Fix function call that we forgot to update in #6606 (#6636)

## Summary

Fix function call that we forgot to update in #6606

## QA Instructions

Run a TiledMultiDiffusionDenoiseLatents invocation and make sure it
doesn't crash.

## Checklist

- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [x] _Tests added / updated (if applicable)_
- [x] _Documentation added / updated (if applicable)_
This commit is contained in:
Ryan Dick 2024-07-19 17:19:32 -04:00 committed by GitHub
commit f9c61f1b6c
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@ -222,7 +222,8 @@ class TiledMultiDiffusionDenoiseLatents(BaseInvocation):
context=context, context=context,
positive_conditioning_field=self.positive_conditioning, positive_conditioning_field=self.positive_conditioning,
negative_conditioning_field=self.negative_conditioning, negative_conditioning_field=self.negative_conditioning,
unet=unet, device=unet.device,
dtype=unet.dtype,
latent_height=latent_tile_height, latent_height=latent_tile_height,
latent_width=latent_tile_width, latent_width=latent_tile_width,
cfg_scale=self.cfg_scale, cfg_scale=self.cfg_scale,