||
|
||||
manager.preview.documentOverlay.group.zIndex(0);
|
||||
manager.preview.documentOverlay.group.zIndex(0);
|
||||
|
||||
const x = stage.x();
|
||||
const y = stage.y();
|
||||
const width = stage.width();
|
||||
const height = stage.height();
|
||||
const scale = stage.scaleX();
|
||||
const x = stage.x();
|
||||
const y = stage.y();
|
||||
const width = stage.width();
|
||||
const height = stage.height();
|
||||
const scale = stage.scaleX();
|
||||
|
||||
manager.preview.documentOverlay.outerRect.setAttrs({
|
||||
offsetX: x / scale,
|
||||
offsetY: y / scale,
|
||||
width: width / scale,
|
||||
height: height / scale,
|
||||
});
|
||||
manager.preview.documentOverlay.outerRect.setAttrs({
|
||||
offsetX: x / scale,
|
||||
offsetY: y / scale,
|
||||
width: width / scale,
|
||||
height: height / scale,
|
||||
});
|
||||
|
||||
manager.preview.documentOverlay.innerRect.setAttrs({
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: document.width,
|
||||
height: document.height,
|
||||
});
|
||||
};
|
||||
manager.preview.documentOverlay.innerRect.setAttrs({
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: document.width,
|
||||
height: document.height,
|
||||
});
|
||||
};
|
||||
|
@ -19,19 +19,13 @@ import { mapId } from 'features/controlLayers/konva/util';
|
||||
import type {
|
||||
CanvasEntity,
|
||||
CanvasEntityIdentifier,
|
||||
CanvasV2State,
|
||||
PosChangedArg,
|
||||
RegionEntity,
|
||||
Tool,
|
||||
} from 'features/controlLayers/store/types';
|
||||
import Konva from 'konva';
|
||||
|
||||
/**
|
||||
* Logic for creating and rendering regional guidance layers.
|
||||
*
|
||||
* Some special handling is needed to render layer opacity correctly using a "compositing rect". See the comments
|
||||
* in `renderRGLayer`.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Creates the "compositing rect" for a regional guidance layer.
|
||||
* @param konvaLayer The konva layer
|
||||
@ -43,10 +37,11 @@ const createCompositingRect = (konvaLayer: Konva.Layer): Konva.Rect => {
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a regional guidance layer.
|
||||
* Gets a region's konva nodes and entity adapter, creating them if they do not exist.
|
||||
* @param stage The konva stage
|
||||
* @param entity The regional guidance layer state
|
||||
* @param onLayerPosChanged Callback for when the layer's position changes
|
||||
* @returns The konva entity adapter for the region
|
||||
*/
|
||||
const getRegion = (
|
||||
manager: KonvaNodeManager,
|
||||
@ -78,7 +73,7 @@ const getRegion = (
|
||||
};
|
||||
|
||||
/**
|
||||
* Renders a raster layer.
|
||||
* Renders a region.
|
||||
* @param stage The konva stage
|
||||
* @param entity The regional guidance layer state
|
||||
* @param globalMaskLayerOpacity The global mask layer opacity
|
||||
@ -233,21 +228,40 @@ export const renderRegion = (
|
||||
// }
|
||||
};
|
||||
|
||||
export const renderRegions = (
|
||||
manager: KonvaNodeManager,
|
||||
entities: RegionEntity[],
|
||||
maskOpacity: number,
|
||||
tool: Tool,
|
||||
selectedEntityIdentifier: CanvasEntityIdentifier | null,
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void
|
||||
): void => {
|
||||
// Destroy nonexistent layers
|
||||
for (const adapter of manager.getAll('regional_guidance')) {
|
||||
if (!entities.find((rg) => rg.id === adapter.id)) {
|
||||
manager.destroy(adapter.id);
|
||||
/**
|
||||
* Gets a function to render all regions.
