Consolidate graph processing logic into session processor.
With graphs as the unit of work, and the session queue distributing graphs, we no longer need the invocation queue or processor.
Instead, the session processor dequeues the next session and processes it in a simple loop, greatly simplifying the app.
- Remove `graph_execution_manager` service.
- Remove `queue` (invocation queue) service.
- Remove `processor` (invocation processor) service.
- Remove queue-related logic from `Invoker`. It now only starts and stops the services, providing them with access to other services.
- Remove unused `invocation_retrieval_error` and `session_retrieval_error` events, these are no longer needed.
- Clean up stats service now that it is less coupled to the rest of the app.
- Refactor cancellation logic - cancellations now originate from session queue (i.e. HTTP cancel endpoint) and are emitted as events. Processor gets the events and sets the canceled event. Access to this event is provided to the invocation context for e.g. the step callback.
- Remove `sessions` router; it provided access to `graph_executions` but that no longer exists.
* chore: bump pydantic to 2.5.2
This release fixespydantic/pydantic#8175 and allows us to use `JsonValue`
* fix(ui): exclude public/en.json from prettier config
* fix(workflow_records): fix SQLite workflow insertion to ignore duplicates
* feat(backend): update workflows handling
Update workflows handling for Workflow Library.
**Updated Workflow Storage**
"Embedded Workflows" are workflows associated with images, and are now only stored in the image files. "Library Workflows" are not associated with images, and are stored only in DB.
This works out nicely. We have always saved workflows to files, but recently began saving them to the DB in addition to in image files. When that happened, we stopped reading workflows from files, so all the workflows that only existed in images were inaccessible. With this change, access to those workflows is restored, and no workflows are lost.
**Updated Workflow Handling in Nodes**
Prior to this change, workflows were embedded in images by passing the whole workflow JSON to a special workflow field on a node. In the node's `invoke()` function, the node was able to access this workflow and save it with the image. This (inaccurately) models workflows as a property of an image and is rather awkward technically.
A workflow is now a property of a batch/session queue item. It is available in the InvocationContext and therefore available to all nodes during `invoke()`.
**Database Migrations**
Added a `SQLiteMigrator` class to handle database migrations. Migrations were needed to accomodate the DB-related changes in this PR. See the code for details.
The `images`, `workflows` and `session_queue` tables required migrations for this PR, and are using the new migrator. Other tables/services are still creating tables themselves. A followup PR will adapt them to use the migrator.
**Other/Support Changes**
- Add a `has_workflow` column to `images` table to indicate that the image has an embedded workflow.
- Add handling for retrieving the workflow from an image in python. The image file must be fetched, the workflow extracted, and then sent to client, avoiding needing the browser to parse the image file. With the `has_workflow` column, the UI knows if there is a workflow to be fetched, and only fetches when the user requests to load the workflow.
- Add route to get the workflow from an image
- Add CRUD service/routes for the library workflows
- `workflow_images` table and services removed (no longer needed now that embedded workflows are not in the DB)
* feat(ui): updated workflow handling (WIP)
Clientside updates for the backend workflow changes.
Includes roughed-out workflow library UI.
* feat: revert SQLiteMigrator class
Will pursue this in a separate PR.
* feat(nodes): do not overwrite custom node module names
Use a different, simpler method to detect if a node is custom.
* feat(nodes): restore WithWorkflow as no-op class
This class is deprecated and no longer needed. Set its workflow attr value to None (meaning it is now a no-op), and issue a warning when an invocation subclasses it.
* fix(nodes): fix get_workflow from queue item dict func
* feat(backend): add WorkflowRecordListItemDTO
This is the id, name, description, created at and updated at workflow columns/attrs. Used to display lists of workflowsl
* chore(ui): typegen
* feat(ui): add workflow loading, deleting to workflow library UI
* feat(ui): workflow library pagination button styles
* wip
* feat: workflow library WIP
- Save to library
- Duplicate
- Filter/sort
- UI/queries
* feat: workflow library - system graphs - wip
* feat(backend): sync system workflows to db
* fix: merge conflicts
* feat: simplify default workflows
- Rename "system" -> "default"
- Simplify syncing logic
- Update UI to match
* feat(workflows): update default workflows
- Update TextToImage_SD15
- Add TextToImage_SDXL
- Add README
* feat(ui): refine workflow list UI
* fix(workflow_records): typo
* fix(tests): fix tests
* feat(ui): clean up workflow library hooks
* fix(db): fix mis-ordered db cleanup step
It was happening before pruning queue items - should happen afterwards, else you have to restart the app again to free disk space made available by the pruning.
