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https://github.com/invoke-ai/InvokeAI
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@ -64,13 +64,21 @@ class RandomIntInvocation(BaseInvocation):
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return IntegerOutput(value=np.random.randint(self.low, self.high))
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@invocation("float_to_int", title="Float To Integer", tags=["math", "round", "integer", "float", "convert"], category="math", version="1.0.0")
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@invocation(
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"float_to_int",
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title="Float To Integer",
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tags=["math", "round", "integer", "float", "convert"],
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category="math",
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version="1.0.0",
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)
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class FloatToIntegerInvocation(BaseInvocation):
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"""Rounds a float number to (a multiple of) an integer."""
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value: float = InputField(default=0, description="The value to round")
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multiple: int = InputField(default=1, ge=1,title="Multiple of", description="The multiple to round to")
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method: Literal["Nearest", "Floor", "Ceiling", "Truncate"] = InputField(default="Nearest", description="The method to use for rounding")
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multiple: int = InputField(default=1, ge=1, title="Multiple of", description="The multiple to round to")
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method: Literal["Nearest", "Floor", "Ceiling", "Truncate"] = InputField(
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default="Nearest", description="The method to use for rounding"
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)
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def invoke(self, context: InvocationContext) -> IntegerOutput:
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if self.method == "Nearest":
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@ -79,7 +87,7 @@ class FloatToIntegerInvocation(BaseInvocation):
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return IntegerOutput(value=np.floor(self.value / self.multiple) * self.multiple)
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elif self.method == "Ceiling":
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return IntegerOutput(value=np.ceil(self.value / self.multiple) * self.multiple)
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else: #self.method == "Truncate"
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else: # self.method == "Truncate"
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return IntegerOutput(value=int(self.value / self.multiple) * self.multiple)
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@ -103,7 +111,7 @@ INTEGER_OPERATIONS = Literal[
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"Modulus A%B",
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"Absolute Value of A",
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"Minimum(A,B)",
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"Maximum(A,B)"
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"Maximum(A,B)",
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]
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@ -121,10 +129,10 @@ INTEGER_OPERATIONS = Literal[
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"power",
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"absolute value",
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"min",
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"max"
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],
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category="math",
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version="1.0.0"
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"max",
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],
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category="math",
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version="1.0.0",
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)
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class IntegerMathInvocation(BaseInvocation):
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"""Performs integer math."""
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@ -144,7 +152,7 @@ class IntegerMathInvocation(BaseInvocation):
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return v
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def invoke(self, context: InvocationContext) -> IntegerOutput:
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#Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9
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# Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9
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if self.operation == "Add A+B":
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return IntegerOutput(value=self.a + self.b)
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elif self.operation == "Subtract A-B":
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@ -154,14 +162,14 @@ class IntegerMathInvocation(BaseInvocation):
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elif self.operation == "Divide A/B":
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return IntegerOutput(value=int(self.a / self.b))
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elif self.operation == "Exponentiate A^B":
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return IntegerOutput(value=self.a ** self.b)
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return IntegerOutput(value=self.a**self.b)
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elif self.operation == "Modulus A%B":
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return IntegerOutput(value=self.a % self.b)
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elif self.operation == "Absolute Value of A":
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return IntegerOutput(value=abs(self.a))
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elif self.operation == "Minimum(A,B)":
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return IntegerOutput(value=min(self.a, self.b))
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else: #self.operation == "Maximum(A,B)":
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else: # self.operation == "Maximum(A,B)":
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return IntegerOutput(value=max(self.a, self.b))
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@ -173,28 +181,16 @@ FLOAT_OPERATIONS = Literal[
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"Exponentiate A^B",
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"Absolute Value of A",
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"Minimum(A,B)",
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"Maximum(A,B)"
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"Maximum(A,B)",
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]
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@invocation(
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"float_math",
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title="Float Math",
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tags=[
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"math",
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"float",
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"add",
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"subtract",
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"multiply",
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"divide",
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"power",
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"root",
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"absolute value",
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"min",
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"max"
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],
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tags=["math", "float", "add", "subtract", "multiply", "divide", "power", "root", "absolute value", "min", "max"],
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category="math",
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version="1.0.0"
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version="1.0.0",
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)
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class FloatMathInvocation(BaseInvocation):
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"""Performs floating point math."""
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@ -209,12 +205,12 @@ class FloatMathInvocation(BaseInvocation):
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raise ValueError("Cannot divide by zero")
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elif values["operation"] == "Exponentiate A^B" and values["a"] == 0 and v < 0:
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raise ValueError("Cannot raise zero to a negative power")
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elif values["operation"] == "Exponentiate A^B" and type(values["a"]**v) == complex:
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elif values["operation"] == "Exponentiate A^B" and type(values["a"] ** v) == complex:
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raise ValueError("Root operation resulted in a complex number")
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return v
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def invoke(self, context: InvocationContext) -> FloatOutput:
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#Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9
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# Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9
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if self.operation == "Add A+B":
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return FloatOutput(value=self.a + self.b)
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elif self.operation == "Subtract A-B":
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@ -224,12 +220,12 @@ class FloatMathInvocation(BaseInvocation):
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elif self.operation == "Divide A/B":
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return FloatOutput(value=self.a / self.b)
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elif self.operation == "Exponentiate A^B":
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return FloatOutput(value=self.a ** self.b)
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return FloatOutput(value=self.a**self.b)
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elif self.operation == "Square Root of A":
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return FloatOutput(value=np.sqrt(self.a))
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elif self.operation == "Absolute Value of A":
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return FloatOutput(value=abs(self.a))
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elif self.operation == "Minimum(A,B)":
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return FloatOutput(value=min(self.a, self.b))
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else: #self.operation == "Maximum(A,B)":
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else: # self.operation == "Maximum(A,B)":
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return FloatOutput(value=max(self.a, self.b))
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