|
||||
* @param arg.manager The konva node manager
|
||||
* @param arg.getRegionEntityStates A function to get all region entities
|
||||
* @param arg.getMaskOpacity A function to get the mask opacity
|
||||
* @param arg.getToolState A function to get the tool state
|
||||
* @param arg.getSelectedEntity A function to get the selectedEntity
|
||||
* @param arg.onPosChanged A callback for when the position of an entity changes
|
||||
* @returns A function to render all regions
|
||||
*/
|
||||
export const getRenderRegions =
|
||||
(arg: {
|
||||
manager: KonvaNodeManager;
|
||||
getRegionEntityStates: () => CanvasV2State['regions']['entities'];
|
||||
getMaskOpacity: () => number;
|
||||
getToolState: () => CanvasV2State['tool'];
|
||||
getSelectedEntity: () => CanvasEntity | null;
|
||||
onPosChanged?: (arg: PosChangedArg, entityType: CanvasEntity['type']) => void;
|
||||
}) =>
|
||||
() => {
|
||||
const { manager, getRegionEntityStates, getMaskOpacity, getToolState, getSelectedEntity, onPosChanged } = arg;
|
||||
const entities = getRegionEntityStates();
|
||||
const maskOpacity = getMaskOpacity();
|
||||
const toolState = getToolState();
|
||||
const selectedEntity = getSelectedEntity();
|
||||
|
||||
// Destroy the konva nodes for nonexistent entities
|
||||
for (const adapter of manager.getAll('regional_guidance')) {
|
||||
if (!entities.find((rg) => rg.id === adapter.id)) {
|
||||
manager.destroy(adapter.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const entity of entities) {
|
||||
renderRegion(manager, entity, maskOpacity, tool, selectedEntityIdentifier, onPosChanged);
|
||||
}
|
||||
};
|
||||
|
||||
for (const entity of entities) {
|
||||
renderRegion(manager, entity, maskOpacity, toolState.selected, selectedEntity, onPosChanged);
|
||||
}
|
||||
};
|
||||
|
@ -5,19 +5,23 @@ import { $isDebugging } from 'app/store/nanostores/isDebugging';
|
||||
import type { RootState } from 'app/store/store';
|
||||
import { setStageEventHandlers } from 'features/controlLayers/konva/events';
|
||||
import { KonvaNodeManager } from 'features/controlLayers/konva/nodeManager';
|
||||
import { arrangeEntities } from 'features/controlLayers/konva/renderers/arrange';
|
||||
import { renderBackgroundLayer } from 'features/controlLayers/konva/renderers/background';
|
||||
import { getArrangeEntities } from 'features/controlLayers/konva/renderers/arrange';
|
||||
import { createBackgroundLayer, getRenderBackground } from 'features/controlLayers/konva/renderers/background';
|
||||
import { updateBboxes } from 'features/controlLayers/konva/renderers/bbox';
|
||||
import { renderControlAdapters } from 'features/controlLayers/konva/renderers/controlAdapters';
|
||||
import { renderInpaintMask } from 'features/controlLayers/konva/renderers/inpaintMask';
|
||||
import { renderLayers } from 'features/controlLayers/konva/renderers/layers';
|
||||
import { getRenderControlAdapters } from 'features/controlLayers/konva/renderers/controlAdapters';
|
||||
import { getRenderInpaintMask } from 'features/controlLayers/konva/renderers/inpaintMask';
|
||||
import { getRenderLayers } from 'features/controlLayers/konva/renderers/layers';
|
||||
import {
|
||||
renderBboxPreview,
|
||||
renderDocumentBoundsOverlay,
|
||||
scaleToolPreview,
|
||||
createBboxNodes,
|
||||
createDocumentOverlay,
|
||||
createPreviewLayer,
|
||||
createToolPreviewNodes,
|
||||
getRenderBbox,
|
||||
getRenderDocumentOverlay,
|
||||
getRenderToolPreview,
|
||||
} from 'features/controlLayers/konva/renderers/preview';
|
||||
import { renderRegions } from 'features/controlLayers/konva/renderers/regions';
|
||||
import { fitDocumentToStage } from 'features/controlLayers/konva/renderers/stage';
|
||||
import { getRenderRegions } from 'features/controlLayers/konva/renderers/regions';
|
||||
import { getFitDocumentToStage } from 'features/controlLayers/konva/renderers/stage';
|
||||
import {
|
||||
$stageAttrs,
|
||||
bboxChanged,
|
||||
@ -67,8 +71,8 @@ export const $nodeManager = atom<KonvaNodeManager | null>(null);
|
||||
/**
|
||||
* Initializes the canvas renderer. It subscribes to the redux store and listens for changes directly, bypassing the
|
||||
* react rendering cycle entirely, improving canvas performance.