* feat(ui): tweak reset workflow editor translations
* feat(ui): split out workflow redux state
The `nodes` slice is a rather complicated slice. Removing `workflow` makes it a bit more reasonable.
Also helps to flatten state out a bit.
* docs: update default workflows README
* fix: tidy up unused files, unrelated changes
* fix(backend): revert unrelated service organisational changes
* feat(backend): workflow_records.get_many arg "filter_text" -> "query"
* feat(ui): use custom hook in current image buttons
Already in use elsewhere, forgot to use it here.
* fix(ui): remove commented out property
* fix(ui): fix workflow loading
- Different handling for loading from library vs external
- Fix bug where only nodes and edges loaded
* fix(ui): fix save/save-as workflow naming
* fix(ui): fix circular dependency
* fix(db): fix bug with releasing without lock in db.clean()
* fix(db): remove extraneous lock
* chore: bump ruff
* fix(workflow_records): default `category` to `WorkflowCategory.User`
This allows old workflows to validate when reading them from the db or image files.
* hide workflow library buttons if feature is disabled
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Refactor services folder/module structure.
**Motivation**
While working on our services I've repeatedly encountered circular imports and a general lack of clarity regarding where to put things. The structure introduced goes a long way towards resolving those issues, setting us up for a clean structure going forward.
**Services**
Services are now in their own folder with a few files:
- `services/{service_name}/__init__.py`: init as needed, mostly empty now
- `services/{service_name}/{service_name}_base.py`: the base class for the service
- `services/{service_name}/{service_name}_{impl_type}.py`: the default concrete implementation of the service - typically one of `sqlite`, `default`, or `memory`
- `services/{service_name}/{service_name}_common.py`: any common items - models, exceptions, utilities, etc
Though it's a bit verbose to have the service name both as the folder name and the prefix for files, I found it is _extremely_ confusing to have all of the base classes just be named `base.py`. So, at the cost of some verbosity when importing things, I've included the service name in the filename.
There are some minor logic changes. For example, in `InvocationProcessor`, instead of assigning the model manager service to a variable to be used later in the file, the service is used directly via the `Invoker`.
**Shared**
Things that are used across disparate services are in `services/shared/`:
- `default_graphs.py`: previously in `services/`
- `graphs.py`: previously in `services/`
- `paginatation`: generic pagination models used in a few services
- `sqlite`: the `SqliteDatabase` class, other sqlite-specific things
Add `batch_id` to outbound events. This necessitates adding it to both `InvocationContext` and `InvocationQueueItem`. This allows the canvas to receive images.
When the user enqueues a batch on the canvas, it is expected that all images from that batch are directed to the canvas.
The simplest, most flexible solution is to add the `batch_id` to the invocation context-y stuff. Then everything knows what batch it came from, and we can have the canvas pick up images associated with its list of canvas `batch_id`s.
* fix(config): fix typing issues in `config/`
`config/invokeai_config.py`:
- use `Optional` for things that are optional
- fix typing of `ram_cache_size()` and `vram_cache_size()`
- remove unused and incorrectly typed method `autoconvert_path`
- fix types and logic for `parse_args()`, in which `InvokeAIAppConfig.initconf` *must* be a `DictConfig`, but function would allow it to be set as a `ListConfig`, which presumably would cause issues elsewhere
`config/base.py`:
- use `cls` for first arg of class methods
- use `Optional` for things that are optional
- fix minor type issue related to setting of `env_prefix`
- remove unused `add_subparser()` method, which calls `add_parser()` on an `ArgumentParser` (method only available on the `_SubParsersAction` object, which is returned from ArgumentParser.add_subparsers()`)
* feat: queued generation and batches
Due to a very messy branch with broad addition of `isort` on `main` alongside it, some git surgery was needed to get an agreeable git history. This commit represents all of the work on queued generation. See PR for notes.
