Around the time we (I) implemented pydantic events, I noticed a short pause between progress images every 4 or 5 steps when generating with SDXL. It didn't happen with SD1.5, but I did notice that with SD1.5, we'd get 4 or 5 progress events simultaneously. I'd expect one event every ~25ms, matching my it/s with SD1.5. Mysterious!
Digging in, I found an issue is related to our use of a synchronous queue for events. When the event queue is empty, we must call `asyncio.sleep` before checking again. We were sleeping for 100ms.
Said another way, every time we clear the event queue, we have to wait 100ms before another event can be dispatched, even if it is put on the queue immediately after we start waiting. In practice, this means our events get buffered into batches, dispatched once every 100ms.
This explains why I was getting batches of 4 or 5 SD1.5 progress events at once, but not the intermittent SDXL delay.
But this 100ms wait has another effect when the events are put on the queue in intervals that don't perfectly line up with the 100ms wait. This is most noticeable when the time between events is >100ms, and can add up to 100ms delay before the event is dispatched.
For example, say the queue is empty and we start a 100ms wait. Then, immediately after - like 0.01ms later - we push an event on to the queue. We still need to wait another 99.9ms before that event will be dispatched. That's the SDXL delay.
The easy fix is to reduce the sleep to something like 0.01 seconds, but this feels kinda dirty. Can't we just wait on the queue and dispatch every event immediately? Not with the normal synchronous queue - but we can with `asyncio.Queue`.
I switched the events queue to use `asyncio.Queue` (as seen in this commit), which lets us asynchronous wait on the queue in a loop.
Unfortunately, I ran into another issue - events now felt like their timing was inconsistent, but in a different way than with the 100ms sleep. The time between pushing events on the queue and dispatching them was not consistently ~0ms as I'd expect - it was highly variable from ~0ms up to ~100ms.
This is resolved by passing the asyncio loop directly into the events service and using its methods to create the task and interact with the queue. I don't fully understand why this resolved the issue, because either way we are interacting with the same event loop (as shown by `asyncio.get_running_loop()`). I suppose there's some scheduling magic happening.
There's a FastAPI bug that results in the OpenAPI spec outputting the same operation id for each operation when specifying multiple HTTP methods.
- Discussion: https://github.com/tiangolo/fastapi/discussions/8449
- Pending PR to fix: https://github.com/tiangolo/fastapi/pull/10694
In our case, we have a `get_image_full` endpoint that handles GET and HEAD.
This results in an invalid OpenAPI schema. A workaround is to use two route decorators for the operation handler. This works as expected - HEAD requests get the header, and GET requests get the resource. And the OpenAPI schema is valid.
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* documentation fix
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* documentation fix
* remove v9 pnpm lockfile
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* [MM2] replace untyped config dict passed to install_model with typed ModelRecordChanges
- adjusted frontend to work with new schema
- used this facility to assign "starter model" names and descriptions to the installed
models.
* remove v9 pnpm lockfile
* regenerate schema.ts
* prettified
---------
Co-authored-by: Lincoln Stein <lstein@gmail.com>
This issue is caused by a race condition. When a large image is served to the client, it is done using a streaming `FileResponse`. This concurrently serves the image straight from disk. The file is kept open by FastAPI until the image is fully served.
When a user deletes an image before the file is done serving, the delete fails because the file is still held by FastAPI.
To reproduce the issue:
- Create a very large image (8k reliably creates the issue).
- Create a smaller image, so that the first image in the gallery is not the large image.
- Refresh the app. The small image should be selected.
- Select the large image and immediately delete it. You have to be fast, to delete it before it finishes loading.
- In the terminal, we expect to see an error saying `Failed to delete image file`, and the image does not disappear from the UI.
- After a short wait, once the image has fully loaded, try deleting it again. We expect this to work.
The workaround is to instead serve the image from memory.
Loading the image to memory is very fast, so there is only a tiny window in which we could create the race condition, but it technically could still occur, because FastAPI is asynchronous and handles requests concurrently.
Once we load the image into memory, deletions of that image will work. Then we return a normal `Response` object with the image bytes. This is essentially what `FileResponse` does - except it uses `anyio.open_file`, which is async.
The tradeoff is that the server thread is blocked while opening the file. I think this is a fair tradeoff.
A future enhancement could be to implement soft deletion of images (db is already set up for this), and then clean up deleted image files on startup/shutdown. We could move back to using the async `FileResponse` for best responsiveness in the server without any risk of race conditions.
* use model_class.load_singlefile() instead of converting; works, but performance is poor
* adjust the convert api - not right just yet
* working, needs sql migrator update
* rename migration_11 before conflict merge with main
* Update invokeai/backend/model_manager/load/model_loaders/stable_diffusion.py
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
* Update invokeai/backend/model_manager/load/model_loaders/stable_diffusion.py
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
* implement lightweight version-by-version config migration
* simplified config schema migration code
* associate sdxl config with sdxl VAEs
* remove use of original_config_file in load_single_file()
---------
Co-authored-by: Lincoln Stein <lstein@gmail.com>
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
There's no longer any need for session-scoped events now that we have the session queue. Session started/completed/canceled map 1-to-1 to queue item status events, but queue item status events also have an event for failed state.
We can simplify queue and processor handling substantially by removing session events and instead using queue item events.
- Remove the session-scoped events entirely.
- Remove all event handling from session queue. The processor still needs to respond to some events from the queue: `QueueClearedEvent`, `BatchEnqueuedEvent` and `QueueItemStatusChangedEvent`.
- Pass an `is_canceled` callback to the invocation context instead of the cancel event
- Update processor logic to ensure the local instance of the current queue item is synced with the instance in the database. This prevents race conditions and ensures lifecycle callback do not get stale callbacks.
- Update docstrings and comments
- Add `complete_queue_item` method to session queue service as an explicit way to mark a queue item as successfully completed. Previously, the queue listened for session complete events to do this.
Closes#6442