|
||||
* @param store The Redux store
|
||||
* @param stage The Konva stage
|
||||
* @param store The redux store
|
||||
* @param stage The konva stage
|
||||
* @param container The stage's target container element
|
||||
* @returns A cleanup function
|
||||
*/
|
||||
@ -180,7 +184,7 @@ export const initializeRenderer = (
|
||||
dispatch(toolBufferChanged(toolBuffer));
|
||||
};
|
||||
|
||||
const _getSelectedEntity = (canvasV2: CanvasV2State): CanvasEntity | null => {
|
||||
const selectSelectedEntity = (canvasV2: CanvasV2State): CanvasEntity | null => {
|
||||
const identifier = canvasV2.selectedEntityIdentifier;
|
||||
let selectedEntity: CanvasEntity | null = null;
|
||||
if (!identifier) {
|
||||
@ -202,10 +206,14 @@ export const initializeRenderer = (
|
||||
return selectedEntity;
|
||||
};
|
||||
|
||||
const _getCurrentFill = (canvasV2: CanvasV2State, selectedEntity: CanvasEntity | null) => {
|
||||
const selectCurrentFill = (canvasV2: CanvasV2State, selectedEntity: CanvasEntity | null) => {
|
||||
let currentFill: RgbaColor = canvasV2.tool.fill;
|
||||
if (selectedEntity && selectedEntity.type === 'regional_guidance') {
|
||||
currentFill = { ...selectedEntity.fill, a: canvasV2.settings.maskOpacity };
|
||||
if (selectedEntity) {
|
||||
if (selectedEntity.type === 'regional_guidance') {
|
||||
currentFill = { ...selectedEntity.fill, a: canvasV2.settings.maskOpacity };
|
||||
} else if (selectedEntity.type === 'inpaint_mask') {
|
||||
currentFill = { ...canvasV2.inpaintMask.fill, a: canvasV2.settings.maskOpacity };
|
||||
}
|
||||
} else {
|
||||
currentFill = canvasV2.tool.fill;
|
||||
}
|
||||
@ -223,14 +231,20 @@ export const initializeRenderer = (
|
||||
|
||||
// Read-only state, derived from redux
|
||||
let prevCanvasV2 = getState().canvasV2;
|
||||
let prevSelectedEntity: CanvasEntity | null = _getSelectedEntity(prevCanvasV2);
|
||||
let prevCurrentFill: RgbaColor = _getCurrentFill(prevCanvasV2, prevSelectedEntity);
|
||||
let canvasV2 = getState().canvasV2;
|
||||
let prevSelectedEntity: CanvasEntity | null = selectSelectedEntity(prevCanvasV2);
|
||||
let prevCurrentFill: RgbaColor = selectCurrentFill(prevCanvasV2, prevSelectedEntity);
|
||||
const getSelectedEntity = () => prevSelectedEntity;
|
||||
const getCurrentFill = () => prevCurrentFill;
|
||||
const getBbox = () => getState().canvasV2.bbox;
|
||||
const getDocument = () => getState().canvasV2.document;
|
||||
const getToolState = () => getState().canvasV2.tool;
|
||||
const getSettings = () => getState().canvasV2.settings;
|
||||
const getBbox = () => canvasV2.bbox;
|
||||
const getDocument = () => canvasV2.document;
|
||||
const getToolState = () => canvasV2.tool;
|
||||
const getSettings = () => canvasV2.settings;
|
||||
const getRegionEntityStates = () => canvasV2.regions.entities;
|
||||
const getLayerEntityStates = () => canvasV2.layers.entities;
|
||||
const getControlAdapterEntityStates = () => canvasV2.controlAdapters.entities;
|
||||
const getMaskOpacity = () => canvasV2.settings.maskOpacity;
|
||||
const getInpaintMaskEntityState = () => canvasV2.inpaintMask;
|
||||
|
||||
// Read-write state, ephemeral interaction state
|
||||
let isDrawing = false;
|
||||
@ -269,10 +283,22 @@ export const initializeRenderer = (
