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https://github.com/invoke-ai/InvokeAI
synced 2024-08-30 20:32:17 +00:00
feat(ui): hallelujah (???)
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@ -1,4 +1,5 @@
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import { getStore } from 'app/store/nanostores/store';
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import { deepClone } from 'common/util/deepClone';
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import { CanvasBrushLine } from 'features/controlLayers/konva/CanvasBrushLine';
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import { CanvasEraserLine } from 'features/controlLayers/konva/CanvasEraserLine';
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import { CanvasImage } from 'features/controlLayers/konva/CanvasImage';
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@ -13,6 +14,7 @@ import type {
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Coordinate,
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EraserLine,
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LayerEntity,
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Rect,
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RectShape,
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} from 'features/controlLayers/store/types';
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import Konva from 'konva';
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@ -46,15 +48,14 @@ export class CanvasLayer {
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};
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objects: Map<string, CanvasBrushLine | CanvasEraserLine | CanvasRect | CanvasImage>;
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offsetX: number;
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offsetY: number;
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width: number;
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height: number;
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log: Logger;
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bboxNeedsUpdate: boolean;
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isTransforming: boolean;
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isFirstRender: boolean;
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rect: Rect;
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bbox: Rect;
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constructor(state: LayerEntity, manager: CanvasManager) {
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this.id = state.id;
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this.manager = manager;
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@ -146,8 +147,8 @@ export class CanvasLayer {
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});
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this.konva.objectGroup.setAttrs({
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x: this.konva.interactionRect.x() - this.offsetX * this.konva.interactionRect.scaleX(),
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y: this.konva.interactionRect.y() - this.offsetY * this.konva.interactionRect.scaleY(),
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x: this.konva.interactionRect.x(),
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y: this.konva.interactionRect.y(),
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scaleX: this.konva.interactionRect.scaleX(),
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scaleY: this.konva.interactionRect.scaleY(),
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rotation: this.konva.interactionRect.rotation(),
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@ -158,8 +159,8 @@ export class CanvasLayer {
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y: this.konva.objectGroup.y(),
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scaleX: this.konva.objectGroup.scaleX(),
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scaleY: this.konva.objectGroup.scaleY(),
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offsetX: this.offsetX,
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offsetY: this.offsetY,
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offsetX: this.konva.objectGroup.offsetX(),
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offsetY: this.konva.objectGroup.offsetY(),
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width: this.konva.objectGroup.width(),
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height: this.konva.objectGroup.height(),
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rotation: this.konva.objectGroup.rotation(),
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@ -196,8 +197,8 @@ export class CanvasLayer {
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// The object group is translated by the difference between the interaction rect's new and old positions (which is
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// stored as this.bbox)
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this.konva.objectGroup.setAttrs({
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x: this.konva.interactionRect.x() - this.offsetX * this.konva.interactionRect.scaleX(),
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y: this.konva.interactionRect.y() - this.offsetY * this.konva.interactionRect.scaleY(),
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x: this.konva.interactionRect.x(),
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y: this.konva.interactionRect.y(),
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});
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});
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this.konva.interactionRect.on('dragend', () => {
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@ -213,8 +214,8 @@ export class CanvasLayer {
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{
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id: this.id,
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position: {
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x: this.konva.interactionRect.x() - this.offsetX * this.konva.interactionRect.scaleX(),
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y: this.konva.interactionRect.y() - this.offsetY * this.konva.interactionRect.scaleY(),
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x: this.konva.interactionRect.x() - this.bbox.x,
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y: this.konva.interactionRect.y() - this.bbox.y,
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},
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},
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'layer'
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@ -224,16 +225,12 @@ export class CanvasLayer {
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this.objects = new Map();
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this.drawingBuffer = null;
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this.state = state;
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this.offsetX = 0;
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this.offsetY = 0;
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this.width = 0;
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this.height = 0;
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this.rect = this.getDefaultRect();
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this.bbox = this.getDefaultRect();
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this.bboxNeedsUpdate = true;
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this.isTransforming = false;
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this.isFirstRender = true;
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this.log = this.manager.getLogger(`layer_${this.id}`);
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console.log(this);
