From daf3e58bd9861963222f69580e567d030fd58028 Mon Sep 17 00:00:00 2001 From: psychedelicious <4822129+psychedelicious@users.noreply.github.com> Date: Tue, 20 Aug 2024 12:50:43 +1000 Subject: [PATCH] fix(ui): do not clear buffer when rendering "real" objects --- .../src/features/controlLayers/konva/CanvasObjectRenderer.ts | 3 --- 1 file changed, 3 deletions(-) diff --git a/invokeai/frontend/web/src/features/controlLayers/konva/CanvasObjectRenderer.ts b/invokeai/frontend/web/src/features/controlLayers/konva/CanvasObjectRenderer.ts index 4f4f9be875..a642a40cbf 100644 --- a/invokeai/frontend/web/src/features/controlLayers/konva/CanvasObjectRenderer.ts +++ b/invokeai/frontend/web/src/features/controlLayers/konva/CanvasObjectRenderer.ts @@ -309,9 +309,6 @@ export class CanvasObjectRenderer { didRender = await renderer.update(objectState, force || isFirstRender); } - // We should always clear the buffer when rendering a "real" object - this.clearBuffer(); - if (didRender && this.konva.objectGroup.isCached()) { this.konva.objectGroup.clearCache(); }