* chore: flake8, isort, black
* fix(nodes): fix incorrect service stop() method
* fix(nodes): improve names of a few variables
* fix(tests): fix up tests after changes to batches/queue
* feat(tests): add unit tests for session queue helper functions
* feat(ui): dynamic prompts is always enabled
* feat(queue): add queue_status_changed event
* feat(ui): wip queue graphs
* feat(nodes): move cleanup til after invoker startup
* feat(nodes): add cancel_by_batch_ids
* feat(ui): wip batch graphs & UI
* fix(nodes): remove `Batch.batch_id` from required
* fix(ui): cleanup and use fixedCacheKey for all mutations
* fix(ui): remove orphaned nodes from canvas graphs
* fix(nodes): fix cancel_by_batch_ids result count
* fix(ui): only show cancel batch tooltip when batches were canceled
* chore: isort
* fix(api): return `[""]` when dynamic prompts generates no prompts
Just a simple fallback so we always have a prompt.
* feat(ui): dynamicPrompts.combinatorial is always on
There seems to be little purpose in using the combinatorial generation for dynamic prompts. I've disabled it by hiding it from the UI and defaulting combinatorial to true. If we want to enable it again in the future it's straightforward to do so.
* feat: add queue_id & support logic
* feat(ui): fix upscale button
It prepends the upscale operation to queue
* feat(nodes): return queue item when enqueuing a single graph
This facilitates one-off graph async workflows in the client.
* feat(ui): move controlnet autoprocess to queue
* fix(ui): fix non-serializable DOMRect in redux state
* feat(ui): QueueTable performance tweaks
* feat(ui): update queue list
Queue items expand to show the full queue item. Just as JSON for now.
* wip threaded session_processor
* feat(nodes,ui): fully migrate queue to session_processor
* feat(nodes,ui): add processor events
* feat(ui): ui tweaks
* feat(nodes,ui): consolidate events, reduce network requests
* feat(ui): cleanup & abstract queue hooks
* feat(nodes): optimize batch permutation
Use a generator to do only as much work as is needed.
Previously, though we only ended up creating exactly as many queue items as was needed, there was still some intermediary work that calculated *all* permutations. When that number was very high, the system had a very hard time and used a lot of memory.
The logic has been refactored to use a generator. Additionally, the batch validators are optimized to return early and use less memory.
* feat(ui): add seed behaviour parameter
This dynamic prompts parameter allows the seed to be randomized per prompt or per iteration:
- Per iteration: Use the same seed for all prompts in a single dynamic prompt expansion
- Per prompt: Use a different seed for every single prompt
"Per iteration" is appropriate for exploring a the latents space with a stable starting noise, while "Per prompt" provides more variation.
* fix(ui): remove extraneous random seed nodes from linear graphs
* fix(ui): fix controlnet autoprocess not working when queue is running
* feat(queue): add timestamps to queue status updates
Also show execution time in queue list
* feat(queue): change all execution-related events to use the `queue_id` as the room, also include `queue_item_id` in InvocationQueueItem
This allows for much simpler handling of queue items.
* feat(api): deprecate sessions router
* chore(backend): tidy logging in `dependencies.py`
* fix(backend): respect `use_memory_db`
* feat(backend): add `config.log_sql` (enables sql trace logging)
* feat: add invocation cache
Supersedes #4574
The invocation cache provides simple node memoization functionality. Nodes that use the cache are memoized and not re-executed if their inputs haven't changed. Instead, the stored output is returned.
## Results
This feature provides anywhere some significant to massive performance improvement.
The improvement is most marked on large batches of generations where you only change a couple things (e.g. different seed or prompt for each iteration) and low-VRAM systems, where skipping an extraneous model load is a big deal.
## Overview
A new `invocation_cache` service is added to handle the caching. There's not much to it.
All nodes now inherit a boolean `use_cache` field from `BaseInvocation`. This is a node field and not a class attribute, because specific instances of nodes may want to opt in or out of caching.
The recently-added `invoke_internal()` method on `BaseInvocation` is used as an entrypoint for the cache logic.
To create a cache key, the invocation is first serialized using pydantic's provided `json()` method, skipping the unique `id` field. Then python's very fast builtin `hash()` is used to create an integer key. All implementations of `InvocationCacheBase` must provide a class method `create_key()` which accepts an invocation and outputs a string or integer key.
## In-Memory Implementation
An in-memory implementation is provided. In this implementation, the node outputs are stored in memory as python classes. The in-memory cache does not persist application restarts.
Max node cache size is added as `node_cache_size` under the `Generation` config category.
It defaults to 512 - this number is up for discussion, but given that these are relatively lightweight pydantic models, I think it's safe to up this even higher.
Note that the cache isn't storing the big stuff - tensors and images are store on disk, and outputs include only references to them.
## Node Definition
The default for all nodes is to use the cache. The `@invocation` decorator now accepts an optional `use_cache: bool` argument to override the default of `True`.
Non-deterministic nodes, however, should set this to `False`. Currently, all random-stuff nodes, including `dynamic_prompt`, are set to `False`.
The field name `use_cache` is now effectively a reserved field name and possibly a breaking change if any community nodes use this as a field name. In hindsight, all our reserved field names should have been prefixed with underscores or something.
## One Gotcha
Leaf nodes probably want to opt out of the cache, because if they are not cached, their outputs are not saved again.
If you run the same graph multiple times, you only end up with a single image output, because the image storage side-effects are in the `invoke()` method, which is bypassed if we have a cache hit.
## Linear UI
The linear graphs _almost_ just work, but due to the gotcha, we need to be careful about the final image-outputting node. To resolve this, a `SaveImageInvocation` node is added and used in the linear graphs.
This node is similar to `ImagePrimitive`, except it saves a copy of its input image, and has `use_cache` set to `False` by default.
This is now the leaf node in all linear graphs, and is the only node in those graphs with `use_cache == False` _and_ the only node with `is_intermedate == False`.
## Workflow Editor
All nodes now have a footer with a new `Use Cache [ ]` checkbox. It defaults to the value set by the invocation in its python definition, but can be changed by the user.
The workflow/node validation logic has been updated to migrate old workflows to use the new default values for `use_cache`. Users may still want to review the settings that have been chosen. In the event of catastrophic failure when running this migration, the default value of `True` is applied, as this is correct for most nodes.
Users should consider saving their workflows after loading them in and having them updated.
## Future Enhancements - Callback
A future enhancement would be to provide a callback to the `use_cache` flag that would be run as the node is executed to determine, based on its own internal state, if the cache should be used or not.
This would be useful for `DynamicPromptInvocation`, where the deterministic behaviour is determined by the `combinatorial: bool` field.
## Future Enhancements - Persisted Cache
Similar to how the latents storage is backed by disk, the invocation cache could be persisted to the database or disk. We'd need to be very careful about deserializing outputs, but it's perhaps worth exploring in the future.
* fix(ui): fix queue list item width
* feat(nodes): do not send the whole node on every generator progress
* feat(ui): strip out old logic related to sessions
Things like `isProcessing` are no longer relevant with queue. Removed them all & updated everything be appropriate for queue. May be a few little quirks I've missed...
* feat(ui): fix up param collapse labels
* feat(ui): click queue count to go to queue tab
* tidy(queue): update comment, query format
* feat(ui): fix progress bar when canceling
* fix(ui): fix circular dependency
* feat(nodes): bail on node caching logic if `node_cache_size == 0`
* feat(nodes): handle KeyError on node cache pop
* feat(nodes): bypass cache codepath if caches is disabled
more better no do thing
* fix(ui): reset api cache on connect/disconnect
* feat(ui): prevent enqueue when no prompts generated
* feat(ui): add queue controls to workflow editor
* feat(ui): update floating buttons & other incidental UI tweaks
* fix(ui): fix missing/incorrect translation keys
* fix(tests): add config service to mock invocation services
invoking needs access to `node_cache_size` to occur
* optionally remove pause/resume buttons from queue UI
* option to disable prepending
* chore(ui): remove unused file
* feat(queue): remove `order_id` entirely, `item_id` is now an autoinc pk
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
* Add latents nodes.
* Fix iteration expansion.
* Add collection generator nodes, math nodes.
* Add noise node.
* Add some graph debug commands to the CLI.
* Fix negative id linking in CLI.
* Fix a CLI bug with multiple links per node.