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}
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destroy(): void {
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@ -317,16 +314,18 @@ export class CanvasLayer {
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const bboxPadding = this.manager.getScaledBboxPadding();
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this.konva.objectGroup.setAttrs({
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x: position.x,
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y: position.y,
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x: position.x + this.bbox.x,
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y: position.y + this.bbox.y,
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offsetX: this.bbox.x,
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offsetY: this.bbox.y,
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});
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this.konva.bbox.setAttrs({
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x: position.x + this.offsetX * this.konva.interactionRect.scaleX() - bboxPadding,
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y: position.y + this.offsetY * this.konva.interactionRect.scaleY() - bboxPadding,
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x: position.x + this.bbox.x - bboxPadding,
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y: position.y + this.bbox.y - bboxPadding,
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});
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this.konva.interactionRect.setAttrs({
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x: position.x + this.offsetX * this.konva.interactionRect.scaleX(),
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y: position.y + this.offsetY * this.konva.interactionRect.scaleY(),
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x: position.x + this.bbox.x * this.konva.interactionRect.scaleX(),
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y: position.y + this.bbox.y * this.konva.interactionRect.scaleY(),
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});
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}
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@ -428,7 +427,7 @@ export class CanvasLayer {
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// If the bbox has no width or height, that means the layer is fully transparent. This can happen if it is only
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// eraser lines, fully clipped brush lines or if it has been fully erased. In this case, we should reset the layer
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// so we aren't drawing shapes that do not render anything.
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if (this.width === 0 || this.height === 0) {
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if (this.bbox.width === 0 || this.bbox.height === 0) {
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this.manager.stateApi.onEntityReset({ id: this.id }, 'layer');
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return;
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}
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@ -437,17 +436,23 @@ export class CanvasLayer {
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const bboxPadding = this.manager.getScaledBboxPadding();
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this.konva.bbox.setAttrs({
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x: this.state.position.x + this.offsetX * this.konva.interactionRect.scaleX() - bboxPadding,
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y: this.state.position.y + this.offsetY * this.konva.interactionRect.scaleY() - bboxPadding,
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width: this.width + bboxPadding * 2,
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height: this.height + bboxPadding * 2,
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x: this.state.position.x + this.bbox.x - bboxPadding,
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y: this.state.position.y + this.bbox.y - bboxPadding,
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width: this.bbox.width + bboxPadding * 2,
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height: this.bbox.height + bboxPadding * 2,
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strokeWidth: onePixel,
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});
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this.konva.interactionRect.setAttrs({
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x: this.state.position.x + this.offsetX * this.konva.interactionRect.scaleX(),
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y: this.state.position.y + this.offsetY * this.konva.interactionRect.scaleY(),
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width: this.width,
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height: this.height,
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x: this.state.position.x + this.bbox.x,
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y: this.state.position.y + this.bbox.y,
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width: this.bbox.width,
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height: this.bbox.height,
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});
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this.konva.objectGroup.setAttrs({
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x: this.state.position.x + this.bbox.x,
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y: this.state.position.y + this.bbox.y,
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offsetX: this.bbox.x,
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offsetY: this.bbox.y,
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});
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}
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@ -550,11 +555,14 @@ export class CanvasLayer {
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async resetScale() {
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this.konva.objectGroup.scaleX(1);
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this.konva.objectGroup.scaleY(1);
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this.konva.objectGroup.scaleX(1);
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this.konva.objectGroup.rotation(0);
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this.konva.bbox.scaleX(1);
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this.konva.bbox.scaleY(1);
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this.konva.bbox.scaleX(1);
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this.konva.bbox.rotation(0);
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this.konva.interactionRect.scaleX(1);
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this.konva.interactionRect.scaleY(1);
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this.konva.interactionRect.scaleX(1);
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this.konva.interactionRect.rotation(0);
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}
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async applyTransform() {
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@ -562,13 +570,7 @@ export class CanvasLayer {
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this.isTransforming = false;
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const objectGroupClone = this.konva.objectGroup.clone();
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const rect = {
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x: this.konva.interactionRect.x(),
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y: this.konva.interactionRect.y(),
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width: this.konva.interactionRect.width() * this.konva.interactionRect.scaleX(),
