mirror of
https://github.com/invoke-ai/InvokeAI
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Feat/easy param (#3504)
* Testing change to LatentsToText to allow setting different cfg_scale values per diffusion step. * Adding first attempt at float param easing node, using Penner easing functions. * Core implementation of ControlNet and MultiControlNet. * Added support for ControlNet and MultiControlNet to legacy non-nodal Txt2Img in backend/generator. Although backend/generator will likely disappear by v3.x, right now they are very useful for testing core ControlNet and MultiControlNet functionality while node codebase is rapidly evolving. * Added example of using ControlNet with legacy Txt2Img generator * Resolving rebase conflict * Added first controlnet preprocessor node for canny edge detection. * Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node * Switching to ControlField for output from controlnet nodes. * Resolving conflicts in rebase to origin/main * Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke()) * changes to base class for controlnet nodes * Added HED, LineArt, and OpenPose ControlNet nodes * Added an additional "raw_processed_image" output port to controlnets, mainly so could route ImageField to a ShowImage node * Added more preprocessor nodes for: MidasDepth ZoeDepth MLSD NormalBae Pidi LineartAnime ContentShuffle Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup. * Prep for splitting pre-processor and controlnet nodes * Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes. * Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue. * More rebase repair. * Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this... * Fixed use of ControlNet control_weight parameter * Fixed lint-ish formatting error * Core implementation of ControlNet and MultiControlNet. * Added first controlnet preprocessor node for canny edge detection. * Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node * Switching to ControlField for output from controlnet nodes. * Refactored controlnet node to output ControlField that bundles control info. * changes to base class for controlnet nodes * Added more preprocessor nodes for: MidasDepth ZoeDepth MLSD NormalBae Pidi LineartAnime ContentShuffle Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup. * Prep for splitting pre-processor and controlnet nodes * Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes. * Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue. * Cleaning up TextToLatent arg testing * Cleaning up mistakes after rebase. * Removed last bits of dtype and and device hardwiring from controlnet section * Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled. * Added support for specifying which step iteration to start using each ControlNet, and which step to end using each controlnet (specified as fraction of total steps) * Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input. * Added dependency on controlnet-aux v0.0.3 * Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it. * Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names. * Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle. * Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier. * Cleaning up after ControlNet refactor in TextToLatentsInvocation * Extended node-based ControlNet support to LatentsToLatentsInvocation. * chore(ui): regen api client * fix(ui): add value to conditioning field * fix(ui): add control field type * fix(ui): fix node ui type hints * fix(nodes): controlnet input accepts list or single controlnet * Moved to controlnet_aux v0.0.4, reinstated Zoe controlnet preprocessor. Also in pyproject.toml had to specify downgrade of timm to 0.6.13 _after_ controlnet-aux installs timm >= 0.9.2, because timm >0.6.13 breaks Zoe preprocessor. * Core implementation of ControlNet and MultiControlNet. * Added first controlnet preprocessor node for canny edge detection. * Switching to ControlField for output from controlnet nodes. * Resolving conflicts in rebase to origin/main * Refactored ControlNet nodes so they subclass from PreprocessedControlInvocation, and only need to override run_processor(image) (instead of reimplementing invoke()) * changes to base class for controlnet nodes * Added HED, LineArt, and OpenPose ControlNet nodes * Added more preprocessor nodes for: MidasDepth ZoeDepth MLSD NormalBae Pidi LineartAnime ContentShuffle Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup. * Prep for splitting pre-processor and controlnet nodes * Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes. * Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue. * Added support for using multiple control nets. Unfortunately this breaks direct usage of Control node output port ==> TextToLatent control input port -- passing through a Collect node is now required. Working on fixing this... * Fixed use of ControlNet control_weight parameter * Core implementation of ControlNet and MultiControlNet. * Added first controlnet preprocessor node for canny edge detection. * Initial port of controlnet node support from generator-based TextToImageInvocation node to latent-based TextToLatentsInvocation node * Switching to ControlField for output from controlnet nodes. * Refactored controlnet node to output ControlField that bundles control info. * changes to base class for controlnet nodes * Added more preprocessor nodes for: MidasDepth ZoeDepth MLSD NormalBae Pidi LineartAnime ContentShuffle Removed pil_output options, ControlNet preprocessors should always output as PIL. Removed diagnostics and other general cleanup. * Prep for splitting pre-processor and controlnet nodes * Refactored controlnet nodes: split out controlnet stuff into separate node, stripped controlnet stuff form image processing/analysis nodes. * Added resizing of controlnet image based on noise latent. Fixes a tensor mismatch issue. * Cleaning up TextToLatent arg testing * Cleaning up mistakes after rebase. * Removed last bits of dtype and and device hardwiring from controlnet section * Refactored ControNet support to consolidate multiple parameters into data struct. Also redid how multiple controlnets are handled. * Added support for specifying which step iteration to start using each ControlNet, and which step to end using each controlnet (specified as fraction of total steps) * Cleaning up prior to submitting ControlNet PR. Mostly turning off diagnostic printing. Also fixed error when there is no controlnet input. * Commented out ZoeDetector. Will re-instate once there's a controlnet-aux release that supports it. * Switched CotrolNet node modelname input from free text to default list of popular ControlNet model names. * Fix to work with current stable release of controlnet_aux (v0.0.3). Turned of pre-processor params that were added post v0.0.3. Also change defaults for shuffle. * Refactored most of controlnet code into its own method to declutter TextToLatents.invoke(), and make upcoming integration with LatentsToLatents easier. * Cleaning up after ControlNet refactor in TextToLatentsInvocation * Extended node-based ControlNet support to LatentsToLatentsInvocation. * chore(ui): regen api client * fix(ui): fix node ui type hints * fix(nodes): controlnet input accepts list or single controlnet * Added Mediapipe image processor for use as ControlNet preprocessor. Also hacked in ability to specify HF subfolder when loading ControlNet models from string. * Fixed bug where MediapipFaceProcessorInvocation was ignoring max_faces and min_confidence params. * Added nodes for float params: ParamFloatInvocation and FloatCollectionOutput. Also added FloatOutput. * Added mediapipe install requirement. Should be able to remove once controlnet_aux package adds mediapipe to its requirements. * Added float to FIELD_TYPE_MAP ins constants.ts * Progress toward improvement in fieldTemplateBuilder.ts getFieldType() * Fixed controlnet preprocessors and controlnet handling in TextToLatents to work with revised Image services. * Cleaning up from merge, re-adding cfg_scale to FIELD_TYPE_MAP * Making sure cfg_scale of type list[float] can be used in image metadata, to support param easing for cfg_scale * Fixed math for per-step param easing. * Added option to show plot of param value at each step * Just cleaning up after adding param easing plot option, removing vestigial code. * Modified control_weight ControlNet param to be polistmorphic -- can now be either a single float weight applied for all steps, or a list of floats of size total_steps, that specifies weight for each step. * Added more informative error message when _validat_edge() throws an error. * Just improving parm easing bar chart title to include easing type. * Added requirement for easing-functions package * Taking out some diagnostic prints. * Added option to use both easing function and mirror of easing function together. * Fixed recently introduced problem (when pulled in main), triggered by num_steps in StepParamEasingInvocation not having a default value -- just added default. --------- Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