|
||||
spaceKey = val;
|
||||
};
|
||||
|
||||
const manager = new KonvaNodeManager(stage, getBbox, onBboxTransformed, $shift.get, $ctrl.get, $meta.get, $alt.get);
|
||||
console.log(manager);
|
||||
const manager = new KonvaNodeManager(stage);
|
||||
$nodeManager.set(manager);
|
||||
|
||||
manager.background = { layer: createBackgroundLayer() };
|
||||
manager.stage.add(manager.background.layer);
|
||||
manager.preview = {
|
||||
layer: createPreviewLayer(),
|
||||
bbox: createBboxNodes(stage, getBbox, onBboxTransformed, $shift.get, $ctrl.get, $meta.get, $alt.get),
|
||||
tool: createToolPreviewNodes(),
|
||||
documentOverlay: createDocumentOverlay(),
|
||||
};
|
||||
manager.preview.layer.add(manager.preview.bbox.group);
|
||||
manager.preview.layer.add(manager.preview.tool.group);
|
||||
manager.preview.layer.add(manager.preview.documentOverlay.group);
|
||||
manager.stage.add(manager.preview.layer);
|
||||
|
||||
const cleanupListeners = setStageEventHandlers({
|
||||
manager,
|
||||
getToolState,
|
||||
@ -292,7 +318,6 @@ export const initializeRenderer = (
|
||||
getSpaceKey,
|
||||
setSpaceKey,
|
||||
setStageAttrs: $stageAttrs.set,
|
||||
getDocument,
|
||||
getBbox,
|
||||
getSettings,
|
||||
onBrushLineAdded,
|
||||
@ -309,16 +334,57 @@ export const initializeRenderer = (
|
||||
// the entire state over when needed.
|
||||
const debouncedUpdateBboxes = debounce(updateBboxes, 300);
|
||||
|
||||
manager.renderers = {
|
||||
renderRegions: getRenderRegions({
|
||||
manager,
|
||||
getRegionEntityStates,
|
||||
getMaskOpacity,
|
||||
getToolState,
|
||||
getSelectedEntity,
|
||||
onPosChanged,
|
||||
}),
|
||||
renderLayers: getRenderLayers({ manager, getLayerEntityStates, getToolState, onPosChanged }),
|
||||
renderControlAdapters: getRenderControlAdapters({ manager, getControlAdapterEntityStates }),
|
||||
renderInpaintMask: getRenderInpaintMask({
|
||||
manager,
|
||||
getInpaintMaskEntityState,
|
||||
getMaskOpacity,
|
||||
getToolState,
|
||||
getSelectedEntity,
|
||||
onPosChanged,
|
||||
}),
|
||||
renderBbox: getRenderBbox(manager, getBbox, getToolState),
|
||||
renderToolPreview: getRenderToolPreview({
|
||||
manager,
|
||||
getToolState,
|
||||
getCurrentFill,
|
||||
getSelectedEntity,
|
||||
getLastCursorPos,
|
||||
getLastMouseDownPos,
|
||||
getIsDrawing,
|
||||
getIsMouseDown,
|
||||
}),
|
||||
renderDocumentOverlay: getRenderDocumentOverlay({ manager, getDocument }),
|
||||
renderBackground: getRenderBackground({ manager }),
|
||||
fitDocumentToStage: getFitDocumentToStage({ manager, getDocument, setStageAttrs: $stageAttrs.set }),
|
||||
arrangeEntities: getArrangeEntities({
|
||||
manager,
|
||||
getLayerEntityStates,
|
||||
getControlAdapterEntityStates,
|
||||
getRegionEntityStates,
|
||||
}),
|
||||
};
|
||||
|
||||
const renderCanvas = () => {
|
||||
const { canvasV2 } = store.getState();
|
||||
canvasV2 = store.getState().canvasV2;
|
||||
|
||||
if (prevCanvasV2 === canvasV2 && !isFirstRender) {
|
||||
logIfDebugging('No changes detected, skipping render');
|
||||
return;
|
||||
}
|
||||
|
||||
const selectedEntity = _getSelectedEntity(canvasV2);
|
||||
const currentFill = _getCurrentFill(canvasV2, selectedEntity);
|
||||
const selectedEntity = selectSelectedEntity(canvasV2);
|
||||
const currentFill = selectCurrentFill(canvasV2, selectedEntity);
|
||||
|
||||
if (
|
||||
isFirstRender ||
|
||||
@ -326,7 +392,7 @@ export const initializeRenderer = (
|
||||
canvasV2.tool.selected !== prevCanvasV2.tool.selected
|
||||
) {
|
||||
logIfDebugging('Rendering layers');
|
||||
renderLayers(manager, canvasV2.layers.entities, canvasV2.tool.selected, onPosChanged);
|
||||
manager.renderers.renderLayers();
|
||||
}
|
||||
|
||||
if (
|
||||
@ -336,14 +402,7 @@ export const initializeRenderer = (
|
||||
canvasV2.tool.selected !== prevCanvasV2.tool.selected
|
||||
) {
|
||||
logIfDebugging('Rendering regions');
|
||||
renderRegions(
|
||||
manager,
|
||||
canvasV2.regions.entities,
|
||||
canvasV2.settings.maskOpacity,
|
||||
canvasV2.tool.selected,
|
||||
canvasV2.selectedEntityIdentifier,
|
||||
onPosChanged
|
||||
);
|
||||
manager.renderers.renderRegions();
|
||||
}
|
||||
|
||||
if (
|
||||
@ -353,29 +412,22 @@ export const initializeRenderer = (
|
||||
canvasV2.tool.selected !== prevCanvasV2.tool.selected
|
||||
) {
|
||||
logIfDebugging('Rendering inpaint mask');
|
||||
renderInpaintMask(
|
||||
manager,
|
||||
canvasV2.inpaintMask,
|
||||
canvasV2.settings.maskOpacity,
|
||||
canvasV2.tool.selected,
|
||||
canvasV2.selectedEntityIdentifier,
|
||||
onPosChanged
|
||||
);
|
||||
manager.renderers.renderInpaintMask();
|
||||
}
|
||||
|
||||
if (isFirstRender || canvasV2.controlAdapters.entities !== prevCanvasV2.controlAdapters.entities) {
|
||||
logIfDebugging('Rendering control adapters');
|
||||
renderControlAdapters(manager, canvasV2.controlAdapters.entities);
|
||||
manager.renderers.renderControlAdapters();
|
||||
}
|
||||
|
||||
if (isFirstRender || canvasV2.document !== prevCanvasV2.document) {
|
||||
logIfDebugging('Rendering document bounds overlay');
|
||||
renderDocumentBoundsOverlay(manager, getDocument);
|
||||
manager.renderers.renderDocumentOverlay();
|
||||
}
|
||||
|
||||
if (isFirstRender || canvasV2.bbox !== prevCanvasV2.bbox || canvasV2.tool.selected !== prevCanvasV2.tool.selected) {
|
||||
logIfDebugging('Rendering generation bbox');
|
||||
renderBboxPreview(manager, canvasV2.bbox, canvasV2.tool.selected);
|
||||
manager.renderers.renderBbox();
|
||||
}
|
||||
|
||||
if (
|
||||
@ -395,7 +447,7 @@ export const initializeRenderer = (
|
||||
canvasV2.regions.entities !== prevCanvasV2.regions.entities
|
||||
) {
|
||||
logIfDebugging('Arranging entities');
|
||||
arrangeEntities(manager, canvasV2.layers.entities, canvasV2.controlAdapters.entities, canvasV2.regions.entities);
|
||||
manager.renderers.arrangeEntities();
|
||||
}
|
||||
|
||||
prevCanvasV2 = canvasV2;
|
||||
@ -419,8 +471,8 @@ export const initializeRenderer = (
|
||||
height: stage.height(),
|
||||
scale: stage.scaleX(),
|
||||
});
|
||||
renderBackgroundLayer(manager);
|
||||
renderDocumentBoundsOverlay(manager, getDocument);
|
||||
manager.renderers.renderBackground();
|
||||
manager.renderers.renderDocumentOverlay();
|
||||
};
|
||||
|
||||
const resizeObserver = new ResizeObserver(fitStageToContainer);
|
||||
@ -431,10 +483,8 @@ export const initializeRenderer = (
|
||||
|
||||
logIfDebugging('First render of konva stage');
|
||||
// On first render, the document should be fit to the stage.
|
||||
const stageAttrs = fitDocumentToStage(stage, prevCanvasV2.document);
|
||||
// The HUD displays some of the stage attributes, so we need to update it here.
|
||||
$stageAttrs.set(stageAttrs);
|
||||
scaleToolPreview(manager, getToolState());
|
||||
manager.renderers.fitDocumentToStage();
|
||||
manager.renderers.renderToolPreview();
|
||||
renderCanvas();
|
||||
|
||||
return () => {
|
||||
|
@ -1,16 +1,32 @@
|
||||
import { DOCUMENT_FIT_PADDING_PX } from 'features/controlLayers/konva/constants';
|
||||
import type { KonvaNodeManager } from 'features/controlLayers/konva/nodeManager';
|
||||
import type { CanvasV2State, StageAttrs } from 'features/controlLayers/store/types';
|
||||
import type Konva from 'konva';
|
||||
|
||||
export const fitDocumentToStage = (stage: Konva.Stage, document: CanvasV2State['document']): StageAttrs => {
|
||||
// Fit & center the document on the stage
|
||||
const width = stage.width();
|
||||
const height = stage.height();
|
||||
const docWidthWithBuffer = document.width + DOCUMENT_FIT_PADDING_PX * 2;
|
||||
const docHeightWithBuffer = document.height + DOCUMENT_FIT_PADDING_PX * 2;
|
||||
const scale = Math.min(Math.min(width / docWidthWithBuffer, height / docHeightWithBuffer), 1);
|
||||
const x = (width - docWidthWithBuffer * scale) / 2 + DOCUMENT_FIT_PADDING_PX * scale;
|
||||
const y = (height - docHeightWithBuffer * scale) / 2 + DOCUMENT_FIT_PADDING_PX * scale;
|
||||
stage.setAttrs({ x, y, width, height, scaleX: scale, scaleY: scale });
|
||||
return { x, y, width, height, scale };
|
||||
};
|
||||
/**
|
||||
* Gets a function to fit the document to the stage, resetting the stage scale to 100%.
|
||||
* If the document is smaller than the stage, the stage scale is increased to fit the document.
|
||||
* @param arg.manager The konva node manager
|
||||
* @param arg.getDocument A function to get the current document state
|
||||
* @param arg.setStageAttrs A function to set the stage attributes
|
||||
* @returns A function to fit the document to the stage
|
||||
*/
|
||||
export const getFitDocumentToStage =
|
||||
(arg: {
|
||||
manager: KonvaNodeManager;
|
||||
getDocument: () => CanvasV2State['document'];
|
||||
setStageAttrs: (stageAttrs: StageAttrs) => void;
|
||||
}) =>
|
||||
(): void => {
|
||||
const { manager, getDocument, setStageAttrs } = arg;
|
||||
const document = getDocument();
|
||||
// Fit & center the document on the stage
|
||||
const width = manager.stage.width();
|
||||
const height = manager.stage.height();
|
||||
const docWidthWithBuffer = document.width + DOCUMENT_FIT_PADDING_PX * 2;
|
||||
const docHeightWithBuffer = document.height + DOCUMENT_FIT_PADDING_PX * 2;
|
||||
const scale = Math.min(Math.min(width / docWidthWithBuffer, height / docHeightWithBuffer), 1);
|
||||
const x = (width - docWidthWithBuffer * scale) / 2 + DOCUMENT_FIT_PADDING_PX * scale;
|
||||
const y = (height - docHeightWithBuffer * scale) / 2 + DOCUMENT_FIT_PADDING_PX * scale;
|
||||
manager.stage.setAttrs({ x, y, width, height, scaleX: scale, scaleY: scale });
|
||||
setStageAttrs({ x, y, width, height, scale });
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user