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height: this.konva.interactionRect.height() * this.konva.interactionRect.scaleY(),
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};
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const blob = await konvaNodeToBlob(objectGroupClone, rect);
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const blob = await konvaNodeToBlob(objectGroupClone, objectGroupClone.getClientRect());
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previewBlob(blob, 'transformed layer');
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const imageDTO = await uploadImage(blob, `${this.id}_transform.png`, 'other', true, true);
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const { dispatch } = getStore();
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@ -590,14 +592,16 @@ export class CanvasLayer {
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});
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}
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getDefaultRect(): Rect {
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return { x: 0, y: 0, width: 0, height: 0 };
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}
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calculateBbox = debounce(() => {
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this.log.debug('Calculating bbox');
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if (this.objects.size === 0) {
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this.offsetX = 0;
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this.offsetY = 0;
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this.width = 0;
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this.height = 0;
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this.rect = this.getDefaultRect();
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this.bbox = this.getDefaultRect();
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this.updateBbox();
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return;
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}
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@ -605,8 +609,6 @@ export class CanvasLayer {
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let needsPixelBbox = false;
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const rect = this.konva.objectGroup.getClientRect({ skipTransform: true });
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console.log('getBbox rect', rect);
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/**
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* In some cases, we can use konva's getClientRect as the bbox, but there are some cases where we need to calculate
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* the bbox using pixel data:
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@ -628,11 +630,9 @@ export class CanvasLayer {
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}
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if (!needsPixelBbox) {
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this.offsetX = rect.x;
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this.offsetY = rect.y;
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this.width = rect.width;
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this.height = rect.height;
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this.logBbox('new bbox from client rect');
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this.rect = deepClone(rect);
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this.bbox = deepClone(rect);
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this.log.trace({ bbox: this.bbox, rect: this.rect }, 'Got bbox from client rect');
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this.updateBbox();
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return;
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}
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@ -649,20 +649,19 @@ export class CanvasLayer {
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this.manager.requestBbox(
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{ buffer: imageData.data.buffer, width: imageData.width, height: imageData.height },
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(extents) => {
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console.log('extents', extents);
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this.rect = deepClone(rect);
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if (extents) {
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const { minX, minY, maxX, maxY } = extents;
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this.offsetX = minX + rect.x;
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this.offsetY = minY + rect.y;
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this.width = maxX - minX;
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this.height = maxY - minY;
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this.bbox = {
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x: rect.x + minX,
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y: rect.y + minY,
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width: maxX - minX,
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height: maxY - minY,
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};
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} else {
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this.offsetX = 0;
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this.offsetY = 0;
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this.width = 0;
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this.height = 0;
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this.bbox = deepClone(rect);
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}
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this.logBbox('new bbox from worker');
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this.log.trace({ bbox: this.bbox, rect: this.rect, extents }, `Got bbox from worker`);
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this.updateBbox();
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clone.destroy();
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}
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@ -673,19 +672,8 @@ export class CanvasLayer {
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console.log(msg, {
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x: this.state.position.x,
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y: this.state.position.y,
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offsetX: this.offsetX,
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offsetY: this.offsetY,
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width: this.width,
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height: this.height,
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rect: deepClone(this.rect),
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bbox: deepClone(this.bbox),
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});
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}
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getLayerRect() {
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return {
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x: this.state.position.x + this.offsetX,
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y: this.state.position.y + this.offsetY,
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width: this.width,
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height: this.height,
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};
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}
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}
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