This commit is contained in:
@ -65,7 +65,6 @@ from typing import Optional, Union, List, get_args
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def is_union_subtype(t1, t2):
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t1_args = get_args(t1)
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t2_args = get_args(t2)
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if not t1_args:
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# t1 is a single type
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return t1 in t2_args
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@ -86,7 +85,6 @@ def is_list_or_contains_list(t):
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for arg in t_args:
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if get_origin(arg) is list:
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return True
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return False
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@ -393,7 +391,7 @@ class Graph(BaseModel):
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from_node = self.get_node(edge.source.node_id)
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to_node = self.get_node(edge.destination.node_id)
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except NodeNotFoundError:
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raise InvalidEdgeError("One or both nodes don't exist")
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raise InvalidEdgeError("One or both nodes don't exist: {edge.source.node_id} -> {edge.destination.node_id}")
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# Validate that an edge to this node+field doesn't already exist
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input_edges = self._get_input_edges(edge.destination.node_id, edge.destination.field)
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@ -404,41 +402,41 @@ class Graph(BaseModel):
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g = self.nx_graph_flat()
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g.add_edge(edge.source.node_id, edge.destination.node_id)
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if not nx.is_directed_acyclic_graph(g):
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raise InvalidEdgeError(f'Edge creates a cycle in the graph')
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raise InvalidEdgeError(f'Edge creates a cycle in the graph: {edge.source.node_id} -> {edge.destination.node_id}')
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# Validate that the field types are compatible
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if not are_connections_compatible(
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from_node, edge.source.field, to_node, edge.destination.field
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):
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raise InvalidEdgeError(f'Fields are incompatible')
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raise InvalidEdgeError(f'Fields are incompatible: cannot connect {edge.source.node_id}.{edge.source.field} to {edge.destination.node_id}.{edge.destination.field}')
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# Validate if iterator output type matches iterator input type (if this edge results in both being set)
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if isinstance(to_node, IterateInvocation) and edge.destination.field == "collection":
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if not self._is_iterator_connection_valid(
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edge.destination.node_id, new_input=edge.source
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):
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raise InvalidEdgeError(f'Iterator input type does not match iterator output type')
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raise InvalidEdgeError(f'Iterator input type does not match iterator output type: {edge.source.node_id}.{edge.source.field} to {edge.destination.node_id}.{edge.destination.field}')
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# Validate if iterator input type matches output type (if this edge results in both being set)
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if isinstance(from_node, IterateInvocation) and edge.source.field == "item":
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if not self._is_iterator_connection_valid(
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edge.source.node_id, new_output=edge.destination
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):
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raise InvalidEdgeError(f'Iterator output type does not match iterator input type')
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raise InvalidEdgeError(f'Iterator output type does not match iterator input type:, {edge.source.node_id}.{edge.source.field} to {edge.destination.node_id}.{edge.destination.field}')
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# Validate if collector input type matches output type (if this edge results in both being set)
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if isinstance(to_node, CollectInvocation) and edge.destination.field == "item":
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if not self._is_collector_connection_valid(
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edge.destination.node_id, new_input=edge.source
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):
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raise InvalidEdgeError(f'Collector output type does not match collector input type')
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raise InvalidEdgeError(f'Collector output type does not match collector input type: {edge.source.node_id}.{edge.source.field} to {edge.destination.node_id}.{edge.destination.field}')
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# Validate if collector output type matches input type (if this edge results in both being set)
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if isinstance(from_node, CollectInvocation) and edge.source.field == "collection":
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if not self._is_collector_connection_valid(
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edge.source.node_id, new_output=edge.destination
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):
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raise InvalidEdgeError(f'Collector input type does not match collector output type')
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raise InvalidEdgeError(f'Collector input type does not match collector output type: {edge.source.node_id}.{edge.source.field} to {edge.destination.node_id}.{edge.destination.field}')
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def has_node(self, node_path: str) -